Ch. 381Doctor Strange's Identity

Chapter Summary: “Doctor Strange’s Identity”

Key Plot Points and Events

  • Alger reports that Agalito, the King of Immortality, attempted to surround and kill Maria, the Pale Admiral, using his five powerful squadrons.
  • Maria escaped, but Agalito’s forces suffered catastrophic losses:
    • First Squadron: Destroyed by Vice Admiral Iceberg Edwina; commander Foul-Mouthed Velandes was killed.
    • Second Squadron: Attacked by Admiral of Stars Cattleya; commander Fire Sword Plius was captured.
    • Third Squadron: Poison Fire Buz provoked Vice Admiral of Ailment, who severely defeated him. Agalito later executed Buz.
    • Fourth Squadron: Intercepted by a mysterious lone man who killed commander Gray Giant Gravina and destroyed the ghost ship King’s Blade.
    • Fifth Squadron: Destroyed by Maria while she helped the Pale Saintess escape from the Death Announcer; commander Louis died.
  • Alger explains that the disaster was not Maria’s achievement alone, but the result of several female pirate leaders independently attacking Agalito’s squadrons.
  • The mysterious individual who defeated the Fourth Squadron was dressed and appeared like Doctor Strange, a character from Emperor Roselle’s Hero Series.
  • At the end of the meeting, Abner openly confirms everyone’s suspicions by declaring: “I am Doctor Strange!”

Character Developments

  • Alger: Continues presenting information dramatically, partly to observe the Fool and the Tower’s reactions. He provides detailed intelligence on the pirate squadrons but remains uncertain about their exact strengths.
  • Audrey: Shows intense excitement at hearing about a major event involving legendary pirate figures. Her analytical abilities lead her to suspect that Doctor Strange is connected to the Tarot Club, eventually identifying Abner as the likely figure.
  • Fors: Becomes fascinated by the battle and imagines the event as material for a dramatic story. She is especially intrigued by Doctor Strange and speculates about his powers and relationship with Maria.
  • Xio: Pays close attention to the strength and composition of the fleets, suspecting that Abner participated in the battle. She feels pressure to grow stronger after realizing how powerful he has become.
  • Klein: Quickly connects the battle to Abner, recalling the earlier divination of the wine bottle and the delivery of the custom-made clothing. He concludes that Abner was likely the hidden variable behind the Fourth Squadron’s destruction.
  • Abner: Maintains a calm façade while secretly recognizing Alger’s attempt to provoke a reaction. Rather than continue hiding, he confidently reveals that he is Doctor Strange.
  • Derrick: Is confused by the references to Roselle and Doctor Strange, as he lacks the cultural context shared by the others.

Significant Themes

  • Revelation of hidden identities: The chapter builds suspense around Doctor Strange’s identity before Abner confirms it publicly.
  • The growing influence of the Tarot Club: The members are increasingly connected to major events across the world, even when acting behind the scenes.
  • Power and reputation: The destruction of several elite fleets demonstrates the immense strength of pirate admirals and the rapidly rising power of Abner.
  • Information and deduction: Much of the chapter centers on interpreting clues, observing reactions, and reconstructing unseen events.
  • Legend becoming reality: Figures from Roselle’s fictional Hero Series appear to be manifesting in the real world, blurring the line between stories and supernatural reality.
  • Female pirate solidarity—or coincidence: Four powerful female pirates independently contribute to the defeat of Agalito’s forces, prompting Fors to jokingly imagine that they united against him personally.

Character Interactions

  • Audrey and Fors eagerly question Alger about the battle, while Xio asks for tactical details.
  • Alger repeatedly watches the Fool and Abner, hoping to detect whether either was involved.
  • Klein and Xio independently suspect Abner after recognizing details connected to his earlier preparations.
  • Audrey notices the suspicious glances toward Abner and reasons that he may be Doctor Strange.
  • The Tarot Club members silently focus on Abner, waiting for an explanation, until he ends the speculation by directly admitting his identity.

Ch. 382The Tarot Club Members After the Meeting (Bonus Chapter)

Chapter Summary

Key Plot Points and Events

  • Abner reveals to the Tarot Club that he is “Doctor Strange,” surprising Fors while confirming the suspicions of the Hanged Man, the World, and Judgment. Justice is pleased that her deduction was correct.
  • Audrey asks whether the Pale Admiral commissioned Abner’s intervention. Abner explains that an unnamed powerful existence wanted to prevent Maria’s death and investigate her true origins. His vague wording leads several members to suspect Mr. Fool.
  • After the meeting ends, Klein attempts to divine the Magic Wishing Lamp’s location, but the space above the Gray Fog reacts violently. Recognizing this as a spiritual warning, he abandons the attempt, concluding that the Lamp may be extraordinarily dangerous or connected to the Gray Fog itself.
  • Klein instead divines the origin of the Master Key. He sees a young member of the Abraham Family die after consuming a Sequence 9 potion and decides to investigate the artifact’s history through Bishop Utravsky at Harvest Church.
  • Klein then helps the Sun recover information from the Seven Gods’ Holy Bibles before returning exhausted to the real world.
  • Fors receives the 230 pounds she paid for the Apothecary formula and plans to sell it to Viscount Glaint for 300 pounds. She also intends to use an upcoming gathering to contact Audrey, acquire or borrow Roselle’s diary, and investigate Abner’s past identities—especially “Doctor Strange” and possibly “Iron Man.”
  • Derrick studies the Seven Gods and related mythology, realizing how limited the City of Silver’s historical and religious knowledge is. While heading to the library to research the God of Luck and other subjects, he is stopped by Antierna.
  • Antierna offers information about a Psychologist-related Sealed Artifact in exchange for Derrick’s Hurricane Axe, which she wants for her husband, Dolores. Derrick refuses to surrender the axe immediately but promises to find an equally powerful weapon. If Antierna dislikes the replacement, he will give her Hurricane Axe instead.
  • Derrick and Antierna encounter Elder Lovia. Her unusually calm and “normal” behavior unsettles Derrick, who senses that the change may be ominous.
  • In Damir, Karen gives Abner 3,900 pounds after confirming that Lydia has successfully taken the potion. Karen also presents Abner with a mysterious gift of thanks.

Character Developments

  • Abner/Tower: Publicly confirms his “Doctor Strange” identity and demonstrates caution by concealing the identities of the entities behind his actions. He continues acting as an intermediary and facilitator for the Tarot Club.
  • Klein/Mr. Fool: Becomes more cautious about high-level divination. Rather than risking contact with the Magic Wishing Lamp, he prioritizes survival and investigates the safer question of the Master Key’s origin.
  • Fors/Magician: Shows entrepreneurial pragmatism by planning a modest resale profit rather than exploiting her relationship with Glaint. Her curiosity about Abner also reveals her growing interest in the hidden lives of Tarot Club members.
  • Derrick/Sun: Takes greater initiative in researching the outside world and the religious history concealed from the City of Silver. He also shows willingness to sacrifice something valuable to obtain the Psychologist formula.
  • Antierna: Demonstrates resourcefulness and devotion to her husband, pursuing a powerful weapon for Dolores without resorting to coercion.
  • Lovia: Her sudden stability contrasts sharply with her former erratic behavior, creating the impression that something may be wrong beneath the surface.
  • Karen: Continues supporting Lydia’s advancement and fulfills his financial obligation to Abner, while his gift suggests further cooperation or gratitude.

Significant Themes

  • Dangerous knowledge and limits of investigation: Klein’s failed divination emphasizes that some truths are too dangerous to pursue directly, even with the protection of the Gray Fog.
  • Secrecy and indirect communication: Abner’s deliberately vague explanation and the Tarot Club’s habit of interpreting incomplete clues highlight the importance of concealment in their world.
  • The pursuit and preservation of knowledge: Derrick’s research reflects the City of Silver’s isolation and its urgent need to recover lost history and understand the outside world.
  • Loyalty and sacrifice: Antierna’s efforts for Dolores and Derrick’s willingness to risk losing Hurricane Axe both show how personal bonds influence Beyonder decisions.
  • The danger of apparent normality: Lovia’s calm behavior is more frightening than her previous instability, suggesting that abnormal forces may be hidden behind an ordinary appearance.
  • Identity and legend: Fors’s fascination with Abner’s aliases shows how heroic reputations, fictional stories, and real identities become intertwined.

Character Interactions

  • The Tarot Club members react differently to Abner’s revelation: most are unsurprised, while Fors is embarrassed by her romantic fantasies about Doctor Strange and the pirate admirals.
  • Audrey questions Abner about the Pale Admiral, indirectly drawing attention to Mr. Fool’s possible involvement.
  • Fors plans to use Audrey’s interest in Spectator-related materials as a pretext for further contact and for obtaining Roselle’s diary.
  • Derrick and Antierna negotiate a complicated exchange involving the Psychologist formula, Hurricane Axe, and a substitute weapon.
  • Derrick and the others respectfully greet Lovia, whose altered demeanor leaves him deeply uneasy.
  • Karen and Abner conclude their transaction over Lydia’s potion, with Karen offering an additional gift in appreciation.

Ch. 383An Uneventful Yet Restless Night

Chapter Summary: “The Night When Nothing Happened Despite the Restlessness”

Key Plot Points and Events

  • Abner receives an expensive gift from Viscount Karen: the deed to a valuable estate near Bayam, capital of the Rorsted Archipelago. Karen explains that he accumulated land on colonial islands after following Roselle’s investment advice.
  • Abner accepts the gift and later visits Mr. Gaston’s workshop. He begins planning his first project as a “Simulation Artisan,” choosing to repair the Gray Giant Gravina’s damaged hat because it requires less risk than creating something new.
  • Mr. Gaston continues grinding points in the Dream Labyrinth Tower to obtain another Escape Talisman, though he has not yet earned enough.
  • At a formal ball held by the Kingdom Air Pollution Investigation Committee, Xio Derecha works undercover as a guard. She observes the committee members and waits for Stewart, a Mysticism Mentor of the Storms Church.
  • Xio secretly slips Stewart a warning note. Stewart recognizes her as an MI9 operative but does not expose her.
  • After returning home, Stewart uses a mystical mirror technique to investigate how the Secret Order might frame him. The mirror gives him the name “Lily Cosen” and then forces him to answer a humiliating question about which neighbor is prettier. His shouted answer wakes the neighborhood, convincing him that the technique is becoming unsafe to use.
  • Klein writes and mails his theory about the Devil to Detective Stanton, has dinner at Lawyer Jurgen’s home, and then goes to Harvest Church to ask Bishop Utravsky about the origins of the Master Key.
  • Upon entering the church, Klein finds Utravsky emerging from the basement while someone—or something—is pounding on the basement door. The chapter ends with Utravsky noticing Klein and jokingly asking whether he still has not found his way home.

