Origin Altar.
Qi Sheng's sight focuses on the earth.
in the screen.
Ming Shu stands on the sea, with his silver robe billowing and his staff tapping lightly.
Plastic garbage, abandoned fishing nets, oil pollution... all kinds of garbage on Pacific Ocean were pulled by invisible forces, floating from the bottom of the sea and from all directions to the sea surface, and quickly piled up into mountains at the feet of Ming Shu.
He raised his hand and waved, and the silver beam emitted from the staff once again formed nine silver pillars.
Reconstruct the refining formation.
Only this time, what is being refined is no longer flesh and blood.
Microplastics, oil pollution, chemical toxins, nuclear sewage... all are sent to the refining array for refining.
The sea water becomes clear at a speed visible to the naked eye, refracting sparkling waves.
Then Ming Shu cut his fingertip and dropped a drop of blood into the ocean.
The surging vitality instantly spread from the sea surface beneath your feet. The size of all fish groups that came into contact with the blood skyrocketed, and silver streaks appeared on the surface of the body. Some fish groups were even overwhelmed by the vitality, and Ming Shu was so frightened that they subconsciously shrank their necks.
Decisively use your consciousness to control the speed at which this drop of blood releases vitality.
Wherever the blood energy passes, coral reefs grow wildly, covering the seabed below.
In order to obtain player qualifications as soon as possible, Ming Shu began to work hard to implement the Purification project.
What was destroyed at that time was the sea area of Pacific Ocean, but the request Dragon Sparrow gave him was all the sea areas of Purification the earth.
All ocean pollution caused by living creatures on earth Purification.
During this period, Mingshu discovered that there was a lot of pollution in the ocean that could not be purified through refining.
These are generally energy elements brought by other descending forces, but they are not dissolved in the earth's circulation system.
Ming Shu After decomposing and extracting this kind of energy, throw it directly into the void world, where it will be swallowed and absorbed by the void.
After that, he will also start the earth's spiritual energy breeding project.
Improve the level of the earth's living environment.
This is a huge transformation project, and creation is far more difficult than destruction.
But I thought about being able to run freely as a player in Monster World in the future.
You can also be blessed by the power of rules in Soul Repository, and you can even be resurrected with full health after death... This kind of sacrifice is not worthy of the happiness that will eventually come.
This is his chance to help him break free from the shackles of life.
Let alone one year, he would be happy with it even if it were a hundred or a thousand years.
At this time, Ming Shu did not realize that his every move was being watched by "High-Dimensional God" in his eyes.
Qi Sheng also withdrew his gaze at this time.
The global environment improvement project was originally a part of his future plan.
Although the importance of the earth is far less than that of Emperor's Tomb Village, it is still the location for subsequent player recruitment.
Environmental improvement can fundamentally optimize the life intensity of the earth's creatures and extend their lifespan.
Coupled with the assistance of the Evolution Store, players on earth do not need to worry about real-life problems in the future.
Now that Fate Race is here to take action, it saves you the trouble.
At this moment, his attention turned to the player forum.
Just recently, he discovered that the number of "betrayal" players in Trading House has increased significantly.
Many of them appeared after this round of 50 million player qualifications were released.
When these players are still tourists, they begin to understand the various price information in Trading House in detail and devote all their energy to it. They are like sharks that smell blood and analyze the price information day and night.
The purpose is to make profits through Trading House after obtaining player qualifications.
This is what forum players say: knowledge is Sacrificial Power.
The method of buying low and selling high allows you to make profits even after deducting handling fees. It is a way for many newbies to quickly expand their Sacrificial Power profits in the early stage.
Among this group of players are players who are professional in finance.
Found through investigation by Guidance.
Some players are in the visitor stage and watch Trading House information intensively for more than ten hours every day.
They also used tables on their computers to record the price differences of various types of spiritual materials, and some players even sorted out the price fluctuations caused by the daily drops of dungeons.
Even in each round of qualification distribution, after a large number of new recruits join, the prices of which resources will increase.
This fluctuation cycle can even be accurate to the peak changes in three time periods of morning, noon, and evening every day.
More professional players made the Trading House data they collected into a simulation software.
I want to use this to predict the price trends of different commodities Trading House.
These players have planned everything in advance and are just waiting to obtain player qualifications and start the trading mode of buying low and selling high.
I want to leverage the maximum profit with the minimum Sacrificial Power.
Facts have proven that these players who use Trading House as financial software can indeed make profits from it.
