The Third Era of the Astral Realm
Chapter 547

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After carefully checking, Logo confirmed that the relevant information he had found was correct and would definitely be able to successfully open a passage to the shallow layers of the Abyss.

This relieved him, and he began to analyze his own strength.

Demons are not to be trifled with. Without sufficient strength, even without the appearance of a demon lord equivalent to a god, opening a passage to the Abyss is nothing short of suicidal.

Rising from chaos Slaughter, these demon warriors have consistently been among the strongest in combat among Transcendent of the same rank in the Astral Realm. Underestimating them will inevitably lead to a heavy price.

Logo reopened the information panel and carefully read it from top to bottom.

The categories of race and bloodline are skipped. Logo, who is no longer human, or more accurately, has no race to speak of, and his bloodline is a complete mess.

For the time being, he has no intention of naming his own race and plans to wait and see.

In terms of rank, he jumped to the Tier Seventeen, Mid-Rank Demigod. To be honest, this was within Logo's expectations.

In fact, if he hadn't deliberately suppressed it, breaking through to the Tier Eighteen High-Rank Demigod wouldn't have been difficult, but there was no need for that. In any case, his combat power had already reached the Peak Demigod level, so whether his life rank was Tier One higher or Tier One made no difference.

In this regard, you can find out by looking at the body attributes section.

His physical attributes—physical constitution, mental state, energy, mystery, and charisma—all reached 170 points, perfectly aligned, right at the limit of Mid-Rank Demigod. Who would believe it wasn't deliberately controlled?

The reason why the life rank is controlled at this level is that the rank of High-Rank Demigod is the last stage before the True God Rank, and it must be taken seriously and carefully refined.

A sudden promotion would bring no benefits whatsoever, but rather a host of drawbacks. Logo certainly wouldn't do that; taking some time to reflect and mature wouldn't hurt.

As for why the five physical attributes could be directly increased by dozens of points, reaching a uniform 170 points, it was purely due to Logo's own accumulation.

First, there are the two physical attributes: spirit and energy.

These two elements together ignited the Fire of Birth.

The strength of the Fire of Birth is directly reflected in its spiritual and energy attributes.

The extent to which the Fire of Birth can be enhanced depends on the vast knowledge accumulated by Logo's alchemy.

Logo has mastered all branches of alchemy, possessing an astonishingly vast knowledge base. Although his highest level in any single branch is only 41, which is just barely above the threshold of becoming an alchemy master.

But looking around, there are far too many sub-disciplines that reach level 41.

Reaching level 41 in any single branch of science, such as mechanics, would be enough to elevate Logo to the position of an alchemy master, and would also allow the magnitude of the Fire of Birth to undergo a transformation.

When all branches of alchemy have been mastered, and a significant portion have reached level 41, the combined energy they unleash is terrifyingly powerful.

Thinking about it this way, it's not surprising that the energy and spirit attributes were directly increased to 170 points; in fact, it gives the impression that they still have more to offer.

In addition to the two physical attributes mentioned above.

The increase in physical attributes to 170 points is perfectly reasonable. Just think about the various top-tier resources that Logo usually incorporates into the Nirvana Tower, and the outer shell of the Nirvana Tower, which is strong enough to withstand attacks from High-Rank Demigod. 170 points in physical attributes is just too reasonable.

Finally, there are mystery and charm, two physical attributes.

The former mainly affects the magic aspect, while the latter mainly concerns affinity. Under Logo's influence, the affinity derived from the charm attribute mainly leans towards the spatial attribute, with each having its own function.

The enhancement of the mystery and charm attributes is due to the blessing of the various Rune Array engraved on the Nirvana Tower.

In short, Logo Rune Array to enhance the attributes of mystery and charm.

Furthermore, since the attributes of mystery and charm reach a certain point, they awaken Attribute Talent, which further enhance the performance of the Nirvana Tower. In a sense, this is a complete freebie.

However, it's because his soul structure is unique.

In that case, we should make the most of our strengths.

