Monsters Are Coming
Chapter 244

Sealing Array, Fake Officials

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The simple Teleportation Array is built.

A Lan's mission is not over yet. He asked his tribe to take care of Space Teleportation Array and then went to the Emperor's Tomb Village library to re-engage in study.

According to the requirements of Star Network, the direction of learning this time is how to close Spatial Rift.

This is a very important part of the anti-invasion war deployed by Star Network.

During the study, A Lan learned that Spatial Rift is essentially a tearing of the spatial structure.

The world can be compared to a huge creature.

Spatial Rift is the wound torn on this creature. Under normal circumstances, the stable world structure can heal itself.

It's like a wound appears on a living thing. As the world continues to move, the cells in the living body will quickly gather at the wound to repair or regenerate.

Origin Source also has a similar structure.

After the part projected on Monster World is destroyed, it will eventually be reborn at another location in Monster World.

Secondly, you can also refer to the battle between Champion Fighter and Ascension Clan. The space was torn apart many times during the fierce collision.

But the torn space will return to its original state in the blink of an eye.

Especially in a super world like Monster World, the self-healing properties brought about by the movement of the world are very strong.

If the forces that can easily destroy Small World fight in Monster World, the destroyed space will heal in the blink of an eye and will not have any impact on the operation of Monster World.

If you want to maintain the operation of the space channel, you have to do it this way.

One is the tearing under the blessing of space system rules. Unless you have the ability to change the rules of this type Spatial Rift, it is undoubtedly impossible to close it based on the player's current strength.

But the invading forces are obviously not included in this.

The second is to cut off the source of energy supply.

In order to keep the space above the "world creature" always existing, it is necessary to continuously supply energy and tear the wound repeatedly to maintain the existence of the wound.

This is the method used by most forces to build Space Teleportation Array.

Maintaining a stable Space Teleportation Array relies on the continuous input of energy, which consumes a certain amount of energy every minute and every second.

If you want to shut down Spatial Rift, the most direct and brutal way is to start at the source.

Smashing the energy supply system can destroy Spatial Rift and even the stable operation of the space channel.

Without follow-up energy, under the high-pressure environment of the void, the space channels will soon disintegrate and dissipate.

But this method has a limitation, it can only be implemented at the source of energy supply, but cannot be implemented at the end.

Take Earth and the invading forces as an example.

The space source node constructed by the invading force is at end A, while the earth is at the end of the space channel, end B.

End A is the energy source of the space channel and is responsible for maintaining the stability and continuity of the channel.

End B is the exit of the channel, which relies on the energy supply from end A to remain open and is an extension of end A.

This is a one-way energy flow. Simply destroying it through violence at the B end can only temporarily interfere with the stability of the space channel, or even temporarily destroy the space channel, but it cannot completely close it.

It's like a spring winding down from the top of a mountain.

Any violent means you use at the bottom will not affect the direction of the water flow.

Even if the creatures on the B side blow up the earth, the space channel will still gradually restore the connection at the original end node coordinates.

Therefore, the most effective way to close Spatial Rift is to destroy it from the source.

The second method is energy spikes.

This method needs to be carried out in the middle section between A and B, that is, in the space channel.

The channel structure is maintained by energy fields or materials.

As long as multiple reverse energy fields are applied to the middle section of the channel, releasing fluctuations with an energy frequency opposite to that of the spatial channel, the structural balance of the channel can be destroyed.

This reverse energy field hits the space channel like a nail, causing multiple gaps in the channel, and it is easy to be involved in the countercurrent vortex during the transmission process.

If the technology is up to standard, the energy transmission from the source can be offset at all times.

Just like a porter, no matter how much energy is transported, it will all be offset or transferred to the void environment.

This technology requires a clear understanding of the energy structure released at the A-end, as well as the material.

It is a technology that reversely decomposes space tunnels.

The advantage is that it can be carried out in the middle of the space channel, without risking entering the space where the A end is located, and avoiding the outbreak of direct confrontation.

The disadvantage is that the technology is relatively difficult, and it is easy to be swallowed up by the backflow of space during the process of reverse decomposition of the space channel, so there is a certain risk.

The third way is to seal.

Compared with the first two methods, which are performed at the source and middle section respectively, the sealing is performed at the end.

