Origin Altar
The Origin Altar.
Qi Sheng withdrew his gaze from the bustling scene on the Colorful Mist Coast, the Myriad Aspects expressions of the players Reflection in his eyes quietly fading away.
Recently, the issue of intimidation has once again sparked heated discussions.
In Qi Sheng's view, this was the inevitable result of multiple factors that had accumulated in the early stages.
Among them, Tu Hu is the earliest beacon for players to gain a deeper understanding of the Deterrence System.
He showed players that even with weak attributes, one could still rival Demigod in power through sheer pressure.
All players then realized that the pressure that had always been considered useless was not just for show, but a powerful force that could lead to the top.
The subsequent auctions of the Slaughter Sword and the Sword of Destruction further linked the ethereal power of "momentum" with Sacrificial Power and sudden wealth.
It demonstrated the value and scarcity of "momentum" to all players, igniting the desire of top players and major factions for this power.
After that, Wind Speech's "Sound Momentum" added fuel to the fire of the Deterrence System, which was gradually cooling down over time.
This allows players to see that, in addition to sword strikes and parries, the pressure effect can also be used to create Definition music-based external soundscapes.
The live stream of Phase Kill's forging momentum is like a public lesson.
Emotional crucible, using memories to control emotions, forging a domain of power—these were originally vague concepts, but through live streaming, they were clearly presented to all players.
This live stream unveiled some aspects of "momentum" and showcased a systematic method of cultivation.
Lin Bu Xun's simple "Dream Forging Experience Hall" and the subsequent emergence of imitators completely propelled this craze to the vast majority of ordinary players.
Players used their ingenuity and creativity to develop a makeshift "alternative solution."
The "Forging Training" skill, which requires 22 wins in the Ancient God Arena, has been lowered to a level that anyone can try.
Although the content in the nightmare scene is crude and rudimentary, the emotions that can be experienced are very limited.
However, it allowed many players who had already activated the Intimidation Seed but had been unable to find a way to proceed to experience for the first time what it felt like to be emotionally manipulated, to recall memories, and to fight against willpower.
This step is equivalent to enlightenment.
With multiple waves overlapping, players' enthusiasm for exploring the "Pressure" system has gone from being a niche interest to now spreading like wildfire and showing explosive growth.
In just one day, more than five million players activated the pressure seed.
As usage rates soared, some players who had been exploring the Deterrence System for a long time began to explore personalized options with the help of the experience center.
He began experimenting with combining his own Monster Soul characteristics to create all sorts of strange and powerful pressure.
Some Summoning Stream players have the outlandish idea of cultivating a supreme being that can control all spirits.
Some players seek direction from their own experiences, having gone through major setbacks, and want to try to channel their resentment and perseverance into their momentum.
Some players, with their naturally optimistic and open-minded nature, attempt to cultivate a "dawn -Daybreak momentum."
Some players who focus on crafting even believe that since the ultimate goal of "momentum" is rules, they are wondering if they can create a "momentum of joy and abundance" to accelerate the growth of Spirit Plant and generate rule-level accelerated growth characteristics.
Although the vast majority of attempts are still in a very rudimentary exploratory stage, the nationwide exploration and diverse approaches have led to a flourishing of ideas.
The momentum of combining one's own characteristics with this imposing presence has already taken shape.
This was exactly what Qi Sheng wanted to see happen.
In essence, power, or pressure, is a domain that manifests itself after a deep resonance between an individual's will, emotions, and experiences.
It is inherently meant to be highly personalized.
Tu Hu's "Guardian Sword" cannot be replicated, and Wind Speech's "Sound Momentum" is also unique.
In the future, countless distinct "forces" should emerge among the Player Camp.
This is the true sign that the power system has matured and is enriching the foundation of the entire Player Camp.
Now that personalized exploration has begun, Qi Sheng believes it's time to offer some incentives to accelerate the development of the Deterrence System.
Half an hour later, the Challenger Prompt echoed in the minds of all the players.
[Challenger Prompt: The current exploration and personalization attempts of the Intimidation System have reached a preliminary scale. To encourage the creation of personalized Intimidation and accelerate the system's maturity, the "Deterrence System" is now undergoing functional updates and incentive mechanism expansion.]
Update Content 1: Function Expansion In addition to the existing "Intimidation Level", a "Personalized Level" assessment has been added.