Character Developments

  • Abner continues becoming more comfortable with Karen, accepting the valuable property without excessive formality. He also begins developing practical confidence in Artisan abilities by undertaking a repair project rather than attempting an ambitious creation.
  • Karen is portrayed as generous and financially savvy, with a strong admiration for Roselle’s foresight and investment strategies.
  • Mr. Gaston remains determined to secure another Escape Talisman, showing caution and persistence despite being less efficient than Abner.
  • Xio demonstrates confidence and tactical subtlety by warning Stewart indirectly while using MI9’s institutional protection as cover.
  • Stewart shows resourcefulness by adapting a mystical technique based on his prior encounter with Arrodes, but his experience also reveals the risks and humiliations involved in borrowing supernatural power.
  • Klein remains methodical and investigative, following multiple leads in a single night and approaching Utravsky in disguise to uncover information about the Master Key.

Significant Themes

  • Generosity and wealth: Karen’s gift highlights the immense value of land and the long-term benefits of Roselle’s investment advice.
  • Risk and preparation: Abner chooses a relatively safe repair project, Gaston seeks an Escape Talisman, and Xio carefully prepares a warning, emphasizing the importance of caution in a dangerous supernatural world.
  • Mystical power and its costs: Stewart’s mirror technique provides useful information but increasingly escapes his control, suggesting that supernatural abilities always carry consequences.
  • Hidden identities and political intrigue: Xio’s undercover role, Stewart’s possible framing, and Klein’s disguise all reinforce the chapter’s atmosphere of surveillance and concealed motives.
  • Restlessness beneath ordinary life: Despite the formal ball, dinner, gifts, and routine investigations, unseen plots and supernatural dangers continue developing beneath the surface.

Character Interactions

  • Abner and Karen share a relaxed, increasingly friendly exchange over the estate gift.
  • Abner works with Mr. Gaston by using his workshop and addressing the Gray Giant’s damaged hat.
  • Xio passes a covert warning to Stewart at the ball; Stewart understands the gesture but waits until later to read the note.
  • Stewart’s supernatural consultation produces an absurd interruption that affects his neighbors.
  • Klein visits Jurgen for dinner before pursuing his investigation and finally encounters Utravsky at Harvest Church, where the bishop’s cryptic basement activity creates the chapter’s closing mystery.

Ch. 384Doctor Strange's Little Classroom Opens for Business

Chapter Summary: “Doctor Strange’s Little Classroom Opens for Business”

Key Plot Points and Events

  • Klein visits Bishop Utravsky to investigate the origin of the Master Key.
  • He discovers that Utravsky is keeping a Vampire imprisoned in the church basement. The Vampire identifies himself as Emlyn White, a Sanguine who worships the moon rather than the Earth Mother Goddess.
  • Emlyn complains about being forced to listen to sermons and copy Roselle’s manuscripts. He also makes provocative remarks about drinking the blood of a young female priest, apparently referring to Miss Hazel.
  • Utravsky explains that Emlyn was captured while suffering from bloodlust. Emlyn reveals that the Master Key originally belonged to him but was stolen by a Thief at 32 Wildey Street in Bridge South Borough.
  • The Thief later wandered into a hospital blood bank while attempting another robbery, where Emlyn caught him. Klein uses divination to confirm Emlyn’s story and leaves with reliable information.
  • Meanwhile, Abner examines the hat he “repaired” for Mr. Gaston. His work accidentally destroys its protective function, leaving it only able to alter hairstyles and conceal itself. Abner nevertheless considers the job a success because the hat compensates for a limitation in his simulated Faceless abilities.
  • Abner prepares for his Acting by using the Pure White Eye and Roselle’s Dream Spell to enter young Tran’s dream.
  • His plan is to appear as a mysterious, knowledgeable figure who answers people’s questions in dreams, thereby creating an “urban legend” known as Doctor Strange. He hopes future seekers will use rituals to enter a safe dream space where he can advise them.
  • In Tran’s dream, Abner replaces the youth’s pleasant fantasy with a painful scene of social rejection. He then appears dramatically in a red cloak and blue coat, crossing a bridge of starlight and asking Tran, “What is troubling you?”

Character Developments

  • Klein remains cautious and analytical. He keeps his distance from the dangerous Vampire, questions suspicious details, and verifies Emlyn’s claims through divination before acting on them.
  • Klein also shows awareness of the wider Tarot Club network by wondering whether Mr. Tower should be informed about Emlyn and Hazel’s unusual blood-related circumstances.
  • Bishop Utravsky is presented as calm, patient, and strangely gentle despite imprisoning and forcibly “educating” a Vampire. He treats Emlyn’s resistance almost like a disciplinary matter.
  • Emlyn White is introduced as arrogant, sarcastic, proud of his noble Sanguine identity, and openly hostile toward the Earth Mother Church. However, he is also clever enough to provide useful information when forced into a battle of wits.
  • Abner demonstrates increasing creativity and ambition. Rather than merely completing an Acting sequence, he designs an entire method for attracting clients, filtering dangerous visitors, and building a supernatural reputation.
  • Abner’s failed repair also highlights his practical adaptability: although the hat loses its main function, he quickly finds a useful alternative.

Significant Themes

  • Knowledge and manipulation: Both Klein and Abner rely on information-gathering, deception, and psychological strategy. Klein interrogates Emlyn carefully, while Abner constructs an elaborate dream to influence Tran.
  • Acting and performance: Abner’s dream scenario is specifically designed to help him advance through Acting. His “Doctor Strange” persona is both theatrical and strategically useful.
  • The creation of legends: Abner plans to turn himself into an urban legend whose reputation spreads through voluntary word of mouth, showing how supernatural influence can be built socially rather than through open force.
  • Identity and appearance: The altered hat, Abner’s Faceless abilities, and his carefully chosen dream costume all emphasize the power of appearance and constructed identities.
  • Religious conflict and control: Emlyn’s imprisonment reflects the tension between the Sanguine’s lunar beliefs and the Earth Mother Church. His forced sermons and copying exercises also show the Church’s attempt to reform or control an unwilling supernatural being.
  • Safety versus access: Abner recognizes that dream-based contact could expose him to traps or official Demigods, so he imagines a controlled dream environment with restrictions on who may enter and what questions may be answered.

Important Character Interactions

  • Klein and Bishop Utravsky: Klein politely asks for information about the Master Key, while Utravsky directs him to Emlyn.
  • Klein and Emlyn: Their exchange becomes a battle of wits. Emlyn initially resists and boasts, but Klein’s reasoning and questioning eventually force him to reveal the key’s history.
  • Utravsky and Emlyn: Utravsky maintains a calm, priestly attitude while Emlyn insults him, rejects conversion, and protests his imprisonment. Their conflict is humorous but also reflects the Church’s authority over Emlyn.
  • Abner and young Tran: Although Tran is asleep and unaware of Abner’s true identity, Abner engineers an encounter designed to make himself appear mysterious, wise, and capable of solving the youth’s troubles. The chapter ends just as this “Doctor Strange” consultation begins.

Ch. 385Roselle Memorial Exhibition

Chapter Summary: “Roselle Memorial Exhibition”

Key Plot Points and Events

  • Tran dreams of a mysterious figure calling himself Doctor Strange, who uses powerful dream scenarios to teach him how to gain others’ approval. Tran repeatedly makes choices and experiences different outcomes, learning that persistence is valuable but blindly forcing one path—or constantly flattering others—is ineffective.
  • One especially important lesson is that he should not expect universal acceptance. Sometimes he must assert himself, reveal his abilities, and choose practical solutions rather than passively accommodating everyone.
  • After awakening, Tran worries that the dream involved either an Evil Spirit or the real Doctor Strange invading his mind. He considers seeking a Purification or Exorcism ritual but keeps the matter secret from the captain and Lydia.
  • When three sailors insult him, Tran follows the example of one of his dream choices and physically confronts them. As a Melee Scholar, he defeats all three, surprising the crew.
  • Other sailors begin treating Tran with more respect and approach him voluntarily. He arranges to visit a bar with them, though the similarity between reality and his dream makes him briefly question whether he is still dreaming.
  • Tran then rushes to find Detective Abner Brain, hoping to undergo purification.
  • The chapter reveals that Abner was secretly responsible for the Doctor Strange dream, using Roselle’s Dream Spell as a form of Acting. He is pleased by the effect it has had on Tran and realizes that guiding someone through knowledge and problem-solving helps him digest his potion.
  • When Tran asks Abner to perform a Purification ritual, Abner recognizes that this can also serve his Acting and calmly agrees to hear the full account.
  • Meanwhile, Klein visits the Roselle Memorial Exhibition at the Royal Museum. He observes Roselle’s personal belongings, including the famous Golden Patina toilet, diary material, and works Roselle had plagiarized.
  • The chapter ends when Klein notices two striking women examining an exhibit: a tall chestnut-haired woman wearing a veil and a younger dark golden-haired woman with an unusually cold presence.

Character Developments

  • Tran grows from an insecure, approval-seeking young man into someone more willing to assert himself and make deliberate choices. He begins to understand that strength, confrontation, and selective social engagement can be more effective than submission.
  • Abner Brain demonstrates strategic intelligence and a developing understanding of Acting. He uses the “Doctor Strange” persona to influence Tran while also turning Tran’s request for help into another opportunity to advance his own potion digestion.
  • Klein remains observant and internally amused by Roselle’s legacy, but his visit also places him in the vicinity of two potentially important and mysterious women.

Significant Themes

  • Approval versus self-respect: Seeking acceptance through flattery or constant accommodation is shown to be unreliable. Genuine respect may require boundaries and self-assertion.
  • Learning through choices and consequences: The dream functions as a simulated training ground, allowing Tran to understand social behavior through experience rather than instruction.
  • Acting and role-playing: Abner’s “Doctor Strange” performance is both manipulation and a deliberate method of advancing his supernatural development.
  • Reality and illusion: Tran cannot initially tell whether his experiences are real or another dream, reinforcing the uncertainty surrounding mystical powers.
  • Knowledge as power: Doctor Strange’s apparent wisdom and Abner’s ability to solve problems give them influence over others.

Important Character Interactions

  • Tran and Doctor Strange/Abner: The dream establishes a mentor-student relationship, although Tran does not realize Abner’s true involvement.
  • Tran and the three sailors: Their bullying triggers Tran’s first major act of rebellion, ending with him defeating them and changing how other crew members view him.
  • Tran and the other sailors: His victory earns him unexpected respect and opens the possibility of new friendships.
  • Tran and Abner: Tran seeks Abner’s help against the suspected Evil Spirit, unknowingly asking the very person responsible to purify him.
  • Klein and the exhibition visitors: Klein notices two mysterious women at the exhibition, setting up a likely future encounter.