Only by continuously amplifying one's own advantages can the gap between oneself and one's opponents be widened further. The snowball grows bigger and bigger, eventually forming a dimensional reduction attack, crushing all enemies with the overwhelming force of Mount Tai. Isn't this far better than playing any tricks or schemes?

Of the six physical attributes, the lowest is luck, at 60 points, which is a bottleneck at the stage of the second awakening Attribute Talent and is not easy to break through.

Logo estimated that for his luck attribute to reach 61 points, relying solely on the effect of [King's Crown], his forces would probably need to grow several times larger.

However, Logo himself didn't care much. As long as his luck attribute wasn't negative, it wouldn't bring him any trouble. It was harmless, so he just focused on developing his character.

Moving the gaze further down, the talent section underwent a dramatic transformation, with nearly twenty Attribute Talent added at once, including many top-tier ones.

Logo's highest combat power level soared to the Peak Demigod level, and these talents also played a significant role.

The extra Attribute Talent are nothing special, Logo focused his gaze on the words "dimensional" and "element," a look of satisfaction flashing in his eyes.

Needless to say, such a neat and progressive set of Attribute Talent must have involved Logo's intervention.

At his level, the awakening of his Attribute Talent is no longer a matter of fate, but can be guided.

Compared to a miscellaneous array of Attribute Talent, this one offers a more diverse and varied set of advantages.

Whether it's the uniform elemental type awakened by the mysterious attribute or the unified dimensional type awakened by the charm attribute, they all work together towards a common goal, greatly enhancing Logo's elemental and spatial affinity.

The latter, needless to say, is a Freedom Trait Miracle Trait that is itself an extension of the spatial system.

The key lies in the elemental system, which is another major theme that Logo set for Nirvana Tower: mastering the power of the elements.

Logo wants both the technological and magical aspects.

Alchemists, by drawing on the strengths and advantages of these two systems, gradually developed their art. Logo clearly inherited the fine traditions of his predecessors; one cannot exploit both sides!

Magic, technology, and even the divine—no one can escape!

Scroll down to the [Knowledge/Skills] section.

[Demigod Combat Skills] is an upgrade from the original Epic Combat Skills, but the name and level are somewhat mismatched, making it look very inconsistent.

The reason is that Logo, Lancelot, and Gustavo share the same memories, so theoretically, if any one of them learns something at the knowledge level, the other two will naturally learn it as well.

Understanding does not equate to mastery.

My brain is saying, "I've got it! ( ﹡ˆoˆ﹡ )"

Body: "╮()╭, What did you say? I don't understand..."

That's roughly the idea.

Demigod Combat Skills are fighting techniques that require not only intelligence but, more importantly, physical coordination.

In short, without the formation of muscle memory, the Demigod Combat Skills that was originally level 57 in Lancelot's hands dropped by 10 levels in Logo's hands.

Level 47 is only equivalent to the peak of the Peak Epic.

That's actually normal.

Just as Lancelot may have learned the alchemical knowledge that Logo possessed, can he be called an alchemy master?

I'm afraid that won't work.

Alchemists require too many supporting elements: the Fire of Birth, terrifying computing power, a perception of all things in the world, a sense of rhythm when creating alchemical artifacts... and so on. Lancelot had none of these.

Having theory without practice is not enough.

Moreover, there are huge differences in the physical and spiritual structures of the three.

The most typical example is Gustavo's inherited Dragon-Hunting Spider Combat Skills, which Lancelot can't use. At most, he can learn some Energy Manipulation techniques. As for melee combat... forget it. Lancelot only has two legs and two arms, while Gustavo has a full eight legs and can even spit spider silk...

Logo has completely lost his human form; he's just a tower standing there. You're trying to talk about melee combat techniques with a tower?

Nirvana Tower says, "Just crash into it! What's the point of technique? We'll create Miracle with sheer force!"

Differences like the one described above will become more pronounced as the three become stronger and acquire more knowledge.

They were destined to walk the path that best suited them.

Just as no two flowers in the world are exactly alike, people are ultimately different.

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