This level is independent of the regular pressure levels and does not directly increase the base pressure power. It is used to assess the player's progress in building their own pressure's uniqueness, completeness, and rule compatibility.
The evaluation criteria will Guidance on a comprehensive assessment of the player's current emotional intensity under pressure, willpower, memory reserves, and other internal resources.
Update 2: Incentives and Rewards.
To encourage players to build their own unique aura, a special "Personalization Depth" milestone reward has been created.
Each time a player's "Personalized Aura" increases by 1 level through Guidance assessment, they will receive a one-time creation incentive of 50,000 Sacrificial Power.
This reward has no limit on the number of times it can be used, continuously encouraging players to refine their personalized aura.
Note: To increase the experience gained from personalized Intimidation, players need to continuously refine the Intimidation Core. Upgrading and strengthening through the Deterrence System does not count towards personalized Intimidation experience.
Successful cases (such as "Guardian Sword" and "Sound Momentum") demonstrate that the concept of intimidation, which is highly aligned with one's own path and has a real impact on the rule level, will gain recognition.
Tip 2: The update takes effect immediately. Players' existing pressure will be Guidance, and players who meet the criteria will receive rewards immediately.
The sudden announcement instantly stirred up a huge wave on the Forum.
After the update, Tu Hu received his first payment, and his personalized aura level reached level 51.
I received a reward of 2.55 million Sacrificial Power.
This amount of Sacrificial Power may not seem like much to Tu Hu at present, but it is still an unexpected windfall.
In the future, as the power of the Guardian Sword increases, this wealth will continue to generate returns.
The Forum were abuzz with discussion, with players, whether or not they had already begun exploring the pressure system, realizing that it was a considerable subsidy.
Activating the current Deterrence System is very expensive.
This subsidy will undoubtedly allow players to explore the pressure system while saving them a significant amount of Sacrificial Power.
The Forum discussion quickly shifted to the latest update rewards.
"The reward is a bit meager, too stingy. It costs me 950,000 to open a pressure seed, and you only give me 50,000 Sacrificial Power as a subsidy, with very difficult requirements. It's tough."
"Hehe, I found that I'm only 33% experience away from Personalization Level 1. Looks like I made the right choice."
1
"The training at the experience center is really useful; it increases personalized experience points."
"After reading the update, I knew that my wild imagination about the joy of a bountiful harvest wasn't a joke. My dream of getting rich through farming has a chance!"
While the rewards aren't much, the personalized assessment ranking system acts as a test, showing players which direction to take to find the answers.
Qi Sheng atop the Origin Altar, silently Perception the surging tide of "momentum" rising within the Player Camp.
Adding a little "sweetness" as a catalyst can produce immediate results.
The number of activated Intimidation Seeds began to grow explosively.
Next comes the process of natural selection.
The massive investment of Sacrificial Power brings in substantial tax revenue and will also encourage more experimentation.
What he needs to do is maintain the basic rules of this "selection field" and provide rewards, or even Guidance guidance, to those "golden" talents who have begun to shine.
With the strong boost from rewards, the nationwide craze for the pressure system has officially entered a period of rapid development.
A splendid era belonging to billions of "powers" is rapidly unfolding.
But Qi Sheng also understands that there is still a long way to go before true success.
Even Tu Hu is only in its initial stages.
23 days later.
Qi Sheng sat upright on the Origin Altar, with a Rule Creation floating in his outstretched right palm.
It was enveloped in scarlet energy, inside which was the phantom of a seedling radiating vibrant green light.
Although the seedlings are small, they contain immense life energy, and their invisible veins connect them to the entire Monster World.
It was the original manifestation of the "Fanyin Symbiosis" rule node that had been contained by Phase Kill just one minute earlier.
The crimson energy is a manifestation of his own power of rules, used to isolate external interference, stabilize the node structure, and imprint it with his unique mark.
Now that it has been contained, the next step is to link it to the Player Camp.
With a slight thought, Qi Sheng's Monster Soul star orbit appeared around his body.
He was enveloped in the light of billions of stars.
Among them, the Stars represent Monster Soul, and each player represents a star point.
Instantly, the crimson energy in his palm began to flow according to his will, constructing a framework centered on the emerald green seedling and operating around the rules of the nodes.
His first step was to integrate the node rules into the Challenger System and digitize and visualize them.