That is to say, it is done on the earth.

But instead of destroying it, a door was reinforced at the end of the passage, covering the exit like a seal.

Make the space channel a one-way closed structure.

If the energy released from the source is the water flow from the top of the mountain, then a super dam has been built at end B. Although it cannot stop the water flow from the top of the mountain, it is intercepted at the end.

The space channel is still there, but if you want to enter the earth, you must first break the seal.

After learning about these three methods through the knowledge in the library, A Lan began to think about how to choose.

Comparing these three methods, the one with the lowest technical difficulty is source destruction.

But choosing to eliminate the source means facing a war. Unless you have absolute crushing strength, you will have to pay a heavy price of casualties.

The most technically difficult part is the middle nail.

A very in-depth understanding of space technology is required to avoid war.

The difficulty of the last seal is moderate, but the defense method is too crude. As long as it is defeated Breaking Seal will still face the challenge of the invading forces.

This is more like setting up a gateway to the earth for the invading forces, rather than completely solving the problem of space docking.

But compared to the first two methods, A Lan feels that the third sealing method is more suitable for the Moon Eclipse Clan.

Add a layer of doors to delay as much time as possible to prevent invading forces from coming to the earth.

Star Network He can probably figure out why he needs this kind of technology.

The next war will start in Small World, where the invasion force is located, which means that players can descend to the earth through the source space tunnel of the invaded world.

Realize the meeting between the large number and the small number.

This is obviously one of the issues that Star Network is most worried about, and may even cause the wrath of the Hyperdimension god behind Monster World.

Therefore, it is necessary to prevent such problems from occurring, even if the probability of occurrence is very low.

Secondly, they are afraid that during the war, there will be some desperate behavior.

In the face of player invasion, Small World's invasion force will inevitably be difficult to resist.

Being an enemy of players means facing endless and endless harassment.

No matter how powerful the Small World forces are, they cannot withstand the consumption of players.

Faced with a desperate situation, the invading forces may abandon their Small World homeland and relocate their entire family to the Earth.

This means that the war will still continue, but by then the earth will face an invading force that is about to be defeated by the players.

But as long as there is a possibility of war, we must find ways to prevent it.

Solving all problems in Small World is the best result.

This door may not be able to withstand the invading forces of its heyday for long.

However, with the players' continued raging, the migrating forces formed by the defeated soldiers will inevitably be blocked by this door.

At that time, the earth will only need to pile up resources to provide energy for the seal to make the migrating remnants feel desperate.

In fact, A Lan believes that there is a potential possibility of setting up a reinforced seal.

The purpose is to prevent the spread of disaster.

The current strength of the players in Monster World is not considered a strong clan.

But there are too many ways for players to want the Judgment Small World power.

Let's not mention the Darkborn Legion mastered by Headmaster for the moment. This kind of Monster Soul can grow rapidly in Small World.

Players only need to enable the Undying Virus tactic, ordinary Small World will not be able to withstand it.

He was even certain that Undying Virus would definitely appear in this war.

In the last doomsday Small World, the player was the god descending from heaven to eliminate Undying Virus, slay the immortal zombies, and save the world.

But in this new dungeon that faces the invading forces directly, players will become a world-destroying natural disaster and will use any means.

At this stage, there is an unpopular genre among the players: I still have zombies.

Drink Undying Virus before each remaining blood, and the dying player will continue fighting in the form of an immortal zombie.

This behavior has no effect on Monster World.

Monster World has too many ways to contain Undying Virus, and even Undying Virus is far inferior to the basic energy unit of Black Tide.

When the two met, Undying Virus in Black Tide's eyes was nourishment. Let alone spreading it, he was not even qualified to live.

But in Small World, Undying Virus is the unsolvable fear of annihilation.

It will sweep through the entire Small World with astonishing efficiency, and all living things will be affected.

If Spatial Rift continues to exist, an immeasurable real-life crisis may arise.

Undying Virus invasion.

The last doomsday Small World went from civilization to an almost barbaric primitive society because Undying Virus developed by the Ghoul Clan dropped Small World along the space Teleportation Channel built by the Ghoul Clan.

Let Small World's more advanced modern civilization decline, and most living creatures died in this catastrophe.

Only less than 1% of the living creatures are hiding underground and lingering.

