The Wizard's Power
However, Morioh does have a lot to study: serious Aliens conducting academic research on Earth, Alien Meteorite that can awaken Stands, hidden Stand User, various monsters and even gods, alleys where you'll be dragged into hell by Evil Spirits if you turn around, and a magical mirror that can make your inner self possess you for three months if you're reflected in it.
I've visited all these places, and with my current abilities, many of them aren't as fantastical as depicted in the original work, but they've certainly broadened my horizons.
In short, if you plan to visit Morioh later, it's best to just wander around the city. If you want to awaken your Stand, find a place to rest along the coastal highway.
If you have potential, you will naturally get a Stand. If you stay in Morioh for a few days and there is no reaction, it means that you have not been chosen. Don't wander around other random suburbs, lest you be targeted by something unclean.
You really don't need to worry about the Aliens. I've already exchanged friendly greetings with that alien friend. Because of the existence of the Planetary Protection Agency, those Aliens don't dare to cause trouble on Earth openly. Even if they do, they'll do it secretly.
Most importantly, the purpose of these Aliens coming to Earth is not as exaggerated as you imagine.
A large part of this is due to Earth's entertainment culture. It is said that Earth's entertainment culture is the best in the universe, but because interstellar laws prevent Earth's entertainment works from circulating into the universe through normal means, many Aliens have smuggled themselves here for Earth's entertainment culture.
Of the remaining Aliens, few are interested in humans.
What they care about are the supernatural beings on Earth, namely Vengeful Spirit, cursed spirits, and monsters—things that Aliens cannot understand or have never seen.
After all, there are many humanoid races in the universe, but the supernatural and magical things on Earth are completely Blank area for these Aliens. They came to Earth to study the secrets of the existence of ghosts and Vengeful Spirit, and why these things came into being on Earth.
There are not many Aliens who are truly interested in humans, and human trafficking has always been the area that Planetary Protection Agency crack down on the most. So even if these Aliens are really interested in Earth's genes, they will only use some means in secret to attract humans.
For example, spreading urban legends about UFOs and Aliens in abandoned buildings to lure curious female science fiction fans to their doorsteps.
According to my intelligence, this is a trap set by an alien species from Cybertron that, lacking females on their own planet, can only reproduce using Cloning Technology. In order to enhance genetic diversity, they targeted Earth women.
While I have serious doubts about what kind of sci-fi fan would go to an abandoned hospital to explore a haunted house at midnight just because they heard rumors about UFOs, to be precise, no normal person would do such a thing.
Someone capable of doing something like this, even if they were abducted by Aliens, it wouldn't be surprising.
The other party has not yet achieved its goal.
I think these Aliens would be more likely to form an alien boy band to attract female fans than engage in these abstract operations.
Of course, by now everyone should have realized this.
That's right, this Cyberians is also a character from another work related to aliens, and the one who went to the abandoned hospital to investigate the UFO rumors at midnight is naturally the female protagonist of that comic!
In short, as long as everyone stays away from the crowd and lets the male and female leads on that set finish their story peacefully, the Aliens incident won't affect you at all.
I don't think anyone would risk having their vital organs taken by Aliens to join in this fun.
Instead of dwelling on these things, let's get back to the topic at hand.
Back in Tokyo, I used my prestigious administrator privileges to check the rewards you received a few days ago.
Upon closer inspection, I discovered quite a few good things.
There are quite a few of these things that I really want.
Of all these rewards, the first one to mention is undoubtedly the Otherworld Navigator App that Ms. Ayashimi obtained.
The Impression Space app must be quite interesting, right? I've given you a brief overview. Judging from your recent family situation, Miss Ayashimi, you've probably successfully used this app to awaken your own Persona and correct your parents' distorted minds.
As mentioned before, Persona and Stands are both manifestations of spiritual will, and they generally appear in the form of spirits.
However, Stand abilities are diverse, with high ceilings and low floores. If a Stand doesn't have high innate growth potential, then you might not be able to change much in your entire life if you use that Stand.
The Persona can only be used in special environments; it is unlikely that this power can be used in reality.
