Lin En leisurely stretched his consciousness.
Through the eyes of this new Divine Statue, he took in the entire scene inside Fog Town's church.
Inside the church hall.
The High Priest had not gone to rest. Instead, he remained on his knees before the Divine Statue, utterly devout.
His withered hands tightly clutched a newly carved wooden cross as he murmured hymns of gratitude to the Lord of Ash and Compassion.
Outside Fog Town's church.
More than a dozen Guard soldiers, their bodies swathed in bandages, forced their exhausted limbs to keep moving as they patrolled warily with torches and iron swords in hand.
They had finally survived the cruelest night on this Wasteland.
Everything carried a sense of hope, of rebirth amid the ruins.
Watching this scene, Lin En could not help feeling a rare trace of peace and satisfaction.
Then his gaze slowly shifted downward, settling on the Evil God's Fear Statue at the Divine Statue's base, which radiated an ominous aura.
Lin En had actually received the system's item drop notification the moment the Screaming Golem died.
When writing the version update announcement, he had already devised a solution for how players would distribute top-tier items dropped in large raids like this.
A first-kill boss reward like this had been earned by dozens of people throwing their lives into the fight.
Whoever received it, everyone else would inevitably be jealous. It might even spark irreconcilable conflicts between guilds or teams.
This was a sore point that any mature online game had to address.
Since it could not be divided equally, was that supposed to stump Lin En?
As a "gold-medal bastard game designer" thoroughly versed in Blue Star's online gaming tricks, he proposed a luck-based solution to the system that perfectly catered to player psychology.
"System! Since