By this point, Qin Feng had realized it too.
In this first cycle, everyone was worse than he remembered, and none of them performed particularly well in the Godforsaken Game.
Qin Feng believed this was definitely not a problem unique to Blue Star.
Rather, it should have been the same for every civilization and race throughout the universe that had been affected and drawn into the Godforsaken Game!
Through observation, Qin Feng discovered that it was not just the players he remembered as fairly capable fighters who had become worse.
Even some players who had never played games at all performed worse than Qin Feng remembered.
Many people could not even understand concepts such as "levels," "skills," and "equipment."
In the current cycle where I've been developing, even many elderly Blue Star players accepted these concepts very quickly.
But in this first cycle, even after several years, some people still don't understand and can't accept the Godforsaken Game's descent...
Qin Feng then discovered something.
The one-ten-thousandth change in each player's individual Soul Net whenever they died and went back was not random.
It was specialization tailored to the Godforsaken Game!
Every time players experienced death and a cycle, their individual ability to adapt to the Godforsaken Game grew stronger!
So that's it. I understand completely now.
The one-ten-thousandth change in the players' souls I saw before wasn't a change in personality, but in their ability to accept and adapt to the Godforsaken Game.
And the longer they survive in the Godforsaken Game, the greater this change becomes. In other words, in the next cycle, their ability to accept and adapt to the Godforsaken Game will be stronger!
The extent of this change was related to how long a player survived and how many battles they had experienced, but most importantly,