In the deep, quiet underground corridor, the nearly four-meter-tall skeletal messenger, clutching a piece of paper, vanished from Klein's sight without causing any unusual changes.
When only the elegant gas lamps embedded in the walls remained, he put away the Azik Copper Whistle and continued toward the Chanis Gate.
While writing the letter, he had already decided which Sealed Artifact he would choose next:
First of all, it is highly unlikely that a Level 3 Sealed Artifact would affect the baby in Megose's womb, unless it is a mysterious item like the " Mutated Holy Emblem of the Sun ".
But at this moment, in this situation, Klein had neither the mind nor the time to explore or research secrets that might or might not exist. In addition, Sealed Artifact all have hidden dangers to some extent, which would cause great inconvenience to the user and even bring danger. Therefore, Klein directly eliminated these level 3 Sealed Artifact that could not affect the enemy but would weaken himself instead.
Secondly, the Tingen Nightwalker team did not have any Level 1 sealed artifacts, and only three Level 2 ones. This was a secret that Klein should not have known, but given the urgency of the situation, Dunn decisively used the "emergency clause" to tell him the general situation.
Dunn Smith cannot handle any of the other Sealed Artifact while possessing Saint Selena's ashes, not even one.
The Class 2 Sealed Artifact behind the Chanis Gate in Tingen City are: "2-030", "2-078", and "2-105".
The name "2-030" is " The Never-Emptying Poison," derived from an Beyonder Sequence name is unknown who suddenly went mad. He committed suicide by cutting his wrists, letting his blood flow into a small, ordinary silver cup. However, after he had bled out, the silver cup was not full; the liquid inside became crystal clear and exceptionally tempting. Even some Sequence 5 Beyonder could not resist this temptation and drank the liquid, only to be poisoned to death on the spot.
After the poisoned person dies, the venom will seep out little by little from the pores of their skin, recombine, and remain exactly the same as before.
Dunn stated that the researchers at the Holy Cathedral suspected that High-Sequence powerhouses would die from this poison, but the problem was that High-Sequence powerhouses were almost never tempted by the poison, and because of the obvious "2-030" characteristic, it was impossible for them to accidentally ingest it. To poison them, they would first have to capture them, control them tightly, and force-feed them the poison. But why go through all that trouble?
"2-030" will constantly tempt surrounding creatures to drink it. The user must concentrate fully to resist this power. If they relax even slightly, they will drink the poison in their hand as if it were a habitual action.
Almost as soon as Dunn finished describing it, Klein had already decided not to choose this Sealed Artifact.
"2-078" is known as the " Door of Death ". It looks like a normal wooden door. Any creature that passes through it will die instantly. No High-Sequence powerhouses participated in the test.
It possesses the characteristic of being alive, constantly trying to escape, and can change its appearance, disguising itself as one of the existing doors. If the user makes a mistake and it escapes control, then caution must be exercised; one should not go through any of the surrounding doors, but try to stay in place and wait for rescue, or simply break through the wall to leave.
Klein considered using "2-078", but after careful consideration, he believed that the Mythical Creature's intuition was certainly very sharp and should be able to distinguish which door was the " Door of Death ". Therefore, the practical effect of this Sealed Artifact would not be very good.
Ultimately, he decided to choose "2-105".
The Sealed Artifact is called " Blood Vessel Thief." It is shaped like a thick, rigid blood vessel. Anyone who touches it, regardless of whether they are protected or not, will have their life stolen. At first, it is not obvious, but if the contact is not broken, there will be corresponding external manifestations after half an hour. Dunn said that a Sequence 5 cultist endured it for two hours and went from a strong man in his thirties to an Aging man with a hunched back, wrinkled skin, sparse white hair, and all his teeth gone.
The most distinctive feature of "2-105" is that the wearer has the opportunity to Stealing an ability from a target within a certain range. High-Sequence powerful individuals can be stolen from, but the chance is relatively small.
Within ten minutes of the Sealed Artifact's power taking effect, the person whose power was Stealing will directly lose the corresponding ability, while the wearer can use it skillfully. After ten minutes, the ability will disappear, and the person whose power was Stealing will have to wait until the next day to recover.
