Under the moonlight, Roy arrived at the Academy's Battle Training Grounds again, wanting to verify whether it was just his good luck or whether the Technical Machine given by the system truly had a 100% success rate.
The Battle Training Grounds was already closed, but that didn't stop Roy from releasing his Duskull.
The Duskull passed directly through the glass door into the battlefield, intending to unlock it from the inside. However, the Duskull discovered that the door was not locked at all and opened it with a gentle push.
Even the person in charge probably didn't expect someone to come to the Battle Training Grounds late at night instead of sleeping.
Wow! This person in charge is way too careless!
Wages must be deducted; wages must be deducted.
But this also makes things convenient for me; it would be quite troublesome if there were a lock.
Roy arrived at the Technical Machine. There were too many people in the Battle Training Grounds that afternoon, so Roy only taught Duskull the Sleep skill.
The Spatial Bracelet currently contains four Technical Machine: Protect, Flamethrower, Trick Room, and Skill Swap.
Having learned from the previous experience, the Duskull consciously entered the Technical Machine Device. Roy swiped his card and inserted the Technical Machine into the machine. When the Technical Machine lit up with a green light, it meant that the Duskull was learning.
Ten minutes later
Duskull floated out of the learning device, still somewhat dazed.
When Roy saw that Duskull's panel had gained another Trick Room, he knew he was in luck.
Fifty minutes later, the remaining four skills were also successfully learned on the first try. Roy was now certain that the system's Technical Machine had a built-in bug, guaranteeing that his Pokémon would learn the skills on the Technical Machine with 100% certainty.
He spent a total of 2000 Poké Dollars to teach two Pokémon four moves. If word got out, the company that researches Technical Machine and learning devices would probably drag him over to study them.
After the initial excitement, Roy felt a bit frustrated. He couldn't possibly have to sneak into the Battle Training Grounds of darkness to use the Technical Machine every time he obtained Technical Machine, could he?
It seems I really need to spend 2.5 million to buy a portable Technical Machine.
With this thought in mind Roy left the Battle Training Grounds and had the last Misdreavus close the door.
Roy, along with Litwick, Misdreavus, and Duskull, returned to the cabin behind the mountain and began experimenting with the moves the two Pokémon had learned.
First, there's Litwick's "Protect" skill.
"Litwick, use Protect!"
"Candle!"
As Litwick recalled what she had just learned from the Technical Machine, an energy shield about half a meter in diameter gradually condensed in front of her.
A moment after condensing the energy shield, Litwick became weak. He felt completely exhausted; this single energy shield had consumed almost all of his energy.
Roy quickly condensed a ball of Ghost Power in his hand for the Litwick to absorb. After absorbing Roy's Ghost Power, the Litwick recovered some of its energy.
Seeing that Litwick was unharmed, Roy began to examine the energy shield created by Litwick. It appeared somewhat transparent in color. He tapped the energy shield with his hand and felt a vibration emanating from it.
To test the strength of the energy shield, Roy punched it hard, and with a "crack," a crack appeared on the energy shield.
Then came the second punch, and with a "bang," the Protect energy shield shattered completely.
Although his physical strength also improved when his Ghost Power reached level 2, this energy shield was indeed a bit too fragile.
Of course, it's also possible that this is the first time Litwick has used the Protect skill; after using it a few more times, it should become much more proficient.
However, the "Protect" skill has a time limit, Litwick cannot reassemble the energy shield in a short period of time. Roy is not in a hurry and lets Litwick rest on the side while he starts the timer.
During the timer, Roy began testing the Duskull's skills, intending to start with the "Sleep" skill.
But considering that the Duskull would probably fall asleep soon, I decided to skip the sleep and start testing from the Trick Room.
Duskull attempted to use the newly learned skills in his mind, creating a cubic space beneath him. This cubic space continued to expand until it completely enveloped Roy and himself.
Roy measured it and found that the space was only about 10 cubic meters. Within this space, speed was reversed; Pokémon that were originally fast would slow down, while Pokémon that were originally slow would speed up.
Experiment subject number one, the Misdreavus, makes her appearance.
The Misdreavus flew directly into the Trick Room, but the moment she entered, she found that her body suddenly became heavy, not as agile as she had been outside.
The Duskull, with only 40 points in Speed, floated around in Trick Room, feeling Frillish.
As expected, within the Trick Room, Misdreavus's base Speed stat of 85 was no match for Duskull, and it could only watch Duskull around right in front of it.
The Duskull's Trick Room lasted for about 20 minutes before disappearing, and the Duskull, who was still gloating, was instantly captured by the Misdreavus.
Roy kept a record of the move's duration, its abilities, and the Pokémon's feelings in his little notebook.