Biodata

Feature Details
Name Hashirama Senju (柱间) 672
Alias(es) God of Shinobi; “Grandpa Hashirama”; Teacher Hashirama 252 246
Species/Race Human; Soul Master 231 252
Gender Male
Affiliation Shrek Academy 246
Occupation/Role Shrek Academy teacher and mentor; construction partner and reconstruction worker 234 246
Status Active 635
First Appearance First documented appearance in the provided context: Chapter 228 228

Power Progression

Stage / Realm / Level Chapter Notes
Soul Douluo 232 Identifies himself as a Soul Douluo and claims the ability to contend with a Titled Douluo; he uses Transformation Technique to display apparent Soul Rings. 232
Sage Mode 298 Activates Sage Mode during his battle with Uchiha Madara and the Nine-Tails, gaining distinctive green markings around his forehead and eyes. 298
Imitation Level: 100% 299 Reaches 100% imitation level after the Battle of the End; Rota’s original body and the Hashirama Template unlock the Asura Divine Body. 299

Background

Hashirama is one of Rota’s avatars, alongside Uchiha Madara. Rota refers to Hashirama as his clone, while later narration explicitly identifies Hashirama and Madara as Rota’s avatars. 299 314

Although Xiao Wu considers him young, Hashirama states that the Hashirama Template places him in her grandfather’s generation. He adopts an easygoing, grandfatherly manner while serving as a teacher at Shrek Academy. 452

Personality

Hashirama is approachable and respectful regardless of status. While working construction, he rejects the superiority complex common among Soul Masters and insists that every profession has its own expertise. 231

He prefers resolving conflict through communication when possible, as shown when he first questioned the soul beast blamed for destroying a village rather than immediately attacking it. However, he becomes uncompromising toward those who exploit, threaten, or harm others, including Soul Locking Douluo and Feng Youming. 235 241 253

As a teacher, Hashirama balances encouragement with demanding standards. He values discipline, physical conditioning, mental fortitude, Soul Power control, and practical judgment over talent alone. 256 272 432 441

“Every profession has its specialty! In your line of work, even Soul Masters have to call you teachers!” 231

“Too much modesty becomes pride. You should properly accept praise when it’s given!” 432

Abilities & Skills

Chakra and Soul Power

Hashirama possesses both Chakra and Soul Power, allowing him to continue fighting even after Soul Locking Douluo seals his Soul Power.

  • His Wood Release can absorb and suppress Soul Power, making it especially effective against Soul Masters and powerful soul beasts. 240 241
  • He can cover weapons with Chakra, dramatically increasing their cutting range and destructive power. 252
  • His Chakra output is sufficient to affect distant spectators and reshape large areas of terrain during battle. 296 299

Wood Release

Hashirama’s primary ability is Wood Release, which produces durable wood constructs, forests, restraints, defensive barriers, and large-scale humanoid creations.

  • Four Pillars House Technique — rapidly creates detailed wooden buildings, including a blueprint-accurate house and a two-story villa. 231 448
  • Wood Clone Technique — creates autonomous wood clones for scouting multiple locations simultaneously. 234
  • Wood Formation Wall / Ranking Technique — raises massive wooden barriers or shields capable of withstanding Madara’s fire attacks and flaming tornadoes. 296 297
  • Deep Forest Emergence — creates a vast forest of Adamantine Wood that can resist fire, bind enemies, and drain their Soul Power. 241 296
  • Wood Dragon Technique — summons a wooden dragon for mobility, restraint, and Soul Power absorption. 252 297
  • Wood Golem Technique — summons a gigantic wooden arhat capable of striking Madara’s Perfected Susanoo hard enough to shatter its armor. 297
  • True Thousand Hands — in Sage Mode, summons a colossal Kannon statue with more than a thousand arms; its Buddha of the Summit assault overwhelms Madara’s Armored Nine-Tails. 299

Body Techniques and Physical Strength

Hashirama’s physical combat ability is overwhelming even without Soul Skills.

  • He defeated Soul Locking Douluo in close combat after deliberately allowing his Soul Power to be sealed. 240
  • His Diamond Fist combines physical force with precise energy control; he uses it against Feng Youming and through his Wood Golem against Susanoo. 252 297
  • He defeated Meng Shu, a Soul Douluo, with a single punch and later demonstrated that his power was at least comparable to a Titled Douluo. 447
  • He can destroy an opponent’s Martial Soul and sever their path of cultivation through direct force. 437

Chakra Steel Blades

Hashirama can reinforce ordinary steel blades with Chakra, shaping the energy into enormous cutting edges.

  • The Chakra coating can extend a blade’s effective length beyond twenty meters. 252
  • He split Feng Youming’s Netherflame Breath apart with two strikes. 252
  • He used a thrown Chakra steel blade to stop Feng Youming from taking Qin Ming and Huang Luoyu hostage. 252

Healing and Medical Skill

Hashirama can heal severe injuries with life energy and Chakra.

  • He neutralized the lingering energy in Chen Xin’s injury while examining him, immediately removing the pain. 228
  • He healed Red Lotus after freeing her from soul-powered chains. 239
  • He conceals the Chakra-based basis of his healing from others. 228

Sage Mode and Higher Power

Sage Mode significantly elevates Hashirama’s combat ability and supports his largest Wood Release techniques.

