America: The Godfather of Game Development
Chapter 505

I feel the need

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The entire month of June was spent in a flurry of activity.

Lucasfilm temporarily moved its offices to the Bay Area.

Bethesda also moved its entire business to California.

Every day, the entire project team spent their time creating 3D models of the cars and conducting data tests with various manufacturers.

Carmack, meanwhile, was working at full speed with his newly established NE Engine Company to develop a dedicated engine.

Everything is proceeding smoothly.

The discussion finally reached its peak with the release of the legendary card, Novaradeon 9000, which could seemingly wipe out all other cards.

Everyone is eagerly anticipating the arrival of July.

Lin Lixin finally spoke up after a long silence.

gamenova headquarters.

A group of game media reporters gathered together, quietly reviewing their prepared question drafts. Such an opportunity was too good to pass up, and no one wanted to waste a single word on something useless.

At the forefront, Steve, editor-in-chief of "electronicgames," the "designated contracted magazine of Honor Gamenova," along with editors and reporters from other gaming magazines such as "meanmachines," were also chatting amongst themselves.

" Steve, you've been working closely with Mr. Lin. Do you have any information you can share?"

"When have we ever caught anything?"

Steve rolled his eyes at him and focused on the draft in his hands.

"Go ahead and hide it. I think you've really mastered Gamenova's secrets; you like hiding things, that's for sure."

"... I really don't know anything."

Steve shook his head helplessly.

"At least one thing is certain: this is definitely a 3D game, otherwise the release date wouldn't coincide so perfectly with the Novara Deon 9000."

Gamenova clearly wouldn't perform such a traffic splitting operation.

After all, users have a limited amount of money; no one is an inexhaustible ATM.

If two products are placed side by side, it's more likely that the user will choose the one they prefer rather than buying both together. Unless...

Unless the two things are naturally meant to be paired together.

Based on his understanding of Mr. Lin Lixin, today's game might actually be the real deal.

That graphics card... is probably just there to make today's games run more smoothly.

The question is, what exactly is the content of this new work?

If it really involves the graphics card, then this is the most likely direction Steve can think of.

It should be "quake".

Or rather, it's an FPS (First-Person Shooter) game.

These types of games are the ones that best utilize the display's capabilities.

Even now, Volkswagen gamers still can't achieve a stable high frame rate when running Quake.

This game is absolutely excellent, but it was released far too early.

Even if you arrive early, no consumer-grade console can really run a game smoothly. Steve's gaze fell on the reporters in the middle row, his eyes narrowing slightly.

"Hey, look at those two, aren't they...?"

"The editor of Road & Track... I was just about to ask him."

"It really was them..."

Steve nodded knowingly and looked away.

This can be considered solid evidence.

Steve had previously dismissed the flirting with manufacturers like General Motors and Ford as mere diplomatic activity aimed at selling graphics cards.

Now it seems things might not be that simple.

Road & Track, a long-established United States automotive magazine, is a leading authoritative media outlet in the field of performance cars.

Unlike its neighbor, Car & Driver, which focuses on more Volkswagen car models, Road & Track is inherently geared towards the performance car market.

Which brands does it focus on?

Ferrari, Porsche, Lamborghini, BMW, Corvette, Lotus... If you're planning to get involved with supercars, whether it's just for a thrill or something else, buying a copy of "Road & Track" is a great choice.

Almost every issue of the magazine features promotional photos and interior shots of supercars taken by top photographers.

Cutting out a favorite picture and pasting it on the wall of one's room has become a popular activity among readers.

But how did their editors and reporters end up at Gamenova's headquarters?

Based on our recent interactions with the car manufacturer, things have become quite clear.

"Laugh--"

A Chevrolet Corvette ZR-1 was parked in the parking lot in front of the company.

Lin Lixin stepped out of the car.

He was holding his Motorola MicroTAC in his hand, passionately discussing something with the person on the other end of the phone.

"R360? You can decide for yourself. Namco probably won't need it. If you're going for mass production, the case from the previous ' Beat Hazard ' game is pretty good... To be honest, just having President Nakamura use their own board would be the same."

"Yes, that's it... Okay, I'll stop here, I have a press conference later... Yuji Naka? That little brat, fine, I'll have President Nakayama teach him a lesson." After explaining a few more questions about the "g-loc" project to Yu Suzuki on the other end of the phone, Lin Lixin hung up and strode into the building with a file folder tucked under his arm.

"Gentlemen, I'm sorry to have kept you waiting."

A large group of reporters had already gathered on the first floor.

Upon seeing Lin Lixin's appearance, the group immediately lost their composure and pulled out their cameras to start taking pictures.

The film was being used up incredibly quickly, as if it were free.

"Then let's not delay and get started."

