Ch. 581Supply Crisis

Key Plot Points and Events

  • The chapter focuses on the supply crisis in the Gallop Plains territory, particularly the shortage of potions and magic plants for the increasing number of awakened individuals.
  • 11 children awaken their bloodlines, and 4 children become Priest apprentices, totaling 30 awakenings from the Imperial Capital students alone.
  • Landen struggles to prepare potions for an estimated 60 potential awakenings.
  • The territory's development faces a new bottleneck due to increased demand from new forces.

Character Developments

  • Landen Gallop: Struggles with the supply crisis, determined to give all children a fair chance despite the challenges.
  • Redbird: Reports the awakening data to Landen, offers solutions, and shows concern for Landen's well-being.
  • Milady and Contani: Discuss the students' futures and the territory's supply capabilities.
  • Blaze: Falls ill, prompting Landen to rush to her aid.

Significant Themes

  • Fairness and equality in opportunities for awakening and development.
  • The challenges of managing resources and supply in a growing territory.
  • The tension between providing for the needs of the current population and preparing for future growth.

Character Interactions

  • Landen and Redbird: Discuss the supply crisis and potential solutions.
  • Milady and Contani: Discuss the students' futures and the territory's supply capabilities.
  • Landen and Black Rabbit: Black Rabbit informs Landen about Blaze's illness, prompting Landen to rush to her aid.

Ch. 582Blaze's Anomaly

Key Plot Points and Events

  • Blaze, a Black-Scaled Horse Magic Beast, falls ill with symptoms of intense heat.
  • Landen brings Blaze to Iowa to be with her kind, and she feels better.
  • Landen seeks help from Fiana, a Fire Great Fairy, to examine Blaze.
  • Landen, disguised as a Barbarian named Black Horse, visits Shahman Dulciz, the Camel-folk usurper of Abadi, to negotiate a deal for Magic Potions.
  • Landen offers Shahman a new moisturizing cream product developed in the Gallop Plains, which can enhance Magic Patterns on Beastmen.

Character Developments

  • Blaze: Shows vulnerability and dependence on her kind when ill.
  • Landen: Demonstrates care and concern for Blaze, and astuteness in business negotiations with Shahman.
  • Shahman Dulciz: Reveals his greed for profit and eagerness to secure a deal with Landen.

Significant Themes

  • The bond between Magic Beasts and their human partners.
  • The power dynamics and alliances between different races and factions.
  • The importance of trade and commerce in maintaining relationships and gaining influence.

Character Interactions

  • Blaze and Landen: Blaze's illness brings them closer, with Landen showing genuine care and concern.
  • Landen and Shahman Dulciz: Landen uses his knowledge of Shahman's greed and the power dynamics at play to negotiate a favorable deal.

Ch. 583580. Buying Magic Potions from the Beastmen

Key Plot Points and Events

  • Landen, representing Night-Kirin City, meets with Abadi's powerful Favored (Beastmen) to negotiate a trade.
  • He offers gifts and proposes a trade: magic potions and plants for beast armor and accessories.
  • The Favored agree to the trade, with the condition that the magic potions are secretly supplied to the Gallop Plains, not the local humans.

Character Developments

  • Landen demonstrates his diplomatic skills and understanding of the situation, making a convincing case for the trade.
  • The Favored (Lion, Bear, Lynx) show greed and willingness to betray their own allies for personal gain.

Significant Themes

  • Greed and corruption among the powerful.
  • The value of diplomacy and negotiation in resolving conflicts.
  • The exploitation of the lower classes (local humans) by the elite (Beastmen).

Character Interactions

  • Landen interacts with the Favored, playing on their greed and desire for power to secure the deal.
  • The Favored interact with each other, ultimately agreeing to betray their own allies for personal gain.
  • Shahman, the usurper of Abadi, observes the interactions but doesn't intervene, showing his disapproval but also his lack of power in this situation.

