Sacrificial Power

Monsters Are Coming
祭力
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Entity Info
Original Name:祭力Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:3441Chapters:459
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Context UptoCh. 747
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated1 week ago

Biodata

Feature Value
Name Sacrificial Power
Original 祭力
Type Neutral Character (AI)
Occupation/Role Universal resource, player currency, and energy source for the Challenger System
Affiliation Challenger System; Sacrificial Power Pool beneath Emperor's Tomb Village
Status Active
First Appearance Chapter 7

Nature and Storage

Sacrificial Power is a convertible energy resource capable of reproducing analyzed structures and transforming into other forms of energy or matter. Once an object's detailed structure has been analyzed, the Challenger System can automate its replication through Sacrificial Power expenditure. Store-bought Spirit Stones are produced through this process. 62

Player balances are accounting values rather than personally stored energy. When a player spends Sacrificial Power, the expenditure is drawn from the Sacrificial Power Pool beneath Emperor's Tomb Village, converted into the requested resource or effect, then delivered through the system. Players may withdraw their credited balance for purchases, Star Vein upgrades, and Body Forging. 43

Pool / resource detail Recorded value Notes
Initial contained Primal Monster output 30 per hour each Stone Gargoyle, Black Armor Snake, and Eagle Head Demon together generated 720 per day. 7
Emperor's Tomb Village Black Tide defense cost 1,000 per day Initially exceeded the 720-per-day income. 7
Energy Crystal conversion 13,333,842 stored Qi Sheng gained over 13 million Sacrificial Power after refining Ice Blade's golden Energy Crystal. 24
Player hourly output 52,932 per hour Recorded on Day 42, with 18,325 total players. 95
Black Wind Clan warship resources 8.26 million Obtained from more than thirty warships; Qi Sheng received a 30% share after player sacrifices. 121
Buried Flames Campaign profit 48.348 billion Reviewed by Qi Sheng as campaign revenue. 434

Acquisition

  • Primal Monster containment and hunting — Containing or defeating Primal Monsters can grant major rewards, including 20,000 Sacrificial Power for second-generation Primal Monsters such as Taunt and Flowing Shadow. 24 76
  • Sacrificing resources to Di Zhao — Players may sacrifice weapons, equipment, materials, and other items for conversion. A damaged shipwreck weapon yielded 9,738 Sacrificial Power, while Little Mage obtained 3.39 million through warehouse-item sacrifices. 527 276
  • Energy refinement — Energy Crystals can be purified and converted into Sacrificial Power, though impure energy suffers conversion loss. 24
  • Quest and trial rewardsQi Sheng converted the Serpent Ancestor Mark into Sacrificial Power after determining that the mark had no practical use for players, taking a 30% fee and distributing 1,400 points to players. 97
  • Trade and player transfers — Sacrificial Power can be transferred between players, traded through markets, pooled by guilds, and raised through donations or fundraising. 16 183 395
  • External ventures — Black-market trading with foreign races and investments into extraterritorial conquest provide routes for generating Sacrificial Power beyond player-to-player circulation. 215 747

System Functions

Transmutation and Replication

Sacrificial Power can reproduce an analyzed object's structure, operational path, or material composition. Qi Sheng uses this property to create automated Challenger System programs for items such as Spirit Stones. 62

  • Can transform into all energies when sufficient quantities are expended. 599
  • Can be converted into World Origin energy, providing the basic requirement for the creation of Rules. 599
  • Can form physical constructs, such as the scarlet chains used to restrain the Apocalypse Giant Beast during Soul creation. 251
  • Cannot convert every energy source without processing; impure Energy Crystals require refinement before conversion. 24

Resurrection and Body Reshaping

Player resurrection is driven by Sacrificial Power through Emperor's Tomb Village's Life Reshaping territory trait. 7 24

  • Standard player death deducts 10 Sacrificial Power and imposes a one-hour resurrection cooldown. 15
  • A deceased player's body can be reconstructed through matter extraction, spatial return, 1:1 reshaping, Data System reimplantation, and teleportation to the resurrection point. 24
  • Normal reshaping requires 10 Sacrificial Power, regardless of the player's monster-form level. 24
  • Forced resurrection costs approximately 300 Sacrificial Power at the stated baseline—thirty times normal resurrection—and becomes more expensive as the player grows stronger. 76
  • Darkborn warriors can use Sacrificial Power or faith as a substitute resurrection cost after their reincarnation rules are made into Souls. 240

Player Growth

Sacrificial Power is the primary expenditure for strengthening player builds and unlocking system functions.

