Monsters Are Coming
Chapter 334

Intelligence Gathering, Regional Situations

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He took his eyes back from the Emperor's Tomb Mountain Range's intense interaction and quickly retreated.

After passing through the clouds shrouded in black mist, Qi Sheng's eyes returned to the map interface and focused on the Phantom Spirit Wasteland area.

The picture that appears in my mind is completely different from the Emperor's Tomb Mountain Range.

The painting style of the Emperor's Tomb Mountain Range is like a furnace of war, and the blazing Qi and Blood rising from Battle Intent burns the entire sky red.

Top players gathered into an army and launched a fearless charge.

The injured player stands at the front and physically attacks the Disaster Type behemoth's mountain-like body. The Qi and Blood flames that burst out during the collision are like sparks flying during forging.

The elemental power released by the legal players intertwined into a torrent in the clouds, colliding with the destructive power released by the Death Disaster System unit in the same sky.

Assassin Stream The player's blade light weaves a cobweb of death in the shadows, while the buff halo of the auxiliary profession and Life Link pulse like a tidal wave on the battlefield. Each flash can rekindle the blood of the dying battle line, and it can always hold up a golden barrier to resist the rain-like offensive at the critical moment.

Tacit cooperation and united will... Under the command of God King, the United Legion is like a sophisticated war machine, with every gear meshing and operating tightly.

This is Emperor's Tomb Mountain Range, a palace-level battlefield in the eyes of players.

Every player is an absolute elite who has gone through hundreds of battles and been tempered in the brutal Di Nian Bully special training.

Every wonderful moment on the battlefield is the crystallization of combat experience accumulated by top players through countless deaths.

On the other hand, in the Phantom Spirit Wasteland area, A-Le Training Camp, which operates 24 hours a day after reopening, is staging an absurd drama that never ends.

This battlefield is like a group fight among primary school students.

There is no well-coordinated war legion, just a group of rookie players running around like headless flies.

Near the space exit, it is even more lively like a vegetable market.

There are players who form teams here to call each other out, and there are also players who blame each other and then pull each other's hair and fight.

As for battlefield command, it doesn't exist at all.

Although occasionally there will be a few players who come forward and want to organize A-Le Training Camp players to establish a joint combat team.

But it's hard for players to listen to it even if it breaks their throats.

New players go their own way, charge if they want, fish if they want, and only like the purest violent fighting.

The so-called tactical cooperation is, at best, a small-scale cooperation between acquaintances where you fight monsters and I deal damage.

The most distinctive feature of A-Le Training Camp is that players come and go like running water.

Teammates who are still fighting side by side today and talking about fighting together may graduate to a more advanced map tomorrow.

Even if you form a battle group, you will find that the player names on the battle group list are refreshed every day.

In the morning, I just contacted a strong senior player to join, and in the evening he may be forced to graduate.

Players who try to form a fixed group often find out within less than a week: the group leader is missing, the main output disappears, and the assistant is issued a diploma...

The most frustrating thing for conductors is that the conductor's rhythm is always changing.

I habitually call out a certain player's name, but find that no one responds because he has graduated and left.

The newcomer who had just joined was waiting in the team for the commander to give orders, only to find that the commander forgot about his number.

The tacit coordination of tactics takes time to hone.

A team that is updated every day cannot train teammates who have a tacit understanding.

This is also the reason why the battle in A-Le Training Camp is so chaotic and disorderly. All players think that this is how it must be played in the training camp.

All battle groups and tactics are just things that only increase worries.

What kind of tacit understanding can be developed by cooperating with new teammates every day?

Choosing a team is something that only graduated players will consider. Here there are only the most violent combat aesthetics, hair pulling, crotch kicking, eye gouging... these are the core combat skills.

Here, it is impossible to see a legendary battle group like Emperor's Tomb Mountain Range that lasted for several years.

All teams are improvised teams.

The new battle group that is majestic today may fall apart tomorrow due to the graduation of core members.

It is impossible to be like Emperor's Tomb Mountain Range, where a battle group can continue to maintain its original members and continue to expand in size after fighting for two years.

The regiment leader graduates, the commander graduates, the core combat force leaves the regiment... it happens every day.

Secondly, there is another reason that affects the construction of the team, and that is: the chaos of the system.

The commander may be a newbie who just learned to use the characteristics of Eagle Head Demon yesterday. The main melee output was just a auxiliary yesterday and did not know the melee skills... In the newbie stage, many players have not even determined the future direction of Astral Veins.

