Dungeon of Unknown Difficulty
A simple overnight stay, and nothing was said that night.
At dawn, after a quick wash and tidying up, Bai Zhi once again entered the Inner World.
Perhaps because it was still early, there weren't many people at the Station, but the Ticket Counter, which was originally marked as under construction, was already completed.
After glancing at the Infirmary where another surgery was taking place, Bai Zhi walked to the Ticket Counter.
Although it's called Ticket Counter, it's a fully automated machine. A Big Screen displays various information that updates in real time behind the counter.
The screen displays the train timetable.
In addition to the timetable, there is also a real-time updated table on the left side of the Big Screen, which is constantly updating various data.
"There are currently 127 unconquered Dungeon... Are there still 127 Dungeon?"
After briefly glancing at the information scrolling across the screen, Bai Zhi raised an eyebrow slightly.
On the screen, all relevant real-time statistics are listed, including Instance Completion Rate completion progress and Dungeon Danger Level. These lists are all displayed in a row for Players to browse at will, although data on Dungeon Walkthrough not available.
After searching through all the Dungeon, Bai Zhi successfully found the [Domain of Delirium] Dungeon, but the Clearance Rate displayed for this Dungeon made him unconsciously frown.
[Dungeon Name: Domain of Delirium]
[Dungeon Difficulty: B-S]
[Instance Completion Rate: 45%]
[Total number of Player entering: 17]
[Number of surviving Player: 9]
[Currently, there are 3 Player in this Dungeon]
[Countdown to next opening: 14:57:12]
"45% Clearance Rate...?"
If he remembered correctly, when he completed this Dungeon before, the system showed a total Clearance Rate of 52%. How come the Clearance Rate decreased instead of increased in just one day?
"... The problems in the Core Zone are escalating, and the Anomaly suppressed by that Puzzle Card are resurfacing?"
After pondering for a moment, Bai Zhi came to the most likely conclusion.
He had heard Tian Huo's master mention that the Core Zone was not easy to enter; the other six areas needed to be under control together for the path to the Core Zone to be opened.
However, if this piecemeal approach continues, the Core Zone might just become the final Dungeon...
Shaking his head to stop thinking about it, Bai Zhi turned his attention to the other lists.
Of the remaining 127 Walkthrough Dungeon, the highest Clearance Rate reached 90%, while the lowest was only 1%.
[Dungeon Name: Ordinary World]
[Dungeon Difficulty: Unknown]
[Instance Completion Rate: 1%]
[Total number of Player entering before and after: 11]
[Number of surviving Player: 2]
[Currently, there are 2 Player in this Dungeon]
[Countdown to next opening: 01:23:47]
Just as Bai Zhi was checking the relevant information for this Dungeon, the real-time data changed slightly again.
--The number 2 slowly turned into 0.
"Unknown Level Dungeon, so far, 11 Player entered it have been wiped out?"
Looking at the data displayed above, Bai Zhi's brows furrowed deeply.
While he was checking the Dungeon rankings, inside the Station, accompanied by Flash of white light, many more Player entered the Inner World.
--He wasn't the only Player, like Bai Zhi, was thinking about the new role of the Ticket Counter.
Soon, the Ticket Counter became bustling with activity.
The function of the Ticket Counter is naturally not just to provide train timetables and a Dungeon list for querying; since it is called the Ticket Counter, it naturally also includes the meaning of selling tickets.
Player can purchase Ticket to the corresponding Dungeon at the Ticket Counter, and board the train when the boarding time arrives to reach the Dungeon.
However, the ticket price here is negative.
In other words, after purchasing Ticket, Player will receive a guaranteed number of points based on the difficulty of the Dungeon and the Level of their Station. After exiting the Dungeon, they will receive an additional bonus number of points based on their performance within the Dungeon.
"With the easier Dungeon being Walkthrough one by one, the remaining Dungeon are almost all high-difficulty Dungeon, which is quite unfriendly to Player in low -Level areas... The previous random Dungeon mode has been removed, so is this considered the introduction of a team-up function?"
While Bai Zhi was pondering, Player began purchasing Ticket for the remaining 127 Walkthrough Dungeon. After purchasing Ticket, the Player's Station Level and Player ID would appear next to the Dungeon.
The Dungeon with Clearance Rate were instantly followed by a long list of names, especially the [Island Crisis] Dungeon, which showed a current Clearance Rate of 90% and Danger Level of C-rank.
If it weren't for the fact that only ten Ticket were sold per Dungeon each time it opened, Bai Zhi had no doubt that dozens of names would be listed after that Dungeon.
Compared to these highly popular Dungeon, those with low Clearance Rate and high Dungeon seem to be largely ignored. For example, the [Ordinary World] Dungeon, with Clearance Rate of 1%, hasn't been chosen by a single Player.
With unknown difficulty, a 100% mortality rate, and the dungeon reopening in just over an hour... given these three terrible conditions, and the fact that there are 126 other Dungeon to choose from, no Player would be so reckless as to choose to challenge the highest difficulty.
[Hint: Do you want to purchase the [Ordinary World] Dungeon Ticket?]
[Note: After purchasing this Dungeon the Ticket, you must board the train precisely 1 hour and 20 minutes from the departure time.]
[Note:: You will receive 1000 points as a reward for purchasing this Ticket.]
Several System Prompt popped up in front of Bai Zhi.
After casually clicking "Confirm, "Bai Zhi glanced at the lone string of characters that appeared after the Dungeon, then ignored the suddenly surging crowd around him, turned around, and squeezed out of the crowd, disappearing without a trace.
[Dungeon Name: Ordinary World]
[Ticket Player: Prince▪Black&White--S-rank Highest-Tier Station.]
After leaving the crowd, Bai Zhi checked the Points Ranking. He currently had 3150 available points and a total of 3590 points, ranking 19th on the Points Ranking.
[Cloudwhorl Crossing] remains in first place with 6300 points. I wonder how many Points Treasure Chest this guy found in the Dungeon...
The 1,000 points awarded for purchasing the Ticket haven't arrived yet. This is to prevent some reckless Player from doing anything reckless. If these 1,000 points were added, Bai Zhi's current ranking would be in the top ten.
"The task is arduous and the road ahead is long..."
After muttering a brief sigh, Bai Zhi shook his head and turned to walk towards the Infirmary.