Ch. 386The Fifth Floor

Chapter Summary: “Fifth Floor”

Key Plot Points and Events

  • Klein recognizes the dark golden-haired woman accompanying Queen Mystic Bernadette as Jane, whom he previously saw during the Tarot Club’s dealings and the naval battle involving “The Tower,” “Judgment,” and the Hanged Man. He deduces that Jane is connected to Admiral of Stars Cattleya.
  • Bernadette and Jane discuss Chinese Chess during their museum visit. Bernadette reveals that Jane is scheduled to meet Sharron and warns her that the planned operation will require the assistance of a “Detective.”
  • Klein reaches a reconstructed study of Emperor Roselle and notices several books containing bookmarks. Remembering that Roselle may have hidden a Card of Blasphemy in a bookmark, he investigates the exhibits and suspects the bookmark in Roselle’s manuscripts of “plagiarized” ideas. He plans to have Audrey verify it.
  • Audrey receives a message from Mr. Fool’s Blessed instructing her to destroy a bookmark. She prepares to use special gemstone earrings, with Susie’s help, to carry out the task.
  • Abner completes an exorcism for Tran and reflects that Tran’s main problem is low self-confidence. He believes Tran must be guided to recognize his own strengths rather than simply being reassured.
  • Abner then returns to the Dream Labyrinth Tower, stores most of his belongings in his personal lounge, and proceeds to the next level. He arrives in a strange setting containing a colorful clock tower and a Church of Storms building.
  • He encounters Carnot the Bell-Ringer, a grotesquely asymmetrical man who identifies Abner as the “Investigator” and instructs him to follow so he can learn about the mission.

Character Developments

  • Klein demonstrates caution and increasing investigative skill. He conceals his recognition of Cattleya and Jane, carefully analyzes the museum exhibits, and relies on Audrey to confirm the suspected Card of Blasphemy.
  • Bernadette acts as a knowledgeable and protective superior toward Jane. She quietly monitors the dangerous operation involving Sharron and points Jane toward the need for a Detective’s assistance.
  • Jane is shown as sociable and interested in games, but she becomes tense when Bernadette mentions her secret meeting. Her connection to Sharron and the wider Beyonder world becomes clearer.
  • Audrey responds intelligently and creatively to the commission, selecting specialized jewelry and involving Susie in the planned destruction of the bookmark.
  • Abner gains further digestion progress through helping Tran and displays strong psychological insight. He also continues advancing through the Dream Labyrinth Tower, approaching a new and potentially dangerous trial.
  • Tran is characterized as talented and well-supported but burdened by severe insecurity and dependence on others’ approval.
  • Carnot the Bell-Ringer is introduced as an eerie, physically distorted figure who appears to be an important guide or mission-giver within the Tower.

Significant Themes

  • Secrecy and concealed identities: Klein hides his recognition of Cattleya, while Jane’s meeting with Sharron and the true nature of the bookmark remain secret.
  • Investigation and deduction: The chapter emphasizes observation, elimination, and indirect verification, especially in Klein’s search for the Card of Blasphemy and Abner’s interpretation of the Tower’s setting.
  • Confidence and personal growth: Abner’s reflections on Tran highlight the importance of recognizing one’s abilities and developing genuine self-confidence.
  • Danger beneath ordinary settings: A museum exhibit, a bookmark, and a seemingly simple meeting all conceal supernatural significance.
  • Knowledge and historical legacy: Roselle’s study and manuscripts connect the present characters to the mysteries and dangers left behind by the former emperor.
  • Progress through trials: Abner’s movement to the next floor of the Dream Labyrinth Tower reinforces the theme of advancement through increasingly strange and perilous challenges.

Important Character Interactions

  • Klein and Cattleya/Jane: Klein recognizes them but deliberately avoids revealing his knowledge.
  • Bernadette and Jane: Bernadette offers to teach Jane Chinese Chess, then discreetly warns her about the danger of the operation and advises her to involve a Detective.
  • Klein and the museum guide: Klein questions the guide about Roselle’s books and uses the restroom as a pretext to contact Audrey.
  • Audrey and Mr. Fool’s Blessed: Audrey receives an indirect commission to destroy the suspected bookmark and begins preparing for it.
  • Abner and Tran: Abner completes an exorcism and assesses Tran’s psychological weakness, concluding that confidence must be built gradually.
  • Abner and Carnot: At the fifth-floor trial, Carnot recognizes Abner as the Investigator and offers to reveal the mission’s details.

Ch. 387Mission

Chapter Summary

Key Plot Points and Events

  • Abner hesitates before entering the Lighthouse with Carnot, the “Bell Ringer,” while recalling Carnot’s complicated history: he was created through the Church of the Earth Mother’s Human Body Alchemy, defected to the Life School of Thought, and became a bell ringer at Saint Draco Cathedral.
  • Abner realizes that the Dream Labyrinth Tower has assigned him the identity of an investigator from the Church of Storms. Carnot recognizes this role and mocks Abner for being cautious.
  • Using the Pure White Eye, Abner observes that Carnot is not a normal NPC but a subconscious projection, similar to figures from previous labyrinth scenes. He confirms that the events may correspond to the real world when Carnot gives the date and time: Tuesday, October 16, 1349, noon.
  • In a parallel scene on Oravi Island, adventurer Latitia Dorella and her companion Soro arrive by steamship. They are met by Governor Auston Rieveldt, whom Latitia appears to know intimately. Their goal is to participate in the exploration of mysterious underwater ruins, made possible through Auston’s connection to his demigod brother, Admiral Amyrius Rieveldt.
  • Back in the Lighthouse, Carnot gives Abner a map and explains his mission: locate and enter the ruins, investigate their origins, and recover any treasures.
  • Carnot reveals that the waters north of Oravi Island have suffered a month of abnormal accidents and distorted fate. Explorers have either died, returned with altered destinies, or become plagued by misfortune. Even Admiral Amyrius investigated without success.
  • The ruins are expected to manifest physically by the following night, creating a stable passage. Because the Governor’s Mansion and the Church of Storms wish to avoid direct conflict, they will send investigators rather than demigods—effectively using them as expendable scouts.

Character Developments

  • Abner becomes increasingly analytical and suspicious of the labyrinth’s realism. He recognizes similarities between this scene and earlier subconscious projections, while also questioning the danger of being assigned a mission involving distorted fate.
  • He adopts a more authoritative persona by imitating Xio’s “Majesty,” successfully intimidating Carnot into giving a fuller explanation.
  • Carnot is established as a sardonic but cooperative guide. He recognizes Abner’s supposed affiliation and provides essential information despite mocking him.
  • Latitia Dorella is introduced as a capable adventurer with connections to the Governor of Olavi. Her familiarity and apparent intimacy with Auston suggest a significant prior relationship.
  • Soro initially questions cooperating with the Governor but accepts the arrangement after understanding the importance of Auston’s political and familial connections.
  • Auston Rieveldt is shown to be welcoming and influential, acting as the intermediary who can grant access to the ruins.
  • Admiral Amyrius Rieveldt is presented as a powerful demigod whose previous failed investigation emphasizes the seriousness of the ruins’ threat.

Significant Themes

  • Reality versus illusion: The labyrinth’s inhabitants appear to be subconscious projections, yet the events unfold in real time and may reflect actual happenings.
  • Fate and misfortune: The ruins generate chaotic changes in destiny, causing explorers to shift between radically different outcomes and leaving survivors cursed with lasting bad luck.
  • Political maneuvering and proxy conflict: The Church of Storms and the Governor’s faction avoid sending demigods directly, instead relying on investigators as disposable agents to compete for the ruins.
  • Danger hidden beneath official missions: What appears to be a routine investigation is actually a high-risk expedition into an unknown ruin that even a demigod could not overcome.
  • Identity and role-playing: Abner must operate within the identity assigned by the labyrinth, using performance and authority to obtain information and navigate the scenario.

Character Interactions

  • Carnot challenges Abner’s courage and affiliation, while Abner responds with caution, politeness, and eventually forced authority.
  • Abner and Carnot discuss the abnormal sea region, the expected manifestation of the ruins, and the political agreement preventing direct demigod intervention.
  • Soro questions Latitia’s decision to cooperate with Auston, but she explains that Auston’s connection to Admiral Amyrius is essential.
  • Auston warmly greets Latitia and treats Soro courteously, while his physical intimacy with Latitia reveals their close and possibly romantic past.

Ch. 388Unlucky

Chapter Summary: “Bad Luck”

Key Plot Points and Events

  • Abner learns from “Bell-Ringer” Carnot that the Dream Labyrinth Tower’s ruins grow more dangerous on every floor and that rival “investigators” may also pose a threat. Carnot reveals that Governor Olavi’s mansion contains more information, since surviving adventurers have been placed under house arrest there.
  • Abner decides to investigate the Governor’s Mansion. Because he is operating inside a dreamscape and can leave at any time, he accepts risks he would avoid in reality.
  • After Abner leaves, Carnot secretly meets Senator Ricciardo beneath a stone bridge and reports that the Church of Storms’ investigator has arrived and received the map. Ricciardo senses that both Abner and the entire surrounding world feel abnormal, though he cannot determine why.
  • Abner visits a casino, uses the Pure White Eye to simulate “Guidance,” and wins enough money to function in the dream. He then explores the port city and surveils the Governor’s Mansion.
  • He observes Admiral Amyrius Rieveldt leaving with a blond secretary and assumes the mansion will be unguarded for the night.
  • At an inn, Abner witnesses a man disguised as “Doctor Strange” suddenly choke to death after drinking beer. Using the Pure White Eye to rewind events, Abner discovers that the Death Announcer has deployed the Blatherer’s curse against people impersonating Doctor Strange, apparently hoping to locate the real Abner.
  • Amyrius’s plans to spend the night with his mistress, Cynthia, are interrupted by an urgent official document, forcing him to return to the Governor’s Mansion.
  • Abner infiltrates the mansion through a dream within a dream, using Psychological Invisibility. Just as he is about to reach the detained adventurers, Amyrius’s unexpected return causes the mansion to become active again, leaving Abner trapped between advancing and retreating.

Character Developments

  • Abner becomes increasingly bold and resourceful, relying on the dreamscape’s flexibility to take risks. However, he remains cautious enough to conduct surveillance and make preparations before infiltrating the mansion.
  • He demonstrates greater mastery of the Pure White Eye, using it to imitate abilities, earn money, and reconstruct the circumstances of the curse victim’s death.
  • Abner also realizes that his enemies are actively searching for him and that even seemingly random deaths may be connected to his identity as “Doctor Strange.”
  • Carnot appears outwardly cooperative and harmless but is secretly working with Senator Ricciardo, revealing that Abner has entered a larger political or conspiratorial arrangement.
  • Senator Ricciardo shows awareness that the dream world is distorted. His uncertainty about whether he is approaching loss of control hints at psychological or supernatural instability.
  • Admiral Amyrius is characterized as unlucky and burdened by interruptions, though his unexpected return becomes a serious obstacle for Abner.

Significant Themes

  • Bad luck and unintended consequences: Abner repeatedly makes reasonable plans that are disrupted by improbable events, especially Amyrius’s sudden return. The chapter’s title is reinforced by the cursed impersonator’s bizarre death.
  • Danger hidden beneath ordinary events: A casual bar incident turns out to be a targeted supernatural curse, emphasizing that appearances in the dreamscape are deceptive.
  • Identity and reputation: The “Doctor Strange” persona has become famous enough that people imitate it, while the Death Announcer exploits that reputation to hunt Abner.
  • Dreams and reality: The dreamscape can reproduce extremely powerful abilities and even allow “travel” through nested dreams, blurring the distinction between illusion and reality.
  • Risk versus preparation: Abner’s freedom from real-world consequences encourages recklessness, but the chapter shows that even a dream requires planning when powerful enemies and unpredictable variables are involved.
  • Loss of control and distorted worlds: Ricciardo’s sense that “the entire world feels wrong” suggests that the dream labyrinth may be affecting perception, sanity, or the stability of those within it.