This means that Undying Virus joins the battlefield, and a similar crisis may also occur on Earth.

Follow the space tunnel built by the invading forces to connect with the earth, and descend to the earth.

Earth Alliance members of all races have been living in a weak aura environment for a long time, and their physical fitness is very poor. Faced with the infection of Undying Virus, they have no power to resist.

Perhaps within a few days, the entire earth will fall.

This is more terrifying than the Small World invasion force.

Star Network obviously calculated this, so he was asked to learn the relevant techniques for closing space channels before starting Space Teleportation Array to eliminate potential risks.

In fact, Moon Eclipse Clan masters simple space sealing technology.

But this type of technology cannot be compared with the technology in the Emperor's Tomb Village library.

In order for the plan to seal the space tunnel to proceed better, he needs to master more relevant knowledge to make the upcoming seal stronger.

This war will also be fought on two levels.

Offline seal defense, online natural disaster punch.

There is nothing to worry about online, there is unlimited fault tolerance and there is no risk of failure.

Even though the teleportation mortality rate is as high as 50%+, it poses no threat to players.

Failure to transmit means one hour of browsing the forum and one hour of watching the live broadcast.

Death is even dubbed as an anti-addiction system by forum players, forcing players to take an hour's rest to recharge their batteries.

But unlike online, everything must be ensured offline, as any small problem may turn into a disaster that sweeps the world.

A Lan in Brain Overclocking state is like a sponge, constantly absorbing spatial knowledge.

Every time he learns a piece of content, he will edit this part of the knowledge in the forum and let Star Network watch the live broadcast to record it.

The same is true for learning, even if Brain Overclocking is turned on, he cannot compare with Star Network.

The actual layout will be arranged by Star Network himself. He only needs to learn, but does not need to operate it.

Time passes in learning.

One day later, a golden barrage flashed across the live broadcast room:

"On the 16th, the study is over, and there are two tasks for you."

"The first task is to wait for my notification, start Space Teleportation Array, and then go to the forum to build momentum. The specific method can be like this..."

"The second mission is to try to go to Small World and destroy Space Teleportation Array from the source... Your attempt will most likely fail, but it will not affect the subsequent plan."

After receiving the answer from Star Network, A Lan nodded immediately:

"Understood."

The messages sent by Star Network are all digital content.

It is not presented directly in the live broadcast room in text form.

The main reason for doing this is to consider that there may be players of other races in the live broadcast room, and they will be confused after reading this part of the information.

Nowadays, even if you are a new player, as long as you start a live broadcast, there will definitely be an influx of Cloud Player.

The most unpopular live broadcast room can have thousands of players watching it at the same time, even if this player does nothing but sleeps on the Colorful Mist Coast beach.

The popularity of Monster World makes it easy to expose a lot of information through direct communication in the live broadcast room.

In order to solve this problem, Star Network compiled a dictionary some time ago, and each number corresponds to a word in the dictionary.

They were also asked to memorize the contents of the entire dictionary.

The purpose is to communicate instantly in the game without the need to log off repeatedly, thereby enhancing communication efficiency.

After clarifying his next task, A Lan immediately stood up and left the library.

Prepare to go to the Colorful Mist Coast area to check the situation of Space Teleportation Array and try to debug it again to increase the probability of successful transmission.

Early on, he saw a post on the forum to supplement background information.

It describes the early process of Lord of Bliss creating Bliss Player, and one point that impressed him was mentioned.

In the first round of internal testing of the Bliss Player system, 200,000 Bliss Player were recruited, but three of them died in the countercurrent of space.

When ordinary players see this, they won't have any fluctuations in their hearts.

But he knew clearly that Monster World was not a game, and three players actually died in the process of entering the game.

What is certain is that Lord of Bliss is fully capable of building a more stable space tunnel.

However, during the internal beta recruitment, an energy-saving version of the space tunnel was built at will. This proves that Lord of Bliss does not pay attention to the creatures in his home world at all, and plays around like ants.

He didn't think there was anything wrong with this behavior.

On the vast stage of Monster World where billions of races gather, each race has its own unique survival logic and code of conduct.

But whether it is a higher civilization or a weak force, the core driving force is the interests of the clan.

The behavior of Lord of Bliss is exactly the embodiment of this mainstream logic.