With his will, the light released by the emerald seedling pulsed rapidly, and countless tiny, almost invisible threads of rules spread out, connecting to the dazzling Star Sea of Challenger System.
Suddenly, a phantom image of a verdant seedling appeared on the Star Sea, revolving around him along with the Monster Soul System.
After being embedded in the Challenger System, the power released by the rules of Prosperity seamlessly connected with every glimmer of starlight.
In other words, the player.
Minutes later, the Challenger Prompt echoed throughout the Player Camp.
[Challenger Prompt: The game is about to receive a new feature update, which will introduce faction enhancement effects for the "Fanyin Symbiosis" rule nodes.]
As the Challenger Prompt sounded, an unmanned area in the East District of Emperor's Family Village was opened.
The earth shook Roar, and ripples spread across the paved ground.
A beam of emerald green light, imbued with the vital energy of life, shot up from the shattered ground, piercing the sky and Reflection the surrounding area with a vibrant green hue.
Within the pillar of light, countless shimmering emerald green runes intertwined with the illusory shadows of ancient roots.
The life energy, so rich it seemed to overflow, spread outwards like a tide.
It invigorated all the nearby players, making even their breathing seem exceptionally easier.
Immediately afterwards, a wisp of a seedling burst forth from the center of the pillar of light and began to grow wildly at a speed visible to the naked eye.
Sprouting branches, unfurling leaves, growing taller, and opening its branches—in just a few breaths, a towering tree, hundreds of meters tall, with a canopy that blankets the surrounding area, has taken shape.
The giant tree has a warm, emerald green color throughout, with scarlet wood grain on its surface.
The dense canopy is made up of crystal-clear emerald leaves, each one trembling slightly as it grows, scattering dappled green dust.
Thirty meters above the ground, the trunk of the giant tree forms an inward-curving tree hole. Inside the hole floats a constantly rotating mark of rules, which is the core of the "Fanyin Symbiosis" rule node in Emperor's Family Village.
The surging life force originates from this point and connects with every player through the invisible network of Player Camp.
Nearby players flocked to the giant tree and began analyzing it.
Immediately, relevant information surfaced in his mind.
[Prosperity (Territory Rules)]:
Territory Effect: All members of the Player Camp gain a permanent passive buff: Lush Shade.
Buff Effect: When a player recovers health through any means (including but not limited to drinking recovery potions, receiving healing effects, receiving external healing from non- Player Camp, Eat Qi to restore life Monster Soul, natural regeneration, etc.), a blessing will be generated.
The resulting "Remaining Blessings" will be evenly distributed among all currently online players, providing a minor health regeneration effect.
The strength of "Lingering Blessing" is the base recovery amount for a single "Lingering Blessing". 12.7% of the current healing effect is extracted and added to the total healing pool. The healing effect received by other players is affected by the total pool. The healing effect is calculated once every 1 second. With the total healing pool remaining unchanged, the more players there are, the less healing effect there will be.
Guidance: Assuming there are 10 players online, if Player 1 casts Rejuvenation on Player 2, and Player 2 receives 100 health points of healing, then an additional 12.7% of the rule-based healing amount will be added to the total pool and distributed equally among all online players, with each player receiving 1.27 healing points.
The effect of the Shade Node is influenced by multiple factors, including the number of healing-type Monster Soul already contained, the number of players who have equipped this Monster Soul, and the level of healing-type Monster Soul.
The current bonuses to the Monster Soul the Prosperous Shade node are as follows: Rejuvenation (1st Monster Soul: 1.93%), Blessing (6th generation:...
0.08%), Life Link (0.06%).
Effect Stacking: The "Lingering Blessing" effect can stack infinitely; the more frequently the Player Camp's overall health regeneration occurs, the more stacking it becomes.
The higher the total amount, the more significant the recovery effect will be for all players.
Guidance Note: This buff is a shared benefit for the entire faction; every instance of self-healing by an individual will benefit all players.
The moment the announcement rang out, all players instinctively looked at their status bars.
A permanent icon emitting a soft, luminous glow was found above: [Abundant Shade and Grace].
Almost simultaneously, a large number of players who were fighting, running dungeons, or even AFK noticed that tiny numbers indicating color recovery began to pop up continuously in their logs.
+1.23, +2.34, +3.38, +1.2 ------ Numbers are ticking away every second.
Individual values may seem insignificant, but when accumulated, they can amount to a considerable sum.