Character Interactions

  • Abner and Carnot: Abner questions Carnot about the ruins and receives the map’s information. Carnot advises him to be careful but does not prevent his departure.
  • Carnot and Senator Ricciardo: Carnot secretly reports Abner’s arrival and gives Ricciardo information about him. Ricciardo dismisses Carnot’s suspicions, insisting that their cooperation with the Church of Storms matters more.
  • Abner and the gamblers: Abner uses simulated Guidance to win money without revealing his identity or abilities.
  • Abner and the bar patrons: He observes the patrons’ confusion and superstition after the impersonator’s death, then privately identifies the curse’s true cause.
  • Abner and Admiral Amyrius: They do not meet directly, but Amyrius’s movements determine Abner’s opportunity to infiltrate the mansion. His unexpected return creates the chapter’s cliffhanger.

Ch. 389An Unquiet Night

Summary of “An Uneasy Night”

Key Plot Points and Events

Abner’s infiltration of the Governor’s Mansion

Abner, concealed by Psychological Invisibility, remains completely motionless after Admiral Amyrius enters the mansion. Because Amyrius is a powerful Arbiter Pathway Demigod capable of sensing changes within his jurisdiction, Abner fears that even minor movement or Beyonder abilities would expose him. Since the Pure White Eye can only remain active for roughly two hours, he desperately needs a safer hiding place.

A temporary opportunity arises

Governor Aston Rieveldt, Amyrius’s younger brother, leaves a guest bedroom and enters Amyrius’s sealed office to discuss an urgent matter. The office’s spiritual barrier weakens Amyrius’s awareness of the surrounding mansion, allowing Abner to move unnoticed into the bedroom.

Abner discovers a mysterious woman

Inside, Abner finds a bluish-gray-eyed woman reading and taking notes. She suddenly announces that she has identified the ruin she is studying. Intrigued, Abner approaches to examine her notes, despite recognizing that he may be intruding on a private moment.

Klein attempts to retrieve the damaged bookmark

At the Royal Museum, Klein uses a specially reinforced spirit body to infiltrate the exhibition hall and steal both bookmarks associated with Roselle’s desk. He takes both because he fears the Church of Steam might possess a replaying ability or Sealed Artifact that could reveal which bookmark Miss Justice damaged. His goal is both to recover a likely Card of Blasphemy and to practice the Acting method as a Magician.

Klein encounters Bernadette

Before he can escape, an eerie baby’s cry freezes Klein’s spirit body. He finds himself in a strange, bookshelf-filled space and realizes that the mysterious woman is Bernadette, whom he had previously encountered. She asks why he is taking only the bookmarks. Klein evades her by using a bizarre smile and abruptly vanishing. Bernadette attempts to track him but suffers pain, suggesting that Klein’s escape or concealment carries significant protection.

Stewart investigates the Secret Order

Mysticism Mentor Stewart discovers that the evidence at the Secret Order’s meeting place has been deliberately erased, causing his Rewind ability to fail. Concluding that someone more powerful cleaned up after the Instigator, he decides to disguise himself as Miss Kay Shaw in order to infiltrate the enemy’s plans and uncover the Secret Order’s connection to the Aurora Order.

Jane and Sharron receive Queen Mystic’s Prophecy

Jane relays Queen Mystic’s prophecy to Miss Sharron after the two women finalize their strategy against the Rose School’s Indulgence Faction. When Jane asks who the “Detective” in the prophecy refers to, Sharron cryptically answers that it is “a friend.”

Sharron reacts to a cry for help

Voices calling for help and reporting a murder suddenly echo through the card room. Sharron displays a brief, unusual flash of emotion before hiding it. When Jane asks what is wrong, Sharron identifies the person involved with the words: “It’s him…”

Character Developments

  • Abner remains cautious and resourceful, carefully balancing the need to move with the danger of detection. His curiosity overcomes his caution when he notices the woman’s discovery about the ruin.
  • Klein demonstrates strategic thinking by taking both bookmarks and anticipating possible investigative abilities. His quick reaction allows him to escape Bernadette, though her presence reveals that he has encountered an extremely powerful and mysterious figure.
  • Bernadette is established as a high-level and enigmatic supernatural being. Her ability to immobilize Klein and her painful reaction while tracking him imply that she possesses formidable powers but may be constrained by greater forces.
  • Stewart shifts from investigating the aftermath of a crime to actively infiltrating the enemy organization, showing increasing boldness and adaptability.
  • Sharron briefly reveals genuine emotion, suggesting that the person calling for help has a strong personal connection to her. Her otherwise controlled demeanor remains intact, preserving the mystery around her relationship with the “Detective.”
  • Jane continues acting as an intermediary for Queen Mystic while becoming increasingly perceptive about Sharron’s hidden feelings.

Significant Themes

  • Dangerous concealment: Characters repeatedly rely on invisibility, disguises, spiritual barriers, and misdirection, but every concealment carries the risk of exposure.
  • Information and investigation: The chapter emphasizes the struggle to control evidence—through Rewind, erased traces, copied notes, stolen objects, and prophecies.
  • Powerful hidden forces: Ordinary investigations repeatedly lead to encounters with Demigods, high-level Beyonders, secret organizations, and mysterious supernatural spaces.
  • Strategic deception: Klein’s theft, Stewart’s disguise, and Abner’s hiding place all show characters manipulating appearances to mislead stronger opponents.
  • Personal connections beneath emotional restraint: Sharron’s normally emotionless response cracks when she hears the cries for help, hinting at unresolved feelings and a meaningful relationship.

Important Character Interactions

  • Abner and the mysterious woman: Abner secretly enters her room and overhears her identify a ruin, prompting him to inspect her research.
  • Amyrius and Aston Rieveldt: The brothers’ private discussion creates the spiritual barrier that gives Abner a chance to move through the mansion.
  • Klein and Bernadette: Bernadette confronts Klein during his theft, but he escapes before answering her question.
  • Stewart and the Secret Order: Although Stewart does not meet them directly, he begins preparing to infiltrate their organization by impersonating Miss Kay Shaw.
  • Jane and Sharron: Jane delivers Queen Mystic’s prophecy and notices the first visible sign of emotion from Sharron.
  • Sharron and the unidentified “Detective”: Sharron’s final statement strongly implies that the person in danger is someone important to her, setting up the chapter’s closing suspense.

Ch. 390Excitement

Chapter Summary: “Excitement”

Key Plot Points and Events

  • In the West Borough, Shoko hears cries of “Murder!” and attempts to investigate, but Lina stops him, warning that rushing into danger could expose or kill him. She explains that the apparent victim was likely using the cries strategically to attract attention and escape.
  • Lina reminds Shoko to remain hidden because the “suggestion” implanted in his subconscious may reactivate if he encounters the person who originally manipulated him.
  • Shoko thanks Lina and explains that he informed her about Prince Edessak because he believes Edessak is being exploited by a Demoness. Lina suspects a much larger conspiracy involving the Royal Family and the Demoness Sect and resolves to determine whether Edessak is being controlled.
  • Xio arrives at a murder scene and discovers a woman whose organs have been removed. The killer has fled but left behind enough evidence for the Nighthawks to investigate.
  • Daly performs Spirit Channeling on the victim and obtains clues that may allow the authorities to locate the mysterious “Devil,” especially if they can use Artifact 1-049.
  • The investigators recognize that the loud cries of help forced the killer to flee prematurely. Xio realizes the voice sounded familiar but cannot identify it.
  • Klein encounters the mysterious high-sequence woman again while returning home. He gives her a partially truthful explanation of his involvement in the murder case, claiming that his Master Key caused him to stumble into the crime scene and flee while calling for help.
  • The woman warns Klein not to overuse the Master Key, whose tendency to make him lose his way creates serious danger. Klein returns home without immediately examining the stolen bookmark above the Gray Fog.
  • Abner, observing events in the Dream Labyrinth Tower, becomes absorbed in an intimate scene involving a man and woman, echoing the chapter’s recurring sense of “excitement.”

Character Developments

  • Shoko remains compassionate and eager to help others, but his impulsiveness and heroic instincts make him vulnerable. Lina’s guidance helps him think more strategically. His moral nature contrasts with the Demoness Pathway he follows.
  • Lina reveals greater emotional investment in Shoko and Edessak. Although she claims to help Shoko because she introduced him to the Beyonder path, she recognizes that she is also motivated by a personal pursuit of strength and ideals. She becomes increasingly suspicious of the Royal Family’s cooperation with the Demoness Sect.
  • Xio continues to act as a diligent and capable investigator. She is pleased to receive official recognition from MI9, showing that her efforts and status are important to her.
  • Daly appears mentally healthier and more cheerful than before. She implies that she has overcome or understood something troubling, suggesting meaningful emotional recovery.
  • Klein remains cautious and deceptive. He successfully conceals the true nature of the stolen bookmark and his identity while presenting a believable account of the night’s events.
  • Abner serves as an observer of the unfolding situation, reacting with amusement and interest to what he witnesses.

Significant Themes

  • Caution versus impulsive heroism: Lina emphasizes that good intentions do not justify reckless action, especially for Beyonders operating under dangerous circumstances.
  • Manipulation and control: Shoko’s subconscious suggestion and Edessak’s possible exploitation highlight how individuals can be used by stronger powers.
  • The pursuit of strength: Lina recognizes that both she and Shoko seek power to uphold personal beliefs, even when those beliefs may seem idealistic or foolish.
  • Hidden conspiracies and political danger: The Demoness Sect’s apparent influence over Edessak suggests a broader scheme involving the Royal Family and the kingdom’s political structure.
  • Recovery and emotional change: Daly’s improved demeanor suggests that confronting trauma or inner conflict can lead to renewed stability.
  • Excitement and uncertainty: Nearly every character becomes involved in unpredictable danger, from murder investigations and supernatural artifacts to political plots and clandestine encounters.

Character Interactions

  • Lina and Shoko: Lina acts as Shoko’s protector and mentor, reprimanding his recklessness while acknowledging his kindness and loyalty. Their exchange also reveals Lina’s concern for him.
  • Lina and Edessak: Though Edessak is absent, Lina’s concern for him drives much of her thinking. She suspects he may be under the Demoness Sect’s influence and plans to investigate.
  • Xio and the Nighthawks: Their cooperation is professional and familiar. Xio provides emergency assistance, while Daly extracts crucial information from the victim’s spirit.
  • Daly and Captain Soest: Soest is encouraged by Daly’s successful Spirit Channeling and notices her improved mental condition, though Daly refuses to explain what changed.
  • Xio and Klein: They do not directly meet, but Xio hears Klein’s disguised cry for help and senses that the voice is familiar.
  • Klein and the high-sequence woman: Klein offers a carefully constructed half-truth about the Master Key. She does not identify him but warns him about the artifact, creating a tense yet restrained interaction.
  • Abner and the observed couple: Abner watches their developing intimacy with amused interest, providing the chapter’s final and deliberately suggestive image.

