Ch. 281Remember to leave a positive review

Plot and key events

  • Hashirama struggles to get his first delivery order, frustrated by the competition among hundreds of thousands of shinobi couriers.
  • Veteran courier Mu advises him to accept scheduled orders and build up experience and good reviews. Mu then rides off on his pig, Rose, so fast that a Uchiha police officer chases him for speeding.
  • Hashirama accidentally accepts an urgent order: fifty grilled-squid skewers from Konoha’s Gyuki Grilled Squid shop to a customer in Sunagakure, with only thirty minutes to deliver.
  • After the shop takes ten minutes to prepare the food, Hashirama rushes for the village exit. Kagami Uchiha stops him to scan his courier ID, but Hashirama’s five-year-old phone freezes, costing him another two minutes.
  • With time running short, Hashirama uses his giant Wood Release Buddha to cross the remaining distance. Sunagakure raises its highest alert, fearing an attack.
  • Hashirama arrives just in time, standing on the Buddha’s hand, and tells the stunned recipient that their squid order has arrived—then asks for a good review.

Character developments and interactions

  • Hashirama begins as an inexperienced, anxious courier but quickly becomes determined to succeed. His urgency and immense power collide comically with the mundane problems of food preparation, phone lag, and delivery rules.
  • Mu acts as a confident mentor, sharing practical advice from his courier experience. His reckless speed contrasts with his professed professionalism.
  • Kagami performs his gate duties conscientiously, even though he is bewildered by Hashirama’s delivery mission.
  • The Third Kazekage and Sunagakure’s shinobi interpret Hashirama’s arrival as a military threat and prepare to defend the village, only to discover he is delivering lunch.

Significant themes

  • Modern technology meets extraordinary power: Shinobi infrastructure, smartphones, QR codes, and delivery apps coexist with legendary techniques.
  • Work and customer ratings: Hashirama’s drive to earn good reviews turns a simple delivery into a high-stakes mission.
  • Misunderstanding and scale: A routine courier’s arrival looks like an invasion when Hashirama uses a colossal Buddha to meet his deadline.

Ch. 282I, the master of making dreams come true

Key plot points and events

  • Hashirama delivers takeout to Lie in Sunagakure using the Great Buddha, embarrassing Chiyo in front of the village. The next day, Sunagakure bans takeout from other villages and threatens fines and detention.
  • Tobirama, with Hashirama’s support and Izuna’s help, conducts an experiment to revive the dead using the Impure World Reincarnation Jutsu. Orochimaru assists, while Black Zetsu supplies ten White Zetsu as sacrifices—largely because he sees the arrangement as profitable.
  • The jutsu succeeds, reviving the Senju and Uchiha patriarchs, Butsuma and Tajima, along with other figures. Butsuma and Tajima immediately resume their old rivalry, until their sons intervene.
  • After learning that Hashirama and Tobirama have descendants, Butsuma eagerly asks to meet them. Tobirama’s family and Dave are brought in, prompting a joyful reunion.
  • Tajima, annoyed by Butsuma’s family gathering, demands that Madara and Izuna bring their own descendants. When they admit they are unmarried, their mother, Huina, angrily scolds them.

Character developments

  • Tobirama demonstrates his ambition to use a potentially world-changing jutsu, while Hashirama’s concern about disrespecting the dead quickly gives way to support when money is mentioned.
  • Black Zetsu reveals his opportunistic, mercenary side, treating the White Zetsu as a source of income.
  • Butsuma is delighted to meet his descendants, while Tajima remains competitive and proud.
  • Madara and Izuna are shown as unmarried men in their fifties who become sheepish under their mother’s reprimand. Huina’s gentle appearance contrasts with her fierce temper.

Significant themes

  • The chapter mixes technological ambition with ethical questions about reviving the dead and using sacrificial bodies.
  • Family ties endure across generations, bringing joy and reunion—but also old rivalries and parental expectations.
  • Comedy comes from absurd contrasts: large-scale supernatural events, petty commercial disputes, and domestic embarrassment.

Character interactions

  • Chiyo must answer to the Third Kazekage after Lie’s public takeout delivery.
  • Hashirama and Tobirama balance brotherly loyalty with differing concerns about the revival experiment.
  • Butsuma and Tajima revive their feud, then react differently to seeing their descendants.
  • Huina takes charge of Madara and Izuna, scolding them for remaining unmarried.

Ch. 283We have to outnumber them!

Key plot points and events

  • Tajima teases Madara about having no descendants after seeing Butsuma’s great-granddaughter. Stung by the comparison, Tajima orders Madara and Izuna to marry and have children—enough to outnumber Butsuma’s family.
  • Madara is reunited with several younger brothers. The reunion brings affection and tears, especially when his fifth brother, Tian, embraces him. Tajima then urges the younger boys to grow up, marry, and produce children too.
  • Dave meets his grandmother, Kenko, and his uncles Kawarama and Itama. Their family reunion is complicated by their unusual ages: Dave is a child, yet his uncles are younger than he is.
  • Orochimaru asks whether the resurrected elders can be freed from their Impure World Reincarnation bodies. Dave says a Rinnegan technique would be needed. Madara learns the method from Tobirama and uses the Rinne Rebirth to restore ten people to life, at the cost of his own rapidly failing body.
  • Kaguya intervenes, using her blood to revive Madara and extend the lives of everyone present by roughly a century. The group returns to the village.
  • Back home, Butsuma and Tajima announce that the resurrected children must attend school—and eventually marry and have children—prompting their comic protests.