Although there are varying degrees of strength among Persona, each person's Persona symbolizes their inner self. If the inner self grows, it will naturally be reflected in the Persona, thus strengthening the Persona.
The upper limit of this power is quite strong.
After all, everyone has some negative emotions that cannot be vented, and those who possess this power can rewrite the hearts of others at will.
Whether you let someone indulge their desires and make them a slave to those desires, or you completely eliminate their desires and turn them into a useless person incapable of any emotion, you can do all of these things with the app in your hand.
In short, you'd better be cautious if you possess this power. After all, the Impression Space is a place where gods vie for power in the original story. Although this world doesn't seem to be involved in the Persona plot, abusing this power might give rise to a new boss.
There isn't a protagonist in this world who's willing to sacrifice their own life to unleash a great seal to suppress those demons and monsters.
Of course, if you can use this power to communicate more with the people and things around you and build bonds with them, these bonds, once they reach a certain level, can also bring new changes to your Persona. In the game's terms, these are the second and third awakenings of the Persona. Each awakening can give the Persona more powerful abilities, and even change the existence of the Persona.
Oh, by the way, if this reward is exactly as it appears in the original work, and if someone notices you while you're coming and going, it's very likely that you'll bring others into the Impression Space as well.
In the original work, a certain unreliable guy managed to drag hundreds of police officers from the Metropolitan Police Department into the Impression Space to arrest the main characters.
If you don't want this app to spread rapidly, you'd better be careful when using it.
Secondly, there's Miss Shaji's reward. To be honest, of all the rewards you all received, the essential list from first-year students at Hogwarts that Miss Shaji received is what I want the most.
After all, I was probably not even 10 years old when I first read Harry Potter, and I was still waiting for an owl to deliver a Hogwarts acceptance letter to me on my 11th birthday.
Unfortunately, I've lived two lifetimes and still haven't been able to fulfill this wish. Now, all I can do is use the name of Voldemort, the villain from Harry Potter, to write a diary for you.
Compared to wizards in other magical stories, the wizards in Harry Potter are actually more idealistic.
The use of spells is basically not based on Mana, but entirely on personal will. If the will is strong enough, a disarming spell learned in the second year can be used to fight against the killing curse used by the most evil dark wizard in the world, and even win.
However, this spell shouldn't be in the first-grade textbook.
In short, if Miss Shaji, who received this reward, can also acquire this wizarding physique and combine it with her Wand, then her future is certainly promising.
Although the book of beginner spells doesn't contain any particularly powerful spells, the first-year spells like Levitation, Unlocking, and Mending Charm are already quite useful in real-world situations.
Furthermore, if one's creative ability is strong enough, after understanding the principles of spells, one can even study spells on one's own.
After all, the previous wizard started at the age of 16, but he had already swept through Hogwarts a century before the main story, and even the Killing Curse, which was originally a single-target spell, became an area-of-effect spell in his hands.
Furthermore, if you truly want to continue down this path, ignore all those messy training systems involving superpowers, magic, spells, or divine arts. You can even completely disregard Ripple Breathing.
The magic you possess is a completely different kind of idealistic power; the power of belief is the greatest magic.
However, if you really don't have the talent to learn magic, I'd be happy to trade what I have for you. If you're interested, remember to leave a comment, and I'll send you some good stuff to trade. After all, I'm called the You Know Who, so it wouldn't make sense if I didn't know any magic.
Aside from the two rewards mentioned above, the other rewards don't seem to offer much of a surprise.
Basically, they all maintain a minimum standard. Once you fully grasp the power brought by the rewards, reaching level one shouldn't be a problem. This can be considered the guaranteed minimum mechanism of the lottery system.
Including Umaru's mahjong ability, although this ability does seem a bit abstract, it's actually quite easy to understand from the perspective of superpowers.
In the Jujutsu Kaisen's storyline, there were even more outrageous abilities than throwing mahjong tiles at people.
The realm of judging others based on their crimes, the Innate Technique that can turn things you find funny into reality, and the Innate Technique that allows you to draw a lottery while fighting, and if you win the grand prize, you can directly gain unlimited Cursed Energy within a limited time, and even draw repeatedly in a nested loop.
In comparison, this is actually not much different from the lottery technique.
