黑潮
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Entity Info
Original Name:黑潮Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:4289Chapters:402
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Context UptoCh. 747
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Value
Name Black Tide (黑潮)
Classification Cross-world corrupting force and self-reinforcing conquest legion
Affiliation Black Tide Legion; includes branches such as the Tadu Legion and Di Nian Evil Spirit's forces
Occupation/Role Corrupts worlds, devours life and resources, produces Evil Spirit armies, and expands Black Tide territory
Status Active; its legions have invaded Earth and continue operating across Monster World and other worlds 715 716
First Appearance Chapter 4

Power Progression

Stage / Realm / Level Chapter Notes
Initial outbreak 72 77 Spawned mostly Hunting Level 1–3 Evil Spirits, averaging Level 2; its principal threat was numerical mass rather than individual unit strength.
Cloud Field reinforcement 77 After consuming regional lifeforms and occupying the Cloud Field Domain Node, it produced skill-bearing units such as Corrupted Root (Level 5), Mist Snake (Level 5), and Ghost Child (Level 7).
Death Disaster and Heavenly Disaster emergence 109 Continued warfare produced Cloud Burst (Level 14) and Evil Battle (Level 18), expanding its special-unit series beyond earlier Plague troops.
Fourth–Fifth Palace intensity (Di Nian-controlled force) 174 The Emperor's Tomb Mountain Range Black Tide was assessed at the third to fourth Palace, while Di Nian's controlled force had reached between the fourth and fifth Palaces.
Quality-level breakthrough 175 Di Nian Evil Spirit completed a Black Tide level breakthrough, increasing its strength and enabling expansion toward the Golden Ocean Domain.
Pale Continent merger and rise 702 Di Nian's previously low-ranked branch merged with the Tadu Legion; within five years, the combined Pale Continent Black Tide rose into the forum's top three among the Eight Kings.

Background / History

The Black Tide is a catastrophic force that corrupts lifeforms and worlds. Those infected by its power can be transformed after death into Cursed Soldiers, including former followers of Di Zhao. 4

It wages war across numerous worlds rather than being confined to Monster World. Worlds and civilizations consumed by the Black Tide become nourishment for its continuing expansion; Monster World is described as one of its core battlefields. 77 135 328

Its invasion campaigns are supported by the Evil Moon. Areas under the Evil Moon produce corruption cores that draw in regional energy, create a favorable battlefield for the Black Tide, and generate mindless Evil Spirits ahead of the main force's arrival. 93

The Black Tide's advance drove native races of the Pale Continent toward collapse until Hun Zhan united survivors into the Tidal Rebellion Legion. The rebellion later defeated remaining Black Tide forces on nearby continents, though the war inflicted severe losses on both sides. 583

Appearance

The Black Tide is most commonly seen as a vast, churning mass of pitch-black mist or liquid darkness that can blot out the sky, engulf terrain, and reform its contents at will. 218 687

  • It spreads through landscapes like ink, consuming forests, waterways, settlements, and corpses. 218
  • Under the Evil Moon, its battlefield is often lit by blood-red or black-red moonlight. 340 724
  • Corruption cores emerge from the ground as tumor-like masses that release Black Tide energy. 724
  • Individual Evil Spirits vary drastically in form because they are assembled from Black Tide energy rather than following one fixed biology. 201 592

Invasion Cycle

  • Evil Moon preparation — Evil Moon influence establishes a home-field advantage, generates corruption cores, and accumulates energy for troop creation. 93
  • Blood Slave deployment — Branch legions may first send Blood Slaves to consume a Small World; the legion multiplies and evolves through consumption. 572
  • Intelligent intervention — If Blood Slaves are destroyed, the Black Tide treats the defeat as evidence of valuable resources and escalates the invasion with intelligent Evil Spirit forces. 572
  • Assimilation and expansion — Devoured life, materials, and energy are converted into Black Tide particles, sustaining further troop production and territorial growth. 157 436

Abilities & Combat System

Corruption and Devouring

The Black Tide consumes lifeforms, resources, and environmental energy, converting them into Black Tide energy for continued expansion. Its growth accelerates in prolonged wars against enemies whose dead can be assimilated. 157 259

  • Devouring weaker factions can replenish its stored energy faster than resistance can diminish it. 157
  • Its absorption improves as its quality level rises; higher-level Black Tide can analyze and convert substances that lower levels cannot absorb. 174
  • It can consume or reverse-devour certain artificial matter, including the Flowing Evolution nano-tide. 638
  • It cannot absorb all forms of power: rule energy is blocked in Evil Moon-covered regions, and some enemies transfer their power to surviving allies instead of becoming nutrients. 175 548
  • Player deaths are a major exception, as they cannot be devoured normally; players can also prevent defeated Evil Spirits from feeding energy back into the Tide. 157 174

Adaptive Troop Generation

Black Tide particles can be assembled into different Evil Spirit life structures without conventional training, allowing commanders to alter troop compositions during battle. 592

  • Troop templates are stored in the 28 Palaces of Destruction and can be generated by infusing Black Tide energy into a template. 309
  • Units can be decomposed back into energy and reformed into a more suitable configuration. 255 409
  • It can tailor troops to extreme conditions, including fire-resistant units for volcanic terrain, aquatic units for water-based battlefields, gravity-ignoring Annihilation troops, and Void troops for sealed space. 515 654
  • The system's flexibility lets it compensate for unfavorable raw strength through specialized troop matchups. 210