This is especially true for novice players.
With each round of qualification distribution, the most important thing for newcomers is accumulating Sacrificial Power in the early stages.
For many players, the most important step after qualifying is to accumulate 10,000 Sacrificial Power.
This funding will allow him to unlock the first stage of Body Tempering and then inherit all the attributes of the first Monster Soul in Xingbingjianli in human form.
Before this, the combat power of human form was pitifully small.
To accumulate this Sacrificial Power for the sea, even novice players are frugal.
Most people feel they have no life left, and even if they spend their spiritual Sacrificial Power to buy the first-time healing potion from the Shop, they may not be able to fully restore their health.
If someone is missing an arm or a leg, it's impossible to repair them with basic healing potions.
Better to Soul Return the Di Zhao with your last remaining blood, and you'll be a hero again in an hour.
With the permanent healing effect of the "abundant shade" from the sea, he can save a lot of time in the Xiao Hei's Room and accelerate his growth.
Most importantly, this is a growth boost for the F faction.
The effect will continue to improve as support players level up.
After the new faction's buffs went live, the Forum, regional channels, and other channels immediately erupted in excitement.
"I just watched the live stream and it cracked me up. Phase Kill, who was training hard, suddenly lunged at the pillar after being egged on by a bunch of people in the chat. The Champion Fighter didn't even stop him, obviously thinking there wouldn't be any problems. And just like that, he easily caught Hai. But then Phase Kill died a horrible death, getting his head smashed by the Champion Fighter. Tsk tsk."
"If I could have all the benefits of the 'Abundant Shade' effect, I could recover a massive amount of health every second. A damage-absorbing build would be like having a magic fountain on my back; I'd be practically invincible."
"The current strength is still far inferior to that of the Eat Qi, mainly because there are too many playstyles in the village and too few support players, especially healer support, who accounts for less than 10% of the entire Player Camp. Moreover, he can't always use his healing ability, resulting in minimal buffs, but it's better than nothing."
"Don't you feel it? Brother, just look at the number of people online, and think about how many people are using drugs and healing items every second. Just consider it a Eat Qi in the ocean."
"From now on, support players should speak louder. Every time you heal, you're contributing to the Player Camp."
"Where are those who oppose the containment nodes? Step forward! This thing provides a real boost to the entire faction, especially in large-scale Team Battle and prolonged campaigns later on. Small streams converge into a river of life."
"Hahaha, the player who took the damage is ecstatic! Just imagining millions of brothers standing behind me, remotely feeding me potions, makes me feel incredibly excited."
"The status of healing classes has skyrocketed. From now on, healers will not only heal their teammates, but also indirectly heal the entire faction. In terms of faction contribution, healers are in a league of their own."
The Forum was instantly flooded with posts about "lush foliage," with praise, amazement, and analysis emerging one after another.
The previous debate in the Phase Kill livestream about whether to contain the rule nodes was drowned out by the voices advocating for containment after the appearance of the "Hand-held Experience Hall".
Phase Kill also satisfies the requirements of players with high volume, sacrificing themselves to lure down the Haifan Yin node.
The consequence is that the "Forging Space" in the Glory Arena will no longer be supplied by rule nodes.
It requires the Ancient God to invest energy or Fighting Soul Power to maintain stable operation.
This was a significant loss for the Ancient God Clan Ancient God, who were enraged and personally investigated the situation on the spot.
However, the Ancient God were clearly powerless against the Phase Kill, whose soul had already "Soul Return to the Di Zhao."
Meanwhile, in the Xiao Hei's Room," the player " Phase Kill" received a flood of thank-you messages from players, forcing him to reactivate the screen to avoid further harassment.
Qi Sheng then turned his attention away from the heated discussion on the Forum.
Compared to the previous rules, the effect of the abundant shade is not significant at present, but it will gradually become stronger as the Player Camp grows.
In the future, support players who reach the God Realm will be able to unleash a group healing ability on the battlefield, potentially raising the health of all players in their entire faction by a significant amount.
However, as Forum users have pointed out, the current effect is far less than the therapeutic effect of ingesting Eat Qi through breathing.
He no longer pays attention to player discussions about the lush foliage.
Following the Guidance, his gaze, like Li Jian, cleaved through the barriers of space, landing on the Counter-Tide Battlefield war and death raged fiercely.