Character developments and interactions

  • Madara shifts from bemused irritation at his father’s marriage demands to deep emotion during his reunion with his brothers. He also makes a major sacrifice to restore the ten people to life, and Kaguya’s intervention saves him.
  • Tajima and Butsuma continue their long-running rivalry, now competing over the size of their families. Tajima turns the rivalry into pressure on his sons and younger children to reproduce.
  • Dave awkwardly meets his grandmother and uncles, while Orochimaru remains focused on the resurrection experiments and asks practical questions about changing the elders’ condition.
  • Kaguya shows concern for Madara and the others, though she rebukes them before leaving. Hashirama and Tobirama acknowledge their debt to her.

Significant themes

  • Family and reunion: Resurrection restores loved ones and creates emotional connections across generations.
  • Legacy and rivalry: Tajima’s desire for a larger family is driven as much by competition with Butsuma as by affection.
  • Sacrifice and the cost of life: Madara risks his life to revive others; Kaguya’s intervention underscores the limits and consequences of that power.
  • Humor in reversed generations: Child-aged elders being treated as students—and younger relatives being called uncles—turns family expectations into comedy.

Ch. 284Don't You Know Exactly Why?

Plot points and events

  • Dave escorts six resurrected relatives to school. Itama, Kawarama, and Uchiha Haoyue choose the Experimental School, while Kawarama worries about being surrounded by Uchiha and is reassured that Dave’s son, Daiyue, can help him.
  • At the Ninja Academy, Kawarama, Han, Heaven, and Pattern join Daiyue’s class. Their arrival coincides with the monthly practical exam, but the teacher excuses Daiyue because of his history of causing major damage during assessments.
  • Daiyue’s classmates recount his past disasters: flooding the school, burning down a building and nearby trees, and demolishing the playground with explosive tags. He also once frightened the gate guard so badly that the man suffered a heart attack. Kawarama is left wondering just how formidable Daiyue is.
  • Meanwhile, the Senju and Uchiha elders adjust to their new lives. Mito and Kaguya’s social group grows with the return of Xianzi and Huina. Butsuma avoids Tajima’s challenge to spar, claiming he has to help with the children.
  • Frustrated, Tajima turns to his sons. Izuna escapes by claiming Tobirama needs him for an experiment, but Tajima orders Madara to marry within a month and produce a grandchild the following year. Madara initially refuses, then flees when Tajima threatens to involve his mother.

Character developments and interactions

  • Kawarama is nervous about being isolated among the Uchiha, but his concern shifts to alarm when he learns about Daiyue’s destructive reputation.
  • Daiyue is embarrassed and resigned about being barred from the exam, though he does not deny his past exploits. His friends tease him, and Fugaku asks whether Dave would be pleased if he won first place.
  • Butsuma avoids a confrontation with Tajima by presenting himself as a tired, devoted great-grandfather; his calm evasion only makes Tajima more frustrated.
  • Madara and Izuna remain wary of their father. Izuna escapes, while Madara is cornered and pressured into marriage, revealing that the threat of their mother is more persuasive to him than Tajima’s demand alone.
  • Tajima remains forceful and eager to control his sons’ futures, contrasting with Butsuma’s evasive, family-focused manner.

Significant themes

  • Comedy through generational upheaval: Reunited elders are navigating modern school and family life, while younger generations cope with their imposing relatives.
  • Power and its consequences: Daiyue’s extraordinary abilities are treated as a liability because of the destruction they cause.
  • Family pressure and authority: Tajima’s marriage ultimatum shows how family expectations can dominate even the most formidable characters.

Ch. 285No objections...

Key plot points and events

  • Tajima and Butsuma wait outside the school to collect their children and trade insults. Butsuma boasts about his talented great-grandson, while Tajima struggles to keep his temper.
  • Mito, Xianzi, and Kaguya finish their activities and head off to their family responsibilities. Huina stays behind, then learns Madara and Izuna are playing at the Internet Cafe.
  • Annoyed that the brothers are gaming instead of attending to family matters, Huina picks up a steel rod and goes to the cafe.
  • Nine-Tails mistakes her visit for a dramatic romantic confrontation and points her toward Madara and Izuna.
  • Huina smashes the computers just as the brothers are engrossed in a match, then drags them out by their ears. She demands to know when they will give her grandchildren and great-grandchildren.

Character developments and interactions

  • Huina shifts from quiet disappointment to intimidating, forceful action. Her concern about family and descendants drives her confrontation with her sons.
  • Madara and Izuna go from carefree gaming to immediate, sheepish submission when they recognize their mother’s familiar smile. Madara protests that he is over fifty, but accepts that he is still her child.
  • Nine-Tails comically invents a romantic backstory for Huina and the brothers, then watches in alarm as she destroys the computers and hauls them away.
  • Tajima and Butsuma continue their antagonistic, boastful rivalry, trading jabs about descendants and old age.

Significant themes

  • Family obligations and generational expectations: The older women prioritize children, grandchildren, and household duties, while Huina resents that Madara and Izuna have not continued the family line.
  • Age versus parental authority: Madara’s age does not lessen Huina’s authority over him.
  • Comedy through dramatic contrast: Legendary figures behave like ordinary parents and children, while Nine-Tails’ elaborate misunderstanding adds absurdity to the scene.

