The Chaos Lands were notorious for their chaos throughout the Continent of the Gods, but one place was relatively peaceful: Chaos Deep Valley, at the center of the Chaos Lands. The deities of the Chaos Lands also needed to buy and exchange goods. If nowhere in the Chaos Lands was safe, even the simplest trade would be impossible, and that clearly would not do.
Chaos Deep Valley at the center was a rudimentary town, jointly managed by the five most powerful monarchs of the Chaos Lands. Deities in Chaos Deep Valley were subject to the Five Great Monarchs' restrictions, so fighting and killing generally did not occur, but everyone who entered had to pay an exorbitant fee to stay.
Deities who could no longer remain in the Twelve Great Divine Domains could live quite well in Deep Valley with their ample Black Crystal Coins, provided they had enough and could break through the encirclement to enter. No matter how chaotic things were outside, Deep Valley, jointly managed by the Five Great Monarchs, remained unaffected. Even battles between the Five Great Monarchs took place outside it.
Many raiders in the Chaos Lands brought their goods to Deep Valley to trade with others. Only within Deep Valley could transactions proceed safely. Of course, that applied solely to Deep Valley. Once the parties left, they had to deal with whatever happened themselves.
In other words, even if you traded away your supplies in Deep Valley, you could still be intercepted and killed once you left. Within Deep Valley, both the Five Great Monarchs' subordinates and everyone else refrained from attacking because of those five terrifying beings. Outside, however, it was still the Chaos Lands. As long as you were strong enough, you could kill others the moment they left.
This was entirely in