Ch. 584581 Blaze in the Cocoon

Key Plot Points and Events

  • Orc Royal Court sends a force, including a Beast God's Favored, to the Hindukush Basin.
  • Toloniz Gallop, now leading the Hindukush Human Race, joins the orc force.
  • Landen observes the orc force and realizes their strength with the Favored.
  • Blaze begins a transformation into a high-tier magical beast, encasing herself in a red-and-black cocoon.

Character Developments

  • Toloniz Gallop gains confidence and leadership, despite his motley crew of Mana-Wielders.
  • Blaze is on the cusp of a significant evolution, which worries her friends about her future acknowledgment of them.

Significant Themes

  • The power dynamics between the Human Race and the Orcs, with the Favored being a game-changer.
  • The transformation and potential consequences for Blaze, raising questions about her future relationships with her friends.

Character Interactions

  • Toloniz and Pinketo discuss their situation and Toloniz's plans.
  • Landen checks on Blaze's condition and reassures her friends about her future.
  • Blaze's friends (Magic Pattern Tiger, Totapara, and Black Rabbit) express their concerns about Blaze's transformation.

Ch. 585The Prince of the Grassland and the Night-Kirin Khan

Key Plot Points and Events

  • Landen explains the principles of magic to Totapara, allowing them to coexist peacefully.
  • Night-Kirin City begins mobilization for war, with around 600 Black-Scaled Horses and other beasts being deployed.
  • Landen sends Neil to negotiate with the river folk as his representative, accompanied by Xiaohua, Daqila, Wufi, and Frederic Lanyuan.
  • Landen discusses military structure and official reforms with Redbird, planning to unify barbarian and human forces and establish a Khan Court for barbarian affairs.

Character Developments

  • Landen shows understanding and patience in teaching Totapara about magic, demonstrating his leadership and wisdom.
  • Neil is sent on an important diplomatic mission, showing Landen's trust in him.
  • Wufi and Daqila are given an opportunity to serve on the northern border, showing Landen's fairness and consideration for his subordinates' careers.

Significant Themes

  • Leadership and Wisdom: Landen demonstrates his ability to lead and teach his subordinates, as well as his strategic thinking in planning for war and reform.
  • Trust and Opportunity: Landen shows trust in his subordinates by giving them important tasks and opportunities for growth.
  • Unification and Reform: The plans for military structure and official reforms highlight the theme of unifying barbarian and human forces, and the necessity of change and adaptation.

Character Interactions

  • Landen interacts with Totapara, teaching them about magic and ensuring their peaceful coexistence.
  • Landen discusses military and administrative matters with Redbird, showing their close working relationship.
  • Landen sends Neil on a mission with Xiaohua, Daqila, Wufi, and Frederic Lanyuan, demonstrating his trust in his subordinates and his consideration for their careers.

Ch. 586583 Neil Heads North

Summary

Key Plot Points and Events

  • Landen and Redbird implement reforms, dividing administrative systems and cutting unnecessary organizations.
  • Neil prepares to travel north to negotiate with the River Tribe, meeting Landen at North 1 Post Station.

Character Developments

  • Landen: Focuses on industrial planning and recognizes his role in the Knight Order, strengthening its training and expanding the General Staff Department.
  • Neil: Grows in responsibility, understanding the complexities of negotiations and the importance of his mission.

Significant Themes

  • Administration and Management: Landen and Redbird streamline the territory's administration, demonstrating the challenges and complexities of governing a large territory.
  • Integration and Diversity: Landen considers allowing River Tribe Beastmen to settle in the territory, showcasing his long-term vision for a diverse and integrated society.

Character Interactions

  • Landen and Redbird: Work together to implement reforms, demonstrating their understanding and support of each other's roles.
  • Landen and Neil: Landen provides guidance and trust to Neil, showing confidence in his subordinate's abilities.
  • Neil and his family/friends: Neil receives well-wishes and advice from his family and friends before embarking on his journey.

