"Let alone a thousand years of service, even for a year, a month, a day, or even a second, you are thinking about how to betray me, kill me, and turn around and take over my Authority, merge my lineage, and take my place, just as I devoured you."
"You, me, and our five other brothers and sisters, all of us are like this; that's just how the vampire race is."
"Earls fight with earls, marquises fight with marquises, and dukes fight with dukes, all for the sake of reuniting as one."
"We've all been working on this for millennia, but the real opportunity often comes only once, so Antos, save your breath."
Vanessa looked at the ball of flesh with a compassionate expression:
"Accept my Domination, offer up all your True Blood, and be demoted to a marquis, and I will preserve your last vestige of consciousness."
"Otherwise... just pray for yourself."
Vanessa's figure vanished from Antos's consciousness space. With no other consciousness present, the enormous ball of flesh itself turned into nothingness, becoming part of the consciousness space.
At the same time, a Psionic Energy pulse carrying resentment, fear, and grief began to spread outwards from Antos's physical body in reality.
World of Disorder, Eternal Domain, City of Dusk, the Twin Kings Palace.
The King of Domination opened his eyes, shifting his gaze from the stone coffin in the center of the hall.
In the center of the palace hall stood a stone coffin, its style strikingly different from the surrounding structures.
The coffin had no lid, and inside lay the hunched corpse of an old man, a knight's sword emitting a dim yellow light protruding from his chest.
"Well..."
The King of Domination on the throne sighed, and an old, hoarse voice came from behind him:
"Failed again?"
"Hmm, he's getting more and more wary. I need to create a more coherent memory for him, which will take me more time."
The King of Domination's tone was tinged with regret:
How are things on your end?
"It's slower than I expected... but it's alright. We've basically secured Authority of the Cold Domain, but we're still lacking in Psionic Energy."
"His progress is faster than mine."
"That's because this corpse has no soul. If you're willing to kill Antos directly, I think your progress will be much faster."
"Never mind, it's safer to separate his consciousness from his power. His Authority might just revive him within me..."
"But that will also complete us, won't it?"
"Compared to other problems, incompleteness is our smallest issue. When it comes to the real fight, can we back down because of incompleteness?"
"I won't."
"How's it going with Silvis?"
He is still being held in custody.
"Then let's wait a little longer."
"Okay, let's wait a little longer."
The dim sunlight, filtering through the palace doors, stopped abruptly just inches from the thrones of the Twin Kings.
The Eternal Domain remains unchanged today.
[ World of Disorder Non-Stop Update Announcement:]
The third phase of the large-scale long-running quest [ The Great Adventurer ] will be officially launched on all servers after this announcement.
Main quest for this phase: [ Under the Beneath the Corpse Tide ]
Intelligence from the advance team of the Adventurers' Guild, the Soul Returner, indicates that Grand Duke Antos of Klaf City has disappeared, most likely having been preemptively taken over by the Eternal Domain.
However, there are still a large number of Blood Corpse in Klaf City, and a vampire duke ( Adelaide ) is in a sealed state, with his exact location unknown.
Upon returning to the Second Holy See, Gray informs us that a sealed Grand Duke ( Hall ) also seems to exist in the wasteland near the Graycast Corridor, though his exact location remains unknown.
It is necessary for us to ascertain the exact location of the Grand Dukes and either kill them or move them to the Second Holy See for resealing and strict guard.
To reiterate: the Grand Duke of Vampires possesses formidable combat power, and if he falls into the hands of other forces with ulterior motives, the safety of the Second Holy See will be severely threatened.
Available quest 1: Go to Klaf City to draw maps, explore unknown areas, and clear known areas to confirm the exact location of the Grand Duke of Adelaide's seal.
Rewards will be distributed based on the number of enemies killed or captured alive, as well as the importance of the intelligence gathered, with no upper limit on rewards.
Note: The underground of Klaf City contains not only Blood Corpse, but also a large number of mutated insects and Aberration plants, making the journey quite difficult. It is recommended to proceed with caution.
Quest 2 available: Find the traveling merchant Gray, find out the approximate sealed area of another Grand Duke in the Wilderness of Chaos, lay Stability Anchor along the way, and determine its detailed sealed area.
Rewards will be distributed based on the number of Stability Anchor operating stably, the size of the area effectively cleared, and the importance of the intelligence, with no upper limit on rewards.
Note: The Wilderness of Chaos contains many small areas with unique rules, and the overall operation cycle is relatively long and the difficulty is high. It is recommended to accept the task with caution.
Mission Objectives: Explore a specific area of Wilderness of Chaos, create a detailed map, gather relevant intelligence, eliminate the Blood Corpse in the area, and determine the location of the Grand Duke's seal.
Side quest for this phase: [ Top Secret Black Pine City ]
Thanks to the efforts of the Soul Returner, the heretics in Fitz Province have been steadily defeated, with only the capital city of Black Pine City remaining to be reclaimed.
While a forceful siege might yield the desired results quickly, it would cause unnecessary casualties among civilians.
Do you remember how Fir City was liberated?
Now, another opportunity has arisen.
Legion Duma said, "This is exactly what you guys are good at!"
Mission Objective: Under the command of the Legion Commander Mar and the Legion Commander's lieutenant Dorin, infiltrate Blackpine City, the capital of Fitz Province, in batches to swiftly destroy key facilities and liberate Fitz Province while minimizing casualties.
Reward method: The value of the harvest (supplies and intelligence) brought out in a single instance will be used as the evaluation standard, and each instance will be settled independently.
Hidden side quests in this stage (already unlocked):
1. Legendary Investigator: Reliable intelligence indicates that the expeditionary force from the Eternal Domain did not kill Grand Duke Antos directly, but instead captured him alive and brought him back to the capital, City of Dusk. Assemble your squad and try to investigate this mysterious force to see their true colors.
2. Messenger: Currently not visible (can be viewed when trust level with Ed reaches 300).
The following features have been optimized and implemented in this hot update:
1. The Stability Anchor leading to Klaf City are now fully open, allowing you to directly choose to respawn near Klaf City, effectively reducing the distance you need to travel across the map.
2. New items added to the store include [ Temporary Resurrection Tree ], [ Amorphous Herbaceous Vine Aberrant Animal ], [ Amorphous Woody Aberrant Animal ], [ Self-Recovery Plug-in Plant ], and [ Multiplayer Aggregation Fruit ], etc., Soul Returner to purchase.
3. Fixed some known game bugs.
4. New fish species have been added.
Have fun playing the game!
Odin Game Company, the developer of " World of Disorder ", April 15, 2038, current version: v0.8