They are not as keen on exploring maps or challenging monsters as ordinary new players, but regard Trading House as a growth path to obtain Sacrificial Power. From the price fluctuation cycle of spiritual materials to the changes in the number of players in different genres of play, they accurately calculate the trading plan to quickly earn Sacrificial Power. This behavior is meaningless in the eyes of Qi Sheng.
Essentially, it creates revenue through other players, but does not provide any assistance to the development of the camp.
In the early stages of land development, there are also players who buy low and sell high.
It's just that such players account for a very small number, and they will not regard reselling as the main source of income for their own growth.
But as the number of players grows, various professional financial trading players enter the market.
Trading House has become a gold nugget pool in the eyes of many players.
Qi Sheng agrees with the view that knowledge brings wealth.
But he doesn't want too many players to focus more on hoarding, reselling, and a series of meaningless behaviors.
This also gave him the idea to update the Trading House model.
The current Trading House is a fixed-price model. Players list Trading House at any price, and other players can directly purchase it at this price. The seller only needs to pay a 5% handling fee to get the sales proceeds.
However, the spiritual resources of Monster World are so rich that it is difficult for ordinary players to understand the prices of all spiritual resources, which requires a lot of time and effort to learn.
It is inevitable that high-value items will be sold at low prices.
The plug-in produced by the Gold Coin Merchant Association can only be used as a reference.
New types of spiritual resources are put on the shelves every day. The valuation of these resources must be based on formulas, which may not be accurate.
There are also many players who don't even bother to look at the valuation formula, and just put it on the shelves if they think the price is about the same.
The products listed by these players are the targets for reselling players to earn profits.
In order to prevent such things from happening and avoid forming a financial profit-making channel in Player Camp, he decided to add a brand new function to Trading House.
On the basis of the existing fixed-price model, a new "listing by bidding" option is added.
Players can set prices freely as usual, but as long as this option is checked, the product will enter a 24-hour bidding cycle. During these 24 hours, all players can participate in the auction by bidding.
Each bid must be higher than the previous price, and the latest bid will be announced in Trading House in real time.
When the time for the product to be put on the shelves ends, the highest bidder automatically completes the transaction, and the seller's income is deducted from the 6% handling fee, which is only 1% more handling fee than the normal price.
The core of this model is to use group wisdom to fill the information gap.
High-value items will no longer be picked up at low prices because the seller does not understand the market. The bidding process itself is a collective assessment of the value of the item. For example, player A obtained a "Shield Breaking Crystal" from Adventurer Dungeon.
There is no need to check the price guide or calculate the valuation formula. You can use the price of 1 point of Sacrificial Power to list Trading House in the "auction mode". After entering Trading House, this product will not be sold no matter how much other players bid.
The transaction will only be triggered when the 24-hour bidding time is over.
At this time, players who want to pick up the leaks have become competitors with each other.
They will gradually raise the price to a reasonable price.
This can significantly reduce the control space of scalping players.
Under the fixed-price model, they rely on information gaps to pick up the slack.
However, in the bidding mode, 58 million players have the opportunity to participate, and the difficulty of scanning goods at low prices and selling them at high prices will be greatly increased. Over time, players who only want to make profits by reselling will be forced to turn to real resource production gameplay.
Or in fierce bidding, compete for understanding of the market, instead of simply focusing on the novices' pricing mistakes.
Qi Sheng In doing so, it is not to prohibit the profit-making from knowledge, but to return the transaction to the essence of Return Flow.
Let every spiritual resource be matched to the players who need it most.
Then allow players to devote more energy to exploration, hunting, and other growth gameplay.
Instead of constantly exploiting loopholes in the information gap.
After calling up the underlying structure of Challenger System with intertwined star paths, Qi Sheng began to edit the Trading House function.
10pm.
The challenger prompt rings in the minds of all players:
[Challenger Tip: The game will be updated online soon. The content of this update is the bidding auction mode.]
Update: Bid auction.
Content introduction:
At the end of this update, Trading House will open a dual-track trading mode. In addition to the original fixed-price mode, a new "bidding auction" mode will be added to provide players with a fairer trading experience.
In the bidding mode, other players can participate in bidding within 24 hours after the product is put on the shelves.
Each bid must be higher than the current price, and Trading House will display the current bid amount in real time. When the 24-hour bidding time ends, the player with the highest bid will purchase the product, and the seller will receive sales proceeds minus a 6% handling fee.
The emergence of new features immediately sparked heated discussions in the forum.
