Ch. 981Three Thousand Years!

Key Plot Points and Events

  • The Void Realm has experienced significant changes in the past three thousand years, with powerful civilizations rising rapidly and geniuses becoming Supreme Existences more easily.
  • Emperor Tier beings of the Fourth Layer of Supreme Existence have emerged, increasing the number of such beings to the limit the Void Realm can bear, thirty-six—matching the number of the Thirty-Six Emperors from ancient times.
  • The Thirty-Six Emperors are searching for a figure named Merlin, who is believed to have caused the Void Realm's upheaval three thousand years ago and poses a greater threat than the Remnant Clan.
  • On a remote Plane, Sterman, a young member of the Purple-Eyed Clan, is bullied by his peers due to his poor aptitude and slow-wittedness.

Character Developments

  • Sterman: He is a young member of the Purple-Eyed Clan with poor aptitude and a strong sense of pride. He discovers an illusory space controlled by Merlin, which allows him to practice more efficiently and gain confidence in improving his skills.
  • Merlin: He is a mysterious figure who controls the illusory space and offers guidance to Sterman. He is also the chief culprit behind the Void Realm's upheaval three thousand years ago, according to the Thirty-Six Emperors.
  • The Thirty-Six Emperors: They are powerful beings searching for Merlin, who they believe threatens the life and death of the entire Void Realm.

Significant Themes

  • Power and Aptitude: Sterman's struggle with his poor aptitude and the ridicule he faces from his peers highlight the theme of power and aptitude, showing that even those with disadvantages can improve with dedication and hard work.
  • The Void Realm's Crisis: The rapid rise of powerful civilizations and the emergence of Emperor Tier beings hint at an underlying crisis in the Void Realm, which is connected to Merlin's actions three thousand years ago.

Character Interactions

  • Sterman and his peers: Sterman's interactions with his peers showcase their disdain for him due to his poor aptitude, fueling his determination to improve.
  • Sterman and Merlin: Sterman's interactions with Merlin reveal the mysterious figure's guidance and support, as well as the illusory space's benefits for Sterman's practice.
  • The Thirty-Six Emperors: Their interactions with each other demonstrate their collective effort to find Merlin and their shared concern for the Void Realm's fate.

Ch. 982Parasitism!

Key Plot Points and Events

  • Merlin reveals that his Illusory World has recovered and even expanded, reaching one percent of the Void Realm's size.
  • Merlin and Ditas discuss Sterman, with Merlin deciding not to interfere too much, letting Sterman rely on his own efforts.
  • The Lineage competition begins, with the Belliman Family performing poorly. Sterman watches but hasn't participated yet.

Character Developments

  • Merlin: Shows confidence in his Illusory World's recovery and growth. He's patient and strategic, choosing not to confront the Void Realm until he's ready.
  • Sterman: Persists in training within the Illusion Space, improving his Mental Power and time difference maintenance.
  • Salin: Admits his inferiority to his opponent and considers forfeiting his match, showing self-awareness but also a lack of determination.

Significant Themes

  • Patience and strategy: Merlin's approach to facing the Void Realm.
  • Self-awareness vs determination: Salin's decision to forfeit, contrasting with Sterman's persistence.

Character Interactions

  • Merlin and Ditas: Show a close friendship, with Ditas supporting Merlin's decisions.
  • Salin and his clan members: Salin's decision to forfeit affects the Belliman Family's reputation and causes dismay among his peers and elders.

Ch. 983Sterman's Rise!

Key Plot Points and Events

  • Sterman, previously considered dull-witted and poorly gifted, decides to participate in the Belliman Family's competition after Salin forfeits.
  • Sterman surprises everyone by using the Storm Profound Meaning, a technique only possible with Purple-Eye Talent Power, to defeat Kobach and win the competition.
  • The Belliman Family recognizes Sterman's genius and starts nurturing him, providing resources and attention.
  • Sterman continues to diligently practice the Mental-Training Method given by Merlin and train within the Illusory World, leading to significant growth in strength.
  • Over time, Sterman becomes the strongest person in his nation and one of the strongest figures on the entire continent, reaching the Legendary level.

