Contents
- 1Biodata
- 2Power Progression
- 3Background / History
- 4Appearance
- 5Personality
- 6Abilities & Skills
- 6.1Mechanical Alchemy
- 6.2Combat Magic
- 6.3Magical Research
- 6.4Elemental Life Creation
- 7Equipment / Weapons / Items
- 8Relationships
- 9Story Role / Major Arcs
- 9.1Enchanted Machinery Pioneer
- 9.2Escape from the Northern Territory
- 9.3High Tower Builder and Administrator
- 9.4Diplomat of Supernatural Integration
- 9.5Thermodynamics Researcher and Demigod
- 10Trivia
Biodata
| Feature | Value |
|---|---|
| Name | Betty (贝蒂) |
| Species/Race | Mortal |
| Gender | Female |
| Affiliation | High Tower Magic Council; Enchanting Enthusiast Research Society; Mechanical Alchemy school |
| Occupation/Role | Wizard; mechanical alchemist; researcher; High Tower plenipotentiary ambassador to the Fire Thief Alliance; Grand Administrator of the sanctuary |
| Status | Alive; mythical wizard (demigod) |
| First Appearance | 121 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Mental Overclocker | 121 122 | A rare, naturally born “hyper-accelerated” individual with exceptional magical talent and innate telekinetic ability. |
| Wizard Apprentice | 121 | Secretly studies magic, rune arrays, and enchanting; earns points through examinations and original rune-array research. |
| Intermediate Wizard Apprentice | 199 | Leads mining operations at Nightglow Town and precisely uses fire and earth spells to process iron ore. |
| Quasi-Formal Wizard | 291 | Promoted alongside Daina, Ollie, Caroso, and Polina through Ace’s collective magic-power ritual. |
| Three-Ring Wizard / Second Order of Life | 434 | Breaks through after developing the phlogiston theory with Logan and Bayern; her Soul Secret Treasury becomes a Mindscape. |
| Mythical Wizard / Demigod | 576 | Uses the Scepter of Heaven, Ace’s Dream Seal, and divine power essence to establish the Conservation Mechanical Sphere demiplane. |
Background / History
Betty was the only daughter of the Northern Territory Fortress’s Chief Official, Leon. Though she outwardly maintained the image of a refined noble girl, she secretly transformed her bedroom into a rune-protected workshop filled with gears, pulleys, levers, and repeatedly modified enchanted components. Her ambition was to restore the giant machines described in ancient-civilization texts. 121
As a naturally gifted Mental Overclocker, Betty became a wizard apprentice and formed the Enchanting Enthusiast Research Society with other apprentices. Unlike its weapon- and item-enchanting members, she pursued enchanted machinery. Her early work produced only broken components, but her original rune-array designs and high examination scores earned her substantial points. 121
After Donna returned to the fortress, Betty brought her into magic by giving her a magic-book brooch and guiding her through meditation and magical study. She later worked with Bayern, whose mathematical guidance and water-element runes helped her turn her plans for enormous machines into a practical wearable combat device. 122 126 128
During the escape from the Northern Territory, Betty used the Apprentice Type 1 to protect her group, killing a Divine Descendant captain with steam missiles. The experience deeply disturbed her, though she continued onward to ensure her family and companions survived. 132 138
Appearance
Betty is petite, with a delicate face and radiant golden hair usually tied into twin ponytails. She commonly wears elegant dresses, later paired with crystal high heels and a silver mechanical disc used for flight and combat. 121 393
- Golden twin ponytails. 121
- Petite build. 121
- Often presents herself with formal curtsies and refined clothing in public. 121 393
- Uses a silver mechanical disc that can transform into a mechanical warrior or liquid-metal machinery. 393 395
- Has also appeared clad in silver metal while urgently reporting military intelligence. 369
Personality
Betty is brilliant, proud, energetic, and intensely competitive. She openly calls herself a genius, resents being denied first place in examinations, and pursues difficult projects with stubborn enthusiasm. Her confidence is supported by extensive effort: Ace notes that her rapid spellcasting and defensive performance reflect more than natural talent alone. 121 187
Her public refinement contrasts sharply with her uninhibited private behavior. She is loud, excitable, and unconcerned with propriety when working or speaking with Donna, yet can immediately adopt a dignified noble demeanor before guests and officials. 121 122
She is also fiercely protective and direct. Betty wanted to preemptively strike potentially rebellious barbarian leaders, volunteered for dangerous diplomatic work, and remained concerned with preserving wizardkind even when she disagreed with Ace’s preferred strategy. 191 393 508 543
Abilities & Skills
Mechanical Alchemy
Betty specializes in combining rune arrays, enchanted materials, magical power, and mechanical engineering.
- Designed the Thermal Power Rune Array, using minor fire-element and scorching runes to continuously heat a steam boiler. 128
- Developed multiple generations of enchanted machinery, beginning with the Apprentice Type 1 and later creating the Apprentice Type 5 animated thermokinetic mechanical arm. 128 248
- Her machinery can serve as both equipment and a familiar-like animated device. 248
- By the later period, her silver disc can become a towering liquid-metal mechanical warrior or an integrated magic mecha nearly twenty meters tall. 393 395 598
Combat Magic
Betty is a rapid and precise spellcaster with a preference for overwhelming mechanical firepower.