For their own benefit, they can sacrifice other races and even use the entire Small World as a bargaining chip.

A big fist means the truth.

But he still feels that Lord of Bliss is fully capable of creating better conditions, and the internal beta stage is an excellent time for promotion. Why haven't even the details been handled well?

Facts have proved that Lord of Bliss's model of open recruitment Bliss Player failed.

Eventually it was changed to the current Death Space mode.

The complaints in my heart at that time were like boomerangs.

Compare Lord of Bliss, the ratio of teleporting 200,000 players and killing 3 players.

The space he created Teleportation Channel is simply a guillotine.

The probability of death is higher than the probability of immortality. For every two players entering Teleportation Array, one will be sent to the guillotine.

Before the plan started, he wanted to try to raise the probability of successful transmission.

Even if it can reduce the probability of death by 1%, it is still a good improvement.

While A Lan was busy with this, the layout in reality also started.

Star Network uses the ground observation station in space to accurately position Spatial Rift, and then starts the energy supply equipment deployed in low-Earth orbit.

The shape of these devices is like a huge rhombus crystal, with complex energy spiritual traces engraved on its surface.

As the command was given, the rhombus crystals detached from their orbit and fell towards the surface of the earth like meteors.

In the network perception of Star Network, the landing trajectory of the energy supply equipment is displayed in real time and adjusted.

A few minutes later, the first batch of energy supply equipment accurately landed around Spatial Rift, forming a tight encirclement.

After the charging device hovers in the air, the energy lines on the surface gradually light up, and the released energy fluctuations interweave in the air, forming a nearly invisible energy network, completely covering Spatial Rift.

Immediately after, the second batch of energy supply equipment landed on the sea surface near Spatial Rift and sank to the bottom of the sea. After the energy patterns on the surface flickered, energy ripples were released.

After receiving the instruction from Star Network, the submarine Engineering Robot carried the submarine cable and quickly connected to the energy supply equipment, forming a stable submarine energy supply network, and the released energy waves connected with the high-altitude charging equipment.

The third batch of energy supply equipment landed on dozens of islands near Spatial Rift.

The equipment is embedded in the surface of the island, and the energy released is connected to the charging equipment in the air and on the seabed, forming a three-dimensional energy defense that covers Spatial Rift after a three-phase connection.

The deployment of the first layer of seals is completed.

Star Network Artificial Intelligence followed the knowledge A Lan learned in the Emperor's Tomb Village library to optimize and upgrade the energy network structure to improve the strength and stability of the seal barrier.

Just like the energy release method taught by Champion Fighter.

The same energy, used in different ways, results in huge differences in the final effects.

In terms of adjustment, the first step is to reconfigure the energy nodes.

The originally evenly distributed energy nodes were adjusted by Star Network into a more complex network structure. The distance and angle between the nodes underwent multiple reorganizations in a short period of time, and soon they were adjusted to the accuracy required in library books.

Immediate feedback data showed that the new energy network's energy flow efficiency increased by 3.7 times.

Subsequently, Star Network began to adjust the energy output frequency of the diamond-shaped charging device to optimize the rhythm of energy flow.

During the debugging process, the flow of energy in the mesh structure formed a self-reinforcement effect, and the energy loss to maintain the seal was also reduced by 12.23%.

The preliminary structure is completed, followed by the second layer of sealing.

The core of this layer of seal is to further enhance the strength of the seal barrier and add a self-repair mechanism to the barrier to cope with possible high-intensity energy impacts.

The design inspiration comes from the seal structure knowledge learned in the Emperor's Tomb Village library, combined with the technology of the Moon Eclipse Clan, to try to form a new energy structure.

Under the control of Star Network, the newly built Energy Crystal in Moon Eclipse City arrived at the designated location for release under the escort of the spacecraft.

Based on the first layer of seals, a more complex energy circuit system was constructed.

This loop system is composed of multiple small energy nodes, distributed in various key locations of the first layer of seals.

An independent energy field is formed in a local area to further enhance the seal strength.

Just like the human blood Circulatory System, through the collaborative work of multiple small nodes, it ensures that the energy can efficiently cover the entire seal area, playing a supporting and assisting role.

After constant reorganization and arrangement, Star Network tried to activate.

Small energy nodes continue to release energy fluctuations.

