Sinfall, where the Tower of Sin is located, is a very important part of Revendreth.
It is, of course, impossible for it to stand alone as a solitary castle at the edge of The Ember Ward like it does in the game.
In fact, it is an extremely massive complex of fortresses.
The most important Tower of Sin is the core area of this massive fortress complex.
This dilapidated high tower, used to execute capital punishment on Venthyr criminals, deeply deters all potential criminals!
In the game's story, Sire Denathrius had his subordinates manufacture many magical mirrors to refract sunlight from The Ember Ward to the Tower of Sin, in order to better concentrate the sunlight.
However, using mirrors to refract sunlight into the Tower of Sin means it can also be refracted to other places.
For instance, after the Venthyr rebellion occupied Sinfall, they used mirrors to refract sunlight onto Castle Nathria.
Wherever that highly concentrated sunlight reached, Venthyr nobles gathering in the open air were reduced to ashes.
Even that overbearing Sire Denathrius almost received a complimentary, loving sunbath.
Sire Denathrius in reality thinks things through very comprehensively.
If it were merely for executing unruly Venthyr criminals with sunlight.
Crafting a convex lens of just the right size would suffice for execution needs.
There is no need to make those fancy and dangerous things.
Looking at the convex lens over three meters in diameter atop the high tower, Herad feels deeply impressed by the processing strength of the Venthyr artisans.
In this world belonging to the dead, the natives are extremely resistant to technological creations.
Those souls from technological worlds will not manufacture processing facilities like lathes here.
Moreover, in a ghost place like the Shadowlands, the power of elemental spells is greatly reduced.
The method of polishing