Ch. 587Hall of Thousand Towers

Key Plot Points and Events

  • Ben Kaul helps Landen find Saffron Helen, a Silver Knight from the imperial capital.
  • Landen and Saffron visit the Hall of Thousand Towers, a gathering place for high-ranks in the Imperial Capital School.
  • They observe high-ranks showing off their treasures, comparing their family's strength, and discussing their resources.

Character Developments

  • Landen learns about the imperial capital's system of supporting high-ranks from noble families, understanding the political dynamics and resource allocation among different schools and families.
  • Saffron reveals his family's history and his personal struggles to reach high-rank, hinting at the competitive nature of the imperial capital's high-rank society.

Significant Themes

  • Power Dynamics: The chapter highlights the power dynamics among different schools, families, and individuals, with high-ranks flaunting their wealth and resources to maintain or enhance their status.
  • Heritage and Legacy: The theme of preserving family heritage and legacy is explored, with the Hall of Thousand Towers serving as a means to maintain the high-rank bloodlines of noble families.

Character Interactions

  • Landen and Saffron interact, with Saffron serving as a guide and mentor to Landen, revealing aspects of the imperial capital's high-rank society that Landen is unfamiliar with.
  • High-ranks in the Hall of Thousand Towers engage in competitive banter, showcasing their treasures and discussing their resources, highlighting the cutthroat nature of their society.

Ch. 588Recruitment Plan

Key Plot Points and Events

  • Landen, governor of Night-Kirin City and Retainer of Fairy Queen Tania Magic Web, meets Safrun, a noble from the Imperial Capital, at the Hall of Thousand Towers.
  • Landen proposes a recruitment plan: Night-Kirin City will provide location and official establishment, the Tower of Purity will provide educational resources, and the Imperial Capital School will provide money and potions for students.
  • Archmage Krilan verifies Landen's identity and status, and Landen discusses tuition fees and the number of students he aims to recruit (400).

Character Developments

  • Landen: Shows strategic thinking and negotiation skills in proposing the recruitment plan. He also demonstrates his power and status by proving his connection to Queen Tania Magic Web.
  • Safrun: Initially amused and skeptical, Safrun becomes more interested and engaged as Landen presents his plan.
  • Krilan: Recognizes Landen's status and is eager to facilitate the recruitment process, showing his influence and eagerness to maintain good relations with powerful figures.

Significant Themes

  • Power Dynamics: The interaction between Landen and Safrun highlights the power dynamics between the Empire's nobility and the influence of the Magic Web.
  • Education and Opportunity: The discussion revolves around providing educational opportunities for children, with Landen emphasizing the potential benefits for both the students and their families.

Character Interactions

  • Landen and Safrun: Their conversation is a negotiation, with Landen presenting a proposal and Safrun considering its benefits and feasibility.
  • Landen and Krilan: Krilan's verification of Landen's identity and subsequent eagerness to facilitate the recruitment process show deference to Landen's status and power.
  • Landen and the Gathering High-Ranks: Landen's discussion of tuition fees and the number of students he aims to recruit draws a crowd of high-ranks, indicating the interest and influence of his proposal.

Ch. 589586 Flying

Key Plot Points and Events

  • Landen meets with Archmages in the imperial capital to discuss enrolling their children in Night-Kirin City's Magic Academy.
  • He offers 400 slots for Mana-Less children, with a fee of 20 gold coins a month, plus a double portion of potions.
  • Landen agrees to bring instruments to test magical potential on Thursday.
  • An Archmage named Cromwell Jingji announces that each family can send five children, guaranteeing at least one enrollment per family.
  • Landen visits Legend Dwarf Sherman at the Tower of Purity to discuss the Gallop Plains survey.

Character Developments

  • Landen demonstrates his diplomatic skills and willingness to compromise, lowering the initial fee to attract more students.
  • Cromwell Jingji shows political acumen by ensuring each family has at least one enrolled student.