  • Body Forging — Each early Body Forging level costs 10,000 Sacrificial Power; Li Tie spent 30,000 to reach Level 3 and inherit the full attributes of three monsters at once. 17
  • Star Veins — Used to strip initial Souls, embed new Soul fragments, and expand the body's carrying capacity for additional combat modes. 17 336
  • Equipment — The Level 8 Hanyue Axe cost 100 Sacrificial Power. 16
  • Spatial satchels — Each additional inventory slot costs 50 Sacrificial Power, with no stated slot limit. 121
  • Pet system — Initial pets, pet growth, purification, and a 1,500-point portable pet space require Sacrificial Power. 154
  • Teleportation — Players require Sacrificial Power to use certain portals; a Godhood Trial entry teleport costs 5 points. 329 611

Rule and Soul Creation

Large quantities of Sacrificial Power can be spent to create, modify, stabilize, or fuse rule-based Souls.

  • The Director was quoted 1.2 million Sacrificial Power to turn incomplete reincarnation rules into a Soul. 239
  • Little Mage's proposed Myriad Phenomena fusion required 4.29 million for reshaping and forging, plus 7 million for a compatible rule-level framework; using a Rule Fragment reduced the latter requirement, producing a quoted total of 5.29 million. 332
  • Rule construction uses Sacrificial Power to generate simulated World Origin energy, accelerate framework evolution, and stabilize the developing Rule. 599
  • High-level special Rules may require hundreds of millions or more Sacrificial Power to reach primordial-rule strength. 663

Four Gods' Blessings

Sacrificial Power may be offered at the Altar of the Gods to improve blessings from Nine Yin, Yan Ming, Hyperdimension, and Guider. 507

  • A blessing investment of 10,000 Sacrificial Power grants 0.01 blessing experience; 100 experience is required to complete Level 1, making one level cost 100 million Sacrificial Power. 604
  • Life Throat invested 5 million Sacrificial Power into Yan Ming's blessing and obtained a purple Instant Positioning Card. 507
  • Qi Sheng considered sacrifice-gacha functions that would exchange Sacrificial Power for temporary rule-level buffs, powers, and possible Substitute Cards. 434

Economy

Sacrificial Power functions as both the player faction's central currency and a reserve-backed resource economy.

  • Qi Sheng compares the Sacrificial Power Pool to a bank: player balances are liabilities that must remain redeemable, creating risk if the pool is overused for other purposes. 43
  • Players generally treat Sacrificial Power as a means to acquire strength rather than an asset to hoard; converting resources into personal combat power is regarded as core gameplay. 275
  • Internal circulation does not truly destroy Sacrificial Power: it is converted into player strength, transferred between players, or taxed to support further system development. 336
  • Qi Sheng receives revenue through player-system taxation, including a 30% handling fee in the Serpent Ancestor Mark conversion. 97 336
  • On Day 42, the real-money exchange rate had risen from 1:50 at launch to 1:175. 95
  • By the later period, Sacrificial Power had become a hard currency linking Earth and Monster World; Moon Eclipse Clan exchange points used it to obtain high-value health treatments, life extension, clean food, knowledge, and residency resources. 565

Limitations and Risks

  • The Sacrificial Power Pool can be depleted if expenditures exceed income, as Emperor's Tomb Village's initial Black Tide defense costs surpassed its early production. 7
  • Player spending is limited by available pool reserves, even when players hold displayed balances. 43
  • Qi Sheng withheld fast resurrection from players because its high cost would waste early-game resources better spent on growth. 76
  • Conversion is not always lossless: impure energy requires purification, and real-world mall purchases divert transformed resources away from in-game player development. 24 336
  • Sacrifices do not inherently guarantee a return. Offerings sent through a memorial altar produced only a “Sacrifice successful” notification, without rewards or blessings. 706