Character Developments

  • Sterman: Transforms from an overlooked, mediocre family member to a recognized genius and the strongest figure in his nation and continent. His persistence, diligence, and talent are key to his rise.
  • Belliman Family: Initially dismissive of Sterman, they later recognize his potential and provide him with resources and support.

Significant Themes

  • Persistence and Diligence: Sterman's continuous effort and dedication to training are crucial to his growth and success.
  • Recognition and Opportunity: Sterman's initial lack of recognition and opportunity changes when his talent is revealed, leading to further growth and success.
  • Potential and Talent: Sterman's hidden talent and potential are the driving force behind his transformation.

Character Interactions

  • Sterman and the Belliman Family: Initially ridiculed by family members, Sterman gains their respect and support after demonstrating his power and potential.
  • Sterman and Merlin: Although not directly interacting in this chapter, Merlin's influence is evident through the Mental-Training Method he provided, which contributes to Sterman's growth.

Ch. 9842014 Year-End Summary!

2014 Year-End Summary

Key Plot Points & Events

  • Mage, Old Moon's novel, was released on January 1, 2014, and had gained significant success and recognition within the year.
  • The novel is nearing its end, with Old Moon deciding to give it a perfect conclusion despite concerns about the new book's performance.

Character Developments

  • Old Moon, the author, reflects on their growth and success over the year, expressing gratitude towards readers.
  • No character developments are mentioned as this is a summary of the author's experiences and decisions.

Significant Themes

  • Gratitude and appreciation for readers' support.
  • Staying true to the original vision of a story despite potential financial implications.

Character Interactions

  • Old Moon interacts with and acknowledges several readers who have supported Mage, including "0Heart0," "Enlightenment," "Bloodthirsty Demon," and "Wanderer of the Stars."

Ch. 985Crossing the Void Realm!

Summary of Chapter: "Crossing the Void Realm!"

1. Key Plot Points & Events

  • Sterman, now one of the most powerful beings in the Purple-Eyed Clan, visits the Illusory World castle where Merlin and Ditas reside. He has never stopped respecting them.
  • Sterman openly asks whether Merlin is a powerful Void Realm being and why he stays inside his body, revealing his wariness about possible threats to his Plane.
  • Ditas reassures him they mean no harm; Merlin finally reveals his purpose.
  • Merlin asks Sterman to leave the Purple-Eyed Plane and journey to find the distant Spellcaster Civilization, providing a mental Plane map. Sterman accepts, after confirming it won't harm his clan.
  • Sterman sets off, but after over a hundred years of travel, he can't find the Spellcaster Civilization and faces countless dangers. Merlin never directly helps him, yet Sterman remains determined.
  • In the Illusory World, Ditas notes Sterman's journey may take tens of thousands of years without an Aurora Ship or Rule Power. Merlin admits everything was lost when his body was destroyed, but Ditas hints he has an idea (likely to help Sterman travel faster).

2. Character Developments

  • Sterman: Grows from a humble, bullied youth into a legendary expert but keeps his pure heart. He shows unwavering loyalty, putting his clan first even while accepting a life-threatening mission. His patience and determination are tested over centuries, yet he does not waver.
  • Merlin: Displays a rare faint smile, indicating trust and appreciation for Sterman. He is resolute in his quest to reach the Spellcaster Civilization but limited—he cannot act directly in the Void Realm and relies on others.
  • Ditas: Acts as a pragmatic intermediary, offering reassurance to Sterman and later pointing out the impracticality of the journey. He devises practical solutions, hinting at hidden knowledge or resources.

