Arc 2Crystal’s Scar Rises

Eddard transformed Crystal’s Scar with demons, dragonglass, machinery, trade, and a school for magic, while forming alliances and confronting threats from the Ironborn and Clan Warriors. The arc leaves the settlement under attack as Eddard sends the Faceless One to disrupt the enemy camp.

  • Eddard created and tested Dragonglass Lesser Demons, developed a steam engine, and put the demons to work opening House Flint’s mine.
  • Eddard defeated Mord Farwynd and Emmy Blacktyde’s pirate raid, then explored the Blackstone Ruins, absorbed their demonic array, and transformed Alys Rivers into the Dragonglass Spider Mother.
  • Rogers Ryswell swore allegiance to Eddard, and Eddard struck trade deals with Masse T, including a sale of a steam engine and an agreement to supply goods and slaves.
  • The Lord of Light manifested through Sinvara, gave Eddard part of its body, and Sinvara pledged herself and her followers to his cause.
  • Eddard established a magic academy, where students learned to enter the Dream World and the Dragonglass Magic Array awakened runic powers in more than fifty people.
  • Eddard negotiated trade and a water system with envoys from the Iron Islands, while Alan Farwynd agreed to protect Eddard’s merchant ships in exchange for House Flint’s support.
  • Eddard subdued an ancient organism and sealed it in dragonglass as the Drowned God, while Clan Warriors attacked Hot Spring Village and summoned demons through blood sacrifice.
  • Eddard sent the Faceless One to infiltrate the Clan Warriors’ camp, where it possessed transformed warriors and turned them against one another.
Chapters 26–50 Vol. 1 Read

Ch. 26Now this was magic!

Eddard tested demonic summoning and Dragonglass in House Flint's Council Hall, discovering that a Twisted Soul could transform a Lesser Demon and that a Child of the Forest's soul could awaken Dragonglass's hidden flame. He told Maester Albert that a new era had begun as fire burned in his hand.

  • Eddard explained demonic and Children of the Forest magic circles to Maester Albert, then summoned a Lesser Demon progenitor.
  • Eddard stabbed the Lesser Demon with Dragonglass containing a Twisted Soul, transforming its body into a mass of black Dragonglass.
  • Maester Albert rushed toward the mutated demon, but Eddard restrained it and warned him to wait before studying it.
  • Eddard summoned a Parasite Demon mother, bound it to his will, and instructed Maester Albert to feed it meat and Dragonglass so it could lay eggs.
  • Eddard sensed a hidden flame inside a Dragonglass pillar and guided a Child of the Forest's soul into it, igniting the stone in his palm.

Ch. 27Magic was the greatest productive force

Eddard tested Parasite Demons and Dragonglass, then put Ralf and Bran to work producing Fire-attribute Dragonglass for his plans to improve Flint's productivity. He showed Maester Albert a design for a magical Stirling engine and left him to refine it, with Valyrian steel and demon materials offering a path to construction.

  • Eddard tested a Parasite Demon on a Rock Mountain Cat and recorded how the parasite mutated its host to enhance its abilities.
  • Eddard explained that Fire-attribute Dragonglass could provide heat for lime-burning and steelmaking, while Ice-attribute Dragonglass had limited practical uses for now.
  • Eddard summoned Ralf and Bran from the Dream World and taught them how to use their perception to produce Fire-attribute Dragonglass.
  • Eddard named the Dragonglass Lesser Demon Number One and planned to train it for mining before making it a foreman.
  • Eddard gave Maester Albert drawings for a Dragonglass-powered Stirling engine and asked him to improve the design.
  • Eddard considered using Valyrian steel, Twisted Souls, flame, and demon materials to build the engine.

Ch. 28Magic Energy Number One

Eddard used the power of Fire and Ice Dragonglass, his Golden Eye, and Ralf’s blood to forge the components of a Valyrian-steel-coated Stirling engine, which he named Magic Energy Number One. After moving the massive prototype outside and showing his followers how to burn lime and make cement, he assigned Bran to the mine and Ralf to the workshops, then prepared to assemble and test the machine.

