Biodata

Feature Information
Name Miro Realm
Original Name 弥罗界
Type Upper realm / Immortal Realm
Status Extant
First Appearance Chapter 1

Background / History

The Miro Realm is an immense upper realm with exceptionally complete Heaven and Earth laws. Its cultivators use purer forms of energy and possess techniques, formations, materials, and artifacts generally beyond the reach of the Three Realms. 4654 5462 8254

A catastrophic ancient war within the Miro Realm shattered and detached an entire continent. The separated land later became the Spirit Realm, True Ghost Realm, and True Demon Realm; the Three Realms therefore retain altered Miro Realm cultivation inheritances but operate under incomplete and fundamentally different laws. 5390 5452 5552 6622

In the past, passages connected the newly formed realms to the Miro Realm. Once the Heaven and Earth laws stabilized, these routes became unstable and were abandoned. 5013

Xiahou Zongying later attempted to forcibly split open the Miro Realm with a Primordial Profound Treasure empowered by the Essence Blood Spirit Feeding Technique. The resulting spatial rift pulled in Xiahou, his treasure, and numerous blood flood dragons, while the Nine Nether Palace dispatched Zou Rui to search the lower realms for the lost treasures. 1

Geography and Governance

Scale

The Miro Realm is considered boundless; even Mahayana cultivators cannot traverse its entirety. A Golden Immortal may require centuries to travel between locations, and conventional flight and escape techniques are heavily suppressed by its complete laws. 5300 7944

  • The realm is divided into twenty-four immense regions governed by the Twenty-Four Heavenly Palaces. 5373
  • Each palace rules territory larger than the Spirit Realm, True Ghost Realm, and True Demon Realm combined. 5300
  • Vast Savage Lands, barbaric regions, and gaps between palace territories remain outside the direct influence of the major palaces. 5373 6100
  • Void domains connected to the Miro Realm can be stabilized through advanced restriction spirit patterns; Daoist Lords have used such domains to raise ancient exotic beasts. 7900

Major Powers

Power Known details
Twenty-Four Heavenly Palaces The principal super-forces governing the Miro Realm. Their leaders include Star Ancestor-level figures. 5190 5300
Nine Nether Palace One of the realm's dominant powers; its lord is described as among the highest-ranking Star Ancestors. 1 8059
Yi Xuan Palace One of the Twenty-Four Palaces; it is suspected of establishing the Chaos Realm and placing Wen Huan there. 7024 7031
Grand Clarity Palace A palace founded by Star Ancestor Yuan Qing, whose One Qi Transforms into Three Pure Ones art creates three equally powerful bodies. 3611
Qihuang Palace A Miro Realm super-force counted among the Twenty-Four Palaces. 5190
Heavenly Fiend Palace One of the Twenty-Four Star Palaces; its name alone inspires fear among lower-realm Mahayana cultivators. 7508
Muyun Sect / Muyun Palace The Muyun Sect originated as a proxy sect founded by Muyun Palace in a new Miro Realm region. 5462

Cultivation System

Stage / Realm Position and notes
Immortal / Mahayana Mahayana in the Spirit Realm is equivalent to the Immortal stage of the Miro Realm. It is a significant but comparatively mid-level realm in the upper realm. 5390 8043
Heavenly Immortal The stage at which a cultivator can fully utilize Immortal Spirit Power. Its status in the Miro Realm is compared to Spirit Severing cultivators in the Spirit Realm. 5300 5462
Great Luo Golden Immortal A realm above Heavenly Immortal; powerful enough to travel between Heavenly Palace territories only with great difficulty. 5300 5373
Chaos True Immortal A stage above Great Luo Golden Immortal and below a Tongtian Dao Lord. 5373
Tongtian Dao Lord A supreme realm capable of contending with Star Ancestors; Divine Monarchs are identified with this level. 5373 5390
Star Ancestor The highest known level in the Miro Realm, occupied by the rulers of the Twenty-Four Star Palaces. 7459 8059

Heaven and Earth Laws

The Miro Realm's complete laws provide extremely pure Heaven and Earth energy, but they also impose greater restraints on movement, spatial manipulation, and raw attack power than the laws of the Three Realms. 8232 8367

  • Below the Integration stage, cultivators primarily use spiritual energy; above Integration, they can gradually refine Heaven and Earth Origin Energy. 5462
  • Late- and peak-Profound Tier cultivators can slightly refine Immortal Spirit Power due to the completeness of Miro Realm techniques and resources. 5462
  • Heavenly Immortals and higher cultivators have largely converted their internal power into Immortal Spirit Power; later advancement depends chiefly on their comprehension and application of Heaven and Earth laws. 5462
  • The realm's stable laws make the perception of Heaven and Earth more difficult than in the Three Realms, even though its environment is superior. 7944
  • Miro Realm cultivators still undergo heavenly tribulations, but the purity of the realm's energy means impurities may require tens of thousands or even hundreds of thousands of years to accumulate. 4654

Purifying Spirit Heavenly Tribulation

The Purifying Spirit Heavenly Tribulation is a major threat to ascendants and beings carrying impure auras into the Miro Realm. Corpse puppets, yin souls, and similar entities may attract stronger void-domain attacks during ascension and can face annihilation by the realm's laws. 7945 8195

