Inside the room, Green lay sprawled on the deck, carefully reading through the detailed information about the Toril Continent.
According to the inherited knowledge of the Dragon Inheritance, the Toril Continent was home to a complex web of powers, but humans were the dominant force. Most other races lived on the continent's fringes and scattered islands.
The continent's richest regions were all ruled by human kingdoms and empires.
The Magitech developed by humans had shown tremendous destructive power as they expanded.
The other races could not withstand them and had been forced to abandon their homes, driven into exile.
Only in the remote regions along the edges of the continent—barren, harsh places where humans were unwilling to venture—did these races still survive.
However, in recent years, human influence had gradually been shrinking.
The nature of this Divine World meant that the more dire a race's circumstances became, the more likely it was to produce a hero who could turn the tide.
Whether Elves, Orcs, Dwarves, the Dragon Race, Giants, Gnomes, or Merfolk—
in recent years, all of them had produced heroes among their own people, leading their races in a counterattack against humanity.
Meanwhile, among humans, the benefits brought by the early wars had been exhausted. Rifts had begun to form between kingdoms with different systems of rule.
Though the human kingdoms still paid lip service to the treaties they had made to jointly resist foreign invasions, in practice they were sending fewer and fewer troops and providing less and less aid.
The human kingdoms in the Central Continent would be glad to see the outer kingdoms destroyed, then reconquer those lands in the name of rescue and expand their own territories.
The kingdoms on the fringes had either been utterly destroyed in the wars between races or surrendered to