The Void Lords hated the sneaky bastard who loved baiting them into traps so much that their teeth itched.
Every time they seized an opportunity to strike first, they lost several of their own.
Once or twice was nothing.
But after being baited into traps so many times, the losses began to hurt!
Yet with such a juicy prize dangling before them, the Void Lords found it hard to restrain themselves.
Who could have imagined that their opponent could hide for days, just waiting for their side to strike first?
Even after suffering several setbacks, however, the Void Lords would still probe the Ethereal Homeworld whenever they discovered that the Obsidian Warship had left.
Usually, even as they jumped out to summon a wave of minions, they were already preparing to cross back into the Void World.
Although the Obsidian Warship reacted quickly, it only inflicted minor losses on them.
This irritating harassment tactic severely tested the Obsidian Warship's ability to sustain a prolonged battle.
Perhaps when the Pantheon needed energy support, the Void Lords would happen to jump out and cause trouble, tying down the Obsidian Warship.
The Obsidian Warship had abundant energy.
But no matter how much energy it had, it would be unable to supply it to the Pantheon.
Although this was only a possibility, Herad did not dare gamble.
Mimiron came up with a solution.
The Forge of Wills operated by drawing energy from Azeroth's World Soul.
If it were moved onto the Obsidian Warship and charged using the Manaforge aboard, it could be deployed at the Pantheon at a critical moment.
It would be the equivalent of a portable battery in a car.
There would be absolutely no problem using it in an emergency at a critical moment!
That way, they would no longer have