Three months flew by.
Lynn's flesh-and-blood avatar sat in the innermost booth of the Dreamweaving Gallery every day, handling high-end services such as memory weaving and soul care.
Every time he took action, it meant a hefty sum of magic stones.
Whenever another shop needed help, the avatar would pay a visit to answer questions, resolve difficult problems, and so on.
The shops paying "protection fees" all declared that the money was well spent.
The avatar carried a Stigma aura and looked exactly like Lynn's true body. With him sitting there, customers could not tell the difference at all and instinctively lowered their voices.
No one dared cause trouble in these shops.
If they truly displeased a Stigma powerhouse, they could die with no one to seek justice for them.
That afternoon, the avatar had just seen off a customer who wanted a particular painful memory erased.
The customer was a Third-Ring Wizard whose painful memories had tormented him and interfered with his comprehension of rules. After their removal, even his mental power had become considerably purer.
As he left, he thanked Lynn's avatar over and over.
A few magic stones bought personal intervention from a Stigma powerhouse, with no side effects whatsoever. What a bargain!
At the same time, Lynn's true body was in the Stigma World.
He stood on the top floor of the central tower on the Myriad Phenomena Continent, with Gregor beside him. Before them stretched the rule net that covered the entire sky.
Gregor readily asked Lynn about several key nodes in the rule net, feeling no shame at all in seeking advice from his own apprentice.
Among wizards, expertise took precedence over seniority. He had originally taken Lynn as an apprentice to facilitate his own research, hoping Lynn could offer him fresh inspiration.
Naturally,