World Creation for All: I Build a World of Urban Legends
Chapter 306

The Connection Between the Backrooms World's Levels and the Death World

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Level 4 is one of the few relatively safe places in the Backrooms World.

It can offer travelers who fall in a glimmer of hope for survival, or a desperate chance to eke out an existence.

In this floor of what appears to be an empty office building, there are few distracting factors from the environment.

Moreover, among the abundant supplies, Almond Water, which appears most frequently, is an excellent replenishment item for travelers.

Almond Water is a resource that can be found in most levels of the Backrooms World.

It is usually contained in a metal thermos, filled with clear water.

Furthermore, the different colors of the insulated cups used to hold Almond Water indicate different effects.

For example, gray has a satiating effect, green is similar to coffee and can refresh the mind, red can cure diseases, and blue has a sleep-inducing effect and can also resist the early stages of transformation into Wretch.

The probability of Entity appearing in this layer is extremely low.

This layer is relatively simple; it was constructed almost instantly as the will of the Backrooms World intertwined.

Next is Level 5, the sixth level of the Backrooms World, known as the Terror Hotel.

This floor is a hotel complex that seems to have an almost infinite size.

It has the ability to clean itself, and not a speck of dust can be seen.

The interior is filled with early 20th-century furniture and decor, and elegant jazz music plays continuously in the hall.

This level is mainly divided into three areas: the hotel main lobby, the Beverly Room (also known as the Eternal Ballroom), and the boiler room.

Sometimes, you can hear or feel strange sensations in these areas, such as chatter from behind walls, a sense of being watched from a corner, whispers behind you, or the feeling of someone patting your shoulder.

When you experience the above sensory disturbances, it indicates that your mind has begun to become disordered.

If things aren't adjusted in time, losing one's temper is only a matter of time.

This level contains a large number of Entity known as Deathmoth, and it is also where their nests are located.

However, most Deathmoth are harmless and can even be tamed, provided they are not provoked.

Just like moths drawn to a flame, even Deathmoth will seek out light.

The nests where they are born are like lifeless, fleshy tentacles covering the walls and ceiling, piled up together.

Numerous eggs were scattered on the ground, and a pale blue mist filled the air.

Once the eggs hatch, they become Deathmoth.

It's worth noting that the Entity that hatch from nests at different levels may be different.

Construction began on the sixth level, and Shen Hui also began creating the seventh level of the Backrooms World.

This floor is one of the most dangerous floors in the Backrooms World.

Although there are no Entity present in this layer.

Level 6 is known as "Lights Out".

This floor was completely dark, devoid of any light.

No light source works.

The material that makes up this layer also appears to be soundproof, absorbing all sound.

In other words, apart from the absence of the corrosive influence of the Death Power and the infection of negative emotions.

This layer is even more terrifying than the Mist of Lost Direction of the Death World.

Travelers who stay here for just a few minutes will feel paranoia, anxiety, fear, and tension.

Hallucinations, including auditory and visual hallucinations, or even memory disturbances may occur.

The result, naturally, is either loss of reason, going insane, or becoming stupid.

The seventh layer began to be constructed, but Shen Hui suddenly thought of something during the process.

Since this layer has similar properties to the Mist of Lost Direction, why not combine it with the Mist of Lost Direction?

Thinking of this, Shen Hui began to actively guide the properties of the Mist of Lost Direction from the Death World.

Extradite them to the Backrooms World.

With the migration and change of these rules, the Backrooms, as a subordinate world, was successfully accepted in an instant.

In the seventh level, it is no longer just darkness, but also a cold, Mist of Lost Direction filled with negative emotions.

Shen Hui laughed and began creating the eighth floor.

Level 7, the eighth level of the Backrooms World, is known as the Thalassophobia.

It is also a very special and threatening layer.

There are two rooms on this floor.

An entrance room, a room that holds an endless ocean.

On the eighth floor, only the entrance room is relatively safe.

It's fully furnished, and directly opposite is a water-filled corridor, behind which are the ocean-themed rooms.

At the intersection of the ocean room and the entrance room, gravity reverses.

So once you step in, you'll immediately fall into the ocean.

However, the air above the ocean is very special; breathing it can greatly increase the time one can spend underwater.

Here, all directions extend infinitely, there is no fixed light source, only illumination similar to natural light.

The ocean-themed rooms are also divided into different zones based on the amount of light they receive.

The Water District of the ocean.

In the twilight zone, a thousand meters below the surface, float many humanoid skeletons.

At midnight, three thousand meters below the surface, more skeletons can be found.

The Abyss Zone, seven thousand meters below the surface, contains enormous ruins and even more skeletons.

The structure of this layer reminded Shen Hui of the Sea of Death.

Since there were similarities, Shen Hui made a bold decision.

This layer connects the abyss to the seabed of the Sea of Sea of Death.

This means that once you dive into the abyss zone, you will arrive at the bottom of the Sea of Sea of Death.

Thus, they successfully escaped from the Backrooms World.

Whether they can survive in the Deep Ones ' territory is another matter.

The spatial rules at the bottom of the Sea of Sea of Death began to connect with the eighth level of the Backrooms World.

This layer allows the Deep Ones to take on the role of Entity.

At the same time, this layer will become the most terrifying layer, the one closest to that great being.

Next is Level 8, the ninth level of the Backrooms World, known as the Cave System.

This layer is similar to an underground system consisting of a large cave and small grottoes.

It is filled with stalactites and stalagmites, lacks light, and has extremely sparse vegetation.

There is also Almond Water, but the Almond Water inside is no longer suitable for drinking.

Some pools were filled with a viscous asphalt substance.

Once the traveler gets close, many humanoid arms will emerge from the asphalt and drag the traveler into it.

However, they will not die; instead, they will enter a small vein within it.

There are a relatively large number of Entity in this layer.

One of them is known as the Spiders of Level 8, Entity that exists only on the eighth layer.

These are various spiders that live in caves, including the Form Spider, which ranges in size from two centimeters to two meters and is not very threatening.

The Queen Spider, measuring seven to ten meters in length, is highly venomous.

Franken Spider possesses powerful healing abilities, enabling it to achieve biological immortality.

However, besides the dangers on this level, Shen Hui had another idea.

That is to connect the cave on the ninth level here with the interior of some Mountains of Madness.

After entering some caves or mineral veins, you will be teleported to the interior of Mountains of Madness.

In other words, they escaped the Backrooms World, but also entered the territory of the Elder Things.

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