Ch. 1921A Way to "Revive" the Princess

Plot points and events

  • Annan shows Silly Cat the Otherworld Tree, which she recognizes as potentially dangerous if the elves discover it. He explains that it is still a sapling and lacks the familiar World Tree’s ability to revive the dead.
  • Silly Cat senses an unfamiliar power in the tree. Annan identifies it as Humanity, a third Source alongside souls and Life Force. The Otherworld Tree is therefore the “Tree of Humanity,” though its power remains poorly understood.
  • Annan reveals that the Princess’s soul is gone. The Skeleton King believes that, after three weeks of preparation, they can erase the Godspawn’s will and use its blank soul to hold the Princess’s memories. Until then, Annan must keep pretending nothing is wrong.
  • Annan gives Silly Cat land near the Spider Queen Church. Two days later, she demands that his eldest sister, Idelia, become her Saintess. Annan initially refuses, worried that the role would add to Idelia’s heavy workload.
  • Silly Cat offers to heal Idelia’s legs. Annan immediately supports the idea, describing the independence and experiences Idelia might gain. Idelia agrees, and Silly Cat begins the healing.

Character developments and interactions

  • Annan remains burdened by the Princess’s situation and the risks surrounding the Otherworld Tree. His concern for Idelia shifts quickly once he learns she could be healed.
  • Silly Cat proves more perceptive and strategic than her carefree manner suggests: she spots the danger the tree poses, anticipates Lily’s likely objection, and secures Annan’s agreement by offering to heal Idelia.
  • Idelia has accepted her disabled life, but Annan’s descriptions awaken her desire for greater independence. She agrees largely because she trusts and wants to please her younger brother.
  • Annan tries to recruit Lily as an alternative Saintess, but Silly Cat has already sent her away on an errand, keeping her out of the discussion.

Significant themes

  • Hope amid loss: The Princess cannot simply be brought back, but the plan offers a fragile possibility.
  • New forms of life and power: The Otherworld Tree introduces Humanity as a mysterious Source distinct from soul and life.
  • Care, agency, and dependence: Annan wants Idelia to have more choices, while Idelia’s agreement reflects both trust and the influence of her brother’s wishes.
  • Unexpected competence: Silly Cat’s playful, foolish-seeming exterior conceals sharp judgment and purposeful planning.

Ch. 1922Eldest Sister, Stand Up

Plot points and events

  • Silly Cat uses divine power to heal Idelia’s legs, but Idelia cannot immediately walk: years of immobility have left her legs weak and numb.
  • With Annan’s support, Idelia stands for the first time. Elena, a Succubus skilled in massage, begins helping her rebuild strength; afterward, Idelia can stand more easily, though walking remains difficult.
  • Annan plans to buy Idelia practical dresses suited to walking and takes her around the City Lord’s Mansion, where her recovery delights the household.
  • Olmedo calls Annan in to discuss the remaining Rat Tide around Trapezoid Mountain. Philos reports that the Rat King and several Greyfur Rats have joined the Moon-Eater Clan, where the Rat King is sending opponents away to weaken them.
  • Annan proposes testing whether the Ratfolk Elder is willing to cooperate with humans by having the Rat King order Ratfolk to harvest Rat Ears for Free City. If the Elder objects, Annan plans to exploit that opposition; if not, Free City can draw him into deeper cooperation.

Character developments and interactions

  • Idelia moves from cautious hope to the confidence of standing independently, accepting Annan’s help and Elena’s treatment. She is still embarrassed by attention to her body and hesitant to inconvenience Annan.
  • Annan is protective and eager to help Idelia, while also thinking strategically about expanding Succubi into medical work. He treats Silly Cat’s divine power as a resource he hopes to use more freely once her Church gains followers.
  • Silly Cat is wary of Annan’s enthusiasm: using divine power depletes her reserves, so she resists being treated as an unlimited source of miracles.
  • Elena and Rus exchange a possessive, teasing confrontation after Elena finishes the massage. Elena asserts that she knew Annan first; Rus denies having played in the mud in the Abyss.
  • Olmedo and Annan discuss the Ratfolk situation. Annan turns Philos’s question about gradual corruption versus a coup into a plan to test and manipulate the Elder’s loyalties.

Significant themes

  • Recovery takes time: healing Idelia’s body is only the first step; rebuilding strength and independence requires continued effort.
  • Care and power: Annan’s affection and practical support help Idelia, but the chapter also shows the cost and limits of divine healing.
  • Manipulation as politics: Annan approaches the Ratfolk conflict through pressure, deception, and calculated tests of loyalty, presenting coercion as a route to control.