- Constructs and activates magic missile spell models in under half a second. 187
- Fired nearly thirty magic missiles in ten seconds during her assessment. 187
- Cast nearly twenty Magic Crystal Shields in approximately fifteen seconds to block returning missiles. 187
- Uses Spring-Loaded Legs for enhanced mobility. 187
- Her Apprentice Type 1 deployed a Magic Crystal Shield, steam propulsion, a greatsword, and five steam missiles. 128 132
- Her later mechanical warrior uses dense fireball barrages, electrical capture, flight, and liquid-metal self-repair. 395
Magical Research
Betty is a major theoretical researcher as well as an inventor.
- Collaborated with Bayern and Logan on the phlogiston theory, publishing papers on combustion, respiration, air, heat release, and underwater flames. 434
- Survived a cognitive-collapse incident caused by flaws in the Four Elements Hypothesis; Ace stabilized her fire-element spell model with dream magic. 430
- Helped demonstrate the mechanical equivalent of heat with Donna and Thomas, contributing to the discovery of the Donna-Thomas Law and the First Law of Thermodynamics. 576
- Proposed auxiliary brains and clones as means of increasing wizards’ computational power; Bru and Eva tested the concept. 464 465
- Plans a Legendary application of heat-death theory. 612
Elemental Life Creation
Betty experimented with creating magical life forms, though her early creations lacked intelligence.
- Created a Lesser Earth Element Life, but considered it clumsy and unsatisfactory. 216
- Created a reinforced Lesser Iron Element Life with limbs, but found it slow-witted and inflexible. 218
Equipment / Weapons / Items
- Apprentice Combat Auxiliary Machine Type 1 — Two mechanical legs, a right mechanical arm, a back-mounted core, and a left-arm Magic Crystal Shield bracer; powered through a magic-absorption rune array and steam generation. 128
- Greatsword — Used with the Apprentice Type 1’s mechanical arm during the escape from the Northern Territory. 132 138
- Silver mechanical disc — Flight platform and transformable liquid-metal mechanical weapon. 393 395
- Mechanical warrior — A combat form emphasizing massive magical firepower, flight, electric capture, and self-repair. 395
- Scepter of Heaven — Borrowed to channel the Heavenly Realm’s power for her demigod breakthrough. 576
- Dream Seal — Borrowed from Ace as part of her breakthrough preparation. 576
- Ring of Heat Death Demiplane — A powerful Legendary prison item used to contain pseudonym entities. 616
Relationships
- Donna — Childhood friend, magical junior, assistant, and close confidante. Betty gave Donna a magic-book brooch, guided her into magic, and later collaborated with her on thermodynamics research. 122 128 554 576
- Ace — Mentor, Fire-Lighter, and political superior. He praised her ability, promoted her, entrusted her with diplomacy and sanctuary administration, and assisted her demigod breakthrough. 187 291 393 508 576
- Leon — Father and former Chief Official of the Northern Territory Fortress. Betty supports his administrative career and works with him on High Tower security matters. 173 175 191
- Bayern — Research collaborator and early source of mathematical and rune-based advice. Their work together contributed to the phlogiston theory and natal magic-tool research. 126 128 434 439
- Logan — Co-author with Betty and Bayern on phlogiston theory research. 434
- Thomas — Research collaborator in proving the mechanical equivalent of heat and establishing the First Law of Thermodynamics. 575 576
- Ahmed — Fire Thief Alliance great scholar and diplomatic counterpart. Their mutual interest in mechanical research led to a sparring match, which Betty won. 393 395
- Arno — Fellow High Tower wizard and Astral Sea exploration partner; Betty offered to help with his unstable Abomination power. 368 540
- Polina and Caroso — Fellow researchers who joined Betty’s proposal to develop auxiliary brains for improved magical computation. 464
Story Role / Major Arcs
Enchanted Machinery Pioneer
Betty begins as a gifted but unproven apprentice whose hidden workshop is full of failed mechanical experiments. Bayern’s advice leads her to abandon immediate attempts at mechanical giants and build a smaller, viable combat-assistance machine instead. 121 126 128
Escape from the Northern Territory
Betty uses the Apprentice Type 1 to carry her family and Donna’s father during the evacuation. She kills a pursuing captain to protect the group, then struggles with the moral weight of her first killing. 130 132 138
High Tower Builder and Administrator
Following the establishment of High Tower Territory, Betty applies her magic and engineering to industry: mining iron, constructing a ceramic-pipe water network, modifying magic ships, and organizing personnel for defense and evacuation. 199 202 347 369
Diplomat of Supernatural Integration
Betty volunteers as High Tower’s plenipotentiary ambassador to the Fire Thief Alliance and advocates ideological integration through shared path, thought, and knowledge. Ace later appoints her first minister of the Supernatural Integration Liaison Department and approves Leon’s assistance under her supervision. 393 398 399
Thermodynamics Researcher and Demigod
After surviving the collapse of the Four Elements Hypothesis, Betty helps establish phlogiston theory and becomes a Three-Ring Wizard. Her subsequent thermodynamics research culminates in the First Law of Thermodynamics and her ascension to demigodhood, creating the Conservation Mechanical Sphere. 430 434 576
Trivia
- Betty was born a quarter of an hour before Donna and insists on using this fact to claim seniority. 122
- Her one-way soundproofing rune array took nearly two weeks and hundreds of pulled hairs to modify successfully. 121
- She calls her approach to Astral Sea scavenging “Astral Hunting.” 540
- Although she is associated with mechanical alchemy, Betty initially argued against relying on magical computers and favored animated auxiliary brains instead. 462 465