Ch. 661NPCs? All I See Is a City Full of Humanoid Monsters!
Plot Points and Events
- Players attempt to enter Norlingen, but are attacked by NPCs and suffer heavy losses.
- Players gather outside the city, building camps and preparing for a siege.
- Corey King, the producer of Bulwark City, posts an update expressing concern about the plot's direction.
Character Developments
- The NPC warrior inside Norlingen shows resilience and determination, refusing to surrender despite being outnumbered and injured.
- Players, especially those who were killed without understanding why, grow frustrated and seek revenge.
- Corey King becomes increasingly worried about the direction of the plot and the potential loss of his carefully crafted storylines.
Significant Themes
- The theme of conflict between players and NPCs escalates, with players now viewing NPCs as enemies to be defeated rather than allies or quest givers.
- The theme of class conflict within Norlingen is briefly touched upon, with players witnessing the stark contrast between the impoverished commoners and the extravagant nobles.
Character Interactions
- Players interact with one another, forming groups and planning strategies for the siege.
- The NPC warrior inside Norlingen interacts with the players, trying to reason with them before being forced to fight.
- Corey King interacts with the players indirectly through his update, expressing his concern about the direction of the plot.