Ch. 391God of Luck

Chapter Summary: God of Luck

Key Plot Points and Events

  • Abner secretly observes Governor Aston Rieveldt meeting with Leticia, a grayish-blue-eyed adventurer and archaeologist.
  • He recognizes Leticia as Leticia Dorella, a figure from the original timeline who would later excavate the Book of Calamity, become corrupted, and die.
  • Leticia reveals that Tran is her nephew. Aston explains that Tran is currently in Davy with Madam Dragon’s Might’s adventure team after helping expose an arms-smuggling network connected to the Feysac people.
  • Leticia identifies the ruin Aston is investigating as an ancient elven Trial Temple, originally built during the era of the Elven Royal Court and controlled by the Elf King’s subordinate god, the God of Luck.
  • The temple contains three trials—courage, willpower, and strength—which supposedly allow successful challengers to glimpse clues about their fate.
  • Abner theorizes that the God of Luck may have been a powerful figure from the Monster Pathway, explaining the extreme misfortune suffered by those who entered the temple.
  • Leticia asks Aston for a rare Ninth Law talisman, made from Amelius’s blood, an ancient Fourth Epoch law code, and a royal Grade 0 Sealed Artifact. Aston agrees, though he demands an intimate favor in return.
  • Abner retreats into the Learning Space to avoid witnessing their encounter.
  • The chapter ends with Klein, in the ancient palace, using Roselle’s bookmark to call out to Bernadette.

Character Developments

  • Abner demonstrates increased knowledge and analytical ability, connecting the temple’s history and misfortune to the Monster Pathway and the God of Luck.
  • He also realizes that Leticia’s investigation could be connected to the future discovery of the Book of Calamity, raising concerns about changing or repeating the original timeline.
  • Leticia is established as a knowledgeable, ambitious Beyonder of the Mystery Pryer Pathway and a member of the Moses Ascetic Order. Her pursuit of ancient knowledge motivates her investigation of the temple.
  • She shows concern for Tran but ultimately chooses to let him gain experience with his adventure team.
  • Governor Aston is revealed to be politically influential, self-interested, and willing to bargain away a valuable talisman for access to the temple’s potential treasures.
  • Tran gains greater importance through his connection to Leticia and his role in exposing a major arms-smuggling operation.
  • Klein begins a new interaction with Bernadette, signaling a transition to another important thread.

Significant Themes

  • Luck and misfortune: The temple’s so-called God of Luck appears to bring ruin rather than fortune, suggesting that fate can be manipulated or interpreted in cruel ways.
  • Knowledge and danger: Leticia’s thirst for ancient knowledge drives her toward a ruin associated with death, corruption, and catastrophic consequences.
  • Fate and destiny: The temple’s trials promise insight into one’s fate, while Abner reflects on how seemingly minor choices may lead to future tragedies.
  • Historical remnants: The chapter expands the history of the elves, the Great Cataclysm, Sonia Island, and the decline of ancient Beyonder civilizations.
  • Political intrigue and exploitation: Aston’s investigation is tied to arms smuggling, colonial conflict, and the use of personal relationships to obtain powerful resources.
  • Changing timelines: Abner recognizes that the current events may precede or alter disasters described in the original story.

Character Interactions

  • Abner and Leticia/Aston: Abner secretly eavesdrops on their conversation while remaining psychologically invisible.
  • Leticia and Aston: Their affair is mixed with an uneasy professional partnership. Leticia prioritizes her investigation, while Aston uses flirtation and intimacy to negotiate.
  • Leticia and Tran: Their aunt-nephew relationship reveals another side of Leticia and provides background on Tran’s development.
  • Aston and Tran: Aston acknowledges Tran’s contribution to the arms-smuggling investigation despite doubting his abilities.
  • Klein and Bernadette: The final scene begins their anticipated contact through the mysterious palace.

Ch. 392Stewart Takes Action

Chapter Summary: “Stewart Takes Action”

Key Plot Points and Events

  • Klein examines the Black Emperor Card of Blasphemy, which contains the formulas and rituals from Sequence 9 Lawyer to Sequence 0 Black Emperor. He realizes it may reveal the method of becoming a god.
  • The card suggests that Roselle Gustav may not be truly dead. As the Black Emperor, he could potentially exploit the rules of death and resurrect himself as long as remnants of his established Order remain.
  • Klein jokes about Roselle’s narcissism after seeing that Roselle used his own likeness in the card’s imagery. He also wonders what the Demoness Card might look like.
  • Klein contacts Justice, answers her earlier question in the Fool’s manner, thanks her for her assistance, and forgives 3,000 pounds of her debt.
  • Audrey learns that the serial killer case has been solved and prepares invitations for acquaintances interested in mysticism, intending to sell them Roselle Manuscripts and thereby create a legitimate explanation for helping Fors.
  • Audrey realizes that the “bookmark” recovered by the Fool’s Blessed was actually a Card of Blasphemy and admires the operation’s secrecy and effectiveness.
  • Stewart, disguised as Kay Shaw, continues influencing workers and their spouses. He uses Fascination and simulated Instigation to convince Thomas Cosen that he should trust and communicate honestly with his wife rather than investigate her.
  • Stewart investigates Detective Sherlock Moriarty through police records. He discovers Moriarty’s connection to MI9 and concludes that Moriarty likely uncovered the Secret Order and Aurora Order’s activities before reporting them.
  • Klein prepares to visit a circus for inspiration while Acting as a Magician. He reflects on two consultations: Talim’s romantic problem and Aaron’s recurring misfortunes.
  • Thomas visits Klein and cancels his investigation, explaining that he has met a teacher named Kay Shaw, whose guidance has changed his outlook. Klein immediately realizes that Kay Shaw is Stewart.
  • At the end of the chapter, Abner resumes investigating the Elf Trial in the Dream Labyrinth Tower by questioning the bell-ringer.

Character Developments

  • Klein becomes increasingly aware of the implications of the Black Emperor pathway and Roselle’s possible resurrection. He also demonstrates his characteristic composure by hiding his shock when Thomas mentions Kay Shaw.
  • Audrey remains enthusiastic about mysticism and the Tarot Club. Her admiration for the Fool’s Blessed shows how she views the group’s actions with excitement and idealism. She also seeks a practical, honest way to help Fors.
  • Stewart takes a more active role in manipulating events. He experiments with using simulated Instigation and Fascination to influence workers, while also beginning a cautious investigation into Sherlock Moriarty.
  • Thomas Cosen changes from a suspicious husband into someone willing to trust and communicate with his wife. His behavior reflects Stewart’s successful psychological manipulation.
  • Roselle gains greater mystery and importance. The Black Emperor Card raises the possibility that he reached Sequence 0 and may still be waiting to resurrect.
  • Abner continues pursuing information about the Elf Trial, though his investigation remains separate from the main events.

Significant Themes

  • The path to godhood and resurrection: The Black Emperor Card reveals the terrifying scope of Sequence 0 power and raises questions about whether death can truly defeat a god.
  • Manipulation and influence: Stewart changes people’s actions by exploiting their emotions and beliefs, blurring the line between guidance and control.
  • Identity and disguise: Stewart operates under the identity of Kay Shaw, while Klein maintains the persona of the Fool and hides his reactions through his Clown abilities.
  • Trust versus suspicion: Thomas’s decision to stop investigating his wife is presented as a turn toward trust, though it is actually produced through Stewart’s intervention.
  • Information and hidden agendas: Stewart’s analysis of MI9’s warning shows the uncertainty surrounding political and supernatural organizations, as well as the danger of acting on incomplete information.
  • Humor amid danger: Klein’s jokes about Roselle’s narcissism and the Demoness Card contrast with the serious revelations about resurrection and divine pathways.

Important Character Interactions

  • Klein and Justice: Klein answers Justice’s question, thanks her for helping him, and reduces her debt, maintaining the Fool’s benevolent and mysterious image.
  • Audrey and the Fool’s Blessed: Audrey mentally praises the Blessed after realizing how quickly and discreetly the Card of Blasphemy was obtained.
  • Stewart and Thomas: Stewart uses persuasive teaching and supernatural Fascination to convince Thomas to abandon his investigation and repair his marriage.
  • Stewart and Sherlock Moriarty: Though they do not meet directly, Stewart investigates Klein’s detective identity and begins to suspect his links to MI9 and the supernatural organizations.
  • Thomas and Klein: Thomas formally ends Klein’s investigation and reveals that Kay Shaw influenced him, accidentally exposing Stewart’s involvement to Klein.
  • Abner and the bell-ringer: Abner returns to the clock tower to continue gathering information about the Elf Trial.

Ch. 393Contradictions

Chapter Summary: “Contradiction”

Key Plot Points and Events

  • Abner asks Carnot, the “Bell Ringer,” about the mysterious Elf Trial. Carnot has never heard of it but suggests that Councilor Ricciardo, a member of the Fate Council, may know more.
  • As they travel to Ricciardo, Abner reflects on the Church of Storms’ suspiciously limited involvement in the scenario. He theorizes that the church may exist only as background within the Dream Labyrinth Tower, with restrictions preventing genuine divine intervention.
  • Abner tests whether challengers can pray to gods inside the tower. When he begins reciting Mr. Fool’s honorific name, he senses an invisible force preparing to punish him. However, when he repeats the attempt using the Pure White Eye, no punishment occurs, suggesting that the tower’s rules may restrain ordinary beings but allow powerful entities to bypass them.
  • Carnot brings Abner to Ricciardo, who is hiding beneath a stone bridge. Ricciardo’s uncontrolled power causes misfortune to affect anyone who approaches him.
  • Using the Pure White Eye, Abner discovers that Ricciardo’s injury is the result of a failed or incomplete ritual rather than an external wound. Ricciardo must complete the ritual before he can control the misfortune surrounding him.
  • Abner asks about the three trials of the Elf Trial. Ricciardo explains that their exact contents change each time, but offers a clue: the ancient God of Luck possessed characteristics from multiple pathways, including those associated with divination, prophecy, and fear.
  • Abner infers that the trials may correspond to courage, willpower, and strength, and evaluates how his own abilities could help him overcome them.
  • The chapter ends with Ricciardo himself becoming suspicious, wondering why he possesses knowledge about the God of Luck that he does not remember acquiring.

Character Developments

  • Abner becomes increasingly analytical and suspicious of the Dream Labyrinth Tower’s hidden rules. He actively experiments with its restrictions rather than merely accepting them.
  • He also demonstrates confidence in his abilities, believing that his simulated Nightmare powers, mental resilience, and combat skills will allow him to pass the three trials.
  • Carnot acts as a guide and intermediary, showing respect toward Ricciardo and helping Abner access information.
  • Councilor Ricciardo is revealed to be physically and spiritually unstable because of an incomplete ritual. His final doubts suggest that his knowledge and memories may have been altered or implanted by the scenario.