There are both good and bad reviews.
But the vast majority of players gave it positive reviews.
The bidding model saves them the time of in-depth study of price knowledge.
Except for a few very niche resource types, there is basically no possibility of being picked up by other players.
You can put more energy into growth.
The players who gave negative reviews generally have been deeply involved in Trading House for a long time and have spent a lot of time learning relevant knowledge.
An update completely disrupted their growth.
Although you can still make profits from Trading House in the future, the probability of missing something is greatly reduced, so you can only find another way out.
Qi Sheng also collects information discussed by forum players during this process.
After the initial observation, he ignored it and jumped to the Phantom Spirit Wasteland area of the Soulbreaker Continent.
On the battlefield of civilized ruins, the player army and the Bliss army are fighting and colliding fiercely.
At this moment, a purple figure suddenly appeared above the battlefield.
Upon discovering that the guard had appeared, the players collectively became silent and stopped attacking Bliss warriors.
Bliss Legion's warriors also stopped their offensive and fell into a state of quiescence.
I saw the doorman raise his hand and the sky unfolded the Reflection picture scroll.
Countless players sat on the ground, took out drinks and food, and then looked up at the sky.
It's advertising time.
At this time, the team voice channel is in the corner of the battlefield.
"Is Brother Summoning really going to leave?"
"Summoning brother, you are finally willing to graduate. Goodbye. I wish you smooth sailing in the future."
"It's a pity that I'm missing one of my thighs from the future group games, Ye Qingjie."
Listening to the farewell in the team channel, the man who was chewing on a can of food and with the "Invincible Summoner" ID hanging above his head grinned and said, "Don't make it seem like you are parting from life or death. I have stayed at A-Le Training Camp long enough. It's time to graduate."
After saying this, Wei Shan stood up and looked up at the Reflection advertisement that was playing above his head.
Although he was reluctant to give up, he knew that the end of the commercial break would be his last charge in A-Le Training Camp.
As a stable player, he has been in A-Le Training Camp for more than half a year.
Under normal circumstances, new players will be kicked out by the gatekeeper when their comprehensive Monster Soul level reaches around level 33. Even with the most casual play style, it is impossible to stay in A-Le Training Camp for half a year.
But there are actually bug tricks here.
The player's Star Vein System can be reconstructed through "decomposition" to change the Monster Soul level into Evolution Points.
This leaves room for manipulation.
He usually inlays three Monster Soul, namely Inkflame, Stone Gargoyle, and Extreme Speed.
Inkflame is the core Monster Soul, which is always stuck at level 27.
The distribution ratio of Astral Veins Evolution Points is: Inkflame (0%), Stone Gargoyle (60%), Extreme Speed (40%).
When the Stone Gargoyle level reaches the standard, it will be directly decomposed and replaced with Light Shield Monster Soul.
The returned Evolution Points is not allocated for use and is stored in the Astral Veins interface.
In the next round, if the characteristic level of Extreme Speed reaches the standard, then Extreme Speed Monster Soul will be decomposed, so that Stone Gargoyle Monster Soul can re-enter Star Vein Slot.
Relying on the infinite loop decomposition plan, he managed to stay in A-Le Training Camp until now.
Ordinary players will never use this method.
Although card bugs can delay the arrival of graduation, they will also limit their own growth rate.
As the strength increases, hunting stronger monsters and obtaining more Sacrificial Power benefits is the most correct choice for ordinary players.
But he is different.
In his opinion, other methods of playing are not as profitable as A-Le Training Camp.
At that time, I also considered what gameplay style I should choose if I graduated from A-Le Training Camp.
The first thing to consider is Exploration Party.
But after in-depth understanding, I found that Exploration Party is a game that makes you hungry and full.
Many times I need to travel alone in unknown areas.
There is only one growing pet by his side.
This gameplay is too lonely.
Later, the Fishing Party gameplay was considered.
But he had no interest in fishing at all, and staring at the fishing rod and waiting every day didn't seem interesting.
As for Ancient God Arena's competitive gameplay, he doesn't have the strength at all, and the technical requirements for players are too high.
Adventurer Dungeon's fast party master needs to know the content of the dungeon in detail. A handicap party like him can easily take the blame and get scolded in the team for making mistakes. As for Emperor's Tomb Village battlefield.
That is a development channel that only top players would consider. Players like him who want to join a joint battle group are simply wishful thinking.
He feels that his only advantage is his good understanding of the game.
