Arc 1The Zero-Point Wager
Ken Kaneki joined forces with Kiyotaka Ayanokoji and Rokusuke Koenji to earn points and build a campus trading and lending business as Class D’s allowance came under threat. When Sae Chabashira revealed that the class had lost all its points, Kaneki’s wager with her and his plan to lead Class D toward Class A became central to what came next.
- Ken Kaneki recognized Kiyotaka Ayanokoji’s hidden strength, befriended Rokusuke Koenji, and joined both boys in Class 1-D, where Sae Chabashira explained the school’s point system.
- Ken Kaneki led Ayanokoji and Koenji to challenge the Martial Arts Club, and the trio earned three hundred thousand points after Ayanokoji and Koenji won their matches and the club president conceded.
- Kaneki earned more points through club wagers and defeated Sakayanagi Arisu at chess, while he, Ayanokoji, and Koenji settled into school life and began to notice Class D’s careless spending.
- Kaneki grew close to Shiina Hiyori through their shared interest in mystery novels, while he, Ayanokoji, and Koenji began planning ways to profit when Class D’s points ran out.
- Kaneki proposed a secondhand marketplace and Ayanokoji designed a microbank, while Koenji arranged for campus merchants to exchange outside money for school points.
- Kaneki launched Campus Life, secured Chabashira’s signature on the group’s business agreements, and wagered that he would help lead Class D to Class A if its points remained above zero.
- Kaneki, Ayanokoji, and Koenji tied for perfect quiz scores, while classmates began noticing the marketplace and microbank as the next monthly allowance approached.
- Chabashira announced that Class D’s allowance was zero because the class had lost all one thousand initial points through rule violations, and she warned the students that only Class A graduates received the promised benefits.