3. Significant Themes

  • Loyalty and Duty: Sterman's willingness to undertake a near-impossible task out of gratitude to Merlin.
  • The Vastness of the Void Realm: The sheer scale of space and time, making even a Legendary's journey nearly futile without special means.
  • Trust and Suspicion: Sterman's initial wariness about Merlin's presence is resolved through open conversation and mutual respect.
  • Perseverance and Endurance: The idea that time is unending for these beings, and that a promise may be kept over millennia.
  • Hidden Limitations: Merlin's power is constrained by his bodiless state; even great beings need external help.

4. Character Interactions

  • Sterman & Merlin: A respectful but intense exchange—Sterman seeks answers, Merlin issues a daunting request. Merlin's sharp gaze and rare smile show he values Sterman's integrity.
  • Sterman & Ditas: Ditas is warmer and reassuring, dissolving Sterman's tension with laughter while confirming Merlin's identity indirectly.
  • Ditas & Merlin (private): Ditas challenges Merlin's plan by highlighting its impracticality, leading to Ditas proposing a solution—suggesting he has insight or resources to expedite the quest.

Ch. 986A Long Journey

Key Plot Points and Events

  • Merlin and Ditas discuss ways to speed up Sterman's journey to find the Spellcaster Civilization.
  • Ditas suggests seizing Aurora Ships, but Merlin dismisses this due to the power and rarity of Remnant Clan treasures.
  • Merlin suggests finding a powerful speed-type treasure, but this would require Sterman to become stronger.
  • Ditas brings up the possibility of enhancing Sterman's bloodline power, but Merlin warns that this could limit Sterman's cultivation path.

Character Developments

  • Merlin shows concern for Sterman's safety and progress, indicating a growing bond between them.
  • Ditas expresses fondness for Sterman, having grown accustomed to his company over the years.
  • Sterman is portrayed as diligent and earnest in his cultivation, but struggles with condensing a Mental Core.

Significant Themes

  • The struggle between strength and safety, as Merlin wants to avoid attracting the Void Realm's attention but also wants to protect Sterman.
  • The limitations and potential of different cultivation paths, as seen in the differences between the Purple-Eyed People and Spellcasters.

Character Interactions

  • Merlin and Ditas have a back-and-forth discussion, with Ditas pushing for Sterman's advancement and Merlin being more cautious.
  • Merlin shows understanding of Sterman's struggles with Mental Power cultivation, indicating a level of care and attention.

Ch. 987Disciple!

Key Plot Points and Events

  • Sterman arrives on a barren, lifeless plane to condense a Mental Core with Lord Merlin's help.
  • Merlin explains the origins of the Mental-Training Method and its potential to reach Supreme Existences.
  • Sterman enters an illusion created by Merlin to help him condense a Mental Core.
  • After numerous lives in the illusion, Sterman feels the opportunity to condense a Mental Core.

Character Developments

  • Sterman: Realizes the vast potential of the Mental-Training Method and becomes Merlin's disciple. Shows determination and willingness to face risks.
  • Merlin: Decides to help Sterman condense a Mental Core and takes him as a disciple. Reveals his past and the origins of the Mental-Training Method.
  • Ditas: Shows approval and happiness when Merlin accepts Sterman as a disciple. Understands the importance of condensing a Mental Core.

Significant Themes

  • Potential and Limits: The Mental-Training Method's potential is vast, but Sterman's talent is not outstanding, making his journey uncertain.
  • Mentorship: Merlin's decision to help Sterman and take him as a disciple highlights the importance of guidance and teaching.
  • Illusions and Reality: The illusions created by Merlin help Sterman grow and prepare for condensing a Mental Core, blurring the line between illusion and reality.

Character Interactions

  • Merlin and Sterman: Merlin guides and teaches Sterman, eventually taking him as a disciple. Sterman shows unwavering trust and determination.
  • Ditas and Merlin: Ditas, the original founder of Mental Power Users, watches Sterman's progress with approval and shares Merlin's happiness in taking Sterman as a disciple.
  • Sterman and the Illusion: Sterman interacts with various events and lives within the illusion created by Merlin, helping him grow and prepare for condensing a Mental Core.

Ch. 988Mental Power System!