Significant Themes

  • Education and its value: Landen's academy offers an opportunity for Mana-Less children, challenging the traditional education system.
  • Power dynamics: The Archmages' eagerness to enroll their children highlights the importance of political and social influence.

Character Interactions

  • Landen interacts with Archmages, negotiating the terms of enrollment.
  • Landen chats with a dragon knight, discussing Magic Beasts and their intelligence.
  • Landen plans to meet with Sherman to discuss the Gallop Plains survey.

Ch. 590587 Dwarves and Hammers

Key Plot Points and Events

  • Landen visits Sherman, the Dwarf Legend, at the Tower of Purity to discuss business.
  • Sherman initially refuses to meet Landen due to previous issues and factional struggles.
  • Landen offers Sherman a magic hammer created by Queen Tania, which allows Sherman to connect to the Magic Web.
  • Sherman agrees to cooperate with Landen and shows him the mineral resources of the Gallop Plains.
  • Sherman gives Landen free rein to take whatever materials he wants from the Salt and Iron Department's warehouse.

Character Developments

  • Sherman: Initially reluctant to meet Landen, but becomes cooperative and enthusiastic after receiving the magic hammer.
  • Landen: Persistent in seeking cooperation with Sherman despite initial rebuffs.
  • Luo Jin Iron-Brim: Loyal and respectful to Sherman, but also shows curiosity and greed when seeing the magic hammer.

Significant Themes

  • The power of divine artifacts and their impact on Legend-level beings.
  • The importance of cooperation and direct trade between human and Dwarf factions.
  • The value of mineral resources and their strategic significance.

Character Interactions

  • Sherman and Landen: Initially hostile, but their relationship improves after Landen gifts Sherman the magic hammer.
  • Sherman and Luo Jin: Master and apprentice with a clear hierarchy, but Luo Jin also shows personal interest in the magic hammer.
  • Landen and Ben Kaul/Alexei: They tease Landen about giving gifts to Dwarves, but ultimately support his efforts to cooperate with Sherman.

Ch. 591591 A Thousand Gold Pieces in One Throw

Key Plot Points and Events

  • Landen encounters Teferi Klein and other Archmages at the Tower of Purity, leading to a tense exchange about Landen's plans to educate noble children alongside Tower of Purity students.
  • Landen visits the Salt and Iron Department warehouse, where he decides to purchase an entire smelting production line for one million Gold Coins, to be paid through the Temple of Commerce.

Character Developments

  • Landen demonstrates his determination and resourcefulness in securing funds for his territories, even when faced with opposition from powerful figures like Teferi Klein.
  • Luo Jin, the High-Level Rune Master, shows his understanding of business and politics, attempting to persuade Landen to use future Magic Furnace proceeds to pay for the smelting equipment.

Significant Themes

  • Power dynamics and political maneuvering among noble families and influential figures in the Imperial Capital.
  • The importance of education and its potential for social change, as discussed between Landen and the Archmages.
  • The value of resources and wealth, with Landen's decision to purchase the smelting equipment highlighting his strategic thinking and ambition.

Character Interactions

  • Landen's confrontation with Teferi Klein showcases their differing views on education and the role of noble families in society.
  • Landen's interaction with Luo Jin illustrates their mutual understanding and respect, as well as Luo Jin's attempt to guide Landen's financial decisions.
  • Landen's decision to purchase the smelting equipment is supported by Sophia, Johnny, and the other companions present, demonstrating their trust in his judgment.

Ch. 592592. Landen's Money and the Finance Department's Accounts

Key Plot Points and Events

  • Landen meets with representatives from the Temple of Commerce, Imperial Finance Department, and the God Emperor to pay off his debts using one million Gold Coins.
  • The money is confirmed to be from Landen's personal funds, not loaned from the Temple of Wealth.
  • Landen reveals he acquired the money from Padmira Palace, the former residence of his royal branch.

