Vivian understood that this was for the future market of graphics cards, but naturally, she couldn't see it as clearly as Lin Lixin, who had actually seen it firsthand.
Games and graphics cards have always been two brothers who love and hate each other.
Without the booming development of video games, there would have been no leap forward in graphics card technology.
Without the rapid advancements in graphics card performance, those visual innovations would not exist.
From Lara's triangular breasts to Night City's ray-traced appearance, the advancements in display technology are undeniable.
Meanwhile, NVIDIA and AMD, the two companies that make consumer graphics cards, or more specifically, gaming graphics cards, have firmly secured their market share.
Not to mention the rapidly growing demand for graphics cards, which perform high-speed, parallel, and massive data computation, following the rapid development of AI technology.
That's a story for another time, of course.
For Lin Lixin, the most significant change in the promotion of graphics cards was obviously—
They now have the resources to create some more radical 3D games.
GAMENOVA Headquarters.
Carmack stood there, and after confirming several times that Lin Lixin wasn't joking with him, he suddenly cheered and jumped three feet high.
"Hooray! The sequel to Wolfenstein 3D! Hooray!"
That was the first project he participated in after joining Gamenova, and it held extraordinary significance for Carmack.
No matter how many technological breakthroughs or how imaginative the designs of subsequent works may be, or how much sales they may achieve.
In Carmack's mind, Wolfenstein 3D will always be that inviolable, pure white Lotus.
"Calm down, this isn't an easy job. This is real 3D, not one of those visual magic tricks that you can't even lift your head, understand?"
"Of course! Of course!"
Carmack stamped his feet excitedly, not even bothering to argue about the technical doubts being raised. "However—"
After the initial excitement, Carmack suddenly lowered his head, nervously fidgeting with the hem of his clothes, wanting to say something but not daring to speak.
"What's wrong? Do you need my help?"
Lin Lixin had originally planned to focus his efforts on Vivian for the time being, but seeing Carmack's expression, it seemed that he needed Carmack's help.
"Um----"
Carmack scratched his face a little sheepishly. "Lin, I need help. It's a few hundred megabytes of game content; I'm a bit overwhelmed."
This was the first time he had ever shown such an expression.
The rapid advancement of 16-bit games forced even someone as arrogant as Carmack to admit that video games were no longer something a single genius could control.
His gaze swept over the other people in the development department.
Will is still continuously optimizing and iterating the PRD pseudo-random system that he and Lin Lixin designed together, along with a bunch of other miscellaneous modules.
According to him, this is all preparation for his next game, which will be a masterpiece that will shock the world!
He wouldn't even lose to his colleague, Sid.
And Sid ----
Carmack shrugged at Lin Lixin, his meaning clear.
Civilization has only been released for a short time, Sid is currently in charge of its subsequent development, including DLC and bug fixes.
Lin Lixin raised an eyebrow, finally understanding.
"Ah, is that so? Well then, shall I find you a few helpers?"
He gave Carmack a few teasing glances.
This guy has gradually grown from that unruly and rebellious little brat into a ruthless person who can stand on his own.
Lin Lixin silently opened his attribute panel.
The numbers in the programming section were so flashy they hurt his eyes.
"Um----"
Carmack then smiled.
Lin Lixin's abilities in terms of connections and foresight are far beyond his reach.
The people Lin found are definitely reliable!
"Then you have to guarantee that this game will earn me at least a million dollars, otherwise we'll lose money."
Lin Lixin laughed heartily, said goodbye to Carmack was jumping up and down in a panic, and called Sam to go out together.
So—who have you set your sights on this time?
Sam glanced at the road sign ahead, stopped at the intersection, and casually asked a question.
" Activision, strictly speaking, refers to the founders of Activision."
Lin Lixin looked out the window.
The mention of Activision conjured up an image of a smiling boy with grooves in his mind.
Bobby Kotick, one of the most notorious villains in the gaming world.
It was a cancer that drove out Blizzard founders Mike Morhaime and two others, destroyed countless classic IPs, and held onto money and power more tightly than anything else.
He was a successful businessman, a businessman who, despite his tarnished reputation, had indeed made a fortune.
But he definitely doesn't understand games.
His ability to pull Activision out of its slump and revitalize it only proves that his shrewd business acumen was indeed very accurate.
Trying to keep Kotick under his control and rid the people of this menace would probably be a difficult task.
This guy is now the chairman of two companies, and he has a lot of money at his disposal, even compared to GAMENOVA.
And we couldn't control his thoughts.
Lin Lixin then had no choice but to take a detour and dig a pit for Kotick, so that he could take Activision into his own hands ahead of time.
"Damn it!"
Thinking of Kotick, Lin Lixin grew angrier and angrier. So many people's white hair turned black, and that bastard was definitely responsible for it.
He simply pulled out his mobile phone and dialed a number.
"Hello, Jobs? It's me, Lin."
Do you remember Bobby Kotick? Yes, that's him, the one who did software.
I gave a brief explanation to make my stance clear, and that was enough.
As for the rest, Sam can work behind the scenes to sabotage the other party's acquisition deals as much as possible.
In this way, even if Kotick still has the opportunity to wreak havoc in the future, the destructive power will not be as high as it originally was.
"Well----"
Sam, in the driver's seat, was a little confused by Lin Lixin's words, wondering what nonsense he was spouting again.
"Aren't we supposed to be looking for Activision? What does this have to do with that Kotick?"
"It doesn't matter!"
Lin Lixin gritted his teeth and replied, "Damn it, Sam, don't you dare follow that guy's example. Forget it, just don't have any contact with him at all."
"----good."
Sam didn't understand, but Sam was obedient.
"But why are you going to Activision? Although they're almost bankrupt and are indeed cheap, their development capabilities are basically gone, right? How about adding a few million to the buyer's budget?"
"First, I need Activision to be the publisher of my new game; second, I need the Activision brand and their IPs."
Lin Lixin silently calculated Activision's current situation in his mind, "In the end— Activision hasn't lost its development capabilities, but rather its four founding members; they are the soul of Activision."
Every era may have a few star producers who represent the epitome of games in that era.
During the Atari era, besides Howard Warshaw, the most prominent example, there were four other formidable figures who accounted for over 60% of Atari's game revenue.