Summary

Key Plot Points and Events

  • Sterman successfully condenses a Mental Core, marking a significant advancement in his Mental Power journey.
  • Merlin and Ditas guide Sterman, who comprehends Illusion in just eighty years, becoming an Eighth-level Mental Power User.
  • Sterman encounters the Heavenly Saint Plane, seeking speed-type treasures from its Plane Lord, the Heavenly Saint.

Character Developments

  • Sterman: Shows determination and persistence in cultivating his Mental Power, eventually condensing a Mental Core and comprehending Illusion.
  • Merlin: Exhibits satisfaction with Sterman's progress and character, showing concern for Spellcaster Civilization's development.
  • Ditas: Supports Sterman's growth and shares Merlin's eagerness to return to Spellcaster Civilization.
  • Heavenly Saint: Guards his Plane for eight thousand years, feeling trapped due to the lack of a successor. Defends his Plane against Sterman.

Significant Themes

  • The power of Mental Power Users, particularly after condensing a Mental Core and comprehending Illusion.
  • The struggle of the Heavenly Saint, representing the isolation and fear of powerful beings in weak Planes.
  • The vastness and danger of the Void Realm, as exemplified by the Heavenly Saint's lingering fear.

Character Interactions

  • Merlin and Ditas guide and support Sterman's Mental Power cultivation, demonstrating their mentorship and care.
  • Sterman and the Heavenly Saint clash, representing the conflict between a powerful alien and a Plane's guardian.
  • Merlin and Ditas remain in the Illusory World, observing and potentially aiding Sterman in his confrontation with the Heavenly Saint.

Ch. 989Canaan Leaf

Summary of Chapter: Canaan Leaf

1. Key Plot Points and Events

  • Sterman, an Eighth-level Mental Power User, uses an illusion to trap a powerful Heavenly Saint (a being comparable to a Legendary). He extracts information about a speed-type treasure, the Canaan Leaf.
  • Instead of killing the Heavenly Saint, Sterman takes him along, keeping him trapped in the illusion.
  • Sterman locates the Canaan Leaf in a vast rift. It grows on a giant tree, a single boat-shaped leaf nourished for millennia by the Plane Core.
  • He forcefully plucks the leaf, causing the entire tree to wither. Testing its speed, he finds it astonishingly fast—nearly crossing the entire Plane in an instant.
  • Sterman names the leaf the "Canaan Boat" and departs into the Void Realm, leaving the Heavenly Saint behind.

2. Character Developments

  • Sterman: Demonstrates immense power by effortlessly deceiving a Heavenly Saint. He shows restraint (sparing his foe), pragmatism (seeking only the treasure), and quick wit (renaming the leaf). His connection to the Void Realm's Rule Origin grows, signifying increased "luck."
  • Merlin (hidden inside Sterman): Observes silently, analyzing Sterman's luck and the safety of his own presence. He marvels at the Void Realm's wonders and notes the Canaan Boat's speed rivals the Remnant Clan's Aurora Ship.
  • The Heavenly Saint: Initially furious at losing his prized treasure, he quickly realizes he is no match for Sterman and chooses not to pursue.

3. Significant Themes

  • The Power of Mental Power Users: Illusion magic proves capable of overwhelming a vastly stronger physical being, highlighting the unique threat of Mental Power.
  • Luck and Fortune in the Void: Sterman's acquisition of the Canaan Leaf is attributed to his growing connection with the Void Realm's Rule Origin, suggesting that luck is a tangible, cosmic force.
  • Treasures and Wonders: The Canaan Leaf represents the mysterious and extraordinary nature of Void Realm artifacts; it is a unique, naturally grown speed treasure.
  • Restraint and Mercy: Sterman spares the Heavenly Saint despite having full control, showing a pragmatic but non-murderous approach.

4. Character Interactions

  • Sterman ↔ Heavenly Saint: A one-sided power dynamic—Sterman entraps the Saint in illusion, interrogates him, then releases him after taking the treasure. The Saint's angry reaction is tempered by fear and pragmatism.
  • Merlin & Ditas ↔ Sterman: Internal observation; Merlin comments on the Canaan Leaf's speed and reflects on Sterman's luck, implying cautious approval and continued hidden surveillance.