That is to say, he has a good mind, but is not very good in other aspects.
After much thought, only the novice chickens pecking each other in A-Le Training Camp best meets his growth needs.
Here, food is not the original sin, there will always be newbies who are better than you.
The use of skills in combat is almost non-existent, and violent fights like gangster fights are the mainstream.
I originally wanted to work hard in A-Le Training Camp for two more months, accumulate more Sacrificial Power and Evolution Points reserves, and then explore the outside world when I have enough strength.
As a result, I became addicted to it and stayed in A-Le Training Camp for half a year.
The Evolution Points accumulated through decomposition was enough for him to upgrade Inkflame to over 80 levels.
The temporary battle group he is currently in is called "Dump Truck Crash".
This war group existed when he first joined A-Le Training Camp.
Because it is a temporary group, members change frequently.
The group leaders changed one after another, and he personally saw off 19 group leaders.
Members were flowing in and out like water.
Only he, an "old antique", has always been in the position of deputy leader, watching batches of new recruits who have lost their abilities from Monster Soul, and gradually turned into vicious locusts under the temper of Bliss soldiers, until they graduate and leave.
Meng Xin always asked him why he refused to leave, and his answer was always:
"I'm a timid person and a bit lazy. The gameplay outside is too difficult for me. I just want to save more resources before I graduate so that I can have the strength to conquer Monster World."
In this way, relying on his skilled looping bug skills, he became a key player in A-Le Training Camp.
But recently, this idea has changed.
Recently, a sixth-generation Primal Monster was taken in by players, bringing a new Monster Soul: Terror.
The characteristic effect is that the fright value can be obtained through fright and other methods, and the fright value can be exchanged for Sacrificial Power, or added with Monster Soul level. This is a pure summoning system Monster Soul.
Each level can summon different series of terrifying evil spirits.
His game ID is "Invincible Summoner" and his dream is to become a summoning player.
Compared with other genres, the advantages of summoning gameplay are particularly prominent.
It is also the only lazy way to play that can completely free your hands.
While players of other genres are still hard at work honing dodge, ability release, and other skills, the summoning genre only needs to summon the "summoned beast" and then turn on the fully automatic combat mode.
Relaxed and happy, not tired at all.
You can even let a group of summoned beasts carry you while you're on the road.
After obtaining the player qualification of Monster World, he set himself the goal of becoming a summoning system player, which is also the origin of his game ID. But before the appearance of the terrifying Monster Soul, the summoning system could not form a complete genre at all.
The only feasible way to "control" Monster Soul is to catch pets, not the orthodox summoning method.
The captured pet cannot even grow with the player, and requires an additional fee of Purification. It cannot be resurrected after death.
This type of gameplay is most commonly called Pet Stream.
It wasn't until the appearance of the horrified Monster Soul that he saw the hope of Summoning Stream's rise.
But this Monster Soul has a drawback.
Where can I get the fright value?
To intimidate your own players is because your life is too long.
If you offend players who are in a group, they will definitely be blocked and killed at the resurrection point.
Several solutions currently being tried on the forum are all about going to the wild to scare monsters.
For example, if you use a protruding face to scare a monster that is eating and frighten it, you can generate fright value.
But this method of obtaining shock value is too cumbersome.
It cannot form a cycle of continuous output like the mainstream gameplay, and it takes a lot of time to find a suitable target to intimidate. It can only be regarded as a wild approach.
During this time, he was thinking about how to make obtaining fright value easy and enjoyable.
After repeatedly checking Soul Repository, and the Monster World background information shared by various Detailed Study Faction players.
He found a feasible solution.
There is a fourth-generation Monster Soul named "Nightmare" in Soul Repository.
The characteristic effect is that it can weave dreams.
When fighting, consume mental energy to drag the enemy's consciousness into a woven dream scene to fight.
The method of weaving dreams is also very simple. You can generate corresponding content in the dream scene by just using your imagination, and you can also save the nightmare scene in advance and call it at any time.
(PS: Nightmare Monster Soul is introduced in Chapter 227.)
Is it possible to weave a scary dream through "Nightmare" and then drag the monster into the nightmare scene to gain fright value?
He searched the forum for relevant information.
I found that a player on the forum had already proposed a plan to obtain fright value similar to his idea.
However, in actual use, this solution has many shortcomings.
First of all, the nightmare trait can only be cast on a single target.
Although you can use "San Shi" Monster Soul to drag multiple targets into the nightmare scene.
But the consumption of mental energy will also increase exponentially.