In this attempt, it was easy to connect perfectly with the first-layer sealed network.

The activation of the energy circuit greatly increases the overall strength of the seal barrier, and the efficiency of energy flow is also significantly improved.

This is followed by self-healing testing.

Control the spacecraft to carry out destructive attacks on sealed nodes.

After the node is impacted, the backup local node takes over the functions of the damaged node within 0.1 seconds and continues to maintain the stable operation of the energy network.

The information in the library was successfully applied to reality. When the governors of the Lunar Command saw this, they also clenched their fists and looked excited.

As Star Network said, the Emperor's Tomb Village library is a generous gift from High-Dimensional God to the Earth Alliance.

Every kind of knowledge in it can make the earth's civilization grow by leaps and bounds.

Even mastering only part of the knowledge in the library is enough to elevate Earth's civilization to unimaginable heights.

But the premise is that there are enough spiritual materials of up to standard quality that can be used.

In the earth's weak spiritual environment, the spiritual materials produced by Monster World are no better than weeds. Even if a lot of knowledge is learned, it cannot be applied.

It's like a portable Space Teleportation Array that A Lan learned about in the library.

It needs to be carried by several high-grade space system materials, which can be accessed at any time to release the space channel.

But even if you learn all the knowledge on how to build it, you still can't build it under the constraints of the earth's environment.

After the second layer of defense was successfully deployed, 300 metal boxes were airborne and hundreds of thousands of node particles were released.

The third layer of defense, Star Network deploys a dynamic node network system.

The core principle is to give the seal barrier the ability to automatically adjust energy intensity distribution.

Similar to the immune system in living organisms, it can quickly concentrate energy resources for defense when attacked, forming a complex dynamic network.

Each smart node is equipped with an independent sensor, which can monitor the energy fluctuations of the first two layers of seals in real time and work collaboratively.

When a certain area is attacked, nearby nodes will quickly gather the energy of the three-layer defense system into the area to form a thickened energy shield, greatly increasing the defense intensity.

Test feedback shows that with the addition of a dynamic adjustment mechanism, it can not only effectively respond to enemy attacks, but also significantly reduce energy losses.

Next is the fourth layer of defense...

During this process, Star Network continuously adjusted the tests and applied all the knowledge learned in the Emperor's Tomb Village library to the deployment of seal barriers.

Basically every test will be completed in a very short time, and Optimal Solution is calculated.

Even if the technology cannot be adapted, Star Network will change its thinking, imitate the core principles of the technology, and try to deploy it in combination with real-world technology.

Under the adjustment of Star Network, a super network covering Spatial Rift was generated.

After the last command was issued, the super energy network suddenly shrank, compressing Spatial Rift within a controllable range.

All space weapons followed the turn and entered the preparatory attack mode that focused on the coordinate points.

The ground began to build a war fortress around the area where Spatial Rift is located.

After the war deployment was completed, Star Network notified the No. 16 Consul A Lan, who was in Monster World, of the start of the plan through the live broadcast room.

At this time, when you see the golden barrage prompt A Lan, immediately activate the Teleportation Array next to you.

After debugging, he successfully reduced the probability of death during teleportation by 0.74%.

Although it's not much, this is the limit of what he can do in a short period of time.

After Space Teleportation Array was activated, the energy nodes above lit up one after another, and A Lan also called up the forum interface at this time.

After re-reading the post he had edited in advance, he sent it with his conscious touch.

[Explanation of the development of the new copy, and the direction of subsequent testing.]

Posted by: Receive Sacrificial Power

Content:

Hello fellow players.

Recently, the real world has faced unprecedented challenges.

An invasion force possessing advanced space transmission technology and powerful biotechnology is trying to launch an invasion war on the earth.

Prior to this, two rounds of exploratory attacks had been launched.

From initial contact, it can be found that the biotechnology level of this invading force is stronger than the existing technological system of the earth, and it may also be the strongest challenge Earth Alliance has ever faced.

Moon Eclipse Clan has positioned the virtual game as a tool to deal with potential invasion wars since the beginning.

Through the virtual environment, we can conduct simulated tests of the latest technologies and weapons, as well as simulated war drills against invading forces.

In this way, the war defense capability of the Earth Alliance is improved.

Secondly, it is also to find the best strategy to fight against intruders in the virtual world.