  • Eddard activated a summoning circle on a stone platform and used Fire Dragonglass to heat iron ingots, shaping them into a cylinder, piston, rod, and gears.
  • Ralf supplied blood that reacted with Ice Dragonglass and Valyrian steel, allowing Eddard to melt the steel and coat the cylinder’s interior and piston.
  • Eddard completed the five-to-six-ton prototype, named it Magic Energy Number One, and moved its components from the Council Hall to the castle’s open ground.
  • Eddard demonstrated how to burn lime and produce cement, then assigned Bran to oversee the mine and Ralf to manage the workshops.
  • Eddard dismissed the magic circle and called for the group to assemble and test the prototype.

Ch. 29An envoy from Barrowton

Rogers Ryswell arrived at Flint's Finger to negotiate House Dustin's claim to House Flint's mine, unaware that Eddard had already stabilized the situation and was developing an iron prototype. Eddard prepared to receive the envoy while deciding to establish his own intelligence network, and Rogers was led into the throne hall.

  • Rogers Ryswell sailed to Flint's Finger, expecting to exploit House Flint's reported losses and secure its mining rights for House Dustin and House Ryswell.
  • Rogers heard locals discussing Eddard's enormous iron contraption and hurried toward the castle to see it.
  • Eddard's workers moved the Magic Energy Number One prototype toward a workshop, and Eddard considered using it to produce cement and support steelmaking.
  • Arthur Stone told Eddard that the envoy from Barrowton had arrived, and Maester Albert explained House Dustin's likely intentions.
  • Eddard decided that he needed to establish an intelligence department and went inside to prepare for the meeting.
  • Rogers inspected the castle entrance, presented House Dustin's document to the guards, and was escorted to Eddard's throne hall.

Ch. 30One trouble after another

Eddard Flint rebuffed Rogers Ryswell’s attempt to secure House Dustin control of Flint’s mine, insisting the mine would soon expand and that captured bandits and pirates would be reformed into House Flint’s strength. Meanwhile, Ironborn leaders Mord Farwynd and Emmy Blacktyde learned that House Flint had suffered losses and rallied their pirates to raid Flint’s Finger.

  • Eddard Flint welcomed Rogers Ryswell, who offered House Dustin’s assistance under the law of mutual aid.
  • Eddard and Arthur Stone showed Rogers spoils taken from Clan Warriors and Ironborn pirates, demonstrating that House Flint could defend its territory.
  • Rogers urged Eddard to let House Dustin take over the troubled mine, but Eddard said it would reopen soon with greatly increased production.
  • Eddard told Rogers that captured bandits and pirates would join House Flint after reform through labor, and invited Rogers to join him if he left House Dustin.
  • At a hidden cave near the Stony Shore, Mord Farwynd and Emmy Blacktyde heard that House Flint had defeated One-Eye Billy and suffered losses at its mine.
  • Mord and Emmy rallied their pirates to raid Flint’s Finger.

Ch. 31Alchemy Workshop

Bran told Rickard and Brandon that Eddard planned to improve their physical abilities, while Eddard tested his new lime kiln and prepared to start grinding materials for cement. The chapter ended with Ralf agreeing to operate Eddard’s iron-consuming machinery and reaffirming his loyalty to House Flint.

  • Bran told Rickard and Brandon that Eddard was considering a method to make them physically stronger, like the Mountain, though they would not gain magical powers.
  • Eddard oversaw the Alchemy Workshop’s lime kiln and explained how Ralf used a modified Summoning Magic Array to control its heat.
  • Eddard opened the kiln and found that the batch of quicklime had fired well enough to use in cement production.
  • Ralf hesitated to operate Eddard’s new rotary furnace because he feared breaking the valuable machinery.
  • Eddard encouraged Ralf and expressed his trust in him, and Ralf promised to do whatever Eddard asked.