Every target dragged into the nightmare space enters with a strong Resistance will, and they will not sit still and wait for death.
Destroying nightmare scenes and a series of other behaviors will increase the consumption of mental energy.
And frightening opponents is not the core feature of nightmare scenes, combat is.
Unless the opponent is allowed to cooperate and be frightened, the nightmare scene will not be destroyed throughout the whole process, but this is obviously impossible to achieve.
The player who released the relevant guide believes that the mental power consumption of this plan is too high, unless it is to contain a quick recovery type Monster Soul similar to Eat Qi in the future.
It is simply impossible to use it in practice at this stage.
The player who posted this strategy post also posted many test videos and test data in the post.
After reading this post, Wei Shan is extremely disappointed.
The data can prove that the feasibility of the plan is too low and it is not as easy as he thought.
So he chose to continue checking the information, trying to come up with a more reasonable plan.
Finally, he found the answer.
Inspired by an earlier post.
At that time, a player, inspired by No. 1 Tourist, posted a strategy post that shocked the forum.
The specific situation is that while the player was exploring outside, he accidentally discovered a Teleportation Array leading to Small World.
A sixth-generation Origin Source: Wish was also housed not far from Teleportation Array.
The forces that originally built Teleportation Array wanted to gain the power of Wish in the form of a savior by creating the apocalypse.
As a result, I got lost.
Not to mention the inability to contain Wish Origin Source, it also led the tribe to destruction.
After players took over, they also had heated discussions on how to use Doomsday Small World.
Some players proposed to continue following Ghoul Clan's plan and appear as a savior to gain the power of Wish.
But there is an unsolvable problem with this solution.
Small World The needs of living beings will increase day by day as their living standards improve, and their desire for God's gifts will gradually increase.
Eventually, there will inevitably be a wish that the player cannot satisfy.
The only seemingly feasible way is the cycle of destroying the world and then saving it.
But the time cost is too high.
With the help of No. 1 Tourist, the player who posted the message came up with a more perfect plan: Gods' Calendar.
Players are not required to meet any needs of Small World creatures in the doomsday, they only need to give them spiritual sustenance.
Then set up multiple god positions, and the players with Wish and Monster Soul will take turns taking charge of the god positions.
Asking for wealth, praying for rain, praying for luck, praying for children... whatever the creatures of Small World want to ask for, there is no need to firmly believe in any god, just look at "Gods' Calendar" to make a judgment.
Shifting belief from specific gods to divine calendars.
Players only need to occasionally cast miracles.
This plan continues to this day, and the positions on Gods' Calendar are basically bought by top guilds to train healing assistants.
The continued development of Small World has also brought continuous Wish power benefits to these guilds' top-notch early investments.
This post immediately inspired Wei Shan.
Can Small World be used as a source of fright value?
Doomsday Small World obviously cannot join. There are players from top guilds outside Teleportation Array taking turns to guard it.
He couldn't get in even if he wanted to.
So he began to search for background information supplemented by Detailed Study Faction players on the forum, trying to find a suitable Small World as his target. Among the information posted by Detailed Study Faction players, there were four Small Worlds who were clearly intelligent and civilized.
The first one is Doomsday Small World.
The second one, Lingxi World.
But this Small World has long been closed, and the intelligent civilization inside has also followed Little Mage and arrived at Monster World.
The third one, Demon Seed world.
This is the Small World that Detailed Study Faction players learned from their investigation when they learned about the new system unit "Pain Tide" created by Di Nian Bully.
The internal time flow rate is different from that of the outside world. It is also a Small World with intelligent civilization.
But this world has already been completely buried and refined with the birth of the rule-level evil unit "Demon Seed".
So this world is obviously unusable.
The fourth world was also discovered through investigation when the Detailed Study Faction player supplemented the background information.
This is where "Virtual Rune Legion", one of the two powerful forces of the Ground Roar Continent, was born.
This Small World has a relatively advanced technological level and has developed virtual technology. Virtual Rune Legion is upgraded from Two-dimensional to three dimensions in the virtual world.
As for the level of combat power, except for "Virtual Rune Legion" who ascended from this world, other combat powers are not worth mentioning.
Put it on Monster World, even the lowest level monsters will have difficulty competing against it.
Therefore, this world can be used as a target to obtain fright value.
The specific plan is.
In this Small World densely populated area, build a horror scene experience hall.
In fact, it is the horror Mirage that he weaves out of nightmare Monster Soul.
