Arc 24Jupiter’s Rise and the Kobe Earthquake
Nakayama Takuya drove Sega’s Jupiter launch, drew developers and new players toward the game industry, and expanded the company’s role beyond console sales. The arc ended with Sega delivering aid after the devastating earthquake in Kobe while Takuya watched residents and businesses organize relief amid delayed official assistance.
- Nakayama Takuya’s Sega launched Jupiter to strong sales, prompting Sony and Nintendo to reassess their strategies as third-party developers sought Sega’s development kits.
- Nakayama Takuya backed Blizzard’s Warcraft, which earned praise from players and magazines as its sales grew.
- Ken Kutaragi responded to PlayStation’s weak launch software sales by ordering Sony’s technical staff to help developers, while Sega redirected promotion toward third-party games.
- Nakayama Takuya promoted games to new audiences, supported research into gaming and addiction, and saw consoles and games sell rapidly during the Christmas rush.
- Nakayama Takuya’s Jupiter sales passed 2.1 million worldwide, and Sega received a surge of applications from developers seeking to make games for the console.
- After a magnitude 7.2 earthquake struck northern Awaji Island, Nakayama Takuya arranged for Sega to send GamePockets, cartridges, and money to the disaster area.
- Nakayama Takuya’s Sega staff delivered supplies to Kobe and were told to follow local professionals’ instructions rather than enter the ruins for rescue work.
- Nakayama Takuya watched residents, businesses, and local groups distribute supplies and aid one another as official and international rescue efforts lagged.