May change mind at any time.

This is also an inevitable phenomenon that will occur every time Qi Sheng recruits new recruits.

Many new players were tourists before becoming qualified, and learned about Monster World through forums and live broadcast rooms.

As a result, their choice of Astral Veins combination can only be judged by feelings.

After actually experiencing many choices, you will find that they are not suitable for you at all.

The most representative one is the rise and fall in the number of injured players.

The injury-bearing flow that players saw in forums and live broadcast rooms was domineering and fierce, standing at the forefront of the battlefield like a mountain, overwhelming the torrent of war that appeared in different battles, and the Qi and Blood that erupted when the flesh collided was as gorgeous as fireworks.

In the video, the top injured players are covered in Bloodbath but never retreat. Coupled with the grand battlefield scenes, anyone who watches it will feel excited and want to immediately change jobs and become the Iron Wall God of War in the video.

Therefore, every time during the new recruitment phase, a large number of players will open the choice of faith and become the injury-bearing stream.

But the reality is cruel.

Meng Xingxing hurriedly chose the injury-bearing route, but as a result, he grimaced in pain from the pain feedback brought about by actual combat.

The side-scrolling battlefield scene in the video looked so cool that it was so cool, but when I experienced it in person, I only had feedback that it was so painful that I wanted to roll over, and eventually it turned into a blackout and a countdown to resurrection.

Not to mention that professional injured players must always pay attention to positioning, teamwork, and teammate protection while enduring pain, which all require high-intensity training.

This is also the core reason why the status of injury-bearing style players in major guilds, battle groups, and fixed teams is much higher than that of other gameplay styles.

As a result, we often see scenes like this in the training camp. The new players who vowed to implement their faith in injury yesterday huddled in the back row like eggplants beaten by frost the next day, secretly changing Astral Veins to remote output.

The forum is filled with complaints from new players: "Is the injury-bearing style played by humans?", "Please recommend a painless way to play the injury-bearing game", "If you play the injury-bearing game again, I will be a dog" and other posts.

When the iron fist of reality hits you, your choice of faith will collapse.

The price of not admitting defeat is the increasing number of bruises on the body, which is so painful that it breaks through the tolerance limit. Most players will choose to switch schools.

Also included here is the Assassin Stream player.

The Assassin Stream player in the video is smart and smart, his figure shuttles across the battlefield like a ghost, blood flowers bloom when the dagger flashes, killing one person in ten steps, leaving no trace for thousands of miles.

In the collection of exciting kills, the top Assassin Stream player strolls in the torrent of war, and the scene of dancing on the tip of a knife will make your scalp numb.

When Meng Xin impulsively chose the assassin route, the cruel reality gave them a blow.

Movement, precision, lethality, timing... these skills all require players to have very high technical talents.

Crispy's low fault tolerance rate has turned many Assassin Stream players into battlefield clowns.

At the Phantom Spirit Wasteland resurrection point where A-Le Training Camp is located, you can always see the dejected Assassin Stream, who is hit by reality and loses his confidence.

In the video, they promised to kill one person in ten steps, but they forced him to die ten times in ten steps.

The elegant and agile movement turned into a wild boar charging in his own hands, feeding Bliss Legion warrior head-on.

The two major problems of personnel turnover and system chaos caused the players in A-Le Training Camp to completely give up the idea of joint operations.

Instead of spending energy to form and coordinate a battle group, it is better to charge without thinking and blast Sacrificial Power.

Another major feature of A-Le Training Camp is the latest project: Reflection time.

That is the advertising time in the eyes of players.

Every once in a while, the old guard will force all A Le students to look up at the sky and force the 73-second Reflection commercial to play.

Cannot be skipped, cannot be closed... Whoever disobeys, the iron fist of the old guard will reach Xiao Hei's Room.

The income brought by advertising has significantly reduced A-Le Training Camp's daily resource expenditure.

In addition to the cute new players in A-Le Training Camp, there are also billions of hidden contributors that bring advertising revenue to A Le.

They are the visitors in the A-Le Training Camp live broadcast room.

Although they are not qualified, they can still generate income for Lord of Bliss by watching Reflection ads.

This is the power of the rules. As long as the logic is achieved, resources can be generated regardless of space.

Secondly, there are also those players who have entered the cooldown of death and resurrection. They will also appear in A-Le Training Camp's live broadcast room to eat.

When they watch ads, they can also bring resource benefits to A Le.

