Anse's purpose in opening "Dream Training" was to improve the strength of all members, allowing the efficiency with which they produced Spirit Coins to soar continuously. Ordinary people needed eight hours of meditation to produce a single Spirit Coin, and they could not do it continuously.
Those "well-connected" people who could only enter the Spirit Network through faith in Allied Gods were even less efficient.
Professionals were far more efficient than ordinary people and could produce several Spirit Coins a day.
If every Spirit Network member could become a Professional, then it would be impossible for the Spirit Network not to flourish.
Perhaps one day, he would not need to do anything at all. These Spirit Network members would help him expand his territory and persuade or beat into submission every opponent.
"Master, the previous Spirit Network games made extensive use of Professional Character Sheets, so everyone is already familiar with data.
"Now that physical data is easier to collect and more accurate, should we open up Character Sheets and apply them to Dream Training?" Sacos precisely struck upon the second major core of "Dream Training."
"Dream Training" was certainly powerful, but the training sessions were longer and the process was extremely tedious. Probably not many people could persist.
Those who could persevere were Professionals with Tenacity. They worked just as hard in the real world, while those with weak mental attributes gave up after only a few sessions.
This function would only further widen the gap between Professionals.
If "Dream Training" was to achieve its greatest effect, a Character Sheet that allowed people to "see" their gradual progress would be the core driving force.
"After a member completes an aptitude test, give them a simplified Character Sheet listing basic information such as Profession, level, attributes, health, and mana," Anse