"The sky fell and the earth gave way"
Mind Breath is completely different from Wheel of Fortune Pathway and Spirit Storm, and they definitely have nothing to do with gentleness.
After suffering such a blow, the middle-aged man rolled his eyes and temporarily lost all ability to move.
Although the Token in his hand could use the source of Curse of the Marionette, he did not expect that Kronos could counterattack so quickly, so naturally he could not activate it in time.
Kronos didn't seize this opportunity to beat up the drowned dog. It's not that he didn't want to do it, but mainly because he didn't have the ability.
The penetrating injury on the chest gradually stabilized under the influence of Power of Creation, but it was only recovering slowly, and it still had a great impact on Kronos.
Kronos hesitated for a moment, but ultimately made no move.
He is actually perfecting a magic that may be able to perfectly cope with the current situation, but it has not yet been perfected successfully. It is not suitable to be used in battle. If something goes wrong, it will really outweigh the gain.
Anyway, I have the upper hand now.
If you have a penetrating injury on your own body, why doesn't your opponent's body have a penetrating wound?
He seemed to have temporarily suppressed the injuries on his body with Marionettization, but it would definitely not be that easy, not to mention, Beyonder Item had side effects.
After about a minute, Kronos's injuries had completely stabilized and no longer affected his movements.
So he did not hesitate and prepared to release Wonderful Horn a second time to crush his opponent directly.
Just when Kronos made a move, a jet-black energy Descent came to Kronos's body.
Kronos followed the direction of the energy and found that the source was in his opponent's body.
Before Kronos could understand what was happening, he felt Spirituality inside his body pause, and then the magic he was releasing dissipated.
Although Wonderful Horn is not a commonly used magic by Kronos, it is not so unfamiliar that it causes pauses during use.
Combined with the dark energy just now, Kronos came up with a guess.
What is the name of Demigod from Wheel of Fortune Pathway? Misfortune Mage.
In the original work, there is no detailed description of this Sequence, so Kronos doesn't know much about this Sequence.
We can only guess it through the name Sequence.
The core ability of this Sequence is probably to control misfortune.
When something like bad luck falls on people, it will definitely have corresponding effects.
The pause in the operation of my Spirituality just now may be due to this.
For such an unfamiliar Sequence, Kronos felt that it was better to be on the safe side, so he quickly took a few steps back, and ended up stepping into a hole and almost tripping over.
In this way, it is indeed certain that he is really possessed by bad luck.
I have never dealt with this method, so Kronos didn't know what to do, so I released a Time Barrier to cover myself.
If it was really 1v1, it would be impossible for Kronos to be so afraid of this Misfortune Mage.
But don't forget that Kronos's most powerful means is trapping Iron-Blooded Knight.
The two Demigod and the two Sequence 5 were frantically consuming the power of the General Adri and Justice Mentor, intending to directly kill them with one blow.
The original usage time of Blasphemy Card is only Three Minutes. Even if magic adds a bonus to it, it only lasts to six or seven minutes, so the limit of Playing Cards Castle is about to be reached.
If Justice Mentor's final blow fails to kill Iron-Blooded Knight, Kronos will be attacked from both sides.
So Kronos observed this Misfortune Mage with all his concentration, hoping to find some flaws.
At this time, this Misfortune Mage had gradually adapted from the situation of being torn apart mentally and penetrated by the spirit body.
It is definitely not easy to recover from mental injuries, but after all, it is Demigod, so it is not that easy to die.
He looked at his body that had been stuck on Marionettization, and then stared at Kronos with even more hatred.
Kronos took a moment to react and then understood.
It was Mind Stone Storm that affected his operation, causing him to forget to remove the effect of Token.
As a result, Marionettization, which has a great reduction effect on physical damage, encountered a mental attack, and it had no effect at all.
Not only that, maybe his current Marionettization situation also has negative effects.
Kronos sneered, and then said, "Don't look at me like that. I rarely take the initiative to provoke anyone. Whether it's your son or you, it won't be a loss even if you die in my hands."
"I advise you to turn around and leave now, so that I won't hold you accountable for Ambush my affairs."
What Kronos has always been pursuing is to do all his evil deeds and not give any enemy a chance to come back, so he didn't say these words just to be subdued. After persuading this person to leave, he could concentrate on dealing with that General Adri.
His purpose is to provoke, provoke his opponent, force him to take action, and then defeat him.
If you think about it carefully, the enemy who killed your son is right in front of you, and you are still brazenly saying that it is not a loss if you die in his hands, and if you don't pursue it, any father will be Wrath.
This father was no exception. His eyes were red with anger, he stared at Kronos, and then stamped his foot.
Suddenly the whole mountain began to shake, and the earthquake started.
Wheel of Fortune Pathway's Beyonder is good at dealing with various Catastrophe man-made disasters and pulling his opponents into them.
However, disasters are generally encountered passively, and actively creating them is against Fate, so even if it is Demigod, you have to pay a considerable price.
So after the earthquake started, Misfortune Mage spit out a mouthful of blood and became even more depressed.
Under Kronos's Eyes of Mystery Prying, this Misfortune Mage may be only one step away from death.
First, it was penetrated by Spear of Longinus. Although it was weakened a lot by Marionettization, it was still seriously injured. Then it was ravaged by Mind Breath, and finally it was counterattacked by Fate.
This person's condition was like a candle in the wind, as if he would suddenly die in the next moment.
Kronos If we can get close to him now, maybe we can just punch him without doing anything, and this battle will be completely over.
But unfortunately, Kronos is facing a sweeping earthquake at this time.
After all, Kronos is Demigod. Even if this earthquake is dangerous, what impact will it have?
But when he actually faced it, Kronos realized that the most dangerous thing was not the earthquake at all, but the bad luck that Endowment had caused him in the first place.