Ch. 990Death Tribulation!

Summary of Chapter "Death Tribulation!"

Key Plot Points and Events

  • Spellcaster Civilization, with five Supreme Existences, becomes the strongest civilization in the Glory Alliance and integrates into the Void Realm's civilization system.
  • Sterman, Merlin's disciple, arrives in the City of Glory after a journey of over two thousand years.
  • Merlin, through Sterman's body, meets the Black Cat Didimos and decides to help it overcome its Death Tribulation.
  • The Rule Origin of the Void Realm manifests and confronts Merlin and the Black Cat Didimos.

Character Developments

  • Sterman: Arrives in the City of Glory and is controlled by Merlin to meet the Black Cat Didimos.
  • Merlin: Decides to help the Black Cat Didimos overcome its Death Tribulation and faces the Rule Origin of the Void Realm.
  • Black Cat Didimos: Leaves the City of Glory with Merlin to confront its Death Tribulation.

Significant Themes

  • The power of Spellcaster Civilization and its integration into the Void Realm's civilization system.
  • Merlin's attachment to Spellcaster Civilization and his decision to help the Black Cat Didimos.
  • The threat of the Rule Origin of the Void Realm and Merlin's determination to face it.

Character Interactions

  • Merlin and the Black Cat Didimos: They reunite after many years, and Merlin decides to help the Black Cat Didimos overcome its Death Tribulation.
  • Merlin and Sterman: Merlin controls Sterman's body to meet the Black Cat Didimos and decide their next course of action.

Ch. 991Appearance!

Key Plot Points and Events

  • Black Cat Didimos faces a terrifying Death Tribulation due to its rule-reversing nature.
  • Merlin, the Glory Monarch, appears after several thousand years of absence.
  • Merlin uses his Illusory World to contend against the Rule Power of the Death Tribulation, imprisoning it to help Black Cat Didimos pass through the tribulation.
  • The commotion attracts numerous Supreme Existences, including Mage Augustus and Sethis from the Spellcaster Civilization, and allies like Kronos the Titan Giant.

Character Developments

  • Merlin: Revealed to be the Glory Monarch, returns after a long absence, and demonstrates his immense power by contending against Rule Power.
  • Black Cat Didimos: Faces a severe Death Tribulation but is protected by Merlin.

Significant Themes

  • Power and Authority: Merlin's return showcases his immense power and authority, even among Supreme Existences.
  • Transformation and Growth: Black Cat Didimos undergoes a transformation and baptism to pass through its Death Tribulation.

Character Interactions

  • Merlin and Black Cat Didimos: Merlin keeps his promise to protect Black Cat Didimos and helps it pass through its Death Tribulation.
  • Merlin and other Supreme Existences: Merlin's return and actions attract various Supreme Existences, who are amazed by his power and acknowledge his status as the Glory Monarch.

Ch. 992World Collision (Part One)

Key Plot Points and Events

  • Black Cat Didimos undergoes a transformation using Rule Power released by Merlin, nearing completion of his Death Tribulation.
  • The Rule Origin's power increases dramatically, threatening the Spellcaster Civilization and the City of Glory.
  • Merlin expands his Illusory World, dispersing the Rule Origin's power, and steps into the Rule Gate for a decisive battle.
  • Within the Rule Origin, Merlin faces a storm and a Vortex of immense Rule Power, similar to his first encounter.
  • Merlin's Illusory World erupts fully, clashing with the Rule Origin and causing widespread destruction in the Void Realm.
  • The Rule Origin retaliates, engulfing Merlin in a massive Vortex, intent on destroying his Illusory World.

Character Developments

  • Black Cat Didimos is close to completing his transformation and surviving the Death Tribulation.
  • Merlin demonstrates his power and determination, facing the Rule Origin's full force without fear.

