精魂
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Entity Info
Original Name:精魂Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:933Chapters:190
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Context UptoCh. 323
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Details
Name Soul Essence
Alias(es) Essence Soul; 精魂
Type Cultivation resource, combat material, and Secret Realm drop
Status Core resource of Miracle City's adventurer and territory systems
First Appearance A Zombie Soul Essence drops for Lone Wolf in the Raging Tide Secret Realm 7

Power Progression

Stage / Realm / Level Chapter Notes
Second Order Rare → Third Order Normal 290 The Creation Altar can raise a Rare Soul Essence by one rank while reducing its quality.
Second Order Rare Treasure → Third Order Rare 290 A Rare Treasure Soul can retain Rare quality after a one-rank modification.
Second Order Rare Treasure → Fourth Order Normal 290 A Rare Treasure Soul can be raised two ranks at the cost of falling to Normal quality.
Third Order Rare Treasure → Fifth Order Common 290 The Sakura Dragon is cited as an example of a Soul that could be modified to Fifth Order, but only as a Common unit.

Nature and Functions

Soul Essences contain power and information. They can be refined for knowledge, spells, and abilities, while Lords use them to create mercenaries, train armies, summon combat units, and develop territory defenses 7 54 247.

  • Every monster type can theoretically produce a corresponding Soul Essence. More monster varieties therefore provide more possible Soul Essence types 7 9.
  • Adventurers may absorb or refine each type of Soul Essence only once 7 9.
  • A Soul Essence drop consumes the Dungeon Lord's Mental Strength; the cost rises with the Soul's rank, rarity, and quality 7.
  • Essence Souls may be submitted to a Dungeon for fusion, recovery, or Contribution Points instead of being absorbed 7 9.
  • Soul Essences are also valuable trade goods. Qi Ji sold one-star Common Zombie Soul Essences for 15 Soul Crystals each during an early market test 16.

Physical Form

In the Raging Tide Secret Realm, Essence Souls condense as small pale-gray beads 54.

Classification

Category Types Details
Rank First Order to Sixth Order Rank determines an Essence Soul's general power level and its suitability for an Adventurer's corresponding Natal Soul slot 22 318.
Star Rating One to Five Stars Higher star ratings indicate better quality within the same rank; five stars is normally the maximum 16.
Quality Common/Normal, Rare, Rare Treasure Quality is separate from rank. Rare and Rare Treasure Souls generally exceed ordinary Souls of the same rank 152 290.
Identity Monster, humanoid monster, Named Humanoid Souls are especially prized for usable skills, while Named Souls are unique individuals 92 115.

Common Soul Essences

Common Zombie Soul Essences are First Order, one-star Gray Souls. Though individually weak, they offer numerous usable monster templates—including Riot, Worker, and Firefighter Zombies—for mercenary and monster deployment 16.

Common Souls cannot be rank-modified through the Creation Altar 290.

Humanoid Soul Essences

Humanoid Souls, such as Ashina swordsmanship masters and Great Sui generals, are generally more valuable than ordinary monster Souls because Adventurers can use a wider range of learned skills in humanoid form 115 250.

Their principal drawback is that they provide fewer trait bonuses and do less to strengthen Life Soul forms of other ranks 144 250.

Named Soul Essences

Named Soul Essences belong to specific individuals with names and identities. Only one Named Soul of a particular individual can exist; once Bright Moon Reflecting Snow obtained Leech Queen: Marcus, no second Marcus Soul could drop 92.

  • Named Souls possess exceptional growth potential and often provide greater benefits than ordinary Souls of comparable rank 92.
  • They can grant additional Energy Points and special traits to Adventurers 147.
  • When summoned through special methods, they retain sentience and can act independently as an Adventurer's partner or comrade-in-arms 192.
  • Different forms of the same Named individual can resonate. A lower-rank form can inherit the cultivation progress of a higher-rank Named Life Soul, while a higher-rank unnamed form can inherit its Named traits 235.
  • Their Contribution Point exchange value is generally ten to one hundred times that of an Essence Soul of equivalent rank and level 219.

Adventurer Cultivation

Adventurer cultivation is built around Natal—or Life—Soul Essences. A First Order Adventurer can fuse a Gray Soul as their Natal Soul, a Second Order Adventurer can fuse a White Soul, and higher ranks follow the same pattern 22.

  • An Adventurer may establish only one Natal Soul per rank 29 107.
  • A Natal Soul begins at 0% Fusion Degree. Reaching 100% allows the Adventurer to contract the next-rank Natal Soul and advance 22.
  • Fusion Degree increases through Secret Realm challenges or by refining other Soul Essences 22 68.
  • Refining is limited: each Soul type may only be used once, requires specialized facilities, and carries a chance of failure 68.
  • Natal Souls shape an Adventurer's core ability system; traits from lower-rank Life Souls can strengthen higher-rank transformations 107.
  • Life Souls can be replaced or reorganized through territory services, though doing so causes some cultivation loss 29.