Significant Themes

  • Reality versus constructed cognition: The chapter repeatedly questions whether the characters’ memories, knowledge, and roles are genuine or imposed by the tower.
  • Rules and loopholes: The Dream Labyrinth Tower enforces hidden restrictions, but Abner discovers that these rules may apply differently depending on the status or power of the individual involved.
  • Divine influence and restriction: The inability to freely pray to gods suggests that the tower was deliberately designed to prevent outside divine interference.
  • Contradiction and unreliable knowledge: Ricciardo’s unexplained knowledge of the God of Luck, combined with his final confusion, reinforces the chapter’s central idea that reality and personal understanding do not fully align.
  • Preparation for trials: Abner’s speculation about courage, willpower, and strength frames the coming Elf Trial as both a physical challenge and a test of psychological endurance.

Character Interactions

  • Abner and Carnot discuss the Elf Trial, with Carnot agreeing to lead him to Ricciardo.
  • Abner questions Carnot’s role and silently criticizes the Church of Storms’ apparent lack of involvement.
  • Carnot respectfully introduces Abner to Ricciardo and prompts him to ask his question.
  • Abner and Ricciardo exchange information: Abner seeks the nature of the trials, while Ricciardo provides an indirect historical clue rather than a direct answer.
  • Ricciardo’s final internal doubt creates a subtle contradiction between him and the knowledge he has just conveyed, hinting at deeper manipulation within the tower.

Ch. 394Casualties

Chapter Summary: “Wounds and Casualties”

Key Plot Points and Events

  • At Saint Draco Cathedral on Oravi Island, Bishop Falion briefs two Church of Storms agents about the dangerous Trial Temple, the ruins of the vanished God of Luck. He equips them with “Calamity” charms and reminds them that Sea King Kottman will provide support.
  • The blue-haired agent is encouraged by the Saint’s involvement, while the older yellow-haired agent senses that the mission’s high level of support indicates extraordinary danger.
  • Governor Auston, adventurer Leticia Dorella, and Soro travel to the northern beach. Leticia explains that a “Ninth Law” charm gives her and Soro confidence before the unknown trials. She believes their experience will carry them through the “Will” and “Strength” trials.
  • Auston briefly attempts to flirt with Leticia and offers to lend her protective items, but she refuses, preferring to rely on a single source of confidence. Auston realizes that she values adventure more than a safe, wealthy life.
  • In Backlund, Klein concludes his suspended investigation, attends a circus, encounters Apothecary Darkwill, and notices possible Acting methods used by the Magician. On his way home, he stumbles into a Nighthawks operation targeting a Devil Dog and senses that a more powerful master may be involved.
  • Klein later agrees to care for Lawyer Jurgen’s cat, Brody. His growing string of strange encounters makes him wonder whether he has been affected by Doctor Aaron, though he dismisses the concern as imagination. Brody pointedly avoids his attempt to pet it.
  • At the northern beach, Abner observes Leticia and Soro arrive under the governor’s protection. A whirlpool filled with starlight forms offshore, revealing the passage to the Trial Temple.
  • Leticia uses a wind scroll to fly into the passage with Soro, while Abner follows by simulating Flight. Naval Admiral Amyrius watches from nearby, while Sea King Jahn Kottman sends the two Church agents through the Starry Gate.
  • Ricciardo, a Demigod whose advancement ritual previously failed, experiences a strange lapse of consciousness and suspects that either the ruins or an Angel-level influence is affecting him. When he resumes observing the passage, he discovers that the older yellow-haired Church agent has been expelled from the whirlpool and is already dead.

Character Developments

  • Leticia Dorella displays strong self-awareness and mental discipline. She recognizes fear as a major obstacle in the Courage trial and deliberately uses the Ninth Law charm as psychological support, while relying on her own experience for the other trials.
  • Auston reveals both genuine concern and self-interested flirtation toward Leticia. He admires her independence but privately wishes she would abandon adventuring for a safer life.
  • The yellow-haired Church agent appears perceptive and cautious, correctly recognizing the mission’s exceptional danger, unlike his more optimistic companion.
  • Abner remains observant and sarcastic, adapting quickly to the strange “background” nature of the dreamlike world and following the others into the ruins.
  • Klein continues to be drawn into increasingly dangerous supernatural incidents despite trying to remain uninvolved. His encounter with Brody adds a humorous but unsettling note.
  • Ricciardo becomes increasingly uncertain about his own condition. His memory loss and confusion suggest that forces beyond his understanding are influencing him, while the death of the Church agent confirms the ruins’ lethal nature.

Significant Themes

  • Courage versus fear: Leticia emphasizes that courage requires something to rely on. Confidence can come from magical protection, experience, or external support, but fear of the unknown can determine survival.
  • The hidden danger of the Trial Temple: The enormous precautions taken by the Churches and powerful figures are justified when a participant dies almost immediately after entering.
  • Influence and loss of control: Ricciardo’s hazy memories and failed ritual raise concerns about Angel-level interference, madness, and the lingering effects of the ruins.
  • Adventure versus security: Leticia’s love of danger contrasts with Auston’s desire for a stable, protected life, revealing their differing values.
  • Fate, misfortune, and the God of Luck: The chapter links the ruins to abnormal misfortune and recalls the warning that elves normally do not die during the trials unless the mad God of Luck is involved.
  • Reality and illusion: The distinction between the real world and the dreamlike labyrinth becomes increasingly unstable, especially through Ricciardo’s mirrored perspectives and Amyrius’s inability to perceive what is truly present.

Character Interactions

  • Bishop Falion and the Church agents: Falion gives practical warnings and spiritual encouragement, while the agents respond with loyalty and confidence.
  • Leticia and Auston: Their conversation combines strategic discussion, emotional reassurance, flirtation, and a subtle clash between Leticia’s adventurous identity and Auston’s protective desires.
  • Leticia and Soro: Leticia’s explanation is partly intended to strengthen Soro’s resolve, suggesting a supportive partnership before entering the trials.
  • Abner and the others: Though separated on the beach, Abner observes Leticia and Soro and follows them through the passage, positioning himself as another participant in the coming trials.
  • Amyrius and Kottman: Their silent exchange conveys the authority and seriousness of the powerful beings overseeing the operation.
  • Klein and Darkwill/Jurgen/Brody: Klein’s brief encounters with these figures emphasize his tendency to become entangled in bizarre events, while Brody’s rejection provides comic relief amid the mounting supernatural tension.
    The chapter ends on a major shock: the trial has barely begun, yet one of the Church’s experienced participants is already dead, suggesting that the ruins hold dangers far beyond ordinary trials.

Ch. 395Trial of Courage

Chapter Summary: “Trial of Courage”

Key Plot Points and Events

  • Abner enters a crystal palace within the vortex and becomes separated from Latitia and the other investigators, realizing that the palace’s trials are being conducted individually.
  • In the first corridor, he studies murals depicting the history of the God of Luck:
    • The God of Luck awakened as a Prophet and survived by relying on Fate while hunting monsters.
    • He repeatedly suffered bouts of madness until learning the importance of faith from the Elf King, Soniathrym.
    • He became Soniathrym’s subordinate god, helping govern the elves and wage war.
    • He foresaw Soniathrym’s defeat by the Ancient Sun God and urged him to surrender, but Soniathrym refused.
    • Before fleeing, Soniathrym entrusted the Queen of Calamity with an item meant to be taken to the Western Continent, claiming it would enable his eventual return.
  • Abner connects this history to several mysteries, including the Queen of Calamity’s deal with Alger, the Western Continent’s sefirot, the Red Angel’s origins, and the mutation of Bansy Harbor.
  • Beyond the corridor, Abner enters an area of absolute darkness. Monsters materialize from his fears and attack him.
  • He quickly destroys the creatures using simulated powers, then deduces that the trial tests courage and mental control: fear and uncontrolled imagination create stronger dangers.
  • Using his Mechanical Mind state, Abner deliberately summons monsters to practice his abilities. The trial ends when he reaches a glowing door.
  • In the next corridor, the murals continue the God of Luck and Queen of Calamity’s story:
    • After the fall of the Elven Royal Court, humans became dominant and elven faith declined.
    • Both divine beings suffered worsening madness.
    • By studying the Ancient Sun God’s angels, the God of Luck deduced a safe order for consuming characteristics and methods for removing excess or conflicting ones.
    • While fleeing pursuit, they expelled characteristics and used them as bait.
  • In a parallel trial, Latitia witnesses the Queen of Calamity give an expelled Sequence 3 Sea King characteristic to a sea serpent. Through good fortune, it successfully fuses with the characteristic and gains rudimentary intelligence, becoming Kalvetua.

Character Development

  • Abner demonstrates increasing caution, analytical ability, and confidence. He interprets the murals, connects them to known historical mysteries, and recognizes the trial’s mechanics quickly.
  • He also shows restraint by avoiding Ancient Sun God and Giant King-related abilities, fearing that using them might provoke a reaction within the elven palace.
  • Abner’s control over his thoughts becomes central to his success; rather than merely resisting fear, he turns the trial into an opportunity to test and refine his combat abilities.
  • The God of Luck is portrayed as intelligent and resourceful but vulnerable to madness. His ability to observe, reason, and experiment allows him to uncover the Ancient Sun God’s advancement methods.
  • The Queen of Calamity appears as the God of Luck’s companion and fellow fugitive, also suffering from unstable characteristics.
  • Latitia progresses through her own trial and gains insight into the origins of Kalvetua, though she remains puzzled by why the palace’s murals focus on the Queen of Calamity and the Elf King’s history.

Significant Themes

  • Courage and control over fear: The trial rewards those who remain calm and prevents fear from controlling their imagination.
  • Knowledge as survival: The God of Luck’s study of the Ancient Sun God’s angels demonstrates how observation and analysis can substitute for brute strength.
  • Madness and unstable power: Even divine beings are threatened by conflicting characteristics, loss of faith, and improper advancement.
  • History hidden in symbols: The murals reveal connections among the Elf King, the Western Continent, the Red Angel, the Queen of Calamity, and Kalvetua.
  • Privilege and background: Abner observes that those with powerful allies, artifacts, or inherited advantages would have had an easier time passing the courage trial.

Character Interactions

  • The murals describe the God of Luck’s relationship with Soniathrym, including his service to the Elf King and his failed attempt to persuade him to submit to the Ancient Sun God.
  • Soniathrym and the Queen of Calamity share responsibility for preserving the item linked to the Elf King’s possible return.
  • The God of Luck and Queen of Calamity cooperate while fleeing the Sun God’s forces and removing dangerous characteristics.
  • In Latitia’s vision, the Queen of Calamity directly empowers the sea serpent that becomes Kalvetua, establishing the origin of the future Sea God-like entity.
  • Abner plans to show the murals to the Tarot Club, both to expand their knowledge and to warn the Fool and Hanged Man about possible hidden schemes.

