Ch. 641Going Our Separate Ways
Chapter Summary: “Going Their Separate Ways”
Key Plot Points and Events
- Baimu reflects on Azure Iridium Street, the impoverished neighborhood where he grew up. Once plagued by exploitation, filthy conditions, and poverty, it was transformed after Baimu rose to power and the Liberation War ended. The area is now a prosperous community with clean water, new homes, greenery, and stable families.
- The residents of Azure Iridium Street reunite with Baimu in Ever Grande City. They express their gratitude and urge him to return to Orre, hoping he will become Orre’s Champion instead of competing in Hoenn.
- Baimu explains that he will return eventually, but must first finish several important matters in Hoenn. He has decided not to enter the Hoenn Champion League after Wallace taught him that withdrawing after defeating the Elite Four would disrespect the competition and its participants.
- Wallace had challenged Baimu in a practice battle, decisively defeating him and convincing him that he should either participate honorably or not enter at all.
- Baimu gives the Azure Iridium Street group money and permission to explore Hoenn while he completes his remaining tasks. He also notices that they still instinctively follow gang-like rules and regard him as their unquestioned boss.
- Baimu outlines his itinerary:
- Deal with Porygon-Z Unit Zero, which has stolen funds and aerospace materials in pursuit of space travel.
- Say goodbye to Juan, Wallace, and Sebastian at Sootopolis Gym.
- Return to Meteor Village and visit Zinnia and the elder who granted him his Key Stone.
- Visit the Valley of Origin to meet Barza’s grandfather, a legendary figure who once imprisoned Hoopa.
- Later investigate Ancient Tomb and pursue clues about Legendary Pokémon.
- The night before departing, Baimu spends time with his Pokémon, who relax together in the hotel. Their lively group falls silent and settles down once Baimu goes to sleep, highlighting their close bond.
- The following day, Baimu and his companions buy souvenirs in Ever Grande City. Brock purchases an enormous number of gifts for his large family and various acquaintances.
- At the harbor, Baimu and his traveling companions part ways:
- Brock returns to Kanto and continues his Pokémon doctor training.
- Dawn returns to Sinnoh before eventually traveling to Unova for more Contests.
- Iris pursues Rayquaza and continues her goal of becoming Unova’s Champion.
- Wally returns to Johto to compete in its Champion League.
- Lisia continues her career as a Contest idol.
- After everyone departs, Baimu briefly feels lonely but accepts that each person must follow a separate path.
- Oleana contacts Baimu on behalf of Chairman Rose and invites him to become a Galar League Gym Leader. Baimu immediately refuses, declaring that he intends to become the strongest Champion in Orre.
- Shortly afterward, news of Orre’s first Pokémon tournament rises rapidly to the top of the trending rankings, signaling the beginning of Shan Ren’s plan to establish Baimu’s public reputation.
Character Developments
- Baimu becomes more mature and disciplined. He gives up his plan to enter the Hoenn Champion League because he recognizes the importance of respecting its traditions and competitors. He also embraces his future role as Orre’s Champion rather than pursuing fame through Hoenn.
- The residents of Azure Iridium Street have moved from dependence and exploitation to security and prosperity, but their old hierarchical habits remain. They still see Baimu as their leader and protector.
- Wallace acts as a mentor to Baimu, teaching him humility and the proper meaning of competition through both advice and a decisive battle.
- Otsuka and the Azure Iridium Street group demonstrate deep loyalty and affection for Baimu. Their reunion reveals how much they still depend emotionally on his leadership.
- Brock, Dawn, Iris, Wally, and Lisia each commit to their own goals, showing that the group’s journey together has reached a natural turning point.
- Baimu’s Pokémon are portrayed as a close-knit family. Their individual habits and affectionate interactions emphasize their trust in one another and their connection to Baimu.
Significant Themes
- Returning home and remembering one’s roots: Baimu’s success is inseparable from Azure Iridium Street and the people who raised him.
- Liberation and social change: The neighborhood’s transformation represents the tangible benefits of ending exploitation and oppressive systems.
- Responsibility versus personal ambition: Baimu refuses to treat the Champion League as a tool for fame and accepts that true achievement requires commitment and integrity.
- Parting and independent futures: The companions separate because each has different dreams, but their friendships remain intact.
- Leadership and changing identities: Baimu must balance being the former gang leader of Pyrite Town, a traveling Trainer, and the future Champion of Orre.
- Humility and legitimacy: Wallace’s lesson and Baimu’s rejection of Rose’s offer show that Baimu wants his future status to be earned on his own terms.
- Hope for Orre’s future: The rising popularity of Orre’s tournament suggests the region is beginning to gain recognition and build a new identity.
Important Character Interactions
- Baimu embraces Cheng Hong, Otsuka, and the others during their emotional reunion.
- Otsuka begs Baimu to return to Orre and become its Champion; Baimu affectionately calls him an idiot and explains his plans.
- Baimu gives the group money and instructions to enjoy Hoenn while he handles his remaining obligations.
- Baimu recalls Wallace defeating him in practice and accepting Wallace’s argument about the Champion League.
- Baimu and Brock joke about Brock’s huge collection of gifts and his fondness for older women.
- Baimu exchanges farewells and encouragement with each departing companion at the harbor.
- Oleana formally offers Baimu a Galar Gym Leader position, but he refuses and confidently announces his intention to become Orre’s strongest Champion.