Significant Themes

  • The clash between Merlin's Illusory World and the Rule Origin represents the conflict between two worlds and their respective rules.
  • The struggle for survival and power is a central theme, as seen in Black Cat Didimos's transformation and Merlin's battle against the Rule Origin.

Character Interactions

  • Merlin helps Black Cat Didimos through his transformation, showing concern for his survival.
  • Augustus, Sethis, and other Supreme Existences sense the danger posed by the Rule Origin and urge Merlin to act.
  • Merlin faces the Rule Origin alone, showing his resolve and determination.

Ch. 993Worlds Collide (Part Two)

Key Plot Points and Events

  • Merlin's Illusory World erupts, crashing into the Rule Origin, causing widespread destruction and chaos in the Void Realm.
  • Planes are destroyed, leading to the creation of Dark Regions, which weaken the Void Realm.
  • The Rule Origin responds by destroying Planes to reclaim power and strengthen itself.
  • A collision between Merlin's Illusory World and the Rule Origin's world projection occurs, with each trying to overwrite the other's rules.

Character Developments

  • Merlin's power increases significantly, allowing him to contend with the Void Realm.
  • The Thirty-Six Emperors, including the old man in white, sense the weakening of the Void Realm's Rule Power and the impending catastrophe.

Significant Themes

  • The struggle between Order and Chaos, represented by the collision of the Illusory World and the Rule Origin.
  • The consequences of Merlin's actions on the Void Realm and its inhabitants.
  • The power dynamics between Merlin and the Void Realm, with each trying to assert dominance.

Character Interactions

  • The old man in white, a Thirty-Six Emperor, reacts to the weakening of the Rule Power, but his interaction with other characters is minimal in this chapter.
  • Merlin faces the Rule Origin directly, with no other characters present.

Ch. 994Where Would He Be Sent?

Summary of Chapter: "Where Was He Being Sent?"

1. Key Plot Points and Events

  • The decisive battle between Merlin and the Rule Origin continues. Merlin's Illusory World, though not yet real, is so condensed and complete that the Rule Origin cannot destroy it.
  • With the Rule Origin at only 50% power, Merlin gains the upper hand and uses the battle to temper his rules, hoping for inspiration to transform his Illusory World from illusion into reality.
  • The Void Realm's will awakens due to the danger, causing the Rule Origin to draw power back into itself by destroying the Void Realm itself—regions vanish into nothingness.
  • The Rule Origin's power rises to 80% and finally 90% of the Void Realm's power, bringing the dimensional world to the brink of collapse.
  • Merlin shields the entire Spellcaster Civilization with the remaining Illusory World, allowing the Void Realm to self-destruct.
  • The threads of Rule Power connecting Merlin to the Void Realm are severed, but the Illusory World does not transform into reality. Instead, Merlin feels intense rejection from the Void Realm, a hundredfold stronger than before.
  • Rather than destroying him, the Rule Origin uses its power to send Merlin away through a tiny point of light—a dimensional passage.
  • Merlin loses consciousness as the power overwhelms him, and with his last awareness, he wonders where the Void Realm is sending him.

2. Character Developments

  • Merlin: Shows strategic confidence, having prepared through the Illusory World. His primary goal shifts from defeating the Void Realm to achieving transformation of his Illusory World from illusion to reality. He demonstrates care for the Spellcaster Civilization by protecting it. The chapter ends with his banishment—a new, unknown challenge.
  • The Rule Origin / Void Realm's Will: Awakens as a sentient force, choosing the drastic option of self-destruction to gather power, and ultimately resolves not to destroy Merlin but to exile him—a significant shift in its behavior.

3. Significant Themes

  • Transformation vs. Destruction: Merlin seeks to transform his Illusory World into reality, but instead is met with rejection and exile—transformation comes at a cost he did not anticipate.
  • Sacrifice and Self-Destruction: The Void Realm destroys itself to save itself, sacrificing most of its substance to deal with a single intruder.
  • Separation and Belonging: Severing the threads of Rule Power does not bring liberation but alienation; a being disconnected from its world cannot simply exist within it.
  • Uncertainty and the Unknown: The chapter ends on a cliffhanger—the destination and Merlin's fate are unknown, emphasizing the unpredictable nature of traversing worlds.