Ch. 1923Three Saintesses in One Family

Key plot points and events

  • Annan finishes planning with Olmedo to act against the Moon-Eater Clan, then visits his eldest sister, Idelia, in the garden.
  • Idelia has recovered enough to stand but still prefers her wheelchair, largely because Silly Cat likes to lounge on her lap. Annan makes Silly Cat agree to limit her lap time and ensure Idelia walks for an hour each day.
  • Leila returns from fishing and is astonished to see Idelia standing. In her excitement, she tackles Idelia, knocking them both over. Annan scolds Leila for being reckless, then lectures her for neglecting her duties.
  • Leila discovers that her catch has disappeared. Silly Cat admits she ate the fish, and Leila placates her with dried fish. Silly Cat then offers to make Leila her Saintess.
  • With Silly Cat’s divine power, Annan’s potion, and Elena’s massages, Idelia’s legs recover rapidly. Annan takes her out to buy clothes.
  • The chapter ends with a shift to Montreal Mountain, where the Empire’s Minister meets a burly military official and gives him intelligence Annan uncovered.

Character developments

  • Annan shows both strategic ambition and protective concern: he plots against the Moon-Eater Clan, pushes Idelia to regain her mobility, and sternly reins in Leila’s recklessness.
  • Idelia moves from relying on her wheelchair to walking briskly, though she remains gentle and quick to defend Leila.
  • Leila is affectionate and enthusiastic, but impulsive. Her eagerness to celebrate Idelia’s recovery leads to an accident; she also shows generosity toward Silly Cat.
  • Silly Cat acts lazy and self-indulgent, yet uses her divine power to help Idelia recover. She casually offers Saintess titles and grows fond of Leila.
  • The Empire’s Minister remains guarded and suspicious, while the visiting official is bold and familiar with him.

Significant themes

  • Family affection and protection: Annan’s strictness comes from caring for his sisters, while the family’s interactions are playful and warm.
  • Divinity treated as domestic comedy: Silly Cat’s godhood coexists with lap-lounging, fish-eating, and bargaining over Saintess appointments.
  • Power and status in a changed age: Holy titles have lost much of their former influence during the Year of Turmoil, allowing Annan to treat them casually.
  • Recovery through care and support: Idelia’s healing combines divine aid, medicine, and ongoing physical care.

Character interactions

  • Annan negotiates boundaries with Silly Cat to encourage Idelia to walk.
  • Leila’s joyful reunion with Idelia turns into an accident, prompting Annan’s reprimand and Idelia’s attempt to smooth things over.
  • Silly Cat and Leila bond over fish, leading Silly Cat to offer her a place as Saintess.
  • Annan and the Empire’s Minister’s visitor exchange barbed remarks before the Minister shares Annan’s intelligence.

Ch. 1924Night Hawk

Plot points and events

  • Minister Steve orders the destruction of a Ratfolk-built Subspace passage, deciding that stopping the Ratfolk quickly matters more than waiting to catch them making a move.
  • A senior Imperial officer carries the intelligence to the Night Hawks, an Imperial intelligence agency based in the Lower Hive. He briefs its Underbosses and orders them to destroy the Mousehole and passage.
  • The officer learns that Annan has sent in more Rat Ears and hears that earless Ratfolk have appeared near the Graypeak Mountains. Curious about Annan, he decides to visit him personally.
  • Annan confirms that he had the Ratfolk’s ears cut off. He explains that his people are infiltrating the Moon-Eater Clan and gradually replacing its leadership, while sending its troublemakers away. The Night Hawk leader is astonished that Annan intends to take over the clan rather than simply kill its members.

Character development and interactions

  • Minister Steve is decisive and pragmatic: he accepts that the Empire has already been outmaneuvered and focuses on disrupting the Ratfolk’s plans.
  • The Night Hawk leader is blunt, impatient, and strict with his subordinates, but curious enough to seek Annan out. He initially suggests waiting for the Ratfolk to act, then enforces Steve’s order. His conversation with Annan reveals how unfamiliar he is with winning enemies over.
  • Annan is candid and strategically unconventional. He sees infiltration and conversion as cheaper and more effective than slaughter, and treats his actions as a form of “cleansing” the clan.
  • Their exchange is marked by contrast: Annan asks playful, naïve questions about the Night Hawks’ name, while the leader sees enemies as foes to be crushed or assassinated. The Night Hawks’ joking camaraderie also shifts to disciplined obedience when the mission is announced.