After many days of investigation by the beacon spacecraft, we have grasped the general situation of the invading forces and made it into a brand new game copy.

This dungeon will simulate the technological level, combat methods and world environment of the invading forces, providing players with a highly realistic confrontation platform.

However, due to time constraints, the new copy was not generated based on the original virtual framework system of Monster World, but was temporarily produced and implanted into Monster World.

Therefore, there may be some unknown BUGs in the copy, which have not been fully tested.

In order to ensure player experience and data security, we have decided to take the following measures:

The first is the way to enter the copy.

The entry method of the new copy will no longer be transmitted through Space Node of Newbie Village, but will be changed to external transmission.

Players need to enter the dungeon through the specific coordinate point Teleportation Array. The specific coordinates will be announced at the end of the post.

Copy content and rewards.

Multiple hidden easter eggs and high hunting rewards are set up in the new copy to encourage players to actively participate in this test.

Players can obtain precious resources and Evolution Points, Sacrificial Power rewards through battles.

But since the new copy is made temporarily.

The copy framework is not fully compatible with the original framework system of Monster World, and there are still a series of unresolved problems in optimization.

Therefore, data packet loss may occur during copy transmission.

If the player encounters data packet loss during the transfer to the dungeon, Star Network will automatically determine that the player has encountered a spatial backflow and return to Emperor's Tomb Village in the form of death.

This is a necessary means to ensure the security of player data, and we ask for your understanding.

Test optimization direction.

This test is the first round of testing, and its main purpose is to test the stability and compatibility of the copy.

After the test is over, we will collect player feedback, fix known bugs, and optimize the content of the copy.

When the new copy is successfully created, it will be integrated with the Emperor's Tomb Village space.

At that time, we will officially open the new copy of Small World for all players to experience.

Secondly, the new copy is not a purely entertainment copy.

The enemies, environment, and fighting methods in the new copy all highly simulate the real situation of the world where the invading forces are located.

The combat data generated by players can help us analyze the weaknesses of the invading forces and formulate targeted defense strategies.

As "testers", all actions taken by players in the Small World copy provide valuable data support for real-world defense.

Moreover, the player's behavior will directly affect Moon Eclipse Clan's analysis of the invading forces and the formulation of response plans.

Therefore, Star Network encourages players to take the initiative to go to Small World and generate data through war actions to assist Earth Alliance in finding the best strategy to fight against the invading forces.

This is also the core purpose of Star Network temporarily opening an uncompleted copy.

In order to encourage players to actively participate in the test, in addition to high rewards, the Small World copy also has a large number of hidden plots triggered by war...

The launch of the new copy is an important measure taken by the Moon Eclipse Clan to deal with real threats, and it is also a special opportunity for players to participate in saving the earth.

Through virtual world testing, we were able to find the war mode of Optimal Solution at the lowest cost.

We hope that players of all races will actively participate in the dungeon test and contribute to the future of the earth.

The specific coordinates of the new copy: Colorful Mist Coast (temporary copy Space Teleportation Array, coordinates: 1192.2283)

Finally, since the copy of Small World is still in the testing phase and has not yet been officially connected to the main framework of Monster World, in order to avoid unnecessary misunderstandings, we will not release it through an official announcement for the time being, but will inform it in advance through a forum post.

After the dungeon test is completed and runs stably, we will make it available to all players through an official announcement.

Thank you all for your understanding and support!

--Moon Eclipse Clan·R&D team.

Although it is not officially released under the name "Guidance".

However, the link to this post was widely circulated in major guilds, small groups, and other chat channels.

Not long after the post was published, it reached the top of the forum's popularity list in a short period of time.

Knowing that you can go to Small World to abuse food, you can also provide data support for potential invasion wars in the real world.

Forum players were in high spirits and followed the coordinates to test the area where Teleportation Array was located.

A mortality rate of more than 50% is too reasonable from the player's perspective.

After all, it is a test copy, there are still many unfixed bugs, and there are also a series of problems in optimization.

But as a player, no one has died a thousand times.

As long as you can be happy, as long as you have Sacrificial Power and it's reasonable, that's all.

The natural disaster punch from online, after the post of A Lan was published, officially hit the world where the forces that invaded the earth are located.

(End of chapter)

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