Ch. 286Madara: I have an idea

Plot and events

  • Huina forces Madara and Izuna to spend three days meeting potential partners at the Matchmaking Corner. Their efforts to escape are thwarted by her watchful presence, and neither brother finds anyone they like.
  • Madara finally reaches his limit and vents to Hashirama over drinks. Hashirama laughs, until Madara proposes that Hashirama pretend to be his girlfriend.
  • Hashirama objects that the plan would deceive their families, but agrees after Madara offers him five million. Madara tells Huina he has found someone—specifically, a woman from the Senju Clan—and she insists on meeting her the next day.
  • Hashirama poses as “Zhumei,” using Transformation Technique at first. Madara tells him to drop the transformation and use makeup, since Madara’s parents could see through it with their Sharingan. After discovering Hashirama’s hairy legs, they negotiate over removing the hair; Hashirama agrees when Madara raises the payment to ten million.
  • The pair head to Madara’s family home, where Hashirama says he is ready to perform the romantic-drama role he once acted in. Just as they approach the entrance, someone calls out to Madara’s older brother, interrupting their arrival.

Character developments and interactions

  • Madara shifts from enduring his mother’s matchmaking to devising an elaborate, paid deception to escape it. His deadpan frustration and mounting dread drive the comedy.
  • Hashirama initially mocks Madara, then readily becomes an accomplice once money is offered. He also draws on his acting experience to prepare for the role.
  • Huina is determined to arrange marriages for her sons and is thrilled by Madara’s apparent success, quickly demanding that he bring his supposed partner home.
  • Izuna shares Madara’s misery during the matchmaking but is no longer central once the plan takes shape.
  • Madara and Hashirama’s long friendship is shown through their teasing, bargaining, and willingness to help one another—though Hashirama’s loyalty comes with a substantial fee.

Significant themes

  • Family pressure and marriage: Huina’s insistence on finding partners overwhelms her sons’ wishes.
  • Friendship, bribery, and deception: Madara enlists Hashirama to fool their families, with money sealing the deal.
  • Comic escalation: Each attempted solution creates a new problem, from the matchmaking ordeal to the leg-hair negotiation and the looming family meeting.

Ch. 287Yes, yes, exactly

Plot points and events

  • Madara and Izuna arrive home with their “girlfriends,” Zhumei and Fuyue—who are actually Hashirama and Tobirama disguised as women. The brothers realize they had independently arranged similar schemes to bring the Senju leaders into the Uchiha household.
  • Izuna reveals he agreed to work as Tobirama’s laboratory assistant for a month in exchange for his cooperation.
  • Their mother, Huina, welcomes the visitors warmly. Tajima initially reacts badly to learning they are Senju, but Huina rebukes him for clinging to old clan feuds. He quickly changes his tune.
  • Huina enthusiastically discusses marriage with the disguised guests and proposes holding the weddings that afternoon. The visitors have known Madara and Izuna for only a day, but she considers that no obstacle.
  • Just as Madara and Izuna prepare to leave with the guests, Butsuma arrives carrying the sleeping Little Mikoto. He notices Zhumei’s rapidly regrown leg hair, threatening to expose Hashirama’s disguise.
  • After Butsuma leaves, Madara improvises an explanation: Zhumei has Hashirama’s unusually fast-healing constitution and had plucked the hair before coming over. Zhumei hurriedly backs him up.

Character developments

  • Madara and Izuna show quick coordination and mutual understanding, but their elaborate disguises leave them scrambling to manage unexpected complications.
  • Hashirama and Tobirama are committed to their cover stories, despite the awkwardness of pretending to be Madara and Izuna’s prospective brides.
  • Huina is welcoming and decisive, eager to accept the Senju women and arrange marriages immediately.
  • Tajima starts out hostile toward the Senju, but yields to Huina’s insistence on peace—then enjoys teasing Butsuma.
  • Butsuma remains cheerfully oblivious to the deception, though his observation nearly exposes it.

Themes

  • Old feuds versus reconciliation: Huina insists that the clans’ past conflicts should not govern their present relationships.
  • Family acceptance and matchmaking: The household embraces the supposed couples with comic speed, especially Huina’s enthusiastic push toward marriage.
  • Disguise and improvisation: The characters’ plans depend on maintaining false identities, while small details threaten to unravel them.
  • Comedy through contrast: Serious clan history and marriage expectations collide with absurd disguises and increasingly desperate explanations.

Character interactions

  • Madara and Izuna silently recognize that they have devised similar plans.
  • Huina warmly interviews Zhumei and Fuyue, while Tajima’s suspicion is softened by her intervention.
  • Huina’s matchmaking catches the disguised guests off guard, and Madara and Izuna wait for them to signal when they can leave.
  • Butsuma’s arrival puts the disguise under pressure; Madara protects Hashirama with a hurried explanation, which Hashirama supports.

Ch. 288Setting Off

Key plot points and events

  • Madara and Izuna tell their mother, Huina, that Zhumei and Tobitsuki died on missions. Madara claims Kirigakure killed Zhumei and leaves to seek revenge; Izuna blames Kumogakure and says he will do the same.
  • Huina suspects they are making excuses but lets them go. Izuna, realizing she sees through him, stays behind and commissions ANBU to handle the Kumogakure mission.
  • Hiruzen assigns Sakumo to join a show-of-force mission against Kumogakure, with Hiruzen, Orochimaru, and himself leading the team.
  • The mission party grows unexpectedly: Danzo provides a car, Dave tags along, and Kagami drives. Their casual, comedic departure contrasts with the supposed seriousness of the mission.
  • During the drive, Dave teases Sakumo about marriage, then tries to arrange an engagement between his son Daiyue and Danzo’s daughter Yuner. Danzo angrily rejects the idea.