Significant themes

  • Pragmatism versus doctrine: Steve and Annan favor expedient solutions, while the Night Hawks adhere to a ruthless creed of eliminating enemies.
  • Infiltration and shifting loyalties: Annan’s plan blurs the line between defeating an enemy and turning it into an ally.
  • Power and intelligence: The Empire’s failure to notice the passage shows how overlooked threats can undermine even a powerful state.

Ch. 1925Secret Operation

Key plot points and events

  • Annan returns to the Lounge after an Imperial Night Hawk questions him about the Subspace passages. Eldest Sister is wearing the sunflower skirt they chose together.
  • To complete the scene, Annan places Silly Cat on Eldest Sister’s lap and has Painting Person make a portrait. He insists the painting be done slowly so the process feels properly ceremonial.
  • An Imperial Night Hawk squad arrives near Meteorite Town. It splits into teams: one to investigate the town, the other to infiltrate the Mousehole. The squad is told Annan has withdrawn his people.
  • The Night Hawks test a Subspace node near the Slaughterhouse using a Royal Magic Academy scroll. The brief Rift exposes emotional colors from Subspace and provokes extreme anger and grief in a nearby family.
  • The Rake Bard intervenes before the butcher can harm his family, knocking him unconscious. A companion puts the family to sleep, restores the room, and erases their memory of the incident.

Character developments

  • Annan shows a playful, aesthetic side in his attention to Eldest Sister’s outfit and his insistence that the portrait be painted slowly.
  • The Rake Bard acts decisively to protect civilians, while revealing a petty streak by striking the butcher harder than necessary.
  • The companion mage is practical and efficient, but their teasing exchange with the Rake Bard reveals old resentment between them.

Significant themes

  • Beauty and ritual: Annan wants not only a beautiful image but also the deliberate process of creating it.
  • Subspace’s danger: Even a temporary breach can unleash volatile emotions and endanger ordinary people.
  • Protection and secrecy: The Night Hawks contain the incident and erase witnesses’ memories to prevent panic and conceal their operation.

Character interactions

  • Annan and Eldest Sister share a warm, playful moment through the outfit, Silly Cat, and portrait.
  • The Rake Bard calms the endangered family, then clashes humorously with the mage over the use and effects of memory spells.
  • The Night Hawk squad follows a coordinated plan, relying on Annan’s information while operating separately around Meteorite Town.

Ch. 1926Another "Me"

Plot points and events

  • Night Hawk confirms the Mousehole and all three Subspace passages near Meteorite Town, then plants Elemental Runes and Subspace Bombs to destroy them.
  • The explosions disrupt the Ratfolk’s routes without causing a massacre. Night Hawk stays behind to verify the spatial barrier is restored and that no Ratfolk escaped, then leaves the area under the county garrison’s watch.
  • Annan learns the operation succeeded and believes the Ratfolk’s foothold has been eliminated. He eagerly anticipates Little Spider’s return; Silly Cat contacts Lolth, who says she is on her way.
  • In the Spider Cave, Lolth prepares to leave when a terrifying spider-bodied figure appears, calls herself Lolth’s “other self,” and challenges her plan. Lolth is caught alone and immediately becomes wary.

Character developments and interactions

  • Night Hawk’s commander serves as the operation’s anchor, relying on his connection to Imperial minister Steve to ensure the mission can proceed even if Ratfolk emerge.
  • Annan is openly delighted at the prospect of seeing Little Spider again and fusses over how to welcome her.
  • Silly Cat teases Annan about his excitement and is jealous that he did not greet her with the same enthusiasm. Annan explains that his relationship with Little Spider is different, then promises to welcome Silly Cat warmly next time. Silly Cat ultimately softens and imagines teaming up with Lolth to tease him.
  • Lolth agrees to return but is interrupted by a powerful, spiderlike version of herself. The kneeling Dark Elf in the cave remains terrified and motionless as Lolth faces the newcomer without Silly Cat’s support.

Significant themes

  • Cooperation and strategic advantage: Night Hawk’s careful operation helps turn the wider war against Chaos in the Empire and Kingdom’s favor.
  • Affection, jealousy, and belonging: Annan’s anticipation and Silly Cat’s teasing reveal the closeness—and occasional rivalry—between the characters.
  • Duality and hidden danger: Lolth’s confrontation with her “other self” introduces a threatening conflict within or connected to her own identity.