Energy Recycling and Mass Warfare

Destroyed Evil Spirits usually return to the Black Tide as particles, making direct attrition inefficient for enemies unable to permanently remove or purify them. 255 341

  • A large Evil Spirit formation can be condensed into a stronger super-soldier when sufficient energy is available. 201 409
  • Black Tide energy is itself a combat resource: aggregating it into an Evil Spirit produces a stronger life structure than the same energy used separately. 309
  • Its core military advantage is winning the energy battle through mass deployment, recycling, and continuous replacement. 289

Evil Moon Amplification

The Evil Moon acts as the Black Tide's domain field, strengthening its troops and enabling more efficient troop production. 93 340

  • Stronger moon phases provide greater amplification and allow stronger units to be generated for the same energy expenditure. 340
  • The Great Evil Moon can blanket a region and significantly raise the combat strength of local Evil Spirits. 715
  • Shifts in lunar phase can weaken the Black Tide's environmental advantage and alter its strategic plans. 128

Evil Spirit and Auxiliary Eye Command

Intelligent Evil Spirits serve as the Black Tide's command-type warriors and form the core of its military system. 142

  • Evil Eyes connect commanders to High Towers, Domain Nodes, troop templates, battlefield data, and energy reserves. 140 149
  • Commanders can create or select troops through High Tower systems, though available output depends on energy supply and Palace access. 140 174
  • Di Nian Evil Spirit's command style emphasizes simulations, micro-control, and opponent-specific countermeasures rather than the Black Tide's usual headlong attrition. 255 671

Known Troop Series

Series Battlefield Function Documented Traits
Cataclysmic / Calamity Tank and damage-absorption units High defense, damage absorption and transfer, repair through allied life-force absorption. 128 273
Plague Area denial and weakening Produces hostile debuff effects to which Black Tide units are immune. 77 273
Tidal / Raging Tide Assassination and infiltration High mobility, stealth, concealment, and strong single-target killing power. 273 638
Deathly Disaster Ranged destruction Includes archers and magic units with high destructive output. 109 273
Doomsday Assault and area offense Uses powerful area attacks, armor, and regeneration; includes warriors, hunters, and behemoths. 140
Void Spatial warfare Enables spatial jumps and group teleportation; advanced variants can annihilate localized space. 273
Pain Tide Psychological warfare Includes Wailing Woman, Rage Skeleton, Death Knell Attendant, Regret Spider Mother, and Fear Throat; designed to inflict severe pain and mental pressure. 309 339
Annihilation Rule and structure destruction Can neutralize reconstruction and adapt to conditions such as gravity manipulation. 638 654

Organization

The Black Tide Legion has a formal hierarchy with resource quotas and battlefield assessments tied to rank. 255

Rank Position
Commander Lowest documented command rank; commanders receive limited resource quotas. 255
Lord Higher-ranking Evil Spirit authority. 255
Apostle High-tier battlefield commander; Di Nian Bully later reaches apostle-class strength. 255 670
King Regional ruling class; kings vary greatly in combat power. 255 405
Demon God Supreme command authority within the Black Tide; kings beneath this realm are considered expendable. 720

Relationships

  • Di Nian Evil Spirit — Commander of a major local Black Tide branch; develops specialized troops, leads the Evil Spirit alliance, and uses calculated battlefield control. 175 640 672
  • Evil Eye — Auxiliary command organism that links Evil Spirit commanders to High Towers, resource data, troop libraries, and battlefield analysis. 140 149
  • Tadu Legion — Black Tide branch led by the Corrupt Lord; it merged with the Pale Continent Black Tide, dramatically raising the latter's power. 573 702
  • Lord of Corruption — Supreme Monarch of the Tadu Legion and a Demon God candidate; later identified as the Tadu Legion's original founder and a Black Tide Demon God. 626 720
  • Player Race — Primary recurring opponent and occasional battlefield partner; players deny normal devouring gains and repeatedly force the Black Tide to adapt. 157 638
  • Combat Insectoids — Rival adaptive force whose Main Brain evolves counter-units from Black Tide data; the two factions also cooperate against mutual enemies. 90 429
  • Tidal Rebellion Legion — Major native resistance force founded to oppose the Black Tide and defend the Pale Continent. 583

Story Role / Major Arcs

  • Emperor's Tomb Mountain Range assault — The Black Tide first attacks the region with weak Level 1–3 Evil Spirits, giving players an unexpectedly easy early battle before it begins rapidly scaling through consumption and Domain Node control. 72 77
  • Evil Moon Domain conflict — Di Nian Evil Spirit develops new troop types, tests infiltration tactics against players, and turns resource wars into a prolonged contest of adaptation. 149 157
  • Giantification Domain war — Black Tide, Player Race, and Combat Insectoids become the “three disasters,” competing over the Giantification rule while Di Nian directs data-driven battlefield warfare. 283 287
  • Pain Tide deployment — After players adapt to its existing systems, Di Nian creates Pain Tide troops intended to exploit pain and psychological pressure. 309
  • Tadu Legion merger — The Tadu Legion's arrival in Pale Continent merges two Black Tide branches, transforming the region's Black Tide into a top-three Eight Kings force. 702
  • Earth invasion — A century of concealed rift incidents culminates in a full-scale invasion supported by the Great Evil Moon and twenty-three Monarch-level Evil Spirit Warriors. 716 715
  • Earth counterattack — Players receive full attribute feedback into reality and defeat the invading Monarchs, though the arrival of Demon God-level authority reveals a far greater threat behind the legion. 717 719 720

Notable Quotes

“Remember: beneath the Black Tide, there is no distinction between us.” 673