Character developments

  • Huina recognizes that Madara and Izuna are lying, but chooses not to confront them.
  • Izuna avoids going to Kumogakure himself and uses ANBU instead, partly to save face after Madara has already departed.
  • Sakumo is embarrassed by Dave’s questions about marriage and calmly insists he wants to wait.
  • Dave remains shamelessly meddlesome, pushing both Sakumo toward marriage and Daiyue toward an engagement.
  • Danzo is irritated by Dave’s matchmaking and suspects he has an ulterior motive.

Significant themes

  • Family awareness and indulgence: Huina sees through her sons’ excuses but allows them to act as they wish.
  • Duty mixed with absurdity: A mission framed as a serious show of force becomes a comic outing involving a car ride and a crowded, eccentric team.
  • Marriage and parental interference: Dave advocates for early marriage and engagement, while Sakumo and Danzo resist being rushed.
  • Deception and face-saving: Izuna’s fabricated revenge story leads to an official mission arranged to conceal his retreat from the plan.

Character interactions

  • Madara and Izuna give Huina matching explanations for leaving, while she quietly sees through them.
  • Hiruzen briefs Sakumo on the Kumogakure mission and explains why the Hokage and Orochimaru will accompany them.
  • Danzo’s car surprises Hiruzen and the others; Dave and Kagami’s presence further undermines the mission’s formal atmosphere.
  • Dave’s teasing makes Sakumo blush, while his matchmaking pitch provokes Danzo’s sharp anger.

Ch. 289New Technique

Plot and key events

  • Madara Uchiha’s return has devastated Kirigakure, supposedly in retaliation for the village killing someone from Konoha. The Third Mizukage checks the records and finds that no Kirigakure shinobi even left the Land of Water that year.
  • Kumogakure faces a similar baseless attack. Dave casually announces that the group will fight the village, prompting the Third Raikage to protest.
  • The Second Raikage steps forward to defend Kumogakure and challenge Danzo. Danzo tests his new technique by repeatedly using Izanagi to survive the Second Raikage’s Lightning Release attacks.
  • Danzo then uses the Reaper Death Seal. The Second Raikage’s soul is taken, but Danzo escapes the technique’s cost with Izanagi, leaving the Death God confused. The Second Raikage dies.
  • Enraged, the Third Raikage attacks Danzo, but Kagami uses his Mangekyō Sharingan technique, “Feces Reading,” and leaves him vomiting on the floor.
  • When reinforcements arrive, Sakumo cuts down more than a dozen shinobi with his sword. Orochimaru shoots another with a Desert Eagle he says can pierce the First Hokage’s Wood Release.
  • The surviving assistant decides to attack Hiruzen, assuming his stern expression means he is weak; Hiruzen watches in bewilderment as the man charges.

Character developments and interactions

  • Danzo is eager to test his new technique and shows little concern for the danger or consequences of his attacks. His use of Izanagi makes him seem especially shameless to the onlookers.
  • The Second Raikage, despite his age and injury, stands up for his village and accepts his apparent death as a worthwhile trade if it means killing the Third Hokage—though Danzo’s survival makes that sacrifice futile.
  • The Third Raikage shifts from bafflement to fury after witnessing his father’s death, but Kagami quickly incapacitates him.
  • Dave treats the conflict as a casual outing, while Kagami, Hiruzen, Sakumo, and Orochimaru react with varying degrees of exasperation, lethality, and scientific curiosity.
  • Orochimaru studies the Reaper Death Seal and casually uses a firearm; Sakumo proves deadly with a sword. The Raikage’s assistant misjudges Hiruzen, setting up a comic confrontation.

Significant themes

  • Absurdity and dark comedy: Catastrophic violence is paired with casual banter, ridiculous assumptions, and the Death God’s confusion.
  • Power without restraint: The group treats village-level destruction and lethal techniques as routine.
  • The cost and limits of sacrifice: The Second Raikage’s willingness to die for his goal is undercut when Danzo evades the seal.
  • Unreliable appearances: The assistant assumes Hiruzen looks weak because he appears serious, illustrating how badly characters misread one another.

Ch. 290An unexpected mishap

Key plot points and events

  • As Hiruzen fights the Raikage’s assistant, Dave, Danzo, and Kagami refuse to help, joking that Hiruzen promised to treat them. Sakumo and Orochimaru pretend not to have heard.
  • Hiruzen tries to summon Enma, but Enma refuses to appear. In the Ape Tribe, he explains to his son Yuanluo that a summon should never join a summoner who is already fighting—advice learned through a humiliating past experience.
  • Hiruzen summons Yuanluo instead and turns him into a staff. The Third Raikage gets up to attack but vomits repeatedly, apparently still affected by the group’s earlier “Terrorist Feces.”
  • As the Raikage charges, he spots the yellow staff and collapses in midair. His assistant turns to catch him, leaving himself exposed; Hiruzen accidentally thrusts the staff into the assistant’s backside. Hiruzen immediately dismisses Yuanluo.
  • Yuanluo returns to the Ape Tribe unharmed physically but traumatized and bloodied. Enma recognizes the scene and is horrified.
  • On the journey home, Hiruzen tells the group that Enma has ended their summoning contract and placed him on the Ape Tribe’s blacklist.

Character developments

  • Hiruzen is repeatedly humiliated: abandoned by his allies, unable to summon Enma, and responsible for Yuanluo’s horrifying first battle. He ends the chapter melancholy and isolated.
  • Enma reveals hard-won, deeply personal knowledge about the dangers of being summoned into a fight, then becomes alarmed when his son returns in a dreadful state.
  • Yuanluo eagerly obeys Hiruzen, but his first summoning experience leaves him visibly traumatized.
  • Dave, Danzo, and Kagami remain shamelessly amused and unhelpful, though Danzo later offers to help explain the accident. Dave’s baffled reaction hints that he may have reason to be wary.
  • The Third Raikage is still weakened by the earlier ordeal and cannot complete his attack.