Character Developments

  • Landen shows political acumen by handling the financial transaction smoothly and maintaining control over his funds.
  • Zoleika, the legendary Dragon, is more interested in her pandas than the financial meeting.
  • Gordon Campbell from the Imperial Finance Department becomes increasingly frustrated as Landen maintains independence from the Empire's financial control.

Significant Themes

  • Power and wealth dynamics between Landen and the Empire.
  • The importance of financial independence in maintaining political autonomy.

Character Interactions

  • Landen and Zoleika tacitly agree not to reveal the source of Landen's wealth.
  • Landen and Redbird work together to maintain control over the Gallop Fund.
  • Gordon Campbell grows increasingly resentful of Landen's financial independence.

Ch. 593590. Communication Between Transmigrators

Key Plot Points and Events

  • Landen completes the full transfer of funds to the Imperial Finance Department.
  • Landen learns about the Imperial Capital's dissatisfaction with his actions.
  • Landen returns to Night-Kirin City and meets with Tierney and Dugan about a potential threat.
  • Guan Na, a Half-Elf Knight and fellow transmigrator, meets with Landen.

Character Developments

  • Landen shows understanding of the Imperial Capital's perspective but remains committed to his own path.
  • Guan Na adapts to her new life in Night-Kirin City and considers her future plans.

Significant Themes

  • The contrast between Landen's and the Imperial Capital's goals and methods.
  • The challenges and opportunities faced by transmigrators in this new world.

Character Interactions

  • Landen and Ben Kaul discuss the Imperial Capital's dissatisfaction.
  • Landen, Tierney, and Dugan discuss the threat to Night-Kirin City.
  • Landen and Guan Na share a meal and discuss their experiences and future plans.
  • Wendy and Redbird question Landen about Guan Na.

Ch. 594591. Caught in the Net

Summary

Key Plot Points and Events

  • Itris, a high-ranking mermaid Mage, travels to Night-Kirin City using a secret portal in a cargo container.
  • Upon arrival, she is captured and stripped of her Sea God's Gifted Aspects, rendering her powerless and no longer a member of the Sea Race.
  • She is then returned to the cargo container and sent back to Dragon Tooth City.

Character Developments

  • Itris: Loses her powers and connection to the Sea God, experiences a significant emotional and physical trauma.
  • Tierney: Shows no mercy in extracting the Sea God's Gifted Aspects from Itris.
  • Firefly: Assists Tierney in draining Itris's powers and administering a healing potion.

Significant Themes

  • Betrayal and its consequences: Itris's betrayal of the Sea Race leads to her loss of power and identity.
  • The cost of power: The Sea God's Gifted Aspects, while granting immense power, also come with significant risks and burdens.
  • Trust and deception: The secret portal and Itris's capture highlight the importance of trust and the dangers of deception.

Character Interactions

  • Itris and Tierney: Their interaction is tense and hostile, with Tierney showing no sympathy for Itris's plight.
  • Itris and Firefly: Firefly's actions are clinical and detached, focusing solely on the task at hand.
  • Itris and the Sea God: Itris's connection to the Sea God is severed, leading to a profound sense of loss and disconnection.

Ch. 595Landen's New Priest

Key Plot Points and Events

  • Tierney brings two vats of larvae to Landen, showing his successful mission against Naga Wanderers in Dragon Tooth City.
  • Landen orders Itris to be moved to the underground Ruins and closely watched.
  • Qiu Cao, now Landen's priestess, senses the Territory Residents' prayers and reverence for him.
  • Landen invites Qiu Cao and Lily for a hotpot dinner, where he reveals his dream of the Train Station to them.

Character Developments

  • Tierney has become more confident and skilled in his missions, working well with Black Rabbit.
  • Qiu Cao has begun to sense the prayers and reverence of the Territory Residents, solidifying her role as a priestess.
  • Landen feels that someone is watching him, causing him worry.