Ch. 32Dragonglass Lesser Demons

Eddard prepared to reopen House Flint’s mines using Dragonglass Lesser Demons and prisoners while promising miners safe, well-paid work sorting ore. He sent the mining party toward the Western Mountains under Bran’s supervision, with the operation set to begin despite the territory’s dwindling funds.

  • Eddard counted the forty-five newly created Dragonglass Lesser Demons and told Maester Albert that fireproof glass lamps would protect miners from them.
  • Maester Albert warned Eddard that funds for wages and construction were nearly exhausted, and Eddard said cement and steel sales would provide income.
  • Arthur Stone delivered fifty black hooded cloaks, and Eddard used them to conceal the Dragonglass Lesser Demons before leading them from the castle.
  • Eddard told the miners they would sort and deliver ore while prisoners and Dragonglass Lesser Demons handled the dangerous work underground.
  • Eddard appointed Bran to oversee the mines, and the miners, prisoners, and Dragonglass Lesser Demons headed for the docks to board two transport ships.

Ch. 33The pirates met their match

Eddard used a staged voyage to lure nearby Ironborn pirates into an ambush, defeating their assault with Dragonglass Lesser Demons, Charm Magic, and upgraded crossbows. One longship escaped, while Eddard captured the rest and their crews.

  • Eddard spotted five unmarked longships approaching and ordered the two House Flint transports to prepare for battle.
  • The pirates boarded Eddard’s ship, where Dragonglass Lesser Demons killed and wounded many attackers before Eddard ordered them to withdraw and had captives seize the pirates.
  • Emmy Blacktyde rallied his men and boarded, but Eddard stopped him with his tentacles, turned aside thrown axes, and used Charm Magic to weaken the pirates’ will to fight.
  • Mord Farwynd halted his attack after noticing trouble, but upgraded crossbows on both transports struck his forces with a deadly volley.
  • Eddard’s side captured the pirates and all but one of their longships, while the remaining vessel escaped.

Ch. 34Opening the mine

Eddard opened a heart tree’s connection to the Dream World, awakening Thin Pigeon and four guards to his secrets and powers. He then led them to the mine, where he revealed the Dragonglass Lesser Demons would work as House Flint’s miners.

  • Eddard chose a weirwood near the dock and used Skinchanging to connect it to the Dream World, while Thin Pigeon and the other guards experienced visions of many lifetimes.
  • Eddard spoke with the White Holy Tree about Demon B'lack’s soul amalgamation and the dangers of using demonic spells.
  • After the guards recovered, Eddard told them the Old Gods had changed their souls and would guide them in the Dream World; they swore an oath to face the Long Night and evil demons.
  • Eddard led Thin Pigeon and the other four guards to the mine, where forty-five Dragonglass Lesser Demons had opened the entrance and found no signs of life.
  • Eddard revealed the Lesser Demons’ faces and told the guards that they would live in the mine and supply ore for House Flint.

Ch. 35The "remnants" in the Blackstone Ruins

Arthur Stone explained Eddard’s labor-based reform system to the captured pirates while Eddard explored the Blackstone Ruins with “Housecat” Bran and his companions. After a spider-woman monster attacked Eddard and the Dragonglass Lesser Demons fought it, strange creatures began surrounding the group.

  • Arthur Stone told the captured pirates that House Flint’s Pirate Reform Act allowed them to regain freedom by earning points through labor, and he offered Emmy Blacktyde the chance to seek a family ransom.
  • Arthur Stone explained that the pirates would work in the mine and that Parasite Demons would secretly monitor them for Eddard.
  • Eddard learned that the blood-red-eyed Wights guarding the Blackstone Ruins were puppets created from tortured human souls, and the Dragonglass Lesser Demons destroyed them.
  • Eddard entered the ruins with “Housecat” Bran, his sons, “Thin Pigeon,” and others, and recognized the ancient runes as demonic symbols connected to Demon B’lack.
  • A spider-woman monster attacked Eddard, but “Thin Pigeon” pulled him to safety; Eddard ordered everyone to retreat while the Dragonglass Lesser Demons fought it.
  • After the monster roared, hissing creatures stirred throughout the ruins and surrounded Eddard’s group.