Significant themes

  • Comradeship versus selfishness: Hiruzen’s allies choose jokes and spectatorship over helping him.
  • Accidental harm and consequences: Hiruzen’s mistake is unintended, but it damages Yuanluo and costs him his relationship with Enma.
  • Humiliation as recurring comedy: The chapter’s slapstick mishaps connect Enma’s past experience to Hiruzen’s present one.
  • The cost of reckless summoning: Yuanluo’s traumatic debut shows that a summoning contract can expose its creatures to danger beyond their control.

Character interactions

  • Hiruzen’s pleas for help are met with teasing from Dave, Danzo, and Kagami, while Sakumo and Orochimaru avoid involvement.
  • Enma warns Yuanluo not to answer a summons during combat, but Yuanluo is summoned before he can understand the risk.
  • Hiruzen and Yuanluo cooperate briefly on the battlefield, with Hiruzen directing him to become a staff.
  • The Raikage’s assistant tries to catch his falling leader, inadvertently exposing himself to Hiruzen’s thrust.
  • Danzo, Kagami, and Dave offer Hiruzen sympathy and practical support afterward, but his loss of Enma’s contract remains unresolved.

Ch. 291Dave: Had Uncle Already Gotten This Good at Streaming?

Plot points and events

  • Kakuzu launches the Love Kidney Company’s live-streaming platform, expecting a flood of applicants. Hashirama is the first—and initially only—person to apply.
  • Kakuzu approves him but secretly changes the revenue split from the advertised 50/50 to 20% for Hashirama and 80% for the platform, justifying it by pointing out that Hashirama owes him eight million.
  • Hashirama begins streaming from an internet café. His eye pressed against the camera horrifies viewers, who doubt he is really the First Hokage.
  • Dave enters the stream, confirms Hashirama’s identity, and sends gifts that trigger cute, animated versions of Hashirama and Madara performing signature techniques.
  • Dave explains that viewers can buy gifts to support streamers. The platform’s gift menu includes increasingly extravagant options, up to a million ryo.
  • Madara becomes the room’s first moderator and sends the million-ryo mystery gift. Hashirama enthusiastically urges everyone to follow the generous donor, leaving Dave to wonder if his uncle had planned the spectacle all along.

Character developments and interactions

  • Kakuzu reveals his usual profit-first instincts by secretly taking most of Hashirama’s earnings.
  • Hashirama is eager to try streaming and responds to the audience’s shock with cheerful confidence. Once donations appear, he quickly embraces the platform’s showmanship.
  • Madara begins as a curious observer but becomes the stream’s top donor, unexpectedly supporting Hashirama in a very public way.
  • Dave acts as guide and promoter, explaining how gifts work while reacting with embarrassment and suspicion to his uncle’s success.
  • Orochiroku helps Kakuzu launch the service and verify the revenue split.

Significant themes

  • Commercialization and exploitation: The platform turns entertainment into income, while Kakuzu manipulates the deal to maximize profit.
  • Spectacle and celebrity: A bizarre first broadcast rapidly draws a huge audience because it is the only stream available—and because Hashirama is famous.
  • Humor through incongruity: Legendary shinobi techniques become cute digital animations and purchasable gifts, while enormous prices and awkward streaming behavior puncture the characters’ grandeur.

Ch. 292Banned

Key plot points and events

  • Hashirama’s livestream attracts lavish gifts, including a million-unit gift from Madara, who casually reveals he has only a hundred million in monthly spending money. Hashirama is left speechless by the contrast.
  • A miniature Kaguya gift triggers an “Infinite Tsukuyomi” effect on the screen. When a viewer requests Wood Release, Hashirama demonstrates it inside the Internet Cafe, causing trees to burst through the building and reduce it to rubble. The livestream cuts out.
  • A week later, livestreaming has become popular across the Shinobi World. Dave opens a highly watched stream titled “Live coverage of the Feces World War,” hosted by Black Zetsu.
  • Black Zetsu and George stage a rules-restricted fistfight involving feces, which a White Zetsu films. Dave watches briefly, becomes violently sick, and regrets opening the stream.
  • The fight lasts five hours and ends in a draw. Black Zetsu urges viewers to subscribe and send more gifts, but the platform bans the livestream for vulgar content.

Character developments

  • Madara’s enormous wealth and casual spending are emphasized, while Hashirama’s cheerful gratitude turns into dismay and frustration.
  • Hashirama’s enthusiasm for entertaining viewers outweighs his judgment: he responds to a request with a powerful technique, wrecking the Internet Cafe.
  • Dave knows the stream is likely to be revolting but watches anyway, with predictably nauseating results.
  • Black Zetsu shows himself to be an attention-seeking, shameless streamer who turns even a disgusting fight into an opportunity to solicit gifts. White Zetsu acts as his cameraman and tries to avert the camera when the contest becomes too much.

Significant themes

  • The chapter satirizes livestream culture, especially gift-driven performance, audience engagement, and creators pushing for increasingly outrageous content.
  • Vast differences in wealth and casual extravagance are played for comedy.
  • The collision between powerful shinobi abilities and ordinary settings produces absurd destruction, while the platform’s content rules provide a final punchline.