Ch. 1927Take Her Away

Plot and key events

  • A corrupted version of Lolth, the Spider Queen, confronts Lolth and reveals he has been watching her. Lolth cannot call on Silly Cat and is too weakened by curses to fight effectively.
  • Lolth tries to stall and provoke him, arguing that the other versions of herself could unite against him. He sees through her attempt to make him act rashly.
  • The Spider Queen captures Lolth but does not devour her immediately. He intends to purify her first, since her humanity and four curses could make consuming her harmful.
  • He attacks Lolth’s Dark Elf follower by probing her brain, leaving her alive but mindless. Lolth condemns this as effectively killing her; the Spider Queen dismisses her concern as weakness.
  • The Spider Queen takes Lolth and the follower through a passage into Subspace. They arrive in Hellfire Volcanic Land, where demons address him as Legion Commander.
  • Lolth realizes the demons—and likely the Spider Queen—have been tracking her. He plans to absorb her and make the other Lolths and demons his subordinates. She rejects his claim that he is worthy.

Character developments and interactions

  • Lolth is physically and magically vulnerable, but remains defiant and tactical. Her concern for her follower reveals compassion that the Spider Queen regards as a flaw.
  • The Spider Queen is predatory, powerful, and cruel, yet cautious enough to avoid Lolth’s trap. His alliance with the demons gives him greater reach and suggests he has been pursuing a larger plan.
  • The Dark Elf follower is reduced to a vacant, mindless state and is carried off by the Spider Queen.
  • The confrontation centers on Lolth’s attempts to manipulate her other self, the Spider Queen’s contempt for her perceived weakness, and their opposing views of what it means to be Lolth.

Significant themes

  • Identity and divided selves: Lolth’s alternate versions share a name and history but have sharply different values.
  • Power versus compassion: The Spider Queen treats mercy as weakness, while Lolth’s concern for another person marks a contrast with him.
  • Control and betrayal: The Spider Queen’s surveillance and alliance with demons expose how little freedom Lolth has in the encounter.
  • Purity and corruption: The Spider Queen sees Lolth’s humanity and curses as contamination, while Lolth’s survival depends partly on the very qualities he despises.

Ch. 1928Second Legion Commander Lolth

Plot points and events

  • Lolth is captured by the Spider Queen, who imprisons her in a cage of divine power and spider silk inside a nest full of Abyssal Demon Spiders. The Spider Queen refuses to explain which version of Lolth she is, saying Lolth will understand after being absorbed.
  • The Spider Queen visits Demon Volcano, where the Demon Lord’s Eye is growing stronger as Demon Wizards feed it energy. She meets the Succubus Queen, who asks about the nearly restored Subspace Passage. The Spider Queen agrees to oversee its completion.
  • Trapped, Lolth recognizes that her captor is likely a powerful but incomplete version of herself, also burdened by related curses. She pretends to search for a way out while concealing the possibility of using a mark she placed on Annan to contact him. She fears the Spider Queen may be watching.
  • As the rainy season begins, Annan waits for Little Spider to arrive.
  • In the north, the Empire’s Seventeenth Squad of the Rock Demon Legion is sent to garrison near Meteorite Town. Deputy Commander Brown informs the Town Chief that the squad must observe the town while allowing it to continue as usual.
  • Brown tells the squad’s Captains that their deployment follows the reported defeat of the Ratfolk plot. The destroyed Mouseholes and Subspace Passages have left visible pits in the landscape; the remaining Ratfolk underground are expected to die without food or air.

Character developments and interactions

  • Lolth stays cautious and strategic, using her apparent vulnerability to delay the Spider Queen and hiding her potential means of contacting Annan.
  • The Spider Queen is both Lolth’s captor and a political commander. Her meeting with the Succubus Queen shows that she is trusted by the Demon Lord, though the Succubus Queen remains wary of her.
  • The Succubus Queen is confident in the Demon's Eye project and prioritizes her role behind the front lines, while reminding the Spider Queen of her responsibility for the Subspace Passage.
  • Brown asserts military authority but gives the squad’s Captains little explanation until he shares the newspaper report. Their questions reveal their unease and inexperience with the Ratfolk threat.
  • Annan’s anxious wait for Little Spider contrasts with the Spider Queen’s imprisonment of Lolth, suggesting he may soon realize she is missing.

Significant themes

  • Cunning and concealment: Lolth survives by masking her intentions and exploiting her captor’s assumptions.
  • Power entangled with vulnerability: Both versions of Lolth are formidable yet constrained by curses and incomplete strength.
  • Political distrust within the Demon ranks: The Spider Queen and Succubus Queen cooperate, but neither appears fully at ease with the other.
  • Aftermath of conflict and looming danger: The Ratfolk threat is supposedly contained, while the growing Demon’s Eye and nearly restored Subspace Passage point to further danger.

