Aryadovi City
Breath of the UndeadContents
- 1Biodata
- 2Power Progression
- 3Background and History
- 3.1Mirror-city origins
- 3.2Gu Xi's claim
- 3.3Aryadovi Tower and the era cities
- 3.4Later reconstruction
- 4Architecture and Layout
- 4.1Principal districts and sites
- 5City Attributes and Functions
- 5.1Death City
- 5.2Aryadovi Tower network
- 5.3Homologous City
- 5.4Internal transport and communication
- 6Administration and Economy
- 7Relationships
- 8Notable Quote
Biodata
| Feature | Details |
|---|---|
| Name | Aryadovi City |
| Alias(es) | Aryadovi; Death City—Aryadovi; Aryadovi (City Cluster); 亚莉多维城 |
| Entity Type | Neutral Character (AI); Death City |
| Affiliation | Gu Xi, its master; administered by Luna |
| Occupation / Role | Gu Xi's core Main City and an Undead city |
| Status | Active; fully fused seven-era city cluster centered on Aryadovi Tower 912 2373 |
| First Appearance | Chapter 14, “Dead City” 14 |
Power Progression
| Stage / Realm / Level | Chapter | Notes |
|---|---|---|
| Level 1 | 24 | Gu Xi gains control of 0.9 km² of Aryadovi and locks it as a Death City. It begins as Contested Territory, with more than half its area uncontrolled. |
| Level 2 | 31 | Reached when the City Gate is completed. The Evil Church and White Candle Factory have been activated, while the Water Well increases weekly troop training capacity by 50%. |
| Level 3 | 150 | The city becomes a Primitive City, able to expand through occupation, attack, fusion, and annexation. Its core buildings include the Council Hall, Tavern, Dock Warehouse, and Dock Market. |
| Level 4 | 280 | Luna completes the upgrade after the open ground between Aryadovi City and Aryadovi Tower, plus much of the Sewer, is occupied. Aryadovi becomes a City Cluster with Aryadovi Tower as a city core. |
| Level 5 | 438 | Recorded at 297/300 experience. The Council Hall reaches Level 2 and provides 2,500 Negative Energy Points daily; the city gains extensive defensive and special-building infrastructure. |
| Level 8 | 912 | Gu Xi uses Death City at Aryadovi Tower to fuse seven Aryadovi Cities from different eras. The completed city gains the traits Original City, Homologous City, and Traditional City (Undead). |
Background and History
Mirror-city origins
Aryadovi was originally a Mirror City of Victoria City. Whenever Victoria City was destroyed and rebuilt, another Aryadovi City could emerge within the mirror space. Its different historical versions developed separately, with distinct layouts and surrounding conditions. 25 2296
Luna identifies herself as Aryadovi City's spirit, though she was not originally entirely part of it. Her return to the city restores her memories and drives her to seek its salvation. 14
Gu Xi's claim
Gu Xi first takes control of 0.9 km² of the 2.9 km² city and immediately locks it as a Death City. The claimed territory contains the Council Hall, Water Well, Candle Factory, and a church, while five blocked routes lead toward other districts, Aryadovi Tower, and an unidentified dangerous exterior route. 24
At this point, Aryadovi is a contested territory: uncontrolled districts can attack at any time, but each conquered section automatically expands Gu Xi's territory. Gu Xi and Luna initially prioritize walls and gates over further expansion. 24 25
Aryadovi Tower and the era cities
Aryadovi Tower is the military core controlling the city and the connection point between Aryadovi Cities from different eras. Capturing it opens routes to the Tudor and York Dynasty versions of Aryadovi and provides access to their land, buildings, and resources. 24 274
Anne Boleyn grants Aryadovi the Homologous City attribute, recognizing that its era-based cities share one source despite diverging in style and environment. 609
After the remaining era cities are conquered, Gu Xi activates Death City at Aryadovi Tower. The seven cities fuse into Aryadovi's complete form, with the tower becoming the permanent central core rather than merely an entrance to the Mirror Dungeon. 911 912
Later reconstruction
Following the Mirror Dungeon incident, much of Aryadovi is destroyed or collapsed. Luna's Magic Mirror City can restore a copied state of Aryadovi, while a reversed Mirror Victoria appears behind the damaged city as a new uninhabited urban area. 2296 2297
By Gu Xi's return, the ruins have largely been cleared, districts replanned, and new buildings erected. An Orange Equipment Guardian-Blacksmith improves construction methods, allowing Purple Quality buildings to use fewer materials while gaining stronger attributes. 2373
Architecture and Layout
Aryadovi combines structures from multiple historical periods and mirror surfaces. Its architecture is therefore deliberately heterogeneous rather than uniform.