Ch. 36Another demon

Eddard discovered that a demonic summoning array beneath the Blackstone Ruins was spawning Hell Demon Spiders and absorbed the array and the demon head fused to it. He transformed the spider monster by placing Alys Rivers’s soul inside it, creating the Dragonglass Spider Mother, and returned to his body as his companions asked what to do next.

  • Eddard entered the Dream World with Bran and traced the spiders’ power to a Seven-Pointed Star Magic Array beneath the ruins’ altar.
  • Eddard learned that the array was summoning Hell Demon Spiders for Demon B'lack and found Kars, Lord of Curses, Lord of Crystals, fused to its center.
  • Eddard’s dragonglass crystals expanded around the array and absorbed it and Kars, causing the spiders to die as the demonic energy was squeezed out of the area.
  • The White Holy Tree advised Eddard to modify the spider monster, and he placed Alys Rivers’s soul inside it.
  • Alys Rivers became the Dragonglass Spider Mother, gaining powers including burrowing, spinning ice silk, laying eggs, and converting matter to dragonglass.
  • Eddard gave Alys Rivers orders, returned to his body, and faced his companions as they asked what to do next.

Ch. 37Crystal's Scar

Rogers Ryswell and the Lysene merchant Masse T arrived at Flint's Finger to meet Edd Flint, whose machines and inventions had drawn Masse T's interest. They discovered the transformed port and learned the settlement was now called Crystal's Scar, then registered with the City Guard before heading to meet House Flint's official Beris.

  • Rogers told Masse T that he hoped to serve Edd Flint, while Masse T explained his interest in House Flint's iron machines and Magic Energy Number One.
  • Rogers, Masse T, and their party arrived at Flint's Finger and inspected its rebuilt docks, durable fender posts, paved streets, and new construction materials.
  • Masse T's subordinate learned that the construction powder and dock adhesive came from House Flint's Alchemy Workshop, and that Edd had renamed the castle Crystal's Scar.
  • The City Guard stopped the party for failing to register, returned the attempted bribe, and escorted them to the dock registration office.
  • After the party registered, the City Guard directed them to Wine Street's reception center to meet Beris, House Flint's official responsible for receiving outsiders.

Ch. 38Experiments and guests

Eddard's attempt to create a dragon from a modified demon egg failed, while his experiments and preparations for a magical academy continued. When Rogers Ryswell and Masse T arrived at Crystal's Scar Castle with a mysterious red-robed woman, Eddard sensed her through a Shadowcat and recognized her as a powerful Red Priestess.

  • Eddard and Maester Albert released a lizardlike hybrid from a Dragonglass Pillar, but it died before it could leave the chamber.
  • Eddard reassured Maester Albert that they could continue experimenting and revealed plans to establish a literacy school that would help find people with magical talent.
  • Beris escorted Rogers Ryswell, Masse T, and their party into Crystal's Scar Castle, where Eddard's unusually large beasts charged at them without attacking.
  • Eddard Skinchanged into the Shadowcat and recognized the veiled woman in red as a Red Priestess who seemed intensely fascinated by him.
  • The Shadowcat departed, and Rogers Ryswell and Masse T suspected their red-robed companion had caused the beasts' strange behavior.

Ch. 39Trade agreement

Edd accepted Rogers Ryswell’s allegiance, met the Lysene merchant Masse T and Red Priestess Sinvara, and arranged to discuss trade and speak with her later. He negotiated a lucrative deal for Crystal’s Scar’s ice silk and Ice Dragonglass, then Masse T asked whether Edd would sell him a self-powered machine.