Cage Heaven Array

The Cage Heaven Array is the Miro Realm's most famous formation. A true version can isolate a cultivator from the perception and power of Heaven and Earth laws, allowing great experts to evade heavenly tribulations. 4654

  • It is too costly for ordinary Immortals to deploy or sustain. 4654
  • Maintaining a completed array for tens of thousands of years is exceptionally difficult. 4654

Ascension and Inter-Realm Travel

Star Fixing Plate

The Star Fixing Plate can communicate with the Miro Realm and reveal stable passages that once connected an interface to the upper realm. Such passages are more reliable than routes forcibly opened through formations and attacks. 1 7449 7791

  • The Plate originally belonged to the Nine Nether Palace. 7944
  • A passage opened through it normally emerges within the Nine Nether Palace's sphere of influence, although its activation method can alter the destination's circumstances. 7944
  • Zou Rui's mission in the Three Realms included recovering the treasures lost when Xiahou Zongying tore open a spatial rift. 1 8153

Hazards of Ascension

  • The void domain between realms contains spatial turbulence, meteoroid streams, and forces especially dangerous to spirit beasts, puppets, yin souls, and incomplete spiritual bodies. 8195 8200 8232
  • Lower-realm cultivators who arrive without the protection of a powerful force face severe danger, including the Purifying Spirit Heavenly Tribulation. 7909
  • The Miro Realm's laws can gradually adapt lower-realm xumi cave dwellings rather than immediately destroying them. 8367

Resources and Techniques

Immortal Spirit Stones

Immortal Spirit Stones function as an important currency in the Miro Realm. They are used in markets, cultivation transactions, and Life and Death Arena entry fees. 8254 8257 8334

Materials and Artifacts

  • Miro Realm spirit herbs and refining materials are superior to equivalent resources from the Three Realms. 8257
  • Battle armor of the Miro Realm greatly exceeds Qin Fengming's lower-realm defensive equipment. 8254
  • Immortal Artifacts are rare primordial offensive treasures dating back to the realm's formation and are considered supreme treasures. 4782 7860
  • High-level formations require their creators' personal comprehension of Heaven and Earth laws, making them exceptionally difficult to reproduce or break. 8267 8367
  • Advanced mechanical arts can fuse hundreds of thousands of mechanical beasts into colossal Mahayana-level constructs. 8079

Forbidden and Rare Arts

  • The Treasure Refining Ghost Refinement Art is considered extinct or forbidden in the Miro Realm despite being a top-tier soul-based technique. 5559 7278 8137
  • The Heavenly Tribulation Dispelling Incantation is precious and dangerous knowledge that must be concealed in the Miro Realm. 7945
  • Star Power divine abilities are rare even in the ancient Miro Realm because Star Power does not normally manifest within its complete Heaven and Earth laws. 7067

Story Role / Major Arcs

Xiahou Zongying's Rift

Xiahou Zongying, seeking vengeance for Lianmei and the recovery of treasures taken by the Nine Nether Palace, used a forbidden technique to activate a Primordial Profound Treasure and tear open a massive rift in the Miro Realm. This incident sent lost treasures toward the lower realms and began Zou Rui's long search. 1

Lower-Realm Revelations

Ancient scrolls, formations, secret realms, and survivors from the Miro Realm gradually reveal its cultivation hierarchy, its Twenty-Four Palaces, and the ancient war that created the Three Realms. 5300 5390 5552 6100

Conflict with Zou Rui

Zou Rui, a Golden Immortal and core disciple of the Nine Nether Palace, returns to the Three Realms in pursuit of the lost treasures and attempts to build a faction that will follow him to the Miro Realm. Qin Fengming ultimately kills him, prompting the shattering of Zou Rui's fate soul stone in the Miro Realm and an investigation by Nine Nether Palace cultivators. 8071 8123 8153

Qin Fengming's Ascension

Qin Fengming, Fairy Yaoxi, Saintly Venerable Shiyou, and Blood Charm Holy Lord later challenge the Hongyuan Immortal Palace's restrictions and ascend to the Miro Realm. Their arrival brings them into immediate conflict with the Hongyuan Sect, which tries to coerce the ascendants into joining it. 8213 8240

Qingzhou Immortal Domain

After arriving in the Miro Realm, Qin Fengming begins adapting to its markets, resources, battle armor, pill formulas, formation practices, and Battle Power Hall system. He earns a level-eight battle-power evaluation in Lin Jiang City and later fights Divine Son Mo Sheng in the Life and Death Arena to establish his standing. 8254 8257 8334 8468

Trivia

  • The Miro Realm is also called the Immortal Realm. 5390
  • A legend attributes the realm's formation to the death of Great Emperor Pangu, though the account is presented as unverifiable. 5517
  • Great Emperor Pangu's name is used for the Miro Realm's highest oath, an oath only supreme beings can successfully activate. 5517
  • Other intelligent realms may exist on the same plane as the Miro Realm, but they are separated by prohibitively dangerous void domains. 5390