Attacking the boss, Gao Linzhi's settings
Upon seeing Zhang Mingzhen, an outsider, step into the territory, the Wolf Barbarians dwarf's eyes immediately flashed with ferocity.
It uttered obscure words, then mounted the giant wolf and charged forward.
This barbarian tribe is indeed not to be underestimated; even a dwarf is so fierce.
Could this dwarf before us be the leader of this place?
Zhang Mingzhen was certainly not a soft-hearted person.
And this is a game world.
Although the dwarf resembled a human child, since the other party might be the gatekeeper, he held nothing back.
The attack began with a three-hit combo of Spirit Strike, Chasing Wind, and Eagle Strike, unleashing an offensive like a tidal wave.
The giant wolf was not merely a figurehead; it carried the dwarf, dodging left and right.
Its movements were so swift that many orienteering skills failed to register.
What's more troublesome is that the wolf and the dwarf can coordinate with each other and launch exquisite combined attacks.
The giant wolf suddenly opened its mouth, spitting out a beam of blazing white light. If Zhang Mingzhen dodged in time, the power contained in that beam would have been enough to seriously injure him.
The dwarf was not idle; with his hands flying, a series of sealing spells came flying, weakening defenses and locking skills once hit, making him extremely troublesome.
Zhang Mingzhen's mind raced, determined to break their formation first—using the agile giant wolf as a breakthrough point to concentrate his attack.
After several fierce battles, the giant wolf's health bar finally dwindled.
Unexpectedly, the dwarf abandoned the wolf without hesitation and fled. At the same time, a treasure chest quietly appeared in the center of the stone chamber.
The system notification then sounded, "Successfully defeated the Lang Man- Barbarian Gnome's mount, gaining 500,000 experience points, 500 Gold Coins, and the Golden Tier equipment 'Polar Belt'!"
[Polar Belt (Gold)]
"Constitution +500, Spirit +300, Intelligence +100, Strength +50."
[Special Effect - Bloodlust: When casting a skill, 10% of the damage dealt can be converted into the caster's own health.]
Equipment Requirements: Priest, Level 63
It seems the mechanism here is that defeating the giant wolf will earn you a reward.
After opening the treasure chest, he gained 500,000 experience points and 500 Gold Coins.
The belt is nice, but due to level limitations, I'm 3 levels below the required level to wear it, so I have to put it away for now.
This dungeon is truly extraordinary; it drops gold equipment on the very first battle, so the rewards afterward should be even greater.
I thought the next step would be to clear out the small monsters and find the leader, but to my surprise, there were no more monsters on the road ahead. Instead, there were traps and mechanisms everywhere.
A slight mistake could trigger a trap, resulting in significant damage to your health.
If he hadn't been Priest, capable of self-healing, he would likely have already exhausted his life amidst these ambushes.
Clearly, this type of level is designed for squads.
On several occasions, he nearly slipped and fell into the bottomless abyss.
In this God's Domain, falling from a great height is inherently harmful; a fall from an extremely high place could even result in instant death.
Falling from a great height inflicts true damage, ignoring your equipment's defense.
Even if you're wearing super-strong iron armor, you still can't withstand falling from the mountain. In fact, the heavier the armor, the more gruesome your death will be.
This has already been proven by countless players at the cost of their lives.
This rule also applies within the same instance.
Therefore, in various Secret Realm battles, players always pay extra attention to the surrounding terrain and try their best to stay away from dangerous places such as cliffs and deep ravines.
The path to the next leader is riddled with aerial traps and mechanical puppets.
If his life force hadn't been so strong, he would probably have been annihilated by this series of killing formations long ago.
It seems that only by advancing in small teams, conducting reconnaissance, making multiple attempts, and figuring out the patterns can we minimize casualties.
However, this is on the premise that the layout of the organization remains unchanged.
If the traps can be changed at any time, the difficulty of this instance will likely rise to a terrifying level.
In short, this God's Domain Game, is not one of those grind-heavy games where you can just complete daily tasks.
If it were just a game, most people would probably switch to a more casual, life-oriented playstyle.
However, it also relates to real-world intrusion.
The second gatekeepers turned out to be twin leaders: a Lang Man warrior and a Lang Man mage.
Both were much larger and more imposing than the ordinary soldiers outside.
They all had menacing fangs, thick limbs, and heavy, muffled breathing.
These two monsters likely have a system where their skills complement each other or their life forms are linked.
To avoid the other going Frenzy after killing one, Zhang Mingzhen deliberately kept both of their health bars low at the same time.
However, he never expected that this caution would almost lead to his first defeat in the God's Domain.
When the Lang Man mage's life force dropped below half, he suddenly shot three streaks of Liu Guang towards Zhang Mingzhen, who was closest to him!
Their damage was extremely high, causing Zhang Mingzhen's health to plummet to below 10% in an instant.
At this moment, his innate skill "Self-Sacrifice" was passively triggered, catching him somewhat off guard.
He never expected that a monster could have such powerful attacks that could penetrate his defenses.