  • Rogers Ryswell offered his allegiance to Edd, who assigned him to the Municipal Center and accepted his request to swear a Heart Tree Oath.
  • Edd welcomed Masse T and Sinvara, agreed to discuss trade after lunch, and promised to speak with Sinvara after the evening feast.
  • Rogers swore allegiance to Edd beneath the Heart Tree, while the White Holy Tree warned Edd that an unknown being was faintly spying on them.
  • Edd showed Masse T steel, glassware, and ice silk, and agreed to sell him ice silk for twenty gold dragons per bolt and Ice Dragonglass for one hundred gold dragons per piece.
  • Masse T asked Edd whether he would sell the machine that could run without wind power.

Ch. 40Commercial expansion plan

Eddard expanded his commercial plans with Masse T, arranging trade in high-end goods, slaves, Valyrian steel ornaments, and a modified Steam Engine. After showing Masse T his industrial workshop and completing the deal, Eddard left him to deliver a message to the Iron Islands and help protect their trade routes.

  • Eddard and Masse T signed a preliminary agreement granting the Fur Traders' Guild priority access to Eddard's high-end goods, while Masse T agreed to establish shops at Flint's Finger and secretly supply Common Tongue-speaking slaves.
  • Eddard attended the magic academy's groundbreaking ceremony, where he staged a public celebration and lottery to build goodwill among the townspeople.
  • At the Alchemy Workshop, Ralf "Eel" lost control of his awakened Demon Child Soul; Eddard suppressed it with Ice Dragonglass and sent him to rest.
  • Eddard showed Masse T the steel production line and explained that he would sell him a simpler Steam Engine rather than the workshop's specialized machinery.
  • Masse T watched the Steam Engine being assembled and learned its safety precautions before agreeing to buy it for a thousand gold dragons, with slaves and Valyrian steel ornaments covering the payment he lacked.
  • Eddard and Masse T finalized their trade agreement and shook hands, while Masse T promised to carry Eddard's message to the Iron Islands and cultivate Ironborn partners to protect their trade routes.

Ch. 41The Red Priestess Sinvara

At House Flint’s welcoming banquet, Eddard promised his subjects that Crystal’s Scar would grow prosperous through new workshops and machines, winning their fervent support. The Red Priestess Sinvara received a vision of Azor Ahai’s rebirth and wondered whether Edd Flint was the prophesied Child of Destiny.

  • Eddard acknowledged Sinvara at the banquet while Masse T’s silver-haired twins, Moli and Bohe, attended him, and he used the Golden Eye to suppress his desire.
  • Eddard addressed his officials and subjects, promising more jobs, higher wages, and machines that would farm the land as Crystal’s Scar expanded.
  • Straw questioned who would till the fields, and Eddard explained that Crystal’s Scar would manufacture machines to plow and harvest crops.
  • Eddard invoked Masse T’s words about mastering a secret to gain wealth, promised his subjects a life of noble comfort, and stirred them to cheer for him.
  • Sinvara watched the hearth flames and received a vision about Azor Ahai’s rebirth, then wondered whether Edd Flint was the Child of Destiny.

Ch. 42The Lord of Light's gift

Eddard met the Lord of Light through Sinvara and refused to become its representative, but accepted a portion of its body in exchange for preparing for a future battle. The gift made him nearly immortal and expanded his Dream World perception, while Sinvara pledged herself and her followers to his cause.

  • Eddard led Sinvara to the Heart Tree and asked what the being behind her wanted.
  • The Lord of Light manifested through Sinvara and asked Eddard to become its representative, but he refused to take on unwanted responsibilities.
  • The Lord of Light offered Eddard a portion of its body, which merged with him and gave him powerful perception and gradual healing from injuries.
  • Eddard learned that the Lord of Light wanted him to oppose the force of darkness and saw Primordial Bodies appear in the Dream World.
  • After the Lord of Light departed, Sinvara pledged her body, soul, and followers to Eddard’s cause.