Ch. 1929Stationed in Meteorite Town

Key plot points and events

  • Deputy Commander Brown briefs the Seventeenth Squad on the dangers of the local Subspace: sudden emotional disturbances, visions of familiar people, and comrades or creatures behaving abnormally. Soldiers are told to keep away, warn others, and restrain affected comrades without killing them if possible.
  • The squad establishes a camp and patrols three Subspace passages. Brown later says the Subspace has been destroyed, but the soldiers must remain until the war ends and the Ratfolk High Priest is confirmed dead.
  • As patrols become routine, Little Demons secretly infiltrate the Town Chief’s Mansion. They possess guests and servants, hollowing out their bodies while keeping them alive and using them to imitate a banquet.
  • The demons arrange the town chief, his family, and servants in a blood-soaked ritual circle. A Demon Wizard uses their terror and the suffering of a spider containing hundreds of tormented souls to revive the previously destroyed Subspace Anchor Point.
  • The ritual’s light bursts across Meteorite Town. On patrol, a bearded soldier feels unnatural cold despite standing near a Torch. A fellow cavalryman mocks him, and a tense argument begins—then another soldier cries out.

Character developments and interactions

  • Brown is firm and methodical, emphasizing caution and discipline. The captains’ uneasy response shows that the rules frighten the soldiers even before anything happens.
  • The town chief is initially suspicious of the cavalry, then relaxes when their patrols seem harmless; meanwhile, he and his household become victims of the demons’ ritual.
  • The bearded soldier develops a disturbing symptom after the ritual: an inner chill that the Torch cannot relieve. A comrade suggests he may be awakening to magic, while Harry dismisses the mockery and walks away rather than escalating the dispute.
  • Harry’s authority as captain is challenged by a cavalryman who insults him as lowborn, exposing class resentment and strain within the squad.

Significant themes

  • The limits of vigilance: The soldiers follow their orders, yet the demons revive the Anchor Point right under their watch.
  • Deception and distorted reality: The apparent banquet is a gruesome imitation, and the Subspace threatens both perception and emotion.
  • Suffering as power: The demons turn terror and prolonged agony into fuel for their ritual.
  • Fear, discipline, and social tension: Unnatural symptoms and insults test the soldiers’ composure and cohesion just as danger returns.

Ch. 1930Section 563, Color Out of Space

Key plot points and events

  • A sudden eruption of violence overtakes the soldiers near Meteorite Town. One soldier kills a comrade who attacks Harry, then, overcome with horror and grief, takes his own life.
  • Harry recognizes the signs of Subspace’s influence and tries to warn the others. A soldier bursts into flames and runs toward town, while a Gargoyle attacks Harry before he can reach the camp.
  • Across the town and camp, shifting, aurora-like colors accompany what appears to be a demonic invasion. Residents and soldiers fight amid the chaos.
  • Deputy Commander Brown battles a Demon Warlord and kills it with Holy Light and an Arcane Missile. But the fight seems suspiciously easy.
  • Brown realizes the demons and invasion are illusions: Subspace has driven humans to attack one another. He tries to flee and carry warning to the Legion, but a real demon ambushes him, fatally wounds him, and taunts him by claiming the war is already underway.

Character developments

  • Harry quickly moves from shock and grief to recognition of the Subspace threat. Despite trying to alert the others, he is attacked before he can reach safety.
  • Deputy Commander Brown demonstrates tactical skill and restraint, then sees through the illusion and chooses escape over a hopeless attempt to save the camp. His realization comes too late to protect him from the real demon.
  • The soldiers and townspeople are shown losing control of their emotions and actions, turning on people they would ordinarily protect.

Character interactions

  • Harry tries to stop the first soldier’s suicide and warn the bearded man, but cannot prevent either tragedy.
  • A soldier kills the comrade attacking Harry, then kills himself in despair.
  • Brown fights the apparent Demon Warlord, only to discover that most of the apparent battle is a Subspace-induced illusion.
  • The real demon confronts and kills Brown, exchanging a brief, ominous final taunt with him.

Significant themes

  • Subspace and distorted perception: The aurora and apparent demonic invasion conceal a human massacre.
  • Grief, fear, and loss of control: Overwhelming emotion turns soldiers against one another and makes rational action nearly impossible.
  • The limits of duty and sacrifice: Brown recognizes that he cannot save everyone and attempts to escape to warn others, but the threat reaches him first.
  • War’s blurred boundaries: The demon’s closing remark suggests that the conflict may extend far beyond this night’s apparent invasion.
Show
Page 97 of 97