When the Throne Hall was being built, Dunn had Alice and Lamia expend countless rare materials to inscribe numerous magic runes and spell formations.
Its specifications were modeled on the embryonic form of a Divine Kingdom. Although the Throne Hall currently did nothing to enhance Dunn's strength,
it could severely weaken his enemies!
The Anti-Magic Field was one of its abilities.
The so-called Anti-Magic Field could seal off all spells below Legendary within its range!
As for Legendary Spells, their level was too high. At present, there was no way to seal or restrict them.
That might sound a little underwhelming, but it was anything but.
After all, even Legendary Wizards relied primarily on high-level spells in combat, since they could cast high-level spells instantly.
As for Legendary Spells, even Destiny Legendary Wizards had difficulty casting them instantly through their own power alone.
In combat, especially a one-on-one fight, who would give you time to chant and cast a Legendary Spell?
Thus, Legendary Wizards still relied primarily on instantly cast high-level spells for their combat strength.
But now, Hohenheim was inside the Throne Hall's Anti-Magic Field and could not cast any spells below Legendary.
All he could rely on were the spells inscribed on his equipment and items!
Was this a trap? One specifically meant for me?
That was the first thought that flashed through Hohenheim's mind!
But the situation left Hohenheim no time to dwell on it!
The equipment and items on him were shattering one after another!
In this emergency, Hohenheim decisively pulled a pendant from his chest and poured an enormous amount of magic power into it.
Dazzling white light radiated from the pendant, carving out a place within the endless darkness in the blink of an eye!
This was one of Hohenheim's trump cards, the Sun