Lin Lixin stood in front of a makeshift podium, facing the crowd.

"As the invitation stated, today is Gamenova's new game launch event, and our promotional PV will also be released tonight during prime time. The official project name is..."

As he spoke, he turned on the pre-installed and tested film projector and placed the slides in.

8 PM.

Just as Lin Lixin had described, the promotional PV arrived as scheduled. Players who had received the news early gathered in front of their televisions.

Some even went so far as to move their dining table directly in front of the television.

Gamenova's new game launch event is rumored to be a super "next-generation" masterpiece that requires a new graphics card to fully experience!

For gamers, this is nothing short of the Spring Festival Gala, a unique spectacle in the gaming world.

The opening is the usual black screen.

"Click"

The sound arrived before the visuals appeared.

The crisp sound of a key being fully inserted came from the television set.

Then came the deep, powerful, and ferocious roar of the V8 engine.

"Boom--Boom--"

The screen slowly brightens, and the camera zooms out dramatically, from the Chevrolet logo in front of the viewer to the entire car body.

This is a Chevrolet Corvette ZR-1, a source of pride for United States manufacturing. "Boom--Boom--"

The person in the car revved the engine, feeling the powerful vibrations it generated.

Upon closer inspection, who else but Tom Cruise could pull off Ray-Ban sunglasses with such style?

Corvette's innate United States national treasure aura complemented Tom Cruise perfectly.

The camera cuts to the other side.

Completely different car designs.

However, the low-slung sports car body is exactly the same.

Anyone familiar with car culture will recognize the car's name immediately.

The Porsche 911 Turbo, an industrial marvel of the German factory, is a product that pushes technology to its limits.

The flat-6 turbo engine continuously emitted a sound completely different from the Corvette's violent V8.

There was also a driver sitting in the car.

If he were just here by himself, perhaps people wouldn't recognize him. But when he's with Tom Cruise, it's impossible to ignore him.

Anthony Edwards played Goose (the goose), the protagonist's best friend, in Top Gun.

Sharing a shot with Tom Cruise, coupled with makeup and styling deliberately reminiscent of his " Top Gun " era.

For a moment, it really gave me the illusion that I was watching a spin-off of " Top Gun ".

A national treasure of the United States and an industrial gem of Germany.

Two cars were parked side by side on the road.

Anthony turned his head and glanced at Tom Cruise to his side.

The two exchanged a glance.

Tom Cruise spoke first.

I feel the need...

Anthony immediately replied:

"The need... for speed!" "Boom!"

Both cars simultaneously unleashed their powerful engines, their wheels screeching against the road surface as they surged forward.

The supercar's astonishing speed tuning translates into a visually explosive experience at this moment.

In the footage, the two cars shot off like arrows, disappearing into the distance and disappearing into the Skylines.

The camera didn't try to follow them; instead, it was focused on the rising sun on the horizon.

Immediately, a unique artistic font title composed entirely of speed lines suddenly appeared from the side of the screen, like a sports car abruptly braking in front of everyone.

Need for Need for Speed

This is a classic line from the movie " Top Gun ".

It was originally a slogan used by the two before they set off on their flight mission.

It symbolizes the unique understanding and punk spirit between the two.

I felt a yearning—a yearning for speed!

Using this phrase to name this game is perfectly fitting. Just like its name suggests.

This is a game that fulfills players' "desire for speed".

It was the purest pursuit of car culture by young people in the golden age.

"Whoosh--"

The camera then switched to a device mounted on the side of the track.

A car wheel suddenly rolled over it, kicking up a few pebbles.

The billowing smoke instantly obscured the camera lens.

(This is a simulated close-up shot taken from a distance using a telephoto lens. Don't leave anything on the track!)

As the smoke slowly dissipated.

The audience then noticed that the screen had quietly switched to actual gameplay footage.

Because it's 3D, and the TV's resolution isn't particularly high, it actually managed to be dazzled during the high-speed operation.

Now, upon closer inspection, the horror of the situation becomes apparent. It's 3D!

Pure 3D!

It's not like the pseudo-3D of Wolfenstein 3D, nor is it like the visually deceptive effects of Nova Kart; it's a real, genuine 3D space!

The car is a one-to-one replica of the Chevrolet Corvette ZR-1, with even the interior details being exactly the same.

The game natively supports a first-person in-car view, and the entire interior is made entirely from samples of real cars.

The grandstands on both sides of the track, the distant mountains, the azure sky...

Everything felt so real.

"Buzz--"

The roar of sports cars grew louder as they approached.

Corvette, Porsche, Lamborghini, Ferrari, Lotus...

Several sleek supercars raced past the camera, heading straight for the "Need for Speed" logo in the distance.

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