Significant Themes

  • Faith and reverence: The Territory Residents' faith in Landen is growing, as seen through Qiu Cao's and Lily's experiences.
  • Power dynamics: Landen's influence and power continue to expand, with Tierney's successful missions and the Territory Residents' growing faith.
  • Unseen threats: Landen feels an unknown presence watching him, hinting at potential dangers or challenges.

Character Interactions

  • Landen interacts with Tierney, showing pride in his accomplishments and concern for his safety.
  • Landen invites Qiu Cao and Lily for a meal, sharing his dream and strengthening their bond as priestesses.
  • Wendy shows concern for Landen, noticing his worry and asking about it privately.

Ch. 596593. The Priest Who Doesn't Believe in God, The God Without Believers, and The Divine Kingdom Without a God

Summary

Key Plot Points and Events

  • Itris wakes up in the Magic Pattern tank, uninjured but unable to use her magic.
  • She hears a voice claiming to be a god without believers, who reveals that the Merfolk's magic has been lost due to the Sea Monsters' control over their language.
  • The god offers to make Itris a powerful mage and become his Priest.

Character Developments

  • Itris: Struggles with the loss of her faith in the Sea God and the realization of her people's lost magic. She becomes more pragmatic and open to the god's offer.

Significant Themes

  • Loss of faith and identity
  • The consequences of manipulation and control
  • The power of knowledge and inheritance

Character Interactions

  • Itris interacts with the voice claiming to be a god without believers. Despite her initial resistance, she engages in a conversation with the entity, showing curiosity and willingness to listen.

Ch. 597594. The Master of the Divine Kingdom, and His Hospitable Priest

Key Plot Points and Events

  • Itris, now Mana-Less, arrives at a Train Station, which is revealed to be a Divine Kingdom.
  • She meets Mogruke, a goblin claiming to be the god of this Divine Kingdom, who reveals the true history of the Sea God and the Azure Dragon Jinghe.
  • They are interrupted by a broadcast, revealing that they are not alone in the Divine Kingdom.
  • Qiu Cao, a Priest, confronts and exposes Mogruke, kicking him and revealing him as an imposter.

Character Developments

  • Itris: Realizes the truth about her Sea God and the betrayal of her Merfolk ancestors. She is shocked, disheartened, and seeks a new path.
  • Mogruke: Exposed as an imposter, revealing his deceitful nature. He is physically weak and relies on trickery.
  • Qiu Cao: Proves to be a powerful and devoted Priest, capable of defending her god's Divine Kingdom.

Significant Themes

  • Betrayal and its consequences: The betrayal of the Sea Monster Race against Jinghe led to centuries of war and the near-extinction of the Merfolk.
  • The true power of gods: Mogruke's weakness and exposure highlight that true divine power lies not in appearance or claims, but in the actions and will of the genuine god and their followers.

Character Interactions

  • Itris and Mogruke: Itris is initially deceived by Mogruke but later feels betrayed and abandoned by him.
  • Qiu Cao and Mogruke: Qiu Cao exposes Mogruke as an imposter and physically removes him from the Divine Kingdom.

Ch. 598595. The Former Divine Rank Mage

Key Plot Points and Events

  • Itris, a merfolk high mage, meets Landen, the master of the Divine Kingdom, who offers her a place in Night-Kirin City.
  • Landen reveals that Mogruke, the Great Goblin, is only high-rank and not a Divine Rank mage.
  • Landen and Mogruke reach an understanding, with Mogruke agreeing to serve Landen and Landen promising to help find Mogruke a suitable body.
  • Landen expresses interest in learning about goblin black technology, particularly Magic Patterns on Magic Furnaces, from Mogruke.

