World Creation for All: I Build a World of Urban Legends
Chapter 152

All-New Trait, Major Hero Upgrades

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Level 0, the first level of the Backrooms, is also known as the tutorial level.

This is the standard floor in the Backrooms World; the standard floor consists of floors 0-8.

This is a non-linear space, similar to a retail store's warehouse.

It has a large number of rooms that are similar yet dissimilar, arranged like a maze.

All the rooms on Level 0 have a uniform appearance and distinctive surface features, such as yellowed wallpaper, damp carpets, and inconsistent fluorescent light placement.

However, no two rooms in the current level are exactly the same.

In the current level, the installed lights will flicker and hum at a constant frequency.

This buzzing sound is noticeably louder and more abrupt than the buzzing sound of Common fluorescent light.

The source of the sound, and the source of the current level's electrical energy, are both unknown.

This refers to the hierarchical rule attributes that come with Level 0.

The damp carpet in the room contained a black liquid, the substance of which was unidentifiable.

It is not water, and it is not safe to drink.

Level 0 nonlinear spaces have rules that are completely opposite to those of linear spaces in the normal world.

In a linear space, when you walk from point A to point B, you can return to point A by simply returning along the same path.

In a nonlinear space, when you walk from point A to point B, you may return to point B again or to a point C, which is farther away.

This level, located outside the field of vision, will undergo changes.

So when you return the way you came, you may no longer be in the same room.

Furthermore, all items or abilities with location functionality will be unavailable at this level.

Level 0 comes with its own traffic splitting rules.

Travelers entering Level 0 (a term used to refer to humans entering the Backrooms) will not see any known humans in Level 0, except for themselves.

If a group of people enters together, it may be divided into an array.

Or it could be a group of people, in different spaces.

But if you see the rest of the humans in Level 0.

That might not be human, nor Entity; nobody knows what it is.

In Level 0, there are almost no resources available; water and food will be among the factors that lead to death at that level.

At this level, encountering hallucinations is a perfectly normal occurrence.

The lights went from a humming sound to a deafening volume, then suddenly went silent.

I saw the door.

I saw the stairs.

Suddenly, I had a feeling of déjà vu.

I heard a language that sounded like a human language, but it was definitely not a human language.

You can see insects crawling under the wallpaper out of the corner of your eye, but they disappear once you look directly at the wall.

The buzzing of insects.

These hallucinations, or prolonged stays in Level 0, can lead to sensory deprivation and emotional abnormalities, causing a continuous decline in SAN values.

Aside from these factors, Level 0 is a very safe place.

This is the information about the first level of space in the Backrooms World.

There appears to be no specific danger on the surface, but this is only the first layer of the Backrooms World.

Moreover, it is one of the trial levels.

Once you're trapped in the Backrooms World, returning to the Real World becomes extremely difficult.

In addition to continuing deeper into the Backrooms and entering certain specific floors.

There is virtually no way to return to the Real World from the Backrooms.

The information from Level 0 is intertwined with the last material structure card.

The space created within the vulnerability began to expand, and rules with specific attributes began to be developed.

The room had yellow walls, dim incandescent lights, a damp carpet, and a slightly Eldritch Beings atmosphere.

Finally, the rules and attributes within are assigned to them one by one.

The Backrooms World, Level 0, has been successfully created!

The will of the Death World immediately provided feedback.

[The Backrooms World has successfully created Level 0, and the world view has been generated.]

[Death World gains new feature: Bug Clipping]

[Bug Clipping]

[Effect: The Backrooms World created by a bug is closely linked to the real Death World. Bugs will randomly appear in the Real World, such as getting stuck in walls or floors, walking into non-existent doors, or falling into non-existent caves. Once you successfully get stuck in a bug, you will fall into the Backrooms World.]

The Death World returned to peace, but beneath this peace, some bugs and strange things emerged.

With everything completed, the worldview of the Death World has been expanded.

An endless stream of power is generated from the World Crystal of the Death World.

The fundamental rules governing the world began to emerge.

This is not an improvement in World Level, but simply an influx of power accumulated from a worldview.

However, breaking through to the fifth level world is not far off.

The earth shook violently, and the Death World began to expand, becoming much wider in scope.

The power of the Death World also began to nourish all of Shen Hui's Hero Unit.

[The Death World has been expanded from 567 kilometers to 680 kilometers.]

[Sadako's level has been increased to level four]

[Physical Immunity effect increased, reducing a significant amount of damage not caused by physical attacks]

[The Pig-headed Butcher's level has been upgraded to level four]

[Improved Slaughter effect; gains armor penetration effect when using Slaughter techniques]

[Tomie's level has been increased to level four]

[The effect of "Tenacious Resistance" is enhanced; damage types such as "Annihilation," "Obliteration," and "Destroy" are less effective against Tomie.]

[Siren Head level upgraded to level four]

[Superhuman Nature effects enhanced; Siren Head attacks now come with a destruction rule.]

[Slender Man's level has been increased to level three]

[Tentacles effect improved, number increased, piercing effect improved]

[Abomination level increased to level 2]

[The effect of Hive Mind is enhanced, allowing you to obtain more memories and knowledge from corpses.]

Aside from the Wandering Doom and Dagon, all the Hero' levels have been raised again, bringing enhanced abilities.

This creation of the Death World has brought about a tremendous change in power.

Shen Hui checked the attributes of the Death World.

[Death World]

[World size: 680 km]

[World Level: 4]

[Create Units: 8 (Hero Unit) 310,000 (Common Units)]

[Special Birth Zones: 107 km from the Land of New Life, 234 km from the Sea of Death, and the First Floor of the Backrooms World]

[World Trait: Mist of Lost Direction, Decay, Vitality, and Distortion, Unspeakable, Domain of Emotions, Bug Clipping]

[Common Origin Level: 1]

[Synergy: Giant Objects]

[The World Origin: 1000]

With his consciousness detached from the Death World, Shen Hui finally breathed a sigh of relief.

But then, my head started to feel dizzy.

The scene before my eyes began to blur, and at the same time, a jumble of distorted shadows kept appearing.

Those shadows looked familiar.

He just couldn't see them clearly, and Shen Hui had no interest in paying attention to them.

After holding his head for a while, Shen Hui finally recovered from the excessive consumption of his mental energy.

Everything before my eyes returned to normal.

"Looks like I can't work this long next time, or I won't be able to handle it."

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