  • Its activation manifests as a circular green forehead mark and green markings around his eyes. 298
  • In Sage Mode, he summons True Thousand Hands and defeats the Nine-Tails despite Madara’s control and Susanoo armor. 299
  • He possesses Six Paths Mode, though he does not use it in his staged draw with Madara. 299

Teaching and Cultivation Guidance

Hashirama is an exceptionally effective mentor who tailors training to each student’s limits and potential.

  • He guided Qin Ming through exhausting training, helped him draw out hidden Soul Power, and supported his acquisition of a two-thousand-year third Soul Ring. 246 256 257
  • He teaches Body Techniques, Soul Power control, resilience, and combat analysis rather than relying solely on Soul Skills. 258 272
  • His guidance helped Qin Ming rise from level 30 to level 36 within six months and develop the self-created Netherflame Vajra Claw. 273
  • He advised Chen Xin on overcoming his Level 97 bottleneck through freedom and elegance in cultivation. 472

Relationships

  • Rota — Hashirama is Rota’s avatar and clone; the Hashirama Template reaches 100% imitation under Rota’s control. 299 314
  • Uchiha Madara — lifelong rival and friend. Their Battle of the End ends in a mutually agreed draw after Hashirama defeats Madara’s Armored Nine-Tails. 294 299 300
  • Qin Ming — student and disciple. Hashirama trains him intensively, escorts him to obtain his third Soul Ring, and protects him from Madara’s enrollment dispute. 246 257 294
  • Huang Luoyu — close companion with mutual affection. Her wish for more time together leads Hashirama to plan retirement after teaching his current students. 312 475
  • Flender — Shrek Academy’s dean and Hashirama’s longtime colleague. Hashirama supports the academy financially and helps secure its future after Flender considers retirement. 245 467
  • Zhao Wuji — fellow Shrek teacher and frequent sparring partner. Zhao Wuji respects Hashirama’s strength but also urges him to take student assessments seriously. 273 425
  • Tang San and the Shrek Seven Devils — students trained in physical conditioning, mental fortitude, Soul Power control, and practical combat. 425 432 441
  • Hong Lian and Red Lotus — Crimson Tyrant Dragon mates aided by Hashirama. He names Hong Lian, rescues Red Lotus, and helps them find a safer future. 237 239 242
  • Boss Zhang — construction employer and later business partner. Hashirama helps him rebuild a devastated village in less than two days. 231 234 244
  • Ning Fengzhi and Chen Xin — respected allies. Hashirama declines Ning Fengzhi’s financial support for Shrek Academy and advises Chen Xin on cultivation. 472

Story Role / Major Arcs

Construction and Village Reconstruction

Hashirama takes construction work in Suotuo City as a side job, initially seeking only pocket money. Using Four Pillars House Technique, he builds a house matching Boss Zhang’s blueprint within seconds, then spends two hours refining its details. 230 231

He later joins Boss Zhang’s effort to rebuild a devastated village. His Wood Release and Earth Release allow the project to be completed in less than two days, earning him 20,000 Gold Soul Coins and a partnership offer. 232 233 234 244

Hong Lian and Red Lotus Rescue

While investigating the village’s destruction, Hashirama discovers that the responsible giant soul beast was acting under hidden circumstances. He names the Crimson Tyrant Dragon “Hong Lian” and helps it investigate the people behind the incident. 235 237

Hashirama infiltrates the captors’ base, rescues Hong Lian’s mate Red Lotus, heals her injuries, and defeats Soul Locking Douluo’s group. He kills Soul Locking Douluo after concluding that the man’s crimes cannot be forgiven. 239 241 242

Feng Youming Conflict

During Qin Ming’s Soul Ring expedition, Hashirama confronts Feng Youming, a five-hundred-thousand-year Fierce Beast. He uses Diamond Fist, Chakra steel blades, and Wood Dragon Technique to suppress and drain Feng Youming before killing him with Forest Great Collapse: Steel Fist. 252 253

Qin Ming’s Mentorship

Hashirama mentors Qin Ming as Shrek Academy prepares for the Continental Advanced Soul Master Tournament. He emphasizes controlled growth, pushes Qin Ming beyond his limits, and encourages him to challenge conventional Soul Ring age limits safely. 246 256 257

Qin Ming’s progress reflects Hashirama’s methods: after six months, he reaches level 36, can contend with some Soul Kings, and develops Netherflame Vajra Claw. 273

Battle of the End

When Madara challenges Qin Ming over a Soul Bone and enrollment dispute, Hashirama accepts a duel at Boundary Canyon to protect his student. 294

The battle reveals Hashirama’s true strength to Shrek Academy and the wider Soul Master world. He counters Madara’s fire techniques, breaks Perfected Susanoo with Wood Golem Technique, enters Sage Mode, and defeats the Armored Nine-Tails with True Thousand Hands. 296 297 298 299

Hashirama and Madara publicly declare the battle a draw. Their leftover Chakra later converts into Soul Power, turning the battlefield into the cultivation site known as the Valley of the End. 300 301

Shrek Academy Instructor

Hashirama serves as an examiner for Tang San’s group, requiring them to take a bell from him. He uses the test to evaluate their strategy, teamwork, caution, and concern for comrades rather than merely their combat power. 425 426 427

He continues training the Shrek Seven Devils through harsh physical conditioning and Soul Power exercises, while also encouraging individual students such as Oscar, Ma Hongjun, Tang San, and Dai Mubai. 448 463 486

Retirement Plan

After returning from the Seven Treasure Glazed Tile Sect, Hashirama agrees to retire from teaching once his current students have completed their training. His decision is motivated by Huang Luoyu’s wish to spend more time with him. 475