Deep in the dense forest, miasma hung thick in the air.
By the time Pan Long reached this point, the air was becoming unfit for ordinary people to breathe. Without some special resistance to poison, or Evil Fiends' blood running through their veins, they would last eight or ten minutes at most before inhaling enough toxins to kill them.
Pan Long had anticipated this, of course, and had bought plenty of Antidote Herbs and medicinal herbs along the way.
An Antidote Herb could reduce poisoning by one stage, while a medicinal herb restored 20 health. They were among the most basic healing items, but for him, they were enough.
He had no strict requirement to kill every enemy within a set number of turns. If he couldn't win, he could retreat, recover fully, and come back. That was the essence of guerrilla warfare.
Besides, those basic healing items were cheap: 10 Jin apiece. A Greater Healing Potion that restored 100 health, or a Greater All-Purpose Recovery Potion that restored 50 of each of the three energy types, cost over a thousand Jin per dose!
He had sold quite a few gems to prepare for this training, yet had scraped together only four or five thousand Gold Pieces. That was enough for an ordinary family to live on for generations, but it wouldn't buy even ten high-grade recovery potions.
Better to buy the basic ones. He could get hundreds of them.
His maximum health was only 100 anyway, and this game's system had no concept of leveling up to raise that limit. Twenty at a time was enough.
In the game, each character could use only one item per turn, but several characters could still heal the same person. As long as he moved quickly enough, ordinary Medicinal Herbs should work