"Compared to ordinary metamagic, derived metamagic is somewhat like customized metamagic, with a relatively high degree of randomness."
"The magical effect isn't the expected target, but rather the material combined with the spell."
"Let's pick a relatively strong one first to try it out."
Anse thought for a moment and selected the magical effect "Time Warp".
The symbols on the dice flickered violently, soon deriving the first sorcery: "Reverse-Time Spell".
When Anse activated this sorcery, the time between the completion and the hit of the spell would be reversed.
In other words, the spell would reach the target the exact moment the casting was completed, achieving its optimal state.
Taking "Fireball" as an example, the moment the casting was finished, the fireball would precisely appear in the target area, already in its peak detonation phase.
In the eyes of others, this bright glint had no flight trajectory and no burst process; the fireball formed so unexpectedly, leaving almost no time or space to dodge it.
It should have exploded after a certain period, but it reversed time and appeared ahead of schedule.
It seems... a bit powerful. Anse's spirit lifted.
"Enhanced Quickened Spell" saved casting time, while "Reverse-Time Spell" gave the enemy no time to react.
Aside from a few gods, nobody could dodge this kind of spell, nor did they have the time to do so.
Of course, this was a universal sorcery applicable to most spells.
However, activating this sorcery required consuming one Sands of Time and three Sorcery Points.
Still totally worth it. Anse was very satisfied.
This kind of sorcery was purely high-end customization, with no possibility of genetic inheritance.
He thought for a moment, choosing "Spacetime Travel" attached to the "Infinite Codex" for his second magical effect.
The dice flickered for a moment, deriving the