4. Character Interactions

  • Merlin vs. the Rule Origin: An ongoing battle of will and power, evolving from direct combat to a struggle for transformation, and finally to the Rule Origin's unexpected decision to exile rather than destroy.
  • Merlin and the Spellcaster Civilization: A protective, indirect relationship—he shields them while the Void Realm collapses around them, showing his sense of duty.
  • Merlin and the Void Realm's Will: An impersonal but profound conflict—Merlin's existence fundamentally challenges the world's order, leading to his ultimate rejection.
    P.S. Note: The author announces a new book will be released on the 10th.

Ch. 995Behemoth World (Part One)

Key Plot Points and Events

  • Merlin awakens in an unfamiliar, pitch-black space with no sense of Rule Power or Rule Origin.
  • He realizes he's been sent out of the Void Realm due to its self-destruction to remove the disruptive Illusory World.
  • Merlin encounters destructive rays of light that threaten his Illusory World and his life.
  • He spots two sources of light (dimensional worlds) and decides to enter the smaller one to avoid immediate danger.

Character Developments

  • Merlin understands the true meaning of being a dimensional traveler and the dangers involved.
  • He becomes more determined to survive and find a new dimensional world to enter.

Significant Themes

  • The struggle for survival in an unknown, dangerous environment.
  • The importance of power and understanding to navigate new dimensions.
  • The concept of dimensional worlds and their wills.

Character Interactions

  • Merlin interacts with the wills of the Void Realm and the new dimensional world, trying to enter them.
  • He doesn't encounter any other life-forms or dimensional travelers in this part.

Ch. 996Behemoth World (Part Two)

Key Plot Points and Events

  • Merlin, after escaping the Illusory World, enters a new dimensional world called the Behemoth World, where he faces overwhelming pressure and must find a living host to temporarily inhabit.
  • In Stone City, a grand ball is held for Leo, Count Stanwen's son, and Miss Rhys' engagement. Nobles discuss the tense situation at the front lines, where a rebellion led by General Black Bat is underway.
  • Spies from the Black Bat Army infiltrate the count's manor, planning to capture Leo to pressure Count Stanwen into submission.
  • During the ball, Leo is possessed by Merlin's consciousness, leading to noticeable changes in his behavior.

Character Developments

  • Merlin: Although not physically present, Merlin's consciousness takes over Leo's body, indicating a shift in his journey and a new challenge in the Behemoth World.
  • Leo: Leo's personality and behavior change after Merlin's possession, suggesting a potential power struggle within his body.

Significant Themes

  • The struggle for power and control, both within individuals (Merlin vs. Leo) and between political factions (the Sacred Dragon Empire vs. the Black Bat Army).
  • The importance of bloodlines and inheritance in the Behemoth World, as seen in the nobles' discussions and the Black Bat Army's targeting of Leo.

Character Interactions

  • Merlin and Leo: Although not directly interacting, their consciousnesses clash as Merlin takes control of Leo's body.
  • The nobles at the ball: They discuss the tense political situation, highlighting their shared concerns and fears about the empire's stability.
  • The Black Bat Army spies and Count Stanwen's guards: The spies' infiltration and their conversation with the guards emphasize the tension and danger within the count's manor.

Ch. 997Engagement

Key Plot Points and Events

  • Merlin, forced into a new dimensional world, inhabits Leo's body after erasing his consciousness.
  • Merlin attends his engagement with Rhys, arranged by Leo's father, Count Stanwen.
  • During the engagement ceremony, Merlin senses danger and quickly moves toward Count Stanwen.