Despite being suddenly struck by a heavy blow, Zhang Mingzhen immediately counterattacked thanks to the three seconds of invincibility granted by the "Self-Sacrifice" state, unleashing a barrage of true damage on the two leaders.
Three seconds later, the two Lang Man leaders finally fell to the ground.
Even after successfully clearing the level, he still had doubts: why was that attack so terrifying, able to push a character with his attributes to the brink of defeat in one blow?
This is something that no ordinary leader of level sixty or so could accomplish.
It seems there are still some key points that we haven't figured out yet.
We'll have to leave that for another time to explore.
After clearing the treasure chests dropped by the boss, the system, as usual, distributed 500,000 experience points and 500 Gold Coins, as well as a piece of equipment suitable for level 60 players.
System notification: "Congratulations to the player for successfully defeating the Wolf Barbarian Warrior Captain and the Wolf Barbarian Mage Captain. Experience gained: 500,000; Gold Coin gained: 500; Golden Tier Battlefield Boots obtained."
"Battlefield Boots (Gold): Constitution +200, Spirit +200, Intelligence +100, Agility +100"
"Rapid Cooldown: After casting a skill, the cooldown of the next skill is reduced by 30%."
"Wearing restrictions: Priest class, level 60"
Having received Priest- specific equipment twice in a row, he wondered if this was due to the dungeon's fixed allocation of class-specific gear, or simply pure luck.
Put on new boots and continue deeper.
Another series of traps appeared ahead.
These Wolf Barbarians palaces are filled with intricate traps; a single misstep could cost you most of your life.
In some areas, it is even necessary to try repeatedly, using mid-air jumps to adjust and then jump again.
The part where Zhang Mingzhen spent the most time was a certain type of star-shaped mechanism array.
This thing is similar to jumping stones in Single Player Game; it's incredibly tedious and takes even longer than dealing with the boss.
After leaping multiple times to find the key to the formation and disarm the mechanism, he finally encountered the Stone Giant Mechanism—a giant mechanical puppet made of rock.
As soon as the intruder entered the gate, the stone figure began to roll and chase after him frantically.
He can only keep dodging to avoid a sudden drop in health, and then use area-of-effect skills to counterattack once the stone monsters gather.
This place is fraught with danger, because the stone figures can repeatedly regenerate after being destroyed.
After repeated attempts to destroy it failed, he had to take this mechanism seriously.
Finally, they found the closing mechanism on a high stone platform.
If it weren't for his extraordinary physique and output, he would probably have died countless times before discovering the key.
From now on, I'll definitely price my walkthrough guides high to justify all the time and effort I've put in!
Actually, this is another foolish thing he's doing; his perspective is too narrow.
It's still the same old, petty and narrow-minded thinking.
Earning money through this kind of manual labor is too slow.
In Gao Linzhi's view, the most important thing for Zhang Mingzhen to do is to leverage her unique monopoly advantage and build her own platform.
For example, mercenaries and mercenary guilds specialize in extremely difficult missions.
In this way, money will naturally not be a problem.
Of course, it's their own business if they do that.
Gao Linzhi will not interfere.
Anyway, he lets these pieces run wild; whoever can bring more of the World Source energy, he will continuously give them a cheat code.
This is survival of the fittest, the law of nature and the market.
He won't fixate on any one person, nor will he care about any one person.
Zhang Mingzhen's good fortune was due to his identity as a time traveler, which allowed him to better serve as a tool for absorbing Source Energy.
At this moment, after Zhang Mingzhen defeated the stone man for the last time, he promptly deactivated the mechanism embedded in the hollow wall, finally preventing the stone man from reviving again.
The leader's Secret Room finally appeared before his eyes.
Encountering a giant pitfall along the way will deduct health proportionally; no matter how high your defense is, you will lose health proportionally once triggered.
He immediately became extremely alert to avoid an unexpected defeat.
He hadn't forgotten the One Sword Nine Provinces guarding outside the instance.
If I were to die in battle, the enemy would certainly announce my defeat to the whole world immediately...
Of course, if the other party had any sense, they wouldn't have advertised it.
Unfortunately, many people lack common sense.
One Sword Nine Provinces has indeed been paying close attention to Chongxing's movements.
The distance is too far to see the details clearly, but you can use the team status bar to check your teammates' health.
When he noticed the drastic fluctuations in Chongxing's health, he immediately reported it to the War Alliance leader.
"Boss, this dungeon is too hard!"
"Chongxing Chongxing's health is almost gone; it was like a rollercoaster ride!"
War Sky and Steel Bone both looked surprised.
War Sky said, "He used to barely lose any health when he led us through dungeons... How could a level 60 dungeon be this dangerous?"
"Please carefully record the stages at which he loses health, and we'll analyze them in detail when we get back."
"Clear!"
Participating in the pioneering journey of the first person in the game for the first time, "One Sword Nine Provinces" could not hide his excitement.
This is pioneering a new field! When I go back and become a simp, I'll have something to talk about when I'm showing off to the girls.