Ch. 396Trial of Will

Chapter Summary: “Trial of Will”

Key Plot Points and Events

  • Leticia enters the second stage of the trial, known as “Will,” after reflecting on Kalvetua, the ancient Sea God of the Rorsted Archipelago, and the mystery of its exceptionally long lifespan.
  • Abner identifies the enormous sea monster in the mural as Saugust, an intelligent ancient Beyonder creature that was forcibly implanted with Prophet characteristics. He sympathizes with its likely suffering but has no intention of hunting it, since it may already be dead and would be nearly impossible to locate in the ocean.
  • Abner enters the Will trial, where a hall is divided into two sides:
    • One side contains beautiful Elves, food, wine, and other temptations.
    • The other side subjects him to increasing spiritual discomfort.
  • A boundary marked across the room gradually moves toward twelve. Remaining on the painful side will eventually lead to success, while moving toward the pleasurable side will cause failure. Abner realizes that alternating between suffering and indulgence is likely a trap: once he gives in, continuing to resist will become increasingly difficult.
  • As the boundary reaches the eighth mark, the spiritual pressure intensifies. Abner experiences stronger hunger, thirst, irritation, seductive whispers, hallucinations, and even sensations of heat and burning.
  • Recognizing that the trial’s influence acts directly on the spirit, Abner devises a solution modeled on Fors’s protection within Sefirah Castle. He prays to Mr. Fool, hoping to escape the trial’s mental interference by temporarily entering the gray fog.
  • Meanwhile, Klein meets Sharron and Maric behind Bravehearts Bar. Sharron offers him the Book of Secrets of Shaman King Karaman in exchange for a favor.
  • Klein learns that Sharron and Maric belong to the Temperance Faction of the Rose School. Maric is a Zombie, while Sharron is a Wraith.
  • They explain that they are preparing to fight the opposing Indulgence Faction, whose forces include a Demigod, two Sequence 5 Beyonders, a Sequence 6, and two Sequence 7s. However, allies will deal with the Demigod and two of the stronger enemies, making Klein’s likely opponents more manageable.
  • Klein realizes that Sharron and Maric were targeted because their alliance with a Potions Professor removed their vulnerability to the Full Moon Curse. He suspects that they may also be connected to Mr. Tower, based on their involvement in the earlier Cursed Object conflict.

Character Developments

  • Abner demonstrates strong analytical ability and self-awareness. Rather than relying on pride or brute endurance, he carefully studies the trial’s mechanics and recognizes the psychological danger of temporarily surrendering to pleasure.
  • Abner also acknowledges his personal limitations, admitting that his peaceful background may have left him less capable of enduring prolonged suffering than people shaped by harsher eras.
  • His decision to pray to Mr. Fool shows both resourcefulness and growing reliance on his supernatural connections.
  • Klein remains cautious and pragmatic. Although he needs the mysticism book and materials, he does not immediately accept Sharron’s request for a favor and first investigates the situation thoroughly.
  • Klein’s knowledge of Sharron and Maric deepens: he learns their true faction, identities, abilities, and the scale of the danger they face. His curiosity about their possible relationship with Mr. Tower also highlights his habit of connecting seemingly unrelated events.

Significant Themes

  • Willpower versus indulgence: The trial emphasizes that resisting temptation requires sustained commitment. A brief retreat may not restore strength but instead undermine one’s resolve.
  • Self-knowledge and strategy: Abner succeeds not merely through toughness but by recognizing his weaknesses and searching for an intelligent way to counter the trial.
  • The cost of power: Saugust’s forced assimilation of Prophet characteristics illustrates how extraordinary power can come at the cost of suffering, distortion, and loss of autonomy.
  • Trust and dangerous alliances: Klein must weigh the benefits of cooperating with Sharron and Maric against the risks of becoming involved in their conflict with a powerful enemy faction.
  • Hidden connections: The chapter continues to link different characters and incidents—particularly through Mr. Tower, the Cursed Object, and the Potions Professor—suggesting a broader network of alliances and shared history.

Character Interactions

  • Abner interacts primarily with the trial itself, analyzing its structure and resisting the Elves’ spiritual temptations.
  • Sharron and Maric negotiate with Klein, offering valuable knowledge in exchange for his assistance and explaining their factional conflict.
  • Klein questions them about their origins, enemies, and mission, while internally assessing whether their request is survivable.
  • Klein’s speculation that Sharron and Maric may know Mr. Tower adds an unseen connection between the characters and foreshadows possible future cooperation.

Ch. 397Abner Almost Lost His Self-Control (Bonus Chapter)

Chapter Summary: “Abner Almost Lost His Integrity”

Key Plot Points and Events

  • Klein meets Sharron and Maric, who ask him to help assault a Rose School location and obtain The Book of Secrets, an advanced occult text by the Shaman King Karaman.
  • Recognizing the danger, Klein negotiates additional compensation: clues about several rare Beyonder materials and access to undeciphered manuscripts written by Roselle.
  • Maric explains the division of the spoils: the Sequence 5 Beyonder Characteristic will go to him, the Scarlet Lunar Corona to Sharron, certain items to another helper, and the remaining loot to Klein.
  • Klein signs Sharron’s Notarized Document, promising not to reveal what he has learned, and postpones his final answer until the next morning so he can perform a divination.
  • Returning home, Klein hears Mr. Tower—Abner—praying for help. After carefully ensuring he is not being watched, Klein pulls Abner’s Spirit Body above the Gray Fog.
  • Abner is trapped in an Elf Trial Hall within the Dream Labyrinth Tower, where a boundary steadily advances toward a group of alluring elves, wine, and food. The trial attacks his mind and self-control, nearly driving him to abandon his integrity and cross over.
  • Above the Gray Fog, Abner explains that the trial is connected to the Trial Temple, the God of Luck, and a technique called Mystical Reenactment, likely belonging to the Mystery Pryer Pathway and possibly created by a Mind Dragon.
  • Abner asks Klein to return him to the trial before his opponent from the Moses Ascetic Order can gain an advantage. Klein agrees.
  • Afterward, Klein divines the proposed Rose School operation and concludes that it carries serious danger but is survivable if handled carefully. He decides to accept, embracing the idea that a Magician must act proactively.

Character Developments

  • Klein demonstrates caution and negotiation skills. He refuses to accept a dangerous mission for inadequate compensation and prepares carefully by seeking divination before committing.
  • He also shows growing confidence in his role as the Fool, maintaining an inscrutable demeanor even when he does not understand concepts such as Mystical Reenactment.
  • Sharron remains calm, restrained, and businesslike. Her willingness to provide rare materials and sign an agreement emphasizes both her professionalism and the seriousness of the mission.
  • Maric reveals his practical ambitions by clearly negotiating the distribution of the spoils, especially his claim to the Sequence 5 Beyonder Characteristic.
  • Abner/Mr. Tower nearly loses his self-control under the trial’s mental assault. His faith in Klein allows him to endure until rescue arrives, but his attempt to escape the test by entering above the Gray Fog shows both his cleverness and willingness to exploit loopholes.
  • Abner also displays intellectual curiosity and restraint: although he knows more about the Dream Labyrinth Tower, he avoids disclosing information covered by his agreement with Gaston.

Significant Themes

  • Integrity versus temptation: Abner’s trial directly tests whether he will surrender to pleasure and comfort. His near failure highlights how psychological attacks can be more dangerous than physical threats.
  • Trust and equivalent exchange: Klein rescues Abner, but frames the act as an exchange rather than charity. Their relationship is based on mutual reliance, obligations, and carefully maintained boundaries.
  • Caution in a dangerous supernatural world: Klein repeatedly uses contracts, divination, secrecy, and preparation to reduce risk.
  • Performance and deception: Klein hides his ignorance behind the Fool’s mysterious image, while Abner and the others operate through secrecy, incomplete information, and strategic misdirection.
  • Proactive action: Klein’s final decision reflects his growing acceptance that survival requires taking calculated risks rather than merely reacting to events.

Character Interactions

  • Klein and Sharron negotiate the terms of the Rose School mission, with Sharron accepting his requests for additional compensation.
  • Maric clarifies the loot distribution and reinforces the mission’s danger.
  • Sharron uses the Notarized Document to bind Klein to secrecy.
  • Klein secretly observes Abner’s prayer, verifies that he is not being monitored, and rescues him through the Gray Fog.
  • Abner reports his experiences to Klein but withholds restricted information because of his agreement with Gaston.
  • Klein internally mocks Abner’s attempt to “cheat” the trial, while also admitting he might have done the same.
  • After sending Abner back, Klein divines the mission and resolves to participate, setting up the next major confrontation.

Ch. 398Trial of Strength (Second Update)

Chapter Summary: “Trial of Strength”

Key Plot Points and Events

  • Abner notices that Mr. Fool’s extra card is still present but deliberately pretends not to see it. As the trial’s boundary passes the mark of 12, the illusion of elves, wine, and delicacies disappears, replaced by double doors.
  • In the next corridor, murals reveal the fate of the God of Luck and the Queen of Calamity:
    • After escaping pursuit, they hide together.
    • The seal on an item given to the Queen by the Elf King begins leaking an aura.
    • The God of Luck secretly opens it, apparently becoming contaminated.
    • The Queen discovers his actions and leaves him.
    • Unable to remove the contamination, the God of Luck separates his highest-level characteristic, Soothsayer, and fuses it with the Trial Temple.
    • The murals end without revealing whether he died, escaped the contamination, or later returned under another identity.
  • Abner enters a mountainous forest and is immediately ambushed by an elven archer using lightning.
  • He survives the first attack through a prepared Witch’s Mirror Substitution, then hides both physically and mentally.
  • The elf attempts to summon a large-scale Lightning Strike, but Abner interrupts her with Mental Piercing. She pretends to be incapacitated, however, and traps him with wind chains.
  • Abner escapes using Flaming Jump, prevents her from using her singing abilities with the incomplete Devil’s Language of Foulness, and kills her by driving a Frost spear through her heart.
  • Before disappearing, the elf identifies herself as Shatas, one of the successful trial participants.
  • Abner recognizes Shatas as the Elf Songster and former maid of the Queen of Calamity from Groselle’s Travels. He realizes the Trial of Strength requires challengers to defeat the phantoms of previous successful participants.
  • Abner enters the next stage through a door of light.
  • Elsewhere, Latitia fights a male elf in a desert. After being overwhelmed by his Wind-blessed abilities, she uses a high-grade charm and the Ninth Law to declare, “Gales are forbidden here!”
  • The law stops the sandstorm and disables the elf’s wind-based powers. Latitia then traps and kills him with a vortex, though the loss of wind also prevents her from immediately reaching the door of light.

Character Developments

  • Abner demonstrates caution, preparation, and adaptability. He combines defensive skills, invisibility, mental attacks, movement abilities, and an incomplete Devil-related power to overcome an exceptionally dangerous opponent.
  • He becomes more aware of the Trial of Strength’s true structure and suspects that challengers are expected to acquire useful items or clues beforehand. He also questions whether the trial is effectively designed to encourage the use of purchased Beyonder items.
  • Abner’s recognition of Shatas connects the trial to the broader history surrounding the Queen of Calamity and Groselle’s Travels.
  • Shatas is established as a highly capable previous trial-clearer. She is tactically intelligent, feigning injury to bait Abner into revealing himself, and appears excited to face a worthy opponent.
  • Latitia reveals strong strategic thinking. Rather than matching the Wind-blessed directly, she uses a law-based charm to eliminate the environmental source and core of his abilities.

