Ch. 801The General Manager Is Born
Key Plot Points and Events
- Torifu offers to help Konoha build Signal Towers and Power Stations if Shimura Danzō can promote Naruto Mobile Game to reach 200 million in revenue within two years.
- Danzō agrees, seeing this as a path to becoming Hokage.
- Torifu gifts Danzō 3,000 mobile phones to aid in the promotion of the game.
- Danzō decides to focus on this task instead of his previous research projects.
Character Developments
- Shimura Danzō: Becomes motivated and optimistic about his chances of becoming Hokage, shifting his focus from research to game promotion.
- Torifu: Demonstrates his strategic thinking and generosity by offering assistance to Konoha and gifting Danzō mobile phones.
Significant Themes
- Ambition and Power: Danzō's lifelong dream of becoming Hokage drives his actions.
- Opportunity and Change: Torifu's offer presents Danzō with a new path to achieve his goal.
- Trust and Alliance: Torifu's gift of mobile phones and his promise to help build Signal Towers show his trust in Danzō and willingness to form an alliance.
Character Interactions
- Torifu and Danzō: Their interaction leads to a mutually beneficial agreement, with Torifu gaining a general manager for the game in the Otherworld and Danzō finding a quicker path to becoming Hokage.
- Danzō and Hiruzen Sarutobi: Danzō's thoughts reveal his competitive nature and desire to surpass his rival, Hiruzen.