When fighting, you draw cards while fighting. As long as you can draw pairs of cards, you can cause a lot of damage.
It doesn't seem to have anything special about it, but if you really have a bit of luck, even a top-tier character probably won't be able to take down in a short time. It's just that its potential is definitely not as outrageous as that infinite Cursed Energy technique.
Then, the water affinity and elf affinity traits are quite powerful. The former is a true god's innate skill. Although it became a court trick for performance in the hands of that stupid god, it should be able to flood an entire city if he is serious.
The latter is equivalent to being able to directly manipulate the Mana in the atmosphere, which is theoretically very strong and can be considered a top-tier talent. Unfortunately, it requires a lot of skill. The original owner of this ability had a rather subtle portrayal of its strength in the story.
The Spirit Drawing Magic is decent, and it's a promising power with a future. It's the type that can draw anything with Mana, but it's not very useful if your Mana isn't sufficient.
The ability to see the Byakugan is quite good; it provides a 360-degree field of vision with no blind spots and an ultra-long-range view. It also allows one to directly see the meridians and energy flow in the human body, essentially reaching a state of Transparent World. However, being able to predict the opponent's movements based on their muscle movements is still a matter that requires a lot of comprehension.
For close-range combat, pressure point strikes are a good option; for long-range combat, sniping is a good choice.
Furthermore, the Byakugan has the potential for future development. Given the nature of the Diary, the rewards given will definitely be top-tier. So, with a little initial practice, the Byakugan should be able to provide a field of vision of at least 10 kilometers.
If it could evolve further into the Tenseigan in the future, its expressive power would be enough to slice the moon in half with a single move, which would indeed be comparable to the power of a god.
As for Fubuki's telekinesis, it's indeed just average. After all, her sister Tatsumaki's telekinesis is much stronger than hers. One is the second-ranked S-class, and the other is the first-ranked B-class. At most, they can only rank among the top few in A-class. In terms of the strength of this world, it's like the difference between an ordinary level one Sorcerers and Satoru Gojo.
In summary, it's usable, but not as useful as you might imagine. You have to be careful in a fight and not waste your strength. It's a rather mediocre ability.
The Elemental Conversion Magic and the Spider Suit are indeed among the rewards with the lower potential in this batch. The former doesn't seem to have any special features; it's just a versatile ability. The biggest change is probably that it gives you the physique of one of the five elementalists, but playing this magic seems quite troublesome.
The Spider Suit is entirely a product of technology.
To say it's not powerful is an exaggeration. This thing is equipped with super energy, and may also come with AI, Web-Shooter, and other weapons. Apart from lacking Spider-Man's spider senses, as long as you follow the training levels provided by the suit step by step, you can perfectly cosplay Spider-Man while wearing this Spider Suit.
According to the established storyline, Spider-Man's strongest power is his spider-sense, which allows him to sense danger. Without this ability, he might not be able to react in time to any accidents while swinging on his webs.
However, given that Miss Ai is a phantom thief, if this Spider Suit were modified slightly, it might be quite useful in your daily operations.
I only realized how much I'd written after organizing all the rewards you received.
I'll stop here for today. I'll add more later if I think of anything new.
Chapter 304: The Power of Wizards
The Miyauchi Family is becoming increasingly lively these days.
Miyauchi Hiyage herself, the homeowner, there are Tohru and Kanna who live here regularly, Shiina Mashiro who often stays overnight, Shiina Mahiru who comes over every day to prepare meals and film videos, and who also rests here if it gets too late, and Shiina Mahiru Miyauchi Kouka who comes to stay on weekends.
There are now six people in the Miyauchi Family.
In addition, there's Katsura Kotonoha, who recently came to learn from him, and Itou Kaiji and the others who occasionally come to him to discuss video shooting plans.
The Detective Boys, who frequently visit Professor Agasa's house, would occasionally come over for a stroll, and their relationship seemed fairly good on the surface.
Even now, Shinomiya Kaguya sometimes comes to consult Miyauchi Hiyage about training-related issues.
Fortunately, the villa that the Diary rewarded was indeed quite large, with three floors, an attic, and a basement, totaling nearly twenty rooms.