Because of this bad luck, Kronos would fall when walking and tried to float, but Spirituality repeatedly experienced interruptions.
I activated Death God Mask, intending to directly Spirit World Traversal, but who would have thought that before I could enter the Spirit World function, I was slapped by an unknown monster with Wings, causing Kronos to stagger and almost fall into an earthquake crack.
This misfortune has one main purpose, which is to cut off all the special means of Kronos, leaving Kronos with no other choice but to bite the bullet and face the earthquake directly with his body.
In fact, this Misfortune Mage's calculation is quite good, because Hermit Pathway and Paragon Pathway can be regarded as the weakest among the twenty-two Paths of the Divine, Pathway.
Once you lose sight of one thing during an earthquake, you might end up here.
But there was one thing he didn't expect.
That means his enemy is a jerk.
Kronos not only has Hermit Pathway's set of methods, he also has Power of Time.
When he was promoted to Demigod, Power of Time had strengthened his body, and bad luck seemed to have no effect on Power of Time.
So after Kronos turned on Time God Domain, no matter how dangerous this Catastrophe was, it was nothing.
It may be difficult for Kronos to control the same attack as Sequence or the newer High Sequence, but it is not too easy to slow down the falling earth and rocks, and it does not even cost much Spirituality.
So while Kronos was experiencing the earthquake, he even had the energy to distract himself and observe the situation in Playing Cards Castle.
After all, the power evolved by Blasphemy Card is not a real person. Even if you have the power of Demigod, it is difficult to truly have the fighting Consciousness of Demigod.
Otherwise, two Demigod and two Sequence 5 are basically enough to win one Demigod.
As for the situation in Playing Cards Castle, this General Adri did look a little embarrassed under the siege, but obviously he was not at a disadvantage.
If this situation continues, Playing Cards Castle will not be able to solve this Iron-Blooded Knight before it fails.
So Kronos gradually took over the battle situation in Playing Cards Castle.
With the combination of Kronos's combat experience and the power evolved by Blasphemy Card, General Adri's situation became increasingly embarrassing.
With Imperative Mage and two Sequence 5, it was enough to completely hold him back, while Secrets Sorcerer looked for every opportunity to sneak attack on him.
As the battle situation gradually fell into a disadvantage, General Adri also regretted pursuing so recklessly. In his opinion, even if he could not directly defeat his opponent, he should not lose himself.
In the end, no one expected that they would encounter such a pervert like Kronos, and a magic force forced him into this situation.
The emotion of regret quickly extinguished General Adri's fighting spirit, and the situation of the battle became increasingly obvious.
With another sneak attack by Secrets Sorcerer, General Adri's steeliness was completely broken.
Of course Kronos would not miss this opportunity, so Justice Mentor, who had been hiding all this time, also took action at this moment, and Holy Light hit General Adri directly on the head.
Kronos has tested it before, and this Sequence 3 attack is not as strong as he thought.
After all, the caster is only Sequence 4, so this attack barely reaches the level of Sequence 3.
Therefore, when facing a Iron-Blooded Knight who is good at defense, his defense must be broken down before he can truly achieve a fatal blow.
As Holy Light passed by, all the parts above General Adri's chest disappeared, and then fell to the ground.
The battle in Playing Cards Castle was completely over, but Kronos did not choose to relieve Playing Cards Castle because he did not want Misfortune Mage to be prepared in advance.
The use time of Blasphemy Card has expired, but Playing Cards Castle can still exist. It can still be done by covering the sight of Misfortune Mage.
After ending the sidelined battle, Kronos returned his mind to the earthquake.
He was in an earthquake crack, facing boulders and sand falling in all directions.
With the blessing of Time God Domain, Kronos is basically spinning, jumping, and closing its eyes.
Originally it was just to delay time, but now this purpose has been completely achieved.
Kronos jumped out of the earthquake crack in a few dodgers and appeared in front of Misfortune Mage.
He originally thought that Kronos would have completely fallen here. He was originally injured and suffered bad luck and fell into the earthquake, but he really didn't expect that this person would come out like this.
The moment he saw Kronos, he almost died of anger.
After finally calming down, he stared at the sky, as if he was holding back some big move.
At this time, Kronos didn't want to give him any more chances, so he rushed towards him without hesitation.
But this Misfortune Mage seemed to feel it, his eyes suddenly turned to Kronos, and then a jet of black energy shot out.
Kronos has been tricked once, so he naturally knows what it is. This bad luck is obviously much more powerful than the last time.
So Kronos quickly dodges, but he didn't expect that bad luck has the ability to lock in, and will not stop until it falls on Kronos.
Kronos hid left and right for a long time, but finally couldn't escape. The power of bad luck finally came.
But what Kronos didn't expect was that after this bad luck fell on Time Barrier, it would be blocked from Time Barrier and unable to invade at all.
Time Barrier was able to prevent bad luck, which really surprised Kronos.
When he turned his attention to Misfortune Mage again, he saw him raising his head and looking up at the sky, completely losing the breath of life.
Kronos When he wanted to step forward to check his body, huge fluctuations appeared in the sky.
Kronos looked up and saw a group of meteorites cutting through the sky and falling towards where Kronos was.
This must be the reason why Misfortune Mage died. Forcibly summoning an earthquake caused so much damage to him. This meteorite rain must have cost him his life.
This Misfortune Mage was really persistent. In order to avenge his son, he first stole the army's Defense Map, just to attract officials to become helpers.
Then during the fight, after adding huge misfortune to Kronos, there came such a heaven-falling package, which was really cruel.
Looking at the meteorites that caught fire due to friction with the air, Kronos didn't panic because he had his own way of avoiding them.