Ch. 43Awakening Plan

After waking beside Sinvara, Eddard prepared to turn his Dream Awakening experiments into a formal education program at Crystal's Scar. He welcomed more than two hundred students to the Magic Academy, assigned them to classes, and began training the most talented himself.

  • Eddard woke in his castle bedroom after another long stay in the Dream World, and Sinvara greeted him before joining him for breakfast.
  • Eddard introduced Sinvara to his household as a member of House Flint, then headed to the temporary Magic Academy with her.
  • Eddard reviewed his plan to teach literacy and basic magic, while Maester Albert prepared classes for the students awakened in the Dream World.
  • Eddard welcomed the students and volunteers with a speech about Crystal's Scar's future, and the crowd cheered for him and House Flint.
  • Maester Albert assigned more than two hundred students to beginner, intermediate, and advanced classes, while Eddard appointed Sinvara to teach beginners.
  • Eddard set the first subjects as language, mathematics, physical education, and moral education, then began preparing to teach the advanced students personally.

Ch. 44A special existence

Eddard began teaching selected children how to use the Fire Demon power he had fused with them through the Dream World. Young Arthur became the first student to manifest that power in the Real World.

  • Arthur and Stone discussed rumors that Eddard would teach them magic before Eddard entered with a Shadowcat and praised the children who had stepped forward bravely.
  • Eddard confirmed that he had mastered magic and told the students that dragons would one day return, then began their lessons in perception.
  • Eddard guided the students into the Dream World, where they saw his monstrous form and discovered that they had fused with Fire Demons.
  • Arthur realized that focusing his perception could return him to the Real World, and Eddard encouraged the other students to follow his example.
  • Eddard helped the students sense their Fire Demon power, and Arthur manifested an invisible dragon-like claw and announced that he had succeeded.

Ch. 45Dragonglass Magic Array

Eddard created the Dragonglass Magic Array, awakening rune powers in students and establishing a new Rune Wizard Faction alongside his Bloodline Wizard Faction. By evening, more than fifty students had gained runes, while Eddard warned those who left Crystal's Scar that their powers might fail without the array's support.

  • Eddard explained to Sinvara how he was modifying dragonglass with demonic magic arrays and began forming the Dragonglass Magic Array from dragonglass and the souls of the Children of the Forest.
  • Eddard added the Flame, Dragonglass, and Soul runes to the array, creating a new source of power for rune wizards.
  • Sinvara awakened the Flame Rune and demonstrated her new ability to sense and control fire.
  • The array's power awakened runes in students across Crystal's Scar, and by evening more than fifty people had gained runic abilities.
  • Some newly awakened students asked to leave, and Eddard warned them that their powers could fade or harm them if they abandoned Crystal's Scar.
  • Eddard encouraged the remaining students to follow him and the Old Gods, and they cheered for him and House Flint.

Ch. 46Envoys from the Iron Islands

Bruce Blacktyde and the other Iron Islands envoys traveled to Crystal's Scar to seek peace and trade with House Flint, where Eddard's remarkable ships, harbor, and city impressed them. The chapter ended with Bruce hoping their meeting with House Flint would help change the Ironborn's future.

  • Bruce Blacktyde and Theon Blacktyde sailed toward Crystal's Scar with envoys Yoren Harlaw and Alan Farwynd, hoping to secure trade and peace.
  • The envoys encountered Eddard's unusual stone-and-dragonglass transport boats, then followed them while Dragonglass Merfolk and Dragonglass Naga secretly guarded the fleet beneath the sea.
  • The fleet reached Crystal's Scar, where officials directed the Iron Islands delegation through the Foreign Ships District to the Reception Center.
  • Bruce and the other envoys marveled at the city's streetlamps, clean streets, dragonglass buildings, fine clothing, and well-equipped City Guard.
  • Bruce Blacktyde hoped the meeting with House Flint would bring change to the Ironborn, then walked toward House Flint Castle.

