Dictator-class Battleships, Hellfire-class Battleships, Overlord-class Battleships... damn, those were all good ships.
Following the principle of grabbing the old stuff first—no, wait, crippling the enemy's most powerful warships first—Evan targeted their battleships.
We had no conventional battleship force. Neither the Hurricane Strike nor the Infinite Loyalty was here, leaving us at a disadvantage in a straight exchange of fire.
The Wind and Cloud-class Battleship finished reloading at the edge of the system and charged toward a Dictator-class Battleship.
This one first. These were rare.
The Wind and Cloud-class Battleship hurled itself back into the mass of warships at full throttle. The enemy lay off to one side. Our ship needed to pass through six cruisers, turn slightly, then pitch upward to strike directly at its belly.
Seeing Evan charging in from deep behind their lines, the enemy hastily swung its bow around, trying to overload our void shields with a macro-cannon barrage.
Torpedoes were useless: they flew slower than our ship. Lances barely helped either. Their lance batteries could not rotate fast enough to maintain a sustained focus on the Wind-and-Cloud-class warship, only briefly sweeping across our void shields.
The nova cannon targeted a cruiser whose void shields had not yet restarted, but a warning appeared on the heavy auspex screen. Evan swerved the warship aside as quickly as possible, throwing even several White Scars Sons off balance and slamming them into the wall.
A nova cannon shell skimmed past the bow. The enemy had anticipated our trajectory and fired three immensely powerful main guns together, trying to block our route forward.
The Wind and Cloud-class Battleship erupted into unprecedented speed. As the Super-Realspace Acceleration Engine entered overload, the entire vessel shook. Within three seconds, the warship threaded between two nova cannon shells, and Evan immediately disengaged overload mode.
That