Auxiliary Soul Essences

Adventurers can contract numerous auxiliary Soul Essences, subject to a territory's available Mental Strength, Soul Essence reserves, and the Adventurer's contributions 107.

  • Auxiliary Souls provide additional transformation forms but do not normally enhance each other or the Adventurer's core attributes 107 206.
  • They cannot gain Fusion Degree through Secret Realm runs; they must be cultivated through same-rank Soul sacrifices 206.
  • An auxiliary Soul cultivated to full Fusion Degree can be summoned as an independent unit in combat 107 206.

Soul Essence Schools

School Use of Soul Essences
Transformation Stream The most common approach. Adventurers build powerful Life Soul combinations and add auxiliary forms for flexibility; death while transformed has a relatively low cost 107.
Summoning Stream Fully cultivated Souls are summoned as combat units. It has a high ceiling but requires immense quantities of Souls to develop 107.
Body Stream Primarily used by already-powerful alien cultivators. They rely on their own cultivation systems while using Soul Essences for traits and selected skills 107.

Recovery and Trade

Contribution Points provide Miracle City with an effective Soul Essence recovery system. Adventurers may submit Souls and important supplies for reclamation, while points can be spent on Dungeon services and priority access when capacity is limited 9.

  • Lonely Swordsman became the first Adventurer to reclaim a Common Zombie Soul Essence, receiving 10 Contribution Points 9.
  • Qi Ji recovered five Zombie Soul Essences within hours after other Adventurers followed Lonely Swordsman's example 9.
  • Miracle City's recovery rate later reached nearly 90% of Soul Essence output during a single day—far above the roughly 20% considered acceptable for ordinary Dungeons 58.
  • High recovery rates give Qi Ji materials for troop creation, territory growth, and external trade 7 22.

Soul Essence Facilities

Facility Function Limits / Requirements
Essence Soul Altar Conducts Soul Essence contracts and supports Adventurer advancement ceremonies 28 206. Its authority can be delegated after sufficient Mental Strength is injected beforehand 206.
Essence Soul Sacrifice Array Lets Adventurers sacrifice excess same-rank Souls to rapidly raise a current Soul's Fusion Degree 205. Requires a Third Order or higher Essence Soul Altar; the sacrificed and enhanced Souls must share a rank 205.
Soul Resonance Tower Provides a non-combat method of extracting Souls through resonance with playable characters or NPCs 205. Resonance must reach 100%, and successful extraction remains chance-based 205.
Essence Soul Reincarnation Chamber Preserves a wisp of remnant soul from sacrificed Essence Souls for later restoration by the Lord 206. Restoration consumes Mental Strength 206.
Soul Smelting Furnace Refines Soul Essences up to Third Order and has potential for higher-order, cross-Soul fusion after future upgrades 251. Its initial form cannot refine above Third Order 251.
Creation Altar Modifies the rank of Rare and Rare Treasure Soul Essences, creating Souls up to Fifth Order 290. Reduces quality, consumes substantial Mental Strength, has roughly a 60% success rate, and is irreversible 290.
Soul Temple Directly creates Monster or Character Soul Essences from Sea of Inspiration materials 318. Can create up to Sixth Order Souls, but the cost is extreme; one Sixth Order Soul requires 100 Fifth Order Souls in addition to other materials 318.

Special Enhancement Methods

  • Abundance Marks — Sacrificing unwanted rewards through the Abundance Altar can produce Marks that improve an Adventure Rating and raise the chance of obtaining valuable Soul Essences 192 227 246.
  • Gideon's Great Rune — Can improve the quality of a Soul Essence up to Fourth Order, or temporarily graft a same-rank auxiliary Soul onto a Natal Soul for direct enhancement 265.
  • Myriad Transformations, Thousand Souls — Qi Ji's Fifth Rank Lord Skill allows him to absorb each type of Soul Essence produced by Miracle City once, gaining its abilities and permanent attribute improvements at a Mental Strength cost 279.
  • Essence Soul Blessing — Qi Ji can consume a Soul Essence to temporarily grant its power to any target, including non-Adventurers and himself 158.

Story Role

Soul Essences are central to Miracle City's growth model. They incentivize Adventurers to repeatedly challenge Secret Realms, give them a path to advancement, and provide Qi Ji with recoverable materials for military development, territorial expansion, contracts, and trade 7 9 22.

Miracle City's unusually high drop and recovery rates make high-rank, Rare, Rare Treasure, and Named Souls a defining attraction for outside Adventurers. This reputation draws powerful cultivators seeking better Life Souls, valuable skills, and long-term advancement opportunities 192 196 296.