Character Developments

  • Landen: Shows his status as the master of the Divine Kingdom, displays sympathy and care towards Itris, and demonstrates his understanding of Mogruke's situation.
  • Itris: Meets Landen and is offered a place in his kingdom.
  • Mogruke: Reveals his past as a Divine Rank goblin mage, expresses his desire for a better body, and agrees to serve Landen.

Significant Themes

  • Power dynamics and status within the Divine Kingdom.
  • The value of knowledge and skills, particularly in the context of magic and technology.
  • The importance of understanding and accepting one's current situation.

Character Interactions

  • Landen and Itris: Landen offers Itris a place in his kingdom, showing sympathy and care.
  • Landen and Mogruke: They reach a tacit agreement, understanding each other's value and secrets, and agreeing to coexist.
  • Landen and Mogruke: Landen expresses interest in learning about goblin black technology from Mogruke.

Ch. 599596. Heride's Turnaround

Key Plot Points and Events

  • Mogruke, a Divine Rank Goblin mage, explains the difference between Goblin and Human magical systems.
  • He reveals that he studies 'Heride's turning over,' a phenomenon caused by the ancient god Heride, who sleeps on the planet Heride, Alivia's mother planet.
  • Heride's 'turning over' causes the Magic Tide, which affects the magical environment of the world.
  • Itris expresses fear of Mogruke's knowledge, leading to a tense exchange between him, Wendy, and Redbird.

Character Developments

  • Mogruke: Shows his extensive knowledge of ancient history and magic, but also reveals arrogance and a tendency to underestimate others.
  • Wendy: Demonstrates her quick wit and ability to turn the tables on Mogruke by using historical evidence and practical arguments.
  • Redbird: Displays her academic prowess and ability to work with Wendy to challenge Mogruke's authority.
  • Itris: Shows fear of Mogruke's knowledge, indicating her naivety and caution.

Significant Themes

  • The power of knowledge and its potential dangers.
  • The importance of practical application and testing in magic.
  • The interconnectedness of different races' magical systems.

Character Interactions

  • Mogruke & Itris: Mogruke tries to recruit Itris as his priest, but she rebuffs him due to his talkative nature and fear of his knowledge.
  • Wendy & Redbird: The two girls work together to challenge Mogruke's authority, showing their academic prowess and teamwork.
  • Landen & the girls: Landen watches the exchange between Mogruke and the girls with amusement, showing his support for their academic pursuits.

Ch. 600597. Imperial Capital Recruitment

Key Plot Points and Events

  • Landen arrives at Jingji Tower to recruit students for the Imperial Capital School, expecting around 400 children but finds over 700, with most having high magical potential.
  • The Tower of Purity earns over 3,000 gold coins from testing the children's potential.
  • Landen discusses with archmages about prioritizing older and higher potential children due to limited capacity.
  • Adams Aboby, student of Lord Cromwell Jingji, intervenes and suggests lining up children by potential and age.
  • Landen meets with Lord Cromwell Jingji in his reception room, which features a model of the imperial capital city and a starry sky ceiling.

Character Developments

  • Landen: Realizes the high enthusiasm and potential of imperial capital children, faces challenges in accommodating them all, and meets the legendary Demigod, Lord Cromwell Jingji.
  • Adams Aboby: Shows maturity and leadership in managing the situation, introduces Landen to Lord Cromwell.
  • Lord Cromwell Jingji: Reveals his knowledge and appreciation of historical events, shares stories about the imperial capital's history.

Significant Themes

  • Enthusiasm and competition among archmage families for quality education.
  • Limited resources and the need for prioritization.
  • The history and evolution of the imperial capital city.

Character Interactions

  • Landen interacts with Saffron Helen, who expresses the enthusiasm of imperial capital families.
  • Landen discusses with archmages about student selection criteria.
  • Adams Aboby assists Landen and introduces him to Lord Cromwell Jingji.
  • Landen meets and converses with Lord Cromwell Jingji, learning about the imperial capital's history.
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