Character Developments

  • Merlin: Adapts to his new body and situation, demonstrating quick thinking and caution.
  • Leo (through Merlin): Revealed to be indulged and not well-regarded by outsiders.
  • Rhys: Shows reluctance in her engagement to Leo.
  • Count Stanwen: Dotes on Leo, using his power to arrange the marriage.

Significant Themes

  • Power dynamics and manipulation (Count Stanwen's influence, Merlin's caution).
  • Adaptation to new circumstances (Merlin's situation, Rhys's reluctance).
  • Perception of danger and quick decision-making (Merlin's instincts).

Character Interactions

  • Merlin and Rhys: Merlin takes Rhys's hand, showing a new level of intimacy.
  • Merlin and Count Stanwen: Merlin seeks safety with his "father," showing trust in their relationship.
  • Merlin and Victor (unidentified threat): Merlin senses danger from Victor, prompting him to move away.

Ch. 998Danger!

Key Plot Points and Events

  • Merlin senses danger from a stranger who transforms into a beast and attacks him.
  • Merlin realizes the attacker wants to capture him, not kill him, and pushes Rhys out of harm's way.
  • Count Stanwen, enraged by Merlin's injury, transforms into a terrifying giant crocodile and scares off the attackers.
  • Merlin is injured but alive, and the engagement ceremony ends abruptly.

Character Developments

  • Merlin: Shows quick thinking and concern for Rhys, pushing her to safety. He also demonstrates an understanding of the new world's rules and his own limitations.
  • Rhys: Shows fear and vulnerability when faced with danger, but also admiration for Merlin's protective actions.
  • Count Stanwen: Reveals his formidable power and protective nature towards Merlin.

Significant Themes

  • Survival and adaptation to a new environment (Merlin's situation in the Behemoth World).
  • The power of bloodlines and their influence on society (Count Stanwen's Terror Crocodile Bloodline).
  • The consequences of underestimating one's opponent (Black Bat Army's failed assassination attempt).

Character Interactions

  • Merlin and Rhys: Merlin protects Rhys, showing care and concern for her. Rhys sees Merlin as a hero.
  • Merlin and Count Stanwen: Count Stanwen shows protectiveness towards Merlin, valuing him as a potential ally or family member.
  • Count Stanwen and the Black Bat Army: Count Stanwen's power and influence intimidate the Black Bat Army, leading to their retreat.

Ch. 999Final Two Hours of Double Votes—Please Vote!

Key Plot Points and Events

  • The chapter is a meta-narrative, addressing readers directly about the ongoing voting period and the Behemoth World arc.
  • Old Moon, the author, reassures readers about the plot's direction and their ability to grasp it.
  • They hint at an upcoming fantastical world and a potential new dimension for characters Merlin and Orumba.

Character Developments

  • No significant character developments within the narrative itself, as the chapter is primarily an author's note.

Significant Themes

  • The theme of support and belief in the story's direction, despite potential reader objections.
  • The idea of a one-dimensional world leading to another, foreshadowing future developments.
  • The concept of slow-burn storytelling and fine craftsmanship.

Character Interactions

  • No character interactions depicted in this chapter, as it is an author's note addressing the readers directly.

Ch. 1000Behemoth Bloodline

Key Plot Points and Events

  • Merlin discovers that the embossed postures left by Orumba have no effect on his current body.
  • He finds that he cannot cultivate Mental Power, leaving him vulnerable.
  • Merlin realizes that the power system in this world is based on Behemoth Bloodlines.
  • He learns that Leo's body has a weak Terror Crocodile Bloodline, which could grant him power if strengthened.

Character Developments

  • Merlin becomes more determined to find a way to protect himself in this new world.
  • Rhys's perception of Leo changes after he risks his life to save her, leading her to see him in a new light.

Significant Themes

  • The importance of adaptability in new environments.
  • The struggle for power and security in an unfamiliar world.
  • The influence of one's actions on others' perceptions.

Character Interactions

  • Merlin and Rhys's relationship deepens as she becomes more caring towards him.
  • Merlin's determination to protect himself is strengthened by the uncertainty of his situation.
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