龙国
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Entity Info
Original Name:龙国Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:353Chapters:89
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Context UptoCh. 248
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated3 weeks ago

Biodata

Feature Information
Name Dragon Kingdom (龙国)
Affiliation Blue Star; state-backed Transcendental Alliance 37 165
Occupation/Role Nation and leading organizer of Blue Star's psionic research, transcendent governance, and Titan-derived industrialization
Status Active 228
First Appearance Chapter 13

Power Progression

Stage / Realm / Level Chapter Notes
52 LV.20 players 37 Held 52 of the world's 53 known LV.20 players, aided by the game's early circulation through Dragon Kingdom networks and official containment measures.
Over 40,000 LV.20 players 59 The growing transcendent population compelled the state to recruit qualified LV.20 players into regional Special Operations Divisions.
Thousands of LV.30 players 123 Its LV.30 players had collectively rejected Eagle Kingdom recruitment offers, while the Eagle Kingdom lacked even one player with a third-tier psionic talent.
500,000-player campaign force 139 More than 500,000 Dragon Kingdom players formed the main legion in the Right Lung Lobe Bronchus campaign; thousands of LV.30+ players served at the front.
Nearly 100,000 LV.30+ transcendents 227 By the global open-beta era, the nation possessed nearly 100,000 players above LV.30, compared with the Eagle Kingdom's 327.

History

Early dominance and organization

The Dragon Kingdom gained an early lead in Titan: Genesis because the game initially spread mainly through its domestic internet, while official restrictions and guidance limited foreign access. At the point when 53 players worldwide had reached LV.20, 52 were in the Dragon Kingdom. 37

Following the H-124 campaign, representatives of Dawn Guild, Dragon War Guild, and Imperial Dynasty Guild formed the Transcendental Alliance with state backing. The alliance divided responsibilities among its founders: Dawn provided force and tactical guidance, Dragon War handled funding and player shelters, and Imperial Dynasty managed intelligence and technology. 37

As the LV.20 population exceeded 40,000, conventional police and SWAT units proved inadequate against transcendent criminals with abilities such as Keratinized Skin. The state opened recruitment into regional Special Operations Divisions for vetted LV.20 players. 59

Psionic industrialization

The Dragon Kingdom treated Titan-derived abilities as a scientific field rather than supernatural phenomena. The Candle Dragon Project proposed that magic was a branch of bio-electromagnetism, while players with psionic talents were placed into Combat and Research groups for controlled study. 54

Its Titan Engineering Bureau replicated a robotic arm from in-game blueprints, while the Heavy Industry Group later produced the Longyuan-1 Multi-functional Exoskeleton Mecha, a mass-produced equivalent to Titan Kin equipment. 50 65

The state established a second-generation scientific system centered on Psionic Physics and began teaching players the physical principles underlying their abilities. 65 This research drive developed into the “Fifth Industrial Revolution” or “First Psionic Revolution,” with state and private organizations creating psionic research and material-application departments. 124

Ascendancy on Blue Star

The Dragon Kingdom publicly displayed thirty Longyuan-01 hybrid-powered Mecha after foreign governments demanded that it open-source Titan Mecha technology. 126 It later announced the commissioning of one hundred Longyuan-01 units for border and coastal patrols; the actual deployment was stated to be one thousand units, with a further two thousand held in reserve. 134

Its rise shifted the balance of power against the Eagle Kingdom and the Sakura Kingdom. The Dragon Kingdom issued the Eagle Kingdom a forty-eight-hour ultimatum to remove military facilities surrounding it, then imposed postwar terms on the Sakura Kingdom that required fifty percent of its randomly obtained Titan: Genesis activation codes to be sold through official channels. 134 137

Universal evolution era

When Titan opened Kinfolk qualification to all eligible people aged sixteen and above, the Dragon Kingdom responded with national equipment production, interest-free loans, revised school curricula, and a work-shift system intended to preserve essential industries. 215

By this period, its national focus had shifted toward Titan World development, psionic technology, transcendent public security, and infrastructure for universal evolution. 227 The Psionic Research Institute subsequently achieved breakthroughs in biological computing, precision psionics, medicine, and magic-enhanced deep-space observation. 228

Institutions and Programs

Transcendental Alliance

  • Balances relations between official and civilian transcendents alongside the Titan Engineering Bureau. 165
  • Handles transcendent registration, talent cultivation, and public security under a leadership structure built around seven powerful co-founders. 165
  • Coordinates player protection, intelligence collection, logistics, and real-world responses to threats against transcendents. 37

Titan Engineering Bureau

  • Reverse-engineered and replicated a robotic arm using Titan-derived blueprints. 50
  • Hosts underground facilities where players test the real-world projection of their abilities. 86
  • Works with the Transcendental Alliance and heavy industry to develop Titan-derived equipment and Mecha. 65

Psionic Research Institute

  • Prioritized activation-code allocation to urgently needed researchers during the eighth internal beta. 87
  • Educates players in scientific models of magic and psionic phenomena. 65
  • Developed biological computers and magic-enhanced deep-space telescopes capable of observing planetary surfaces hundreds of light-years away. 228

Great Wall Watch

  • Serves as the official main-force guild, using disciplined formations and organized defensive tactics in-game. 33 39
  • Fielded tens of thousands of uniformed players during the Right Lung Lobe Bronchus mobilization. 138
  • Operates as a real-world transcendent military force, with LV.30+ members rotating between in-game leveling and physical training. 227

Military and Technological Assets

  • Longyuan-01 Hybrid-Power Mecha — Titan-derived Mecha capable of agile tactical movement, flight, and conventional battlefield dominance. 125 134
  • Longyuan-1 Multi-functional Exoskeleton Mecha — Mass-produced Heavy Industry Group exoskeleton modeled on Titan Kin capabilities. 65
  • Titan's Fist Bio-Mecha — A Titan blueprint studied by national scientists and judged feasible enough to justify heavy state investment. 42
  • Psionic military units — Transcendent soldiers capable of using magic in reality, supported by specialized gear, Mecha, and scientific research. 227
  • Special Operations Divisions — Regional units open to LV.20 players who pass political background checks. 59

Relationships

  • Transcendental Alliance — State-backed organization for coordinating official and civilian transcendent power. 37 165
  • Dawn Guild — One of the alliance’s founding guilds; assigned force and tactical guidance responsibilities. 37
  • Dragon War Guild — Alliance founder responsible for funding, logistics, and player shelters through Zhao Kuo’s consortium resources. 37
  • Imperial Dynasty Guild — Alliance founder responsible for intelligence and technology operations. 37
  • Great Wall Watch — Official player guild and principal organized military force. 33 138
  • Eagle Kingdom — Principal geopolitical and technological rival; unable to match the Dragon Kingdom’s high-level player base, psionic research, or Mecha industry. 123 227
  • Sakura Kingdom — Subordinated after the Dragon Kingdom’s Mecha demonstration and required to transfer half of its randomly acquired activation codes through official channels. 137
  • Titan / Titan: Genesis — Source of the nation’s psionic resources, player progression, biological technology, and strategic transformation. 42 215