Character interactions

  • Hashirama and Madara’s conversation contrasts Hashirama’s modest reaction to gifts with Madara’s immense wealth.
  • Viewers interact with streamers by sending gifts and making requests; their donations prompt Hashirama’s demonstration and Black Zetsu’s increasingly crude performance.
  • Dave’s connection to the broadcast is brief but consequential: Black Zetsu notices his high-status entrance and asks him for gifts, while Dave suffers the consequences of watching.
  • White Zetsu supports Black Zetsu by filming and relaying gift activity, but redirects the camera during the worst of the fight.

Ch. 293Is this youth?

Plot points and events

  • Black Zetsu calls Kakuzu to complain that his livestream was banned, but Dave answers. Kakuzu has passed out in a bathroom after watching the stream; despite grumbling, Dave agrees to cover his medical bills.
  • At 1 a.m., Might Wei and his son, Might Duy, lead their “Youth Gang” in a livestream gift battle. The fans passionately send gifts in the name of youth, even though the group has lost more than a hundred battles.
  • A-Cai interrupts the stream and drags Wei and Duy off to bed. Their fans mistake their absence for a heroic sacrifice and keep sending gifts. Confused newcomers question the stream and report it, but their comments disappear beneath the flood of gifts.
  • The Youth Gang has grown to 30,000 members, many of whom have adopted matching bowl cuts and outfits.
  • Hashirama notices that his battle score is rising despite Wei’s disappearance. Madara sends a huge wave of gifts, helping Hashirama win. Meanwhile, the fans continue cheering for their absent leader, unaware that Wei is being disciplined at home.

Character developments and interactions

  • Black Zetsu goes from angry complaint to stunned, melancholy resignation after hearing the chaos surrounding Kakuzu.
  • Might Wei and Might Duy share an exuberant, almost fanatical devotion to their “youth” persona; A-Cai counters their enthusiasm with practical authority.
  • The Youth Gang shows intense loyalty, interpreting setbacks and Wei’s absence as reasons to rally harder.
  • Hashirama and Madara coordinate as rivals: Hashirama alerts Madara to the changing score, and Madara backs him with extravagant gifts.

Significant themes

  • The chapter satirizes livestream culture, online gift battles, and fan communities that become detached from reality.
  • It humorously contrasts idealistic slogans about youth with ordinary concerns like bedtime and family discipline.
  • Online loyalty is shown as powerful but misguided: fans keep supporting their leaders even when the stream has no visible streamer.

Ch. 294Danzo: Don't Play Dumb with Me

Plot and key events

  • During a snowy winter, Mizukage Gu livestreams from Kirigakure. When Konoha viewer Senju Daiyue calls his behavior disgusting, Gu reacts angrily and challenges him to come to Kirigakure. His assistant calms him by flattering him and insulting Daiyue’s father, Senju Dave.
  • Daiyue, watching from Konoha, takes the insult personally and decides to travel to Kirigakure using Flying Thunder God markers he planted during earlier travels.
  • Before leaving, Daiyue visits Yuner. She gives him a handmade white scarf decorated with small figures of the two of them. He agrees to take her home through the heavy snow, then teleports her there before continuing on.
  • Danzo watches Daiyue arrive at his house wearing the scarf and realizes Yuner made it for him, not for Danzo. Furious but unwilling to target a child, Danzo calls Dave instead. Dave pretends the call is busy, prompting Danzo to accuse him of playing dumb.

Character developments and interactions

  • Gu is easily provoked by Konoha and the Senju, revealing that he still resents Madara’s earlier visit. His assistant placates him through flattery.
  • Daiyue shows loyalty to his father and thoughtfulness toward Yuner, taking her home despite his urgent plans.
  • Yuner expresses her affection through the scarf; she is shy but pleased when Daiyue wears it.
  • Danzo is jealous and protective of his daughter, while Dave dodges his confrontation with deliberate awkwardness.

Significant themes

  • Family loyalty and pride: Daiyue responds to an insult against his father, while Danzo’s anger stems from his attachment to Yuner.
  • Young affection and jealousy: Yuner’s handmade gift highlights her feelings for Daiyue and fuels Danzo’s comic resentment.
  • Public bravado versus private motives: Gu’s livestream bluster and Dave’s evasive phone act create much of the chapter’s humor.

Ch. 295Danzo: Come fight me

Plot points and events

  • Senju Daiyue arrives alone at Kirigakure’s Mizukage Building after the Mizukage challenges him. Though the assistant warns that harming Dave’s son could provoke Konoha, the Mizukage says he will make Daiyue pay for an old grudge against Dave.
  • When the Mizukage prepares to fight, Daiyue summons a vast number of shadow clones, which begin unleashing forbidden techniques from multiple elements and preparing a billion explosive tags. He then escapes using Flying Thunder God, leaving the Mizukage surrounded by the impending attack.
  • Back in Konoha, Daiyue reunites with Yuner. The explosive tags detonate over Kirigakure, and wind techniques shape the resulting clouds into Yuner’s face. Daiyue reveals the display as a gift to repay her for giving him a scarf; she is delighted, and Milu smiles from her room.
  • Danzo, furious over the incident, challenges Dave to fight at the Valley of the End. Dave realizes he will have to deal with his son’s consequences.
  • Meanwhile, Hashirama’s livestream battle with Madara continues. Madara performs as a flashy rapper, while Hashirama solicits gifts from viewers in exchange for demonstrating Wood Release. A sudden tremor interrupts him.