- The original city includes fifteenth-century stone cottages beside abandoned reinforced-concrete structures from a fused Old City. 84
- The York-era city is dominated by defensible small castles and houses with raised towers, shaped by continual warfare. 813
- Aryadovi Tower preserves overlapping construction from multiple periods, allowing structures that should have been destroyed to coexist with later additions. 276
- The original claimed area stood on Aryadovi's lower-city edge; one route led toward the industrial dock district, while others were blocked by a bridge or City Gate. 30
Principal districts and sites
| District / Site | Function and development |
|---|---|
| Main District | Administrative center containing the Council Hall, core buildings, principal gates, city walls, moat, Hearthstone teleportation point, Carriage Station, and residences for Gu Xi's Contract Undead. 914 |
| Aryadovi Tower | City core, inter-era transit point, fortress, and eventual center of the seven-city fusion. 274 912 |
| Dock Area | An early annexed industrial district with docks, warehouse and market plots, and access to river transport. 79 |
| Demon Plant Zone | Former Middle District, renamed after unnatural plant growth rendered much of it unusable. It later houses the Eagle Catching Spider Nest and Slanted Roof near Evilwood Lake and the Blood Maple Tree. 150 431 |
| Logistics / Market planning | Luna's reorganization concentrates mines, farms, armories, blacksmith shops, laboratories, and enchantment facilities into specialized districts; the Carriage Station and nearby Dock Area form the Market District. 684 809 |
| Satellite and outlying sites | A complete Level 6 dungeon-style city is retained as a satellite rather than fused immediately, while a separate Half a City fifty kilometers away serves as an encampment linked by paved roads. 808 1518 |
City Attributes and Functions
Death City
Aryadovi was initially an ordinary silent and empty city rather than a Death City. Gu Xi's use of the Death City skill transformed it through Luna's connection to the city, culminating in the complete seven-era conversion. 912
- The Council Hall originally generates 500 Negative Energy Points per day. 24
- The Level 5 Council Hall generates 2,500 Negative Energy Points daily. 438
- Gu Xi can freely enter and leave Aryadovi after claiming it. 24
- Battles in any Aryadovi era are treated as internal conflicts under Gu Xi's city authority. 909
Aryadovi Tower network
Aryadovi Tower links mirror surfaces and historical versions of the city.
- Capturing the tower opens access to previously unreachable era cities. 274
- After the unification war, Aryadovi gains land, water, and sky passages between its eras; only the Sewer connection remains unfinished. 911
- The tower's full activation allows Grand Princess Anna to manage its defensive functions and spatial connections. 609 655
- If the original tower is captured, city resource production and unit-training speed can double. 24
Homologous City
Homologous City recognizes that Aryadovi's different versions originate from one source. Their construction and environments may differ across eras, but they remain parts of the same larger city identity. 609
Internal transport and communication
Luna establishes multiple links between Aryadovi's districts to prevent administration from stalling across distant eras.
- River docks and waterways form one connection route. 684
- Carriage Stations provide a second route. 684
- Connected Sewers and Summoning Towers permit further movement and Soul Shard communication. 684
- Mirrors placed in city centers form a rapid defense communication system. 874
Administration and Economy
The Council Hall serves as Aryadovi's command center. Its map allows Gu Xi to mobilize troops, inspect the city and its surroundings, design building blueprints, and store spoils of war. 25
Luna directs much of Aryadovi's construction, district reorganization, building relocation, and resource sorting. Her work includes connecting separate era districts and developing specialized administrative zones. 59 684 914
Catherine is assigned to establish the city's financial system. Her approved proposals include a local currency, bank, mine, and farm intended to improve resource circulation. 1279
Aryadovi later operates nine armed trade caravans. Each is led by a Hero, includes more than 20,000 personnel and over 5,000 guards, and can carry unusually large loads because its Undead members require no food supplies. 1564
Relationships
- Gu Xi — City master who claimed, locked, expanded, and ultimately transformed Aryadovi into a complete Death City. 24 912
- Luna — Aryadovi's city spirit and chief administrator; she states directly, “This is Aryadovi, and I am Aryadovi City.” 1639
- Grand Princess Anna — Oversees Aryadovi Tower's activation, defenses, and role in the seven-city unification. 609 911
- Anne Boleyn — Grants Aryadovi the Homologous City attribute and temporarily offers to block other tower entry points. 609
- Dimitrescu (Dimi) — Commands campaigns that capture multiple historical versions of Aryadovi City. 610 909
- Shaya — Operates intelligence work for Aryadovi and helps establish its formal intelligence network. 1564 2373
- Catherine — Manages commerce, financial planning, and the city's armed trade caravans. 1279 1564
Notable Quote
“This is Aryadovi, and I am Aryadovi City.” 1639