As for why he was chosen, he secretly wondered: Could it be that they saw his exceptional talent and intended to take him on as a disciple?
Just as Zhang Mingzhen was lost in thought about "One Sword Nine Provinces," he had already stepped into the final leader's room.
This place is several times larger than the previous leader's hall, making it much easier for players to move and dodge.
Inside the room stood the ultimate leader—the chieftain of the Wolf Barbarians.
It was a gigantic, half-human, half-wolf monster, several meters tall, with a rugged werewolf-like upper body and strong wolf legs. Standing indoors, it exuded an imposing aura.
As the final enemy in the dungeon, Zhang Mingzhen naturally knew that this monster was definitely not simple.
He first cast an armor spell on himself before cautiously entering.
The Wolf Barbarians instantly locked onto his location and launched a fierce attack, leaving him no time to react.
Zhang Mingzhen did not immediately retaliate, but instead constantly changed positions to dodge the traps that suddenly appeared around him.
Because the battle had just begun, the previously empty hall was suddenly filled with a large number of heavy traps such as crossbows, bows and arrows, and spike traps.
This is a completely different situation from fighting bosses in the past.
He had already experienced the power of these machines firsthand.
Forcibly causing blood loss proportionally is an extremely difficult mechanism to solve.
Ignore defense.
If hit consecutively, death will be imminent in an instant.
He quickly scanned the entire room: there were two on each side of the entrance, and four on each of the four walls, for a total of eighteen crossbows in the room.
To defeat the leader, you must first clear away the traps and mechanisms around you; otherwise, the rate at which your health is continuously reduced will be unbearable for anyone.
He had been accidentally hit by the traps several times before. If it weren't for his Priest ability to quickly restore his health, he would probably have failed the mission in the initial stages due to the repeated injuries.
The two traps at the entrance must be removed first to ensure an escape route!
This is military strategy.
Zhang Mingzhen quickly devised a strategy and launched an attack on the two mechanisms by the door.
However, the damage caused was less than expected—given his current attack power, a "Ling Yue" followed by a "Spirit Strike" should have brought the mechanism to the brink of destruction, but the actual effect was greatly reduced.
After several attempts, the two mechanisms at the entrance were finally destroyed.
During the attack, he quickly realized that the damage to the mechanism was related to the frequency of the attacks, rather than simply the power of the moves.
In other words, high-frequency "Ling Yue" and "Bear Strike" are more effective than a single Powerful "Spirit Strike".
This is clearly because mechanisms are a type of building, and they have a damage cap.
This is a common game setting to prevent players from dealing excessive damage, which would make the game unchallenging.
For example, some NPCs have a "formation" attribute, meaning that the maximum damage they can take at one time cannot exceed 5% of their maximum health.
In other words, no matter how high your damage output is, it will still take 20 hits to kill your opponent.
In this way, high-frequency attacks are naturally much more effective than high-damage attacks.
Therefore, when dealing with these two traps, he had to move frequently and cast spells intermittently, which inevitably caused him to suffer damage from the traps several times.
After clearing the area, he immediately retreated and dodged, while simultaneously healing himself—a team that lacked adequate healing would likely have been wiped out here.
With these two threats resolved, his stress was immediately relieved.
While keeping the leader occupied, Zhang Mingzhen continued to attack the other mechanisms.
The boss's normal attacks can be blocked, but its combos must be dodged in time, which is a great test of concentration.
Just as he was about to unleash his skills on the remaining mechanisms, the leader suddenly changed.
It raises its arms high, about to unleash its ultimate attack!
He had no choice but to suspend his attack, focusing all his attention on the leader's movements, ready to dodge at any moment.
This is not turn-based, of course.
He also tried to interrupt the opponent's spellcasting with control skills, but the opponent had a "Super Armor" effect, making them immune to control.
The opponent slammed both fists into the ground, triggering a powerful impact across the entire arena, before raising his hands again.
He immediately seized the opportunity, leaping into the air to evade the attack that covered the entire map.
Five consecutive ground slams trigger multiple instances of area-of-effect damage.
Jumping can help you avoid area-of-effect damage, but while in the air, it's difficult to dodge the dense attacks of traps.
Although he has wings, it's indoors, so flying isn't convenient.
He had to cast a healing spell on himself while levitating.
This is also a disadvantage of insufficient numbers – if there are Shield Guards in front to absorb attacks, the other team members can more easily dodge skills.
After the leader finished his combo attack, Zhang Mingzhen quickly destroyed the remaining mechanisms along the wall one by one.
Now that all the traps have been cleared, dealing with the leader alone will be much easier.
Just as he was thinking this, another unexpected situation occurred: the chieftain of the Wolf Barbarians was actually hiding a second form!
After all the surrounding mechanisms were destroyed, the leader suddenly went Frenzy.
He can instantly leap to Zhang Mingzhen's side and launch a fierce attack, causing massive damage.
Even with his extremely high defense, his health points still decreased sharply.
Keep in mind that he has dual-class attribute bonuses.
Even a shield-bearing guard would likely be killed instantly by this attack.