Ch. 47A trade agreement with the Ironborn

Eddard negotiated a preliminary trade agreement with envoys from three Iron Islands houses and showed them Crystal's Scar’s factories and steam technology. The envoys agreed to buy a freshwater-production system, and the visit left them with a broader view of Eddard’s industrial capabilities.

  • Beris guided Bruce and the Iron Islands delegation through Crystal's Scar to meet Eddard at the Council Hall.
  • Yoren Harlaw, Bruce Blacktyde, and Alan Farwynd offered trade with their houses, and Eddard negotiated prices for goods and machines.
  • Eddard hosted the envoys for lunch, then led them on a tour of the Alchemy Workshop and explained its factories and products.
  • At the machine factory, Theon Blacktyde imagined using a steam engine as a siege weapon, while Bruce proposed installing one on a large sailing ship.
  • Eddard demonstrated Water Dragon No. 2 and offered a pump, cement water tower, and steam-engine water filtration system to address freshwater shortages in the Iron Islands.
  • The envoys agreed to pay two thousand gold dragons for the water system and toured the remaining factories.

Ch. 48A secret agreement and a clan attack

Eddard arranged a partnership with House Farwynd to protect his merchant ships in exchange for ships, weapons, and warriors, while investigating strange relics tied to ancient beliefs. In Hot Spring Village, Clan Warriors and apparent Cave Dwellers surrounded the settlement, and Mys sent Straw and three other young men to seek help at Mine.

  • Alan "the Sea Lion" Farwynd brought Eddard a statue and other relics from Sealskin Point, which Eddard sensed carried an ancient, chaotic power.
  • Eddard offered House Farwynd support in exchange for protecting his merchant ships and preventing their kin from interfering with them, and Alan agreed.
  • Mys told the villagers that Eddard planned to build a cement road, and they praised their lord's plans.
  • A bell warned Hot Spring Village that Clan Warriors were approaching; Mys saw the signal tree down and learned that apparent Cave Dwellers were also nearby.
  • When Clan Warriors blocked the road to Pasture Town and surrounded the village, Mys ordered Straw and three others to ride to Mine for help while the villagers prepared to defend themselves.

Ch. 49The strange "egg"

Eddard observed "Eel" Ralf summon and merge with a Magma Demon, then released the strange flesh-like organism he had been studying. The creature revealed a powerful presence in the Dream World, where Eddard fought it and sealed it in Dragonglass, identifying it as the Drowned God.

  • "Eel" Ralf summoned a Magma Demon, which merged into his body and intensified his demonic power.
  • Maester Albert recorded the strange organism’s reactions as Eddard ordered the Dragonglass prism opened and the creature spilled out and grew.
  • Eddard used refracted firelight to weaken the organism, then drew it into the Dream World after it opened its mental defenses.
  • The organism erupted into a monstrous form and sent fragmented messages as Eddard challenged it and fought back using the Dream World’s powers.
  • Eddard trapped the creature in the ocean and sealed it inside rapidly growing Dragonglass, calling it the Drowned God.

Ch. 50The "True" Faceless One

Eddard’s Faceless One infiltrated the Demon B'lack-worshipping clan encamped near Hot Spring Village and began turning its corrupted warriors against one another. The attack escalated into a bloody riot, and clan elder Skaggs ordered his guards to kill an approaching attacker.

  • Clan Warriors performed a blood sacrifice, summoning fifteen Demon Children and ten Frenzy Demons before continuing their depraved ritual.
  • Bran reported the enemy’s movements to the Faceless One, while Brandon and Rickard prepared to follow its orders and protect their soldiers.
  • Eddard sent the Faceless One into the encampment to use its Dark Stealth and Parasitism abilities against the chaos-worshipping Clan Warriors.
  • The Faceless One possessed newly transformed warriors and made them slaughter one another, spreading confusion and violence through the camp.
  • Skaggs confronted an advancing warrior and ordered the two guards beside him to kill him.
Arc 2 of 2
Arc 2 of 2