凶兽
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Original Name:凶兽 (xiōng shòu)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:459Chapters:118
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Context UptoCh. 296
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Biodata

Feature Details
Name Fierce Beasts
Original Name 凶兽
Nature Aggressive, animal-derived wilderness threats
Status Active across abandoned cities, border regions, and frontier settlements
First Appearance 35

Classification

Rank Documented threat level and examples
D-level Common threat level for beasts such as Wildcats. Fourth- and Fifth-Grade martial artists are generally considered capable of handling them, though their agility and tendency to flee can drain a fighter’s stamina. 35 50 98
C-level Significantly more aggressive than D-level beasts. Fifth- and Sixth-Grade martial artists may attempt them; examples include Great Coil Snakes, Rock-Skin Hyenas, and Blood Cats. 50 53 55 140
B-level Usually the upper limit among ordinary Fierce Beasts. They can contend with Seventh-Grade martial artists; adult Little Rock Bears are typically B-level, while Sea Apes can develop to this level. 102 110
A-level Evolved variants or exceptional subspecies that are several times more dangerous than B-level beasts. They are often intelligent, highly vigilant, and may require Eighth- or Ninth-Grade martial artists to confront. 98 142 267

Characteristics

Physical Superiority

Fierce Beasts possess physical strength beyond ordinary humans despite not cultivating Martial Dao techniques. Their hides, speed, poison, claws, fangs, and endurance make direct engagements dangerous even for trained martial artists. 37 110

  • Many species have natural defenses that ordinary weapons or techniques struggle to penetrate. 63 110
  • Stronger corpses are difficult to dissect because their flesh and hides require immense force and precise control to cut safely. 156 162
  • Many beasts contain valuable materials, including fur, bones, tendons, organs, venom glands, and specialized sinews. 35 136 156

Hunting Behavior

Fierce Beasts retain the instincts of their original animal species but are more aggressive toward humans, more cunning, and somewhat more intelligent. 53

  • They favor ambushes, decoy nests, concealed routes, traps, and terrain that gives them an advantage. 35 53 102
  • Predators may wait patiently for prey to expose a flaw rather than attack recklessly. 94
  • Their tactics and physical traits adapt to their local environments, making rigid countermeasures unreliable. 92
  • Nests commonly have multiple entrances and exits; frequently used paths may be abandoned immediately when danger appears. 35

Nests and Reproduction

Nesting Fierce Beasts are a major threat to nearby camps and settlements. A nest near a human position can support reproduction, enable surprise attacks, and become especially dangerous when food grows scarce in winter. 140

  • Frontier operations frequently prioritize finding or destroying nests before they can expand. 136 267
  • During autumn, Fierce Beasts gather food and establish nests more aggressively in preparation for winter. 136
  • Some A-level variants can pass their enhanced traits to offspring, creating a long-term evolutionary danger. 143

Known Species

Species Rank Noted traits
Wildcat D-level Small, vicious, and agile; targets opponents’ eyes to blind them before feeding. 35
War Spider — Uses silk to restrict a target’s movement and expose it to venomous bites. 35
Great Coil Snake C-level Uses scales to imitate bird tracks and lure hunters toward decoy nests; relies on venom and ambushes. 53
Rock-Skin Hyena C-level Usually solitary, but family groups of three or four can hunt cooperatively and become much more dangerous. 55
Blood Cat C-level Continues bleeding from wounds because it cannot form scabs, yet produces enough blood to endure severe injuries; must be killed once provoked. 140 141
Sea Ape C-level mission target; may reach B-level Highly intelligent, capable of concealing its scent, setting traps, and ambushing trackers. 102
Golden Scale Tiger B-level Among the strongest beasts in the Youth Martial Tournament area; contestants are warned not to challenge one recklessly. 50
Little Rock Bear B-level Fast, powerful, agile, and partly protected by rock-hard skin; responsible for frequent martial-artist casualties. 110
Iron-Horn Red Ox A-level A formidable bovine beast that normally requires an Eighth- or Ninth-Grade martial artist to fight. 98
Rock Bear Demon A-level Variant of the Little Rock Bear with nearly twice its base species’ strength and speed, considerable cunning, and stable hereditary traits. 143
Black Wolf Wraith — Massive wolf-type Fierce Beast found in packs; recorded individuals can reach three meters tall. 275
Stoneflower Tiger A-level Found in an unnatural mass gathering inside a mechanically sealed cave; the discovered beasts were lethargic and unresponsive. 288

Mutant and Experimental Beasts

Blood Corruption Mutation

The Blood Corruption Mutation produces grotesque Fierce Beasts with rotting flesh, extreme aggression, toxins, and little apparent response to pain. 36 44

  • Mutated Vicious Hounds encountered near Qijia Town were believed to be at least A-level, vastly exceeding the ordinary threat level of their species. 36
  • The mutation resembles the Blood Wolf incident that devastated Qijia Town forty years earlier. 36 43
  • The matching traits across different species led Xia Zhao to suspect deliberate human creation rather than natural mutation. 44

Artificially Created A-level Beasts

Several discoveries indicate that an unknown force has conducted biological experiments on Fierce Beasts beyond the borders. 149 288

  • Li Yuan and Xia Yao discovered more than a hundred Rock Bear Demons gathered beneath Sunset Mountain Camp, alongside an underground laboratory containing experimental equipment and diagrams. 148 149
  • The Grandmasters later determined that most of the pit’s Rock Bear Demons were likely unsuccessful experimental products: they possessed A-level strength and defenses but were unusually dull-witted and less aggressive than normal. 155
  • Similar unnatural gatherings of A-level Stoneflower Tigers were discovered on the Southeast Border, suggesting that the experiments extend across multiple regions. 288
  • Reports of A-level beasts gathering as though directed by an unseen force further support the possibility of organized manipulation. 289

Threat to Human Settlements

Fierce Beast populations are controlled through martial-artist missions because unchecked growth can trigger a Fierce Beast Tide. 92

  • A Beast Tide can destroy an entire city; one historical southern-region tide involved more than 300,000 attacking Fierce Beasts. 92 193
  • Fallen cities such as Wugang City shelter unknown numbers of powerful beasts and remain a continuing danger to nearby settlements. 92
  • Wolves and leopards around Lan Eagle City and Wugang City have adapted to mountainous forests despite normally favoring open terrain. 98
  • The grouped tracks within Wugang City suggested that some Fierce Beasts may be organized or commanded by a stronger creature. 98

Human Response

Method Purpose
Patrols and nest investigations Locate beasts, record evidence, and prevent reproduction near camps and settlements. 140 142
Beast-clearing missions Reduce local populations, secure abandoned facilities, and collect valuable corpse materials. 92 98 136
Trailblazing missions Map unexplored territory, identify hidden threats and nests, and provide intelligence for later clearing forces. 273 275
Competition hunts Evaluate young martial artists through their practical ability to track and eliminate Fierce Beasts. 50 53
Evidence collection Confirm kills for scoring or mission credit; tournament participants normally collect ears, while snake-type beasts require part of the head because they lack visible external ears. 53

Appearances

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459
Total Mentions
118
Chapters Appeared
3.89
Avg. per Chapter