Character developments and interactions

  • Daiyue demonstrates overwhelming power and confidence, but also a thoughtful, affectionate side through his elaborate gift to Yuner. He firmly rejects the assistant’s insult toward his father.
  • The Mizukage’s arrogance and old resentment toward Dave lead him to underestimate Daiyue; the chapter ends with him apparently caught in the explosive attack.
  • Yuner responds warmly to Daiyue’s gesture, while Milu quietly approves of their closeness.
  • Danzo’s anger turns the fallout into a new confrontation for Dave, who reacts with weary resignation.
  • Hashirama and Madara’s livestream antics provide comic relief, with Ōnoki encouraging Hashirama to show off Wood Release.

Significant themes

  • Power and recklessness: Daiyue’s vast abilities make the Mizukage’s challenge catastrophically one-sided, while his escape leaves others to face the consequences.
  • Family loyalty and inherited grudges: Daiyue defends his father, and the Mizukage’s vendetta against Dave drives the conflict.
  • Affection expressed through spectacle: Daiyue transforms an attack into a grand, personal gift for Yuner.
  • Comedy and contrast: Romantic sentiment, international-scale destruction, political fallout, and livestream performance collide throughout the chapter.

Ch. 296A drunken rampage

Key plot points and events

  • Hashirama hears a day-long fight shaking Konoha and discovers Danzo and Dave are battling at the Valley of the End. He assumes they are only fooling around.
  • At a group drinking session, Hashirama asks about the fight and complains that it distracted him during his showdown with Madara, which he lost. Madara and Hashirama trade boasts while Tobirama tries to keep the gathering focused on drinking.
  • After several hours, Kagami becomes wildly drunk. He insults Izuna and Madara, threatens them with a nonsense technique called “Feces Reading,” then declares his friends treat him “like my father.”
  • Dave, Hiruzen, and Danzo turn on Kagami, and Madara finishes the beatdown with Shinra Tensei, reducing the street to rubble. Dave pays the tavern owner five million ryo for the damage.
  • Danzo and Hiruzen take the unconscious Kagami to the hospital, where Dave kicks him out of a window. Dave then reveals that Madara’s attack destroyed a street Danzo had developed as Hokage, putting a 500-million-ryo payment at risk.
  • Furious, Danzo threatens to use the Reaper Death Seal on Kagami. Dave tries to calm him down, repeating the same sort of excuse he had just dismissed over the five-million-ryo bill.

Character developments and interactions

  • Hashirama is frustrated by losing to Madara and blames the disturbance, while still treating the fight between Dave and Danzo as harmless play.
  • Dave and Danzo maintain that their earlier battle was “messing around,” despite Dave’s bruises and his account of Danzo relying on Izanagi. Their friendship also has a practical, irreverent side: Dave pays for the destruction, then needles Danzo about his unpaid contract.
  • Kagami shifts from a normally restrained drinking companion to a belligerent, boastful drunk who insults his seniors and proclaims his closeness to his friends—only to be beaten by them.
  • Madara is initially part of the competitive banter with Hashirama, then reacts to Kagami’s insults with overwhelming force.
  • Hiruzen and Danzo try to manage Kagami, but ultimately join in the violence; afterward, Danzo’s anger turns toward the lost money.

Significant themes

  • Drunkenness and chaos: A friendly night out escalates into insults, a beating, and property destruction.
  • Comedic hypocrisy and escalation: Characters dismiss serious events as play or trivialize harm, yet react intensely when money or pride is threatened.
  • Friendship expressed through rough treatment: Kagami’s declaration that the others are his brothers prompts an immediate, brutal response rather than sentiment.
  • Power used casually: Techniques capable of enormous destruction are deployed in a setting where the characters are ostensibly just drinking.

Ch. 297The Konoha's Got Talent recording session

Key plot points and events

  • Kagami wakes in the hospital, heavily bandaged and confused about how he got there after a night of drinking with Madara and his teacher.
  • Hiruzen tells him to watch the Military Police footage. Kagami discovers that, while drunk, he made a scene and fought so wildly that people were afraid to stop him after he activated his Mangekyō Sharingan.
  • Kagami has seven broken ribs, fractures in both arms, a shattered left shin, and a length of wood embedded in his thigh. Hiruzen falsely claims Kagami stabbed himself with the wood while being carried to the hospital, concealing that Danzo had attacked him. Once the anesthetic wears off, Kagami’s agonized scream frightens people nearby.
  • Meanwhile, recording begins for The Voice of Konoha, a singing competition sponsored by the Love Kidney Company. Host Senju Dave introduces four coaches: Kakuzu, Madara, Black Zetsu, and Danzo.
  • Dave gives Kakuzu and Madara elaborate, joking introductions, but struggles to say anything flattering about Black Zetsu. Danzo takes the microphone and delivers an increasingly long political speech, until Dave cuts him off and orders the director to remove the footage. Dave then introduces the first contestants, Might Duy and Might Wei.

Character developments and interactions

  • Kagami is horrified and ashamed when he learns what he did while drunk, then bitterly laments his inability to control himself.
  • Hiruzen is exhausted from the night’s events and tries to manage Kagami’s questions while hiding Danzo’s role in his injuries.
  • Dave acts as the show’s irreverent host, trading barbs with Black Zetsu and losing patience with Danzo’s off-topic speeches.
  • Danzo treats the show as a platform for political messaging, while the other coaches—Kakuzu, Madara, and Black Zetsu—mostly play along with Dave’s comic introductions.

Significant themes

  • Drunkenness and consequences: Kagami’s reckless behavior leads to severe injuries and embarrassment.
  • Satire of public performance and politics: The talent show’s cheerful format clashes with Danzo’s endless political rhetoric.
  • Comedy through secrecy and exaggeration: Hiruzen’s cover story and the contestants’ absurd nicknames turn serious events into farce.

Ch. 298It's all rigged...

