Warhammer: The Black Emperor
Chapter 363

The Old Man in Yellow's Reward, A Chance to Connect the Territories

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Terra, the Golden Palace.

After the Emperor took his seat, he looked around at everyone, his gaze finally settling on Nimrod, and asked:

"Nimrod, how is the war with the Mitu progressing?"

"My lord," Nimrod replied, "The war is largely over..."

Nimrod gave the Old Man in Yellow a brief report on the course of the war with the Mitu.

After listening to his briefing, the Old Man in Yellow said with satisfaction:

"Nimrod, I knew you wouldn't let me down, but you did even better than I expected."

"Sixty-three human worlds have returned to the Imperium, and one Forge World and one Knight World have re-established ties with the Imperium."

"More than fifty habitable worlds await development."

His face beamed with a smile, "Good, very good!"

"As a reward, I have decided to hand over the Carium Gate to you."

"Once you can restore the human relics left over from the 'Dark Mechanicum Era,' your fleet will be able to travel through Warp more quickly, and your expeditions will proceed at a faster pace."

Nimrod's eyes lit up upon hearing this.

He knew that the Carium Gate was a technological marvel consisting of a series of interconnected space stations.

These space stations are connected by a massive bundle of cables, thousands of meters long, forming a Warp gateway containing enormous energy.

It was abandoned and destroyed during the "Age of Strife," rediscovered by Rogue Trader in the early stages of the "Great Crusade," and occupied by the "Dark Angels."

Once awakened, the gate can allow an entire fleet of warships to traverse the Warp, reducing a journey that would normally take several Terra standard years to just a few weeks.

[I remember that after the future Lion El- El'Jonson reactivated the gate, the Carium Gate began to be rebuilt, becoming one of the Imperium's hubs in the Segmentum Obscurus.]

But after the Great Birthday Celebration began, Perturabo launched a surprise attack on this strategically crucial point, reducing the Carium Gate to ruins.

Afterwards, in order to return to Terra, "White Scars" launched an attack on the Carium Gate, engaging in a fierce battle with "The Emperor's Children." The severely damaged stargate could never be repaired.

Nimrod knew that repairing the Carium Gate would require a vast amount of resources, and that the Imperium had spent over a century repairing only a portion of it.

Moreover, the location of the Carium Gate would inevitably become a strategic focal point of contention during the Great Birthday Celebration, but he simply couldn't resist such a temptation.

The Carium Gate was of immense strategic value to him.

In Nimrod's mind, the locations of numerous territories and allies scattered throughout the Segmentum Obscurus came to mind.

Once activated, the Carium Gate's immediate effect is that deploying a fleet Carium Gate allows for rapid travel to any known world.

For some travel through the Segmentum Obscurus, passing through the Carium Gate would be more convenient.

Before the Abyss Port Warp Gate was built, it would take a long time for workers from Vostonia, Triken, and Cepra Mundi to arrive.

Once activated, you only need to reach the Carium Gate first, and then you can quickly reach Judang Star.

Fleets in the Segmentum Obscurus can significantly shorten their travel time to other starfields by passing through the Carium Gate.

Carium Gate are more flexible than Warp Gate.

Although Warp Gate can connect territories in key areas and offer slightly faster travel speeds than Warp travel.

However, compared to Warp travel, Warp Gate must be set up in pairs for fixed-point travel, which is less flexible.

The Carium Gate not only significantly reduces Warp travel time, but also allows access to almost any world.

[If each key galaxy is paired with Warp Gate to the Carium Gate, the combined forces will connect the scattered territories across the Galaxy.]

Building Warp Gate requires a massive amount of resources, and it's impossible for Nimrod to build them in every star system.

In addition to the existing Warp Gate of the Orb Weaver League, the other side of all two-way Warp Gate is located in Vostonia.

Even if the Warp Gate network is built, without the Carium Gate, the Thalassa fleet would have to travel to Vostonia first, then to the Abyss Port Moab, and finally follow the conventional Warp route to Moab if it wanted to reach Moab.

Once the Warp Gate is placed at the Carium Gate, it can be used to reach Moab much faster via the stargate.

This was also important in the future "Second Rangdan War," as the Carium Gate would allow for a rapid response to Rangdan attacks.

The efficiency of recruiting new soldiers and replenishing personnel is also higher, which is crucial in a long war.

Once you reach the Warp Gate Carium Gate, you can travel directly to any known region of the Galaxy without having to transit through Vostonia before embarking on regular Warp travel.

[No other faction could gain as much as I do by controlling Carium Gate.]

Other Primarch fleets must reach Carium Gate, and the same applies the next time they are used.

Because of its Warp Gate system, Nimrod allows fleets to return via the nearest Warp Gate after sailing through the Carium Gate.

The more territories I have, the more dispersed they are, even if they span the Galaxy, the greater the effect of Karigum combined with the Warp Gate system.

After dropping through the Carium Gate, return through the Warp Gate and drop again quickly.

Well, considering the resources consumed and defense requirements of deploying Warp Gate, they should still be selectively deployed at key nodes.

Using the Carium Gate for Warp travel allows for faster completion of Warp journeys in many situations, which is of great strategic significance for Nimrod, whose territory is dispersed, especially across star systems.

[Although it requires a significant investment of resources to repair the Carium Gate, construct Warp Gate, and establish a defensive system centered around the Ramillies-class Star Fortress, it is still worthwhile.]

Thinking of this, Nimrod sincerely expressed his gratitude to the Old Man in Yellow.

"Thank you, my Lord."

"I will allocate resources to repair the Carium Gate as soon as possible."

The Emperor smiled and nodded, handing the Carium Gate over to Nimrod. This would reduce the resources the Imperium had to invest and also put his mind at ease.

With his Pegasus there, he believed no one could destroy the Stargate.

After the war council concluded, Nimrod's consciousness returned to the Shadow of the Throne.

He leaned back in his chair, lost in thought.

Although the Carium Gate was activated by Lion, it's not necessarily only the Primarch who can do it. Besides, I still need to go to Attila's party, so I'll send someone to receive it first.

If it can be activated, great; if not, I'll handle it when I get back.

Which Chapter should be assigned to guard the gates of Caligum?

The situation of the twelve Chapter flashed through Nimrod's mind.

Yes, a stargate is essentially a Warp gate.

[This should be entrusted to the Daemonology, and Santiago Bergkamp, who is skilled in Teleport, is the most suitable.]

After making his decision, Nimrod immediately arrived at the Fourth Layer Space the "Nation of Disorder".

His Spirituality spread toward the sphere of light that shone with blue energy, and he saw Santiago standing before a long metal table, upon which lay the strange, smoky swords of the Mitu.

With a thought, Nimrod conjured up the message he wanted to convey in his mind and transmitted it to the sphere of light through a subtle connection.

Black mist suddenly rose in the mind of Santiago, who was countless light-years away.

A black figure stood atop the Throne, and a majestic voice echoed in his mind.

"I will order the 5th Legion to Carium Gate. Once you arrive, take control and find a way to activate it."

"Yes, my lord," Santiago said softly, clasping his hands together.

Nimrod then headed to the Third Layer Space, where he had decided to use the Dice of Prophecy to divine the Attila system and obtain the secrets hidden within the Jormungandr Star Monolith.

[If Hannibal could make a discovery, and I have more capable Tech Sergeant and have allied with several Forge World, it's impossible that I won't gain anything.]

The "remarkable" gain obviously doesn't refer to things like eating Xenos.

Furthermore, based on the information I already possess about the Jormungandr Star Monolith, I can confirm that it is a Necrons artifact.

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