Creatures that have no will to resist are dragged into the scene, and each time they are frightened, they will produce a corresponding fright value.
Although Small World creatures are relatively weak, their output is not high.
But the advantage is the larger flow.
As long as it is operated reasonably, it can continue to generate fright value benefits for players just like Small World provides players with the power of Wish at the end of the world. In this way, frightening Monster Soul will have a stable source of growth.
This is enough to make him a happy summoner with hands free.
The question now is, how to go to Small World where Virtual Rune Legion is located.
The space system Monster Soul is currently only available in Strange Butterfly.
But Strange Butterfly is too cowardly.
Players tried various methods, but were unable to contain it.
The last challenge to Strange Butterfly was initiated by the well-known player "Explorer" on the forum, who specially invited Emperor, who has ultra-long-range strike capabilities, to go to the Emperor's Tomb Mountain Range area to cooperate in the ambush.
Explorer uses itself as bait to attract Strange Butterfly.
The plan worked in conception, but the reality was another story.
Strange Butterfly has already predicted the potential risks and did not give any chance.
During the entire live broadcast, Strange Butterfly did not even appear in the live broadcast footage.
In the end, the ambush plan failed again.
Strange Butterfly is still the strongest Primal Monster in the Emperor's Tomb Mountain Range region. It has not been defeated since the server was launched, and its strength is also growing rapidly while beating newcomers.
It is said that the Emperor's Tomb Mountain Range area is the highest palace for players to strive for, but it actually also has the help of Strange Butterfly.
One is Di Nian Bully, and the other is the cute new killer Strange Butterfly.
These two guys, who have been around since the server was launched, have accompanied players throughout the development process for more than two years.
Before Strange Butterfly was contained, players could not freely cross space.
On his own, even if he has enough Sacrificial Power to purchase space-based materials, he cannot build Space Teleportation Array.
This requires a lot of time and effort, and in-depth study of various "spatial" knowledge in the library.
If you want to play the summoning system, it's just for fun and relaxation.
He didn't want to experience the pain of studying at all.
The only feasible way is to find Gold Coin Merchant Association for help.
At this stage, there are not many organizations in Player Camp that have mastered space teleportation technology.
Gold Coin Merchant Association is one of them.
In order to make maritime trade smoother, Gold Coin Merchant Association is actively preparing to build a "multi-directional Teleportation Array" on Dream Island, which will connect Azure Star Sea Area and even important islands in other sea areas as a transit hub.
This reduces the trade distance and allows other races to come to Dream Island more conveniently.
However, the construction of multiple Teleportation Array is very troublesome, and it is currently not possible with the current technology of the Gold Coin Merchant Association.
In order to practice my skills, I now also take orders for space construction from outside.
As long as he gives enough Sacrificial Power fees, the professional players trained by the Gold Coin Merchant Association can build a small Space Teleportation Array for him. This will be a high cost.
Fortunately, he has been cultivating A-Le Training Camp for half a year and has saved enough Sacrificial Power.
Next, he will graduate from A-Le Training Camp and pursue his dream.
With the wealth accumulated through more than half a year of hard work, I went to Small World for a big gamble.
If successful, he will be the first player in Player Camp to truly develop the Summoning Stream gameplay.
He will also be recorded in the history of Player Camp and become a legend.
Perhaps in the future there will be other Summoning Stream players who will imitate the path he opened, or even surpass him and go further and stronger than him.
But the name of ancestor Summoning Stream belongs to him.
Thinking of this, Wei Shan suddenly became excited.
At this moment, the "Reflection picture scroll" on the battlefield sky slowly closed until it completely disappeared between heaven and earth.
The commercial break is over.
The originally silent battlefield suddenly became lively and exciting.
The roars of Bliss Zerg and Bliss Player resounded across the sky.
Not to be outdone, the players in their own camp roared one after another, stood up, and launched a fearless charge towards the Bliss army.
Wei Shan, who came back to his senses, also shouted Inspiration at this time.
"Kill!"
A-Le Training Camp's last dance burst into bloom amid the bloody setting sun and roaring sky.
When the vision gradually dimmed and Soul Return Di Zhao was approaching, Wei Shan seemed to see the door of the training camp slowly closing in front.
The doorman, Bliss Xie Sui, Bliss Zerg... the IDs of the newcomers I have brought along over the years flashed through my mind.
It seemed as if he was seeing the door to the vast new world that he had never dared to step into before slowly opening in his eyes.
Summoning Stream, here I come!