Key plot points and events

  • The Youth Gang—Might Wei, Might Duy, and one hundred other members—performs an exuberant song-and-nunchuck routine. The coaches don’t turn around, but the group is thrilled by Dave’s insincere encouragement.
  • Dave learns from Kakuzu that the gang advanced because Might Duy’s wealthy girlfriend, the group’s only woman, invested 300 million ryo in exchange for a contestant slot.
  • Kaguya Otsutsuki takes the stage but doesn’t sing, unsure what the competition requires. Black Zetsu presses his button anyway, having paid Kakuzu 500 million ryo to help his mother advance. Dave asks the director to add a song in post-production and announces Kaguya’s success.
  • Kaguya leaves, then returns to the audience when she hears her grandson Asura is next. She finds Indra there too and tells both grandsons to come home for dinner afterward.

Character developments and interactions

  • Dave becomes increasingly exasperated by the show’s corrupt, connection-driven auditions, but has to hide his frustration and politely indulge the contestants.
  • Kakuzu treats the bribery as ordinary business, explaining the investments behind the Youth Gang and Kaguya’s advancement.
  • Might Wei and Might Duy take Dave’s praise at face value and enthusiastically promise to improve and return next year.
  • Black Zetsu uses his position as a coach—and a huge payment—to secure Kaguya’s place, praising a performance that never happened.
  • Kaguya remains detached and confused by the contest, but turns into a caring, matter-of-fact grandmother when she sees Asura and Indra together. Indra, meanwhile, is embarrassed that Asura dragged him along.

Significant themes

  • Corruption and rigged competition: Money and personal connections matter more than talent.
  • Satire of entertainment shows: The chapter mocks fake praise, backstage manipulation, and the absurdity of pretending the contestants earned their success.
  • Family bonds amid farce: Kaguya’s concern for her grandsons contrasts with the shamelessly compromised competition.

Ch. 299Asura's singing

Plot points

  • Asura performs his self-written song, “Brothers for Life,” for an audience that includes his brother Indra and several powerful figures.
  • His singing is so painfully bad that nearly everyone in the venue collapses. Madara’s protective Susanoo fails, Kakuzu shoots two of his own hearts, Black Zetsu flees underground, and even Danzo passes out before using Izanagi.
  • Kaguya finally sends Asura away through a portal, ending the performance. Dave orders the director to blacklist him, but the director mishears him as offering a raise.
  • At the hospital, Asura eagerly asks Indra what he thought of the performance and announces that his next song will be about loving Grandma. Kaguya, unable to disappoint him, praises his singing.
  • Kaguya asks where the hospital kitchen is, prompting the brothers to panic. She borrows it to cook for them, mistakes rat poison for salt, and begins preparing a chicken.

Character developments and interactions

  • Asura remains enthusiastic and oblivious to how disastrous his singing is, seeking approval from Indra and Kaguya.
  • Indra is horrified by his brother’s performance and later fears both Asura’s singing and Kaguya’s cooking will endanger everyone.
  • Kaguya is affectionate toward Asura and encourages him despite her reservations; her well-meaning cooking creates a new threat.
  • Dave, Kakuzu, and the audience react to the song with escalating panic, while Hashirama accidentally reveals the kitchen’s location and becomes the brothers’ target of alarm.

Significant themes

  • Comic exaggeration: Asura’s singing is portrayed as a force capable of incapacitating even formidable characters.
  • Family affection versus honesty: Kaguya’s love for Asura leads her to praise his talent despite the truth.
  • Recurring danger through good intentions: Both Asura’s performance and Kaguya’s cooking cause harm despite their innocent intentions.

Ch. 300Grandma's Love

Plot points and events

  • Kaguya arrives at the hospital with homemade soup for Asura and Indra. The brothers pretend to be asleep, then seize their chance to escape when they hear Madara and Hashirama arguing in the neighboring ward.
  • A nurse reports that Madara and Hashirama are critically ill after eating food contaminated with rat poison, chicken waste, pesticide, and very strong alcohol. Kaguya reveals she mistook white vinegar for alcohol, prompting Asura and Indra to flee in alarm.
  • The next day, Madara and Hashirama remain hospitalized. Kaguya calmly writes down lessons about preparing chicken and distinguishing alcohol from vinegar. Hashirama and Madara promptly faint again.
  • Back home, Asura learns he has been banned from Konoha’s Got Talent. Undeterred, he uploads a song called “My Dear Grandma” to Konoha Music.
  • The company’s elderly music reviewer listens to the song. Asura’s painfully off-key performance makes the speakers explode, and the reviewer is left bleeding from the ears.

Character developments and interactions

  • Asura and Indra work together to avoid Kaguya’s cooking, using Madara and Hashirama’s misfortune as a distraction. Asura also shows persistence by pursuing music after being barred from the talent show.
  • Kaguya is affectionate and well-meaning, but remains dangerously unaware of her cooking mistakes. She treats the hospital crisis as a learning opportunity.
  • Madara and Hashirama endure the consequences of Kaguya’s food; their regenerative abilities help them survive. Their shared despair and renewed fainting underline their helplessness.
  • The music reviewer, initially pleased by the family-themed song, becomes its unfortunate first victim.

Significant themes

  • Absurd, escalating comedy: domestic mishaps lead to hospital emergencies, followed by a song that causes further chaos.
  • Good intentions versus disastrous results: Kaguya’s love is genuine, but her cooking repeatedly puts others at risk.
  • Persistence and family affection: Asura keeps seeking a new outlet after rejection, choosing to sing about his grandmother’s love.
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