"Whether it works or not, at least we've increased our chances of winning from five percent to ten percent, and I am, after all, the King of Yellow and Black who holds the key to good fortune... Besides, our main purpose is just to take precautions and prepare for the worst; we might not even take action... Hopefully, our helpers will arrive soon..." Klein stopped outside the guardhouse, no longer hesitating.
He wasn't too worried about the negative effects of the Sealed Artifact "2-105" because he didn't plan to use it himself...
His plan was to give it to Leonard, who himself possessed the " Solar Flare Charm " and the " Azik Copper Whistle," whose power was uncertain.
"Poet, it's time to reveal your true secret..." Klein whispered, then saw Siga Tron standing at the door of the guard room.
The white-haired, black-eyed, and composed part-time Author paused for a few seconds before saying:
"You'll be in charge of Chanis Gate."
"I am stronger than you, and I have more experience."
But you don't have the " Solar Flare Charm "... Klein chuckled:
"Madam, I've already Sequence 8."
"Even here, it's not safe. The Sealed Artifact with living characteristics behind the Chanis Gate are probably stirring. Hmm, if we fail, those here will certainly not escape either."
"Heh, our goal up there is to buy time and wait for rescue. It might be safer than near Chanis Gate."
Siga Tron slowly pursed his lips and solemnly drew a Crimson Moon on his chest:
May the goddess protect you.
Because Dunn didn't have time to write the document, Klein couldn't enter the Chanis Gate directly and could only watch Siga Tron pushed open a crack and slipped inside.
A few minutes later, she appeared by the door, her left hand clutching a large, pale, blood-stained vein.
Klein reached out and took it, immediately feeling as if a faint electric current was washing over his body.
Inside the reception hall of Blackthorn Security Company.
Leonard had shaken off his earlier stiffness and, with a normal expression, began to talk about the newly discovered house where Lanarvus had once rented.
"Really? He never told me..." Megose frowned slightly, giving a fairly normal answer.
After saying that, she grabbed a handful of her blonde hair and casually threw it into the trash can next to her.
Leonard froze for a moment, swallowed hard, and cold sweat broke out on his palms again.
With the " Blood Vessel Thief " wrapped around his left hand, Klein descended the stairs, step by step, back to the second floor.
He saw Dunn Smith standing quietly in the doorway of the Nighthawks watchman's break room under the dim blue gaslight, wearing a black knee-length trench coat, his eyes deep and dark, just like when he "first" met him.
"Let's get to know each other again, Nighthawks, Dunn Smith."
The sounds of the past Blink through Klein's ears, and suddenly Dunn, half-lying next to Kenley's corpse, appeared in his mind, his mouth covered in blood.
He remained silent for a few seconds, then walked over and raised his left hand, saying:
"Captain, I've chosen the Sealed Artifact '2-105', and I plan to give it to Leonard."
Dunn nodded slightly, without asking why, and instead pointed to his office, saying:
" The Holy Cathedral has sent a telegram saying they will immediately send powerful warriors over, and we should try to delay as much as possible and wait."
"They haven't responded to those coincidences yet. I think there's no conclusion yet, or perhaps the person handling the telegram isn't aware of the specifics and can't guess. You know, we need to hurry; the telegram can't be too long."
"Hmm." Klein nodded, moved closer to the partition, and looked outside, asking, "How's the situation?"
"Nothing unusual yet." Dunn glanced down at the urn containing the Saint's ashes, which he was holding in his left palm.
Seeing that Leonard and Megose were having a good chat, Klein didn't go out to disturb them. He retreated to the door of the Nighthawks' Recreation Room, where he was diagonally opposite Dunn across the corridor.
Just then, Dunn suddenly chuckled self-deprecatingly:
I forgot something.
"What is it?" Klein asked, puzzled.
Dunn turned his head and looked at him, saying:
" Daly told me to explain it to you myself."
"Huh?" Klein was stunned, not quite understanding what his captain meant.
Two seconds later, before Dunn could answer, he suddenly realized:
Ms. Daly did not reply promptly because she felt it was unnecessary; she directly relayed the matter to the captain and let him explain it himself.
This means the captain is fine!
At this critical moment, Klein was suddenly filled with a heartfelt joy.
P. S.: No extra chapter today, but I'm still asking for monthly votes.