Thanks to Miyauchi Hiyage Himakage's temporary management of Shadow Yuuko and some other ghosts with reasonably pleasing appearances over the past few days, these deceased ghosts are still shining brightly in the human world, so even if twice as many people come to the mansion, there won't be any problem.
Tonight, the Miyauchi Family is still quite lively.
Tohru and Shiina Mahiru were editing a new food video in the room.
Kanna, meanwhile, was in the next room using her phone to familiarize herself with the world around her.
Miyauchi Kouka even brought Kato Megumi to her room to write the article that their news agency needed next week.
Katsura Kotonoha isn't here; she was sent to the Impression Space by Shinomiya Kaguya to grind monsters. I wonder if she'll be able to awaken her Persona tonight.
As for Shinomiya Kaguya...
After Miyauchi Hiyage updated his diary yesterday, complaining about Aliens and the future prospects of the rewards the girls received, Shinomiya Kaguya came straight to the Miyauchi Family tonight to join in the fun.
One reason was to discuss the exploration arrangements for the Impression Space with Shiina Mashiro.
After all, the You Know Who had just mentioned in his diary yesterday what the consequences might be if the power of Persona were abused.
Although they can only slowly explore the first floor of the Impression Space for one or two hours each night, and the people involved in the activities change every day.
At their current pace of exploration, it may take a long time before they reach the deepest part of the Impression Space, but they still need to prepare in advance.
Moreover, it is expected that in a few days, their "expedition team" will reach the location of Chizuru Ichinose's shadow.
When the Mahito and her shadow meet in the Impression Space, she doesn't know what will happen. Of course, she needs to think this through first.
However, the girls exploring the Impression Space are all quite strong, so if they encounter any danger, they shouldn't have too many problems dealing with it.
As for the other purpose, it was naturally to consult Miyauchi Hiyage about his training and to discuss whether they should go for a trip to Morioh this weekend.
After all, the You Know Who in the public eye has already returned from Morioh.
Because of the complexities in Morioh Shinomiya Kaguya not yet sent any members of the Shinomiya Conglomerate to serve as vanguards.
But the Aliens there, being legitimate individuals with proper visas, are unlikely to do anything dangerous to humans.
As long as you avoid the dangerous places mentioned by the You Know Who, there shouldn't be any major problems.
After gaining telekinesis, Shinomiya Kaguya's desire for a Stand wasn't as strong as that of the girls who hadn't yet received their rewards.
She just wanted to steadily improve her telekinesis and explore the limits of this ability.
As for Stands, it's fine if I can get one, but it doesn't seem to matter much if I can't.
Until last night, the You Know Who mentioned her abilities in his diary.
What she originally thought was quite good telekinesis was actually seen as something rather useless in the You Know Who's writing.
Even after reading the entire diary, it seems that the upper limit of her telekinesis is only greater than the Black Cat's elemental magic and Ai Kisugi's Spider Suit.
To be precise, elemental magic is not weak either; what's weak is the Black Cat, who currently has little Mana. Once the Black Cat's Mana increases, this versatile magic will be able to perform well anywhere.
Even the Spider Suit is quite technologically advanced.
If we could reverse engineer the technology inside and mass-produce it, then we could mass-produce super soldiers.
As for the other rewards, the Otherworld Navigator App allows multiple people to enter that Impression Space and possess the power of Persona. Even if it might bring many other problems, the possibility of the Impression Space's existence alone makes it the best among this batch of rewards.
What they initially considered ordinary mahjong skills and Yukino Yukinoshita's Byakugan, which only had detection functions and not much combat power, seemed to become mysterious and unpredictable in the words of the You Know Who.
The diary entry says that as long as you're lucky, you can fight a Special Grade player without being at a disadvantage. After reading the diary, Umaru immediately went to find Miyanaga Teru, who's pretty good at mahjong, to play mahjong offline to practice her skills.
The Byakugan was even more exaggerated.
If the Byakugan could evolve into the Tenseigan, capable of cleaving the moon in one strike and rivaling the gods, it would sound incredibly appealing. Even Yukino Yukinoshita, who is usually quite aloof, seems to be tempted by the You Know Who's grand promise.