Significant Themes

  • Trials and unfair difficulty: The challenge is designed around defeating powerful former clearers, despite restricting participants to relatively low Sequences. This raises questions about whether preparation, special items, or outside resources are essential.
  • Contamination and corruption: The God of Luck’s fate suggests that powerful sealed objects or Sefirah-related forces can alter even high-level beings. The source of this contamination remains mysterious.
  • The hidden history of the Elf King: The murals imply that the Elf King possessed or cooperated with an extraordinarily dangerous force, possibly connected to a Sefirah or the City of Calamity.
  • Adaptation over brute force: Both Abner and Latitia win by identifying their enemies’ strengths and countering them—Abner through layered abilities and Latitia through the prohibition of wind.
  • Identity and survival: The uncertain fate of the God of Luck, the preserved phantoms of successful challengers, and Shatas’s appearance all suggest that identities, legacies, and remnants can persist after apparent death or disappearance.

Character Interactions

  • Abner indirectly interacts with the legacy of Mr. Fool through his silent observation of the extra card.
  • The murals depict the breakdown of the relationship between the God of Luck and the Queen of Calamity, caused by secrecy, betrayal, and the dangerous sealed item.
  • Abner and Shatas engage in a brief but intense battle marked by mutual tactical deception. Shatas respects the challenge enough to express interest in fighting him again.
  • Latitia confronts the male Wind-blessed elf, overcoming his superiority by using the Ninth Law to invalidate his elemental advantage.

Ch. 399Future Opportunity (Third Update)

Chapter Summary: “Future Opportunity (Third Update)”

Key Plot Points and Events

  • Abner enters the ruins through the light door after completing the trial, receiving confirmation that Mission 1 is complete and that he may return whenever he wishes.
  • He finds himself in a magnificent palace beneath the sea, apparently a projection of the Elven Royal Court. The palace contains storm-themed murals, living lightning, a jeweled staircase, and two lightning thrones associated with the Elf King and the Queen of Calamity.
  • Using the Pure White Eye, Abner analyzes the palace and concludes that it is likely an old reward venue—or a backup projection—created for successful trial participants after the original rulers became unavailable.
  • A selection of rewards appears. Most are powerful Mid-Sequence items with dangerous side effects. Abner chooses a gauntlet containing Dream Stealer characteristics, not to use directly, but to study and learn its abilities through Simulation.
  • The gauntlet causes severe memory loss and is difficult to seal because it can steal the thought of sealing it. The system identifies it as a trial reward worth 50,000 points and sends it to Abner’s private resting room so it cannot be lost inside the scenario.
  • The main reward is a vision in a magical water mirror. It shows:
    • A massive, apparently corrupted Saugust sea monster covered in black eyes and associated with strange shells or seaweed-like forms.
    • A five-masted ship stranded on an island.
    • Sailors under Vice Admiral Deep Sea’s flag slaughtering natives in a ritual sacrifice.
    • The ritual temporarily restores the monster’s condition and suppresses its visible madness.
  • Abner identifies the island’s vegetation as Bletcher trees, whose blooming season places the event between April and May. He infers that the vision reveals a future opportunity to locate the Saugust monster by tracking Vice Admiral Deep Sea in the waters west of the Southern Continent during that period.
  • However, Abner doubts the vision’s reliability. He recognizes that the current temple is not the original Trial Temple of the God of Luck, but a Grade 0 Sealed Artifact fused with Soothsayer characteristics and contaminated by the Unknown.
  • He recalls Latitia’s tragic fate and suspects she may have received a similar vision concerning the Book of Calamity, interpreted it as an opportunity, and unknowingly walked into a trap.

Character Development

  • Abner remains cautious despite successfully completing the trial. Rather than blindly trusting the reward system, he analyzes the palace, the items, and the future vision with the Pure White Eye and his knowledge of the original story.
  • His pragmatism is emphasized when he chooses the dangerous gauntlet for its learnable abilities instead of attempting to use it. He also protects the reward by returning it to his exclusive storage space.
  • Abner’s understanding of historical and supernatural mechanisms deepens. He reconstructs the likely purpose of the Elven palace and recognizes that the tower may be reproducing—or manipulating—the original temple’s functions.
  • His skepticism grows stronger. Although he identifies a potentially valuable future lead, he refuses to assume that the vision is complete or benevolent.

Significant Themes

  • Opportunity versus danger: The promised “future opportunity” may be genuine, but the chapter repeatedly suggests that opportunities granted by corrupted supernatural forces can conceal catastrophic consequences.
  • The unreliability of prophecy: The vision provides precise clues while possibly withholding essential information, making accurate interpretation insufficient for ensuring safety.
  • Game-like supernatural systems: The tower’s mission notifications, point exchange system, bound rewards, and storage mechanics make the ancient trial resemble a designed game, raising questions about its creator and true purpose.
  • Corruption and madness: The Saugust’s black eyes, strange manifestations, and partial recovery through ritual reflect the destabilizing influence of supernatural characteristics and unidentified forces.
  • Knowledge as both power and risk: Abner’s analytical abilities help him uncover the meaning of the vision, but the example of Latitia demonstrates that understanding a prophecy can still lead someone into disaster.
  • The persistence of the past: The palace is a remnant or imitation of the Elven Royal Court, showing how ancient powers survive as projections, artifacts, or distorted recreations after their original owners have fallen.

Character Interactions

  • Abner has no direct conversation with another character in the chapter, but he interacts extensively with the trial system and the projected palace.
  • The strongest indirect interaction is between Abner and the absent figures of the Elf King and Queen of Calamity, whose former authority is represented by the palace, thrones, lightning, and reward mechanism.
  • The vision depicts Vice Admiral Deep Sea’s sailors performing a ritual involving bound natives, implying a relationship between the Vice Admiral and the corrupted Saugust sea monster.
  • Abner also mentally connects the current vision to Latitia’s earlier tragedy, using her fate as a warning against trusting apparently beneficial prophecies.

Ch. 400New Privileges

Chapter Summary: “New Privileges”

Key Plot Points and Events

  • Abner reflects on the sea monster incident, recognizing that the apparent opportunity to obtain a Demigod characteristic was likely an intentional trap. He accepts that acquiring powerful ingredients is inherently dangerous but begins preparing for the possibility of advancing toward the Prophet pathway.
  • To complete Mission 2, Abner determines that he must bring the ruins’ greatest treasure—the simulated elven temple—to the Church of Storms. He suspects the temple is only a “texture” created by the Dream Labyrinth Tower rather than a genuine Angel-level entity.
  • Before investigating, Abner establishes a Mystical Pact with Mr. Fool so Klein can rescue him with a Paper Angel if necessary. Using the Pure White Eye, he analyzes the temple and discovers that he can control its simulated structure.
  • When Abner sits on the temple’s throne, he is asked for a trial password. He incorrectly guesses “Soniathrym,” the Elf King’s name, triggering an increasingly hostile lightning response.
  • Latitia arrives and guesses “Stiano,” believing the password may be connected to the founder of the Moses Ascetic Order. Her answer is also rejected.
  • Abner then guesses “Hosenam,” the true name of the Queen of Calamity. The temple accepts it, revealing that the God of Luck had used the Elf Queen’s name as the password.
  • Mission 2 is completed when Abner gains control of the simulated temple. The temple dissolves, and Abner is transported back to the Reward Room.
  • In the real world, Latitia discovers the Book of Calamity and later attempts to use the temple’s password herself, but “Hosenam” is rejected.
  • A mysterious blood-red-eyed woman appears outside the ruins and erases the vortex passage using a technique resembling the Church of Evernight’s “Disappearing Nation of Evernight.” She hides the ruins before Sea King Kottman and Weaver Amelius can stop her.
  • Kottman and Amelius discuss the intruder’s identity. Amelius suspects the people cooperating with the Church of Storms, though Kottman argues that they likely could not possess such powerful abilities.
  • After clearing the fifth floor, Abner receives three new privileges:
    1. A personal Dream Door connected to an independent Reward Room, allowing him to enter the tower from anywhere and bring two companions.
    2. An expanded exchange list containing items from previously experienced scenes, some of which can briefly be brought into reality.
    3. A lounge ten times larger, with customizable rules and style.
  • Abner recognizes the practical value of these privileges but complains that they function like “pay-to-win” systems because they require large amounts of points. The newly available items—including powerful talismans and a special health potion—are extremely expensive.

Character Developments

  • Abner becomes more cautious and strategic. Rather than recklessly entering the temple, he prepares an emergency escape route through Mr. Fool. He also demonstrates greater confidence in analyzing and manipulating the Tower’s simulated environments.
  • His success in completing the second mission marks a major advancement, granting him greater independence within the Dream Labyrinth Tower.
  • Abner’s thoughts show increasing long-term planning. He considers future advancement, storage, transportation, companions, and the tactical value of temporary reality-compatible items.
  • Latitia shows her strong devotion to knowledge and her connection to the Moses Ascetic Order. Her confident guess about “Stiano” suggests she possesses historical information or beliefs not shared by Abner, but her failure leaves her shaken.
  • Amelius becomes suspicious and determined to investigate the mysterious intruder, reflecting his protective and authoritative nature.
  • Kottman remains cautious and rational, defending his allies while admitting that the intruder’s abilities are extraordinary.
  • The unnamed blood-red-eyed woman is established as a powerful and enigmatic figure capable of bypassing Amelius’s restrictions and using abilities associated with the Church of Evernight.

Significant Themes

  • Dangerous opportunities: Powerful rewards, such as Demigod characteristics or ancient treasures, are tempting even when their risks are obvious. The chapter emphasizes that advancement in the mystical world rarely offers a completely safe path.
  • Knowledge and interpretation: Abner succeeds not through brute force but by analyzing the temple, understanding its simulated nature, and combining scattered historical information.
  • Uncertainty and hidden identities: The God of Luck’s use of Hosenam’s name, Latitia’s mistaken assumptions, and the intruder’s unknown identity all reinforce the difficulty of uncovering the truth.
  • Power and limitations: The Dream Labyrinth Tower grants Abner new privileges, but they come with costs, restrictions, and the need to accumulate points.
  • Competition and concealed agendas: Multiple factions—the Church of Storms, the Moses Ascetic Order, the Church of Evernight, and unknown outside actors—are pursuing overlapping secrets and relics.

Important Character Interactions

  • Abner and Mr. Fool/Klein: Abner relies on Mr. Fool’s protection by arranging for a Paper Angel rescue, showing trust in Klein’s willingness and ability to intervene.
  • Abner and Latitia: They meet in the temple’s final hall and independently attempt to identify the password. Their differing guesses reveal contrasting assumptions about the God of Luck’s history.
  • Kottman and Amelius: The two discuss the mysterious woman who stole control of the ruins. Amelius is suspicious of Kottman’s allies, while Kottman denies their involvement and argues they lack the necessary power.
  • Abner and the Dream Labyrinth Tower: The Tower effectively rewards Abner’s advancement with new tools and privileges, though Abner views the expensive exchange system with amused frustration.
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