The God and Demon Game was the manifestation of Source.
This was a conjecture, one very close to the truth. Not only had the Transcendents who had been studying the God and Demon Game discovered some clues, even Tang Luo and the others had noticed certain signs.
For example, Cainst had obtained a manifested object of Source in one world, thereby successfully breaking free from the God and Demon Game.
Oh, the place Cainst had described as incomparably terrifying, a place that filled him with fear, was called the Fallen Land by Wraiths—the Transcendents.
Yes, when failures in missions reached the limit, God and Demon Walkers did not truly die.
Instead, they were cast into a void space called the Fallen Land. There was nothing there. Like rootless duckweed, God and Demon Walkers slowly sank into despair there, went mad, died, and ultimately ceased to exist entirely.
Why did the Fallen Land exist?
The Transcendents collectively referred to God and Demon Walkers as "trial-takers." Clearly, they believed the God and Demon Game was a trial.
Naturally, failure in a trial came at a price.
They believed the Fallen Land was a recycling plant, part of the God and Demon Game's process of reclaiming Source.
The Transcendents believed that after every trial-taker—every God and Demon Walker—was selected, they became carriers of Source, or at the very least, "special individuals" possessing an aura of Source.
As a special and profoundly mysterious power, Source might exist in every world.
A very small portion of it would manifest into different objects.
The God and Demon Game's entry into various worlds to complete missions and return was, in truth, a process of "growth."
It grew and perfected the God and Demon Game while also strengthening its own power.
Wraith said that, in even earlier times,