This part of the resource output can be cut off by Qi Sheng at any time.

After all, the dead player is in Emperor's Tomb Village, and he can block this channel with just a thought.

But Qi Sheng did not do this.

In his eyes, A-Le Training Camp is a place for nurturing new players to grow quickly. It is a good thing to give A-Le Training Camp some sweeteners to expand its scale.

There will be a large number of players who need to be recruited in the future, and A-Le Training Camp is still the best training base for new players.

The growth of the Bliss Clan can only benefit the construction of Player Camp.

And Lord of Bliss is also a potential force in his eyes.

Bliss Clan's legion construction is divided into three systems.

They are Bliss Player system, Bliss Legion system, and Bliss elite system.

Each training method has its own characteristics and has a probability of creating a powerful war legion.

In terms of how to obtain resources, Lord of Bliss has a higher fault tolerance rate than all the forces that players have come into contact with.

There are three resource channels that are continuing to generate income for Lord of Bliss.

The core resource output channel is Bliss Palace opened in different regions of Monster World, which is what players call: A Le Entertainment City.

This mode captures local creatures and makes the target fall into the Bliss that cannot escape, turning it into a resource cauldron that continuously produces profits.

The second channel is: the evil system.

This is an evil system built with Bliss Player as the core, and it is developing rapidly.

This channel can also be regarded as the mobile version of the Bliss Palace, turning the fixed-site entertainment city into a mobile vendor style, allowing Bliss Player who graduated from Death Space to find individuals and groups that can be bewitched.

Let them die in the rising desire, and produce Bliss Power for Lord of Bliss.

The third channel is the newly added Reflection advertising time.

Compared with other forces, Lord of Bliss's three resource acquisition channels all have one most significant feature, and that is "stable".

Being able to survive from the catastrophic battle to this day, Lord of Bliss is well versed in the essence of "Gou" Tao, and the resource acquisition channels he created have no possibility of being cut off, and can be evacuated and reopened at any time even if there is danger.

Distributed resource production nodes spread like underground mycelial networks in different areas of Monster World.

Each node operates independently, and destroying one or two will not affect the overall output at all.

Secondly, there is the accumulation of liquid capital to ensure that resource output continues to flow like blood circulation.

Today this area has been squeezed dry, and tomorrow we will continue to squeeze in another place.

Finally, there is the Cunning Rabbit Three Cave-style architecture. All Bliss Sub-Hall are equipped with a rapid reconstruction architecture, and core resources will be quickly transferred through the channel that connects to the Bliss Main Hall in advance.

Just like the closing of Rin Dong Snowfield area, the whole process is completed in only one minute.

Before the Di Nian Bully ignited Battle Intent was extinguished, I was shocked to find that the "enemy" had already packed up and ran away, without giving any chance of contact.

Looking around, in the snowy scene, there are no traces of the huge Bliss Legion architecture.

Even if the opponent is very weak, as long as there is a slight risk, it may turn into an extreme risk in the eyes of A Le.

Rather than fighting for a high probability of victory, it is better to retreat early and not take any risks.

In Lord of Bliss's eyes, failure with a very small probability is also failure.

As long as you don't fight, you haven't lost. If you haven't lost, you've half won. In the end, you've won.

The risk of war was easily avoided.

The survival philosophy of winning without fighting has been taken to the extreme by Lord of Bliss.

In its calculations, winning or losing in the world is never a black and white game, but a sustainable mathematical game.

There is only one correct answer: Only by living can you have a future.

The drama of the fall of powerful clans has been constantly staged in the historical process of Monster World, and Lord of Bliss is a witness to history.

So he is extremely determined about the path he has chosen.

In the eyes of Lord of Bliss, continuous victory can indeed bring about rapid progress in the development of the race, but just one failure may lead to the destruction of the entire race.

Too many of those era overlords who once dominated the world have been rusted into slag in the long river of time.

They are all failure cases in Lord of Bliss's eyes and cannot be learned from.

Looking through the chaotic and disorderly new battlefield, Qi Sheng's gaze quickly lifted up and returned to the map in front of the altar through the cloudless sky.

At this moment, the eyes focused on Adventurer World.

This is the gameplay with the highest comprehensive income yield at this stage.

The number of players participating in this gameplay is more than six times that of the Emperor's Tomb Mountain Range battlefield.

The income gained by players from exploring the dungeon has also become a major income generating channel for the Gold Coin Merchant Association.

The occasional surprises make players want to stop.

Unknown income continues the blind box gameplay of Grotto World, but the income is more stable and eliminates the high risk of blind box gameplay.

The dungeon party players are mainly small-scale battle groups, and there is no grand scale of war on the Emperor's Tomb Mountain Range battlefield.

But the combat power of this group of players cannot be underestimated.

Battle groups built by potential guilds such as Stargazer, Blood Slaughter, Guild Name Taken, etc. are shining brightly on the stage of Adventurer World.

These guilds generally follow the elite training route, and Monster World also has good combat power.

After scanning the development of the dungeon world, Qi Sheng's eyes returned to the map and focused on Zhu Ri Zhi Di.

This place Space Node is, in the eyes of Qi Sheng, the springboard for players to strive for hegemony in the Ground Roar Continent area.

The strongest forces on this continent are Mechanical Legion, who has been in contact with players since the beginning of the server, and Virtual Rune Legion, who has been resurrected and returned to the game.

The confrontation between the two sides became increasingly fierce, with the battlefield covering nearly one-third of the Ground Roar Continent.

It is different from the maritime hegemony war in Colorful Mist Coast area.

The wars between Mechanical Overlord and Virtual Rune Legion are not carried out in one go. They are building advantages through war operations.

The core goal is to occupy resource nodes, destroy the opponent's resource output, and rebuild resource nodes.

The entire Ground Roar Continent area is like a graffiti battlefield, constantly covered and rewritten by the forces exerted by both sides.

The system advantage in this war lies with the Virtual Rune Legion.

Since its birth, this civilization has been designed to restrain Mechanical Legion.

The structure of civilization is woven according to the Mechanical Legion intelligence collected by the previous owner according to the "Dimension Upgrade" rules.

It's like reinventing the wheel.

At the Two-dimensional level, the civilization's growth system was reshaped, and a civilization structure that could resist Mechanical Legion was created as quickly as possible.

Data intrusion, mechanical pollution, virtual life... all settings are to fight against the Mechanical Legion.

Returning to the game again, Virtual Rune Legion gained the advantage in the legion system, but was still at an absolute disadvantage in terms of overall strength.

It is not yet known who of the two sides will win the final victory.

What is clear is that the war between the two sides will soon affect the players who are active in Zhu Ri Zhi Di.

At that time, the happy years of exploration will come to an end, and players in this area will be forced to face the cruel whirlpool of the two powers' struggle for hegemony.

Based on his understanding of the players, there is a high probability that the players in this area will still adopt the strategy of fighting with the snipe and the clam to make the fishermen gain.

Or evacuate the Zhu Ri Zhi Di node and go to other areas for development.

Look away from the Zhu Ri Zhi Di scene.

Qi Sheng's eyes focus on the last area of the player's core node: Sen Luo Lin Realm.

My eyes dropped, passing through the Eternal night.

What comes to mind is a forest covered in fluorescent spores, with billions of plants covering the entire land.

The level of development in this area is moderate, and the combat power of the players active in this area is at the mid-to-upper level of Player Camp.

Tidal Rebellion Legion and Soul Return Clan are both active on the battlefield to the west of the Sen Luo Lin Realm.

Secondly, there is also a core Black Tide node controlled by "Black Tide Monarch" in the Pale Continent area. It is also in the north direction of this battlefield and will enter the battlefield from time to time.

In the future, players will start from the Sen Luo Lin Realm and officially join the competition for regional hegemony.

But with the current strength of the players, let alone entering the battlefield, they cannot even withstand collisions at the edge of the area.

So I am not qualified to enter the battlefield yet.

On the contrary, frictions with the Soul Return Clan occur from time to time, but they are basically unilateral killings, and few players can benefit from the Soul Return Clan.

The team that Yu Chuan belongs to is an example. The sales channel they opened for Soul Beast has been making a lot of money every day and has connected with many powerful guilds.

It's just that this kind of gain cannot be sustained.

For the Soul Return Clan, the Soul Beast nest discovered by the team is insignificant, but the continued loss of resources will also attract the attention of the Soul Return Clan soldiers who have jurisdiction over that area.

By then, this path of continued revenue generation will be cut off.

At this stage, players' income in the Sen Luo Lin Realm area mainly comes from containing nodes and hunting plant monsters.

But one day in the future, this place will become the biggest battlefield for hegemony.

As for the positioning of the Tidal Rebellion Legion as an enemy or a friend, Qi Sheng plans to